SlideShare a Scribd company logo
Interactive, Height-based Filtering in 2.5D Treemaps
VINCI 2018 Växjö, Sweden, 13-15 August
Daniel Limberger, Matthias Trapp, and Jürgen Döllner
Hasso Plattner Institute // Faculty of Digital Engineering // University of Potsdam, Germany
About this Talk
Height Reference
Height reference denotes the visual display of an height threshold that can be interactively modified
and used for height based queries in 2.5D treemaps.
2 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps
Treemaps [3] are used to visualize tree-structured data,
e.g., stock markets [8], sensor data [5], business data [7],
file systems [6], software system information [9].
1. Non-spatial data is spatialized—it is given a gestalt
that preserves the data’s structure, e.g., rectangular
treemaps use nested rectangles to depict nodes,
2. and data (attributes) are mapped to visual variables,
i.e., properties of the rectangles (size and color).
3 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps
Treemaps [3] are used to visualize tree-structured data,
e.g., stock markets [8], sensor data [5], business data [7],
file systems [6], software system information [9].
1. Non-spatial data is spatialized—it is given a gestalt
that preserves the data’s structure, e.g., rectangular
treemaps use nested rectangles to depict nodes,
2. and data (attributes) are mapped to visual variables,
i.e., properties of the rectangles (size and color).
4 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps
Treemaps [3] are used to visualize tree-structured data,
e.g., stock markets [8], sensor data [5], business data [7],
file systems [6], software system information [9].
1. Non-spatial data is spatialized—it is given a gestalt
that preserves the data’s structure, e.g., rectangular
treemaps use nested rectangles to depict nodes,
2. and data (attributes) are mapped to visual variables,
i.e., properties of the rectangles (size and color).
5 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps — Spatialization of Tree-structured Data
Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g.,
file size. The weight of a parent node is defined by the sum of the weights of its child nodes.
Simple Graph Rectangular Treemap
100
100
10 70
25
8
12
2
2 3
1 5 40
2
6 8 11
6 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps — Spatialization of Tree-structured Data
Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g.,
file size. The weight of a parent node is defined by the sum of the weights of its child nodes.
Simple Graph Rectangular Treemap
8
12 10 70
100
10 70
25
8
12
2
2 3
1 5 40
2
6 8 11
7 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps — Spatialization of Tree-structured Data
Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g.,
file size. The weight of a parent node is defined by the sum of the weights of its child nodes.
Simple Graph Rectangular Treemap
100
10 70
25
8
12
2
2 3
1 5 40
2
6 8 11
8
12
2
2
2
3
1
5
40
25
8 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps — Spatialization of Tree-structured Data
Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g.,
file size. The weight of a parent node is defined by the sum of the weights of its child nodes.
Simple Graph Rectangular Treemap
8
12
2
2
2
3
1
5
40
8 11
6
100
10 70
25
8
12
2
2 3
1 5 40
2
6 8 11
9 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps — Spatialization of Tree-structured Data
Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g.,
file size. The weight of a parent node is defined by the sum of the weights of its child nodes.
Simple Graph Rectangular Treemap
100
10 70
25
8
12
2
2 3
1 5 40
2
6 8 11
8
12
2
2
2
3
1
5
40
8 11
6
10 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Treemaps — Adding Height as Visual Variable
2.5D Treemap [1]
11 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Software Maps — Basic Example
# complexity
nesting-level or McCabe
# developers
that touched this unit
# lines-of-code
12 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Research Motivation
Make 2.5D treemaps a more expressive and interactive communication
artifact by increasing its provisioning and overall performance.
13 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
14 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
15 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
16 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
17 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
18 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
19 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
20 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Biro Pencil Marker
0 1 2 3 4
21 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
22 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
23 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
24 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
25 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
26 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
27 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
28 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
29 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
30 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
31 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
32 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
33 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
34 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Oberservations
Height is often used merely as rough indication of data trends or color reinforcement.
35 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Problem Statement
• Capability of height-related queries for filtering and identification of nodes-of-interest is missing.
• User height estimates might be hindered due to perspective foreshortening, occlusion, or
height-distorting inner node representations:
36 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Height Reference
Height reference denotes the visual display of an height threshold that can be interactively modified
and used for height-based queries in 2.5D treemaps.
Height-based queries:
• Highest Nodes — Communication of order for identification of n top-most nodes.
• Similar Nodes — Accentuation of nodes of similar or same height (peers).
• Thresholded Nodes — Exclusion or inclusion of nodes below or above a threshold respectively.
37 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Height Reference
Height reference denotes the visual display of an height threshold that can be interactively modified
and used for height-based queries in 2.5D treemaps.
Height-based queries:
• Highest Nodes — Communication of order for identification of n top-most nodes.
• Similar Nodes — Accentuation of nodes of similar or same height (peers).
• Thresholded Nodes — Exclusion or inclusion of nodes below or above a threshold respectively.
38 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Visual Display — Prerequisites
• Simultaneous use of cuboids for leaf and inner nodes is avoided (or applied with care).
Nodes at different heights,
single reference height.
Nodes at different heights,
per-parent reference heights.
Nodes at the same height,
per-parent adjustments.
Nodes at different heights,
per-node adjustments.
Nodes at same height,
no parent heights.
a) b) c) d) e) preferred | presumed
e
d g
B
C
F
A
e
d g
B
C
F
A
e
d g
B
C
F
A A A A
B B F
C
e
d g
e
d g
B
C
F
A
• The mapping correlates cuboid height to relevance for any specific task. If small or negative values
are relevant for a specific task, an inverted height mapping is expected (highest node).
• The height range is rather small to avoid occlusion and promote pre-attentive color processing.
39 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Visual Display — Prerequisites
• Simultaneous use of cuboids for leaf and inner nodes is avoided (or applied with care).
Nodes at different heights,
single reference height.
Nodes at different heights,
per-parent reference heights.
Nodes at the same height,
per-parent adjustments.
Nodes at different heights,
per-node adjustments.
Nodes at same height,
no parent heights.
a) b) c) d) e) preferred | presumed
e
d g
B
C
F
A
e
d g
B
C
F
A
e
d g
B
C
F
A A A A
B B F
C
e
d g
e
d g
B
C
F
A
• The mapping correlates cuboid height to relevance for any specific task. If small or negative values
are relevant for a specific task, an inverted height mapping is expected (highest node).
• The height range is rather small to avoid occlusion and promote pre-attentive color processing.
40 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Visual Display — Variations and Constraints
parents partially obscured parents partially obscured parents not obscured
parents not obscured
parents not obscured
a) Intersection b) Stilts c) Explicit Plane d) Explicit Cuboid e) Implicit Plane
• Should not rely on transparency or translucency (rendering complexity and cost).
• Should be orthogonal to other visual variables (e.g., transparency, procedural texturing, texturing).
• Should not obscure the visual display of inner nodes (e.g., labeling and/or coloring).
• Increasing the height threshold should reduce the overall visual complexity.
41 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Interaction — Approach and Constaints
The height reference can be manipulated by either touching a cuboids lateral faces or its top, and
thereby specifying the height threshold (y-coordinate at intersection with cuboid):
Interaction with Lateral Faces Interaction with Top Face
Constraint: 2.5D treemap most likely provides navigation (pan, zoom, rotate), as well as temporary
emphasis (e.g., outlining), (un)folding and/or (de)selection of nodes already. Thus, height reference
interaction should be exposed using a specific interaction mode (e.g., modifier key).
42 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Interaction — Approach and Constaints
The height reference can be manipulated by either touching a cuboids lateral faces or its top, and
thereby specifying the height threshold (y-coordinate at intersection with cuboid):
Interaction with Lateral Faces Interaction with Top Face
Constraint: 2.5D treemap most likely provides navigation (pan, zoom, rotate), as well as temporary
emphasis (e.g., outlining), (un)folding and/or (de)selection of nodes already. Thus, height reference
interaction should be exposed using a specific interaction mode (e.g., modifier key).
43 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Preliminary User Study
H1 Users can identify differences in node heights faster when using the height reference.
H2 Users can identify nodes of specific heights more accurate when using the height reference.
The study was conducted with 20 participants
and the following preliminary results:
• H1 (Speed) not confirmed: The average time
to response for each task was slightly faster
without the use of the height reference.
• H2 (Accuracy) confirmed: Using the height
reference increased the accuracy by 25%
(similar nodes) to 42% (top 3 nodes) over the
task completed without height reference.
Comparison Speed
(average, in seconds)
4
8
12
16
20
Comparison Accuracy
(average, in percent)
Top 3 Accuracy
(average, in percent)
20
40
60
80 74
16 17
93
70
100
100
with Height Reference
without Height Reference
44 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Conclusion and Contact Information
parents not obscured
This talk presented
• the concept of a height reference,
• an approach for its visual display, and
• a respective basic interaction model
in order to facilitate height-based queries in 2.5D treemaps.
Author email addresses:
• daniel.limberger@hpi.de
• matthias.trapp@hpi.de
• juergen-doellner@hpi.de
45 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Bibliography I
[1] BLADH, T., CARR, D. A., AND SCHOLL, J.
Extending tree-maps to three dimensions: A comparative study.
In Proc. APCHI (2004), pp. 50–59.
[2] BOHNET, J., AND DÖLLNER, J.
Monitoring code quality and development activity by software maps.
In Proc. ACM MTD (2011), pp. 9–16.
[3] JOHNSON, B., AND SHNEIDERMAN, B.
Treemaps: A space-filling approach to the visualization of hierarchical information structures.
In Proc. IEEE VIS (1991), pp. 284–291.
[4] MCCABE, T. J.
A complexity measure.
vol. SE-2, pp. 308–320.
46 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Bibliography II
[5] MITCHELL, W., SHOOK, D., AND SHAH, S. L.
A picture worth a thousand control loops: An innovative way of visualizing controller performance
data.
In Invited Plenary Presentation, Control Systems (2004).
[6] SHNEIDERMAN, B.
Tree visualization with treemaps: A 2D space-filling approach.
ACM Trans. Graph. 11, 1 (1992), 92–99.
[7] VLIEGEN, R., VAN WIJK, J. J., AND VAN DER LINDEN, E.-J.
Visualizing business data with generalized treemaps.
IEEE Trans. Vis. Comput. Graph. 12, 5 (2006), 789–796.
[8] WATTENBERG, M.
Visualizing the stock market.
In Proc. ACM CHI EA (1999), pp. 188–189.
47 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Bibliography III
[9] WETTEL, R., AND LANZA, M.
CodeCity: 3d visualization of large-scale software.
In Proc. ACM ICSE Companion (2008), pp. 921–922.
48 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Software Maps — Map Theme
For a given task, a map theme specifies the
mapping of attributes to visual variables.
Technical Depth maps logic lines-of-code to weight, a nesting-level metric to color, and McCabe
complexity [4]. It is used to reveal and monitor the ’technical debts’ inherent to a
software system’s implementation.
Risk of Knowledge Drain maps logic lines-of-code to weight, the number of active developers to color,
and a composite, nesting-level or McCabe based complexity measure indicating
difficult-to-comprehend code to height. It is used to identify complex code units
known only by few developers and reveal knowledge distribution.
49 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Software Maps — Map Theme
For a given task, a map theme specifies the
mapping of attributes to visual variables.
Technical Depth maps logic lines-of-code to weight, a nesting-level metric to color, and McCabe
complexity [4]. It is used to reveal and monitor the ’technical debts’ inherent to a
software system’s implementation.
Risk of Knowledge Drain maps logic lines-of-code to weight, the number of active developers to color,
and a composite, nesting-level or McCabe based complexity measure indicating
difficult-to-comprehend code to height. It is used to identify complex code units
known only by few developers and reveal knowledge distribution.
50 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Software Maps — Map Theme
For a given task, a map theme specifies the
mapping of attributes to visual variables.
Technical Depth maps logic lines-of-code to weight, a nesting-level metric to color, and McCabe
complexity [4]. It is used to reveal and monitor the ’technical debts’ inherent to a
software system’s implementation.
Risk of Knowledge Drain maps logic lines-of-code to weight, the number of active developers to color,
and a composite, nesting-level or McCabe based complexity measure indicating
difficult-to-comprehend code to height. It is used to identify complex code units
known only by few developers and reveal knowledge distribution.
51 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
Software Maps — Goals
Make code quality of software systems visible to “stakeholders in
the development process, particularly, to the management” [2] by
means of depicting, e.g., metrics and activity data.
Depending on the applied map theme Software Maps facilitate
• exploring structures,
• monitoring development processes,
• monitoring software quality, and
• identifying areas that require attention in the ongoing
development process.
52 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14

More Related Content

More from Matthias Trapp

CodeCV - Mining Expertise of GitHub Users from Coding Activities - Online.pdf
CodeCV - Mining Expertise of GitHub Users from Coding Activities - Online.pdfCodeCV - Mining Expertise of GitHub Users from Coding Activities - Online.pdf
CodeCV - Mining Expertise of GitHub Users from Coding Activities - Online.pdf
Matthias Trapp
 
Non-Photorealistic Rendering of 3D Point Clouds for Cartographic Visualization
Non-Photorealistic Rendering of 3D Point Clouds for Cartographic VisualizationNon-Photorealistic Rendering of 3D Point Clouds for Cartographic Visualization
Non-Photorealistic Rendering of 3D Point Clouds for Cartographic Visualization
Matthias Trapp
 
TWIN4ROAD - Erfassung Analyse und Auswertung mobiler Multi Sensorik im Strass...
TWIN4ROAD - Erfassung Analyse und Auswertung mobiler Multi Sensorik im Strass...TWIN4ROAD - Erfassung Analyse und Auswertung mobiler Multi Sensorik im Strass...
TWIN4ROAD - Erfassung Analyse und Auswertung mobiler Multi Sensorik im Strass...
Matthias Trapp
 
Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digita...
Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digita...Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digita...
Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digita...
Matthias Trapp
 
Web-based and Mobile Provisioning of Virtual 3D Reconstructions
Web-based and Mobile Provisioning of Virtual 3D ReconstructionsWeb-based and Mobile Provisioning of Virtual 3D Reconstructions
Web-based and Mobile Provisioning of Virtual 3D Reconstructions
Matthias Trapp
 
Visualization of Knowledge Distribution across Development Teams using 2.5D S...
Visualization of Knowledge Distribution across Development Teams using 2.5D S...Visualization of Knowledge Distribution across Development Teams using 2.5D S...
Visualization of Knowledge Distribution across Development Teams using 2.5D S...
Matthias Trapp
 
Real-time Screen-space Geometry Draping for 3D Digital Terrain Models
Real-time Screen-space Geometry Draping for 3D Digital Terrain ModelsReal-time Screen-space Geometry Draping for 3D Digital Terrain Models
Real-time Screen-space Geometry Draping for 3D Digital Terrain Models
Matthias Trapp
 
FERMIUM - A Framework for Real-time Procedural Point Cloud Animation & Morphing
FERMIUM - A Framework for Real-time Procedural Point Cloud Animation & MorphingFERMIUM - A Framework for Real-time Procedural Point Cloud Animation & Morphing
FERMIUM - A Framework for Real-time Procedural Point Cloud Animation & Morphing
Matthias Trapp
 
Interactive Editing of Signed Distance Fields
Interactive Editing of Signed Distance FieldsInteractive Editing of Signed Distance Fields
Interactive Editing of Signed Distance Fields
Matthias Trapp
 
Integration of Image Processing Techniques into the Unity Game Engine
Integration of Image Processing Techniques into the Unity Game EngineIntegration of Image Processing Techniques into the Unity Game Engine
Integration of Image Processing Techniques into the Unity Game Engine
Matthias Trapp
 
Interactive GPU-based Image Deformation for Mobile Devices
Interactive GPU-based Image Deformation for Mobile DevicesInteractive GPU-based Image Deformation for Mobile Devices
Interactive GPU-based Image Deformation for Mobile Devices
Matthias Trapp
 
Interactive Photo Editing on Smartphones via Intrinsic Decomposition
Interactive Photo Editing on Smartphones via Intrinsic DecompositionInteractive Photo Editing on Smartphones via Intrinsic Decomposition
Interactive Photo Editing on Smartphones via Intrinsic Decomposition
Matthias Trapp
 
Service-based Analysis and Abstraction for Content Moderation of Digital Images
Service-based Analysis and Abstraction for Content Moderation of Digital ImagesService-based Analysis and Abstraction for Content Moderation of Digital Images
Service-based Analysis and Abstraction for Content Moderation of Digital Images
Matthias Trapp
 
A Non-Photorealistic Rendering Techniquefor Art-directed Hatching of 3D Point...
A Non-Photorealistic Rendering Techniquefor Art-directed Hatching of 3D Point...A Non-Photorealistic Rendering Techniquefor Art-directed Hatching of 3D Point...
A Non-Photorealistic Rendering Techniquefor Art-directed Hatching of 3D Point...
Matthias Trapp
 
Teaching Data-driven Video Processing via Crowdsourced Data Collection
Teaching Data-driven Video Processing via Crowdsourced Data CollectionTeaching Data-driven Video Processing via Crowdsourced Data Collection
Teaching Data-driven Video Processing via Crowdsourced Data Collection
Matthias Trapp
 
ProsumerFX: Mobile Design of Image Stylization Components
ProsumerFX: Mobile Design of Image Stylization ComponentsProsumerFX: Mobile Design of Image Stylization Components
ProsumerFX: Mobile Design of Image Stylization Components
Matthias Trapp
 
Performance Evaluation and Comparison of Service-based Image Processing based...
Performance Evaluation and Comparison of Service-based Image Processing based...Performance Evaluation and Comparison of Service-based Image Processing based...
Performance Evaluation and Comparison of Service-based Image Processing based...
Matthias Trapp
 
VideoMR - A Map and Reduce Framework for Real-time Video Processing
VideoMR - A Map and Reduce Framework for Real-time Video ProcessingVideoMR - A Map and Reduce Framework for Real-time Video Processing
VideoMR - A Map and Reduce Framework for Real-time Video Processing
Matthias Trapp
 
Interactive Web-based Visualization for Accessibility Mapping of Transportati...
Interactive Web-based Visualization for Accessibility Mapping of Transportati...Interactive Web-based Visualization for Accessibility Mapping of Transportati...
Interactive Web-based Visualization for Accessibility Mapping of Transportati...
Matthias Trapp
 
Mixed-Projection Treemaps: A Novel Approach Mixing 2D and 3D Treemaps
Mixed-Projection Treemaps: A Novel Approach Mixing 2D and 3D TreemapsMixed-Projection Treemaps: A Novel Approach Mixing 2D and 3D Treemaps
Mixed-Projection Treemaps: A Novel Approach Mixing 2D and 3D Treemaps
Matthias Trapp
 

More from Matthias Trapp (20)

CodeCV - Mining Expertise of GitHub Users from Coding Activities - Online.pdf
CodeCV - Mining Expertise of GitHub Users from Coding Activities - Online.pdfCodeCV - Mining Expertise of GitHub Users from Coding Activities - Online.pdf
CodeCV - Mining Expertise of GitHub Users from Coding Activities - Online.pdf
 
Non-Photorealistic Rendering of 3D Point Clouds for Cartographic Visualization
Non-Photorealistic Rendering of 3D Point Clouds for Cartographic VisualizationNon-Photorealistic Rendering of 3D Point Clouds for Cartographic Visualization
Non-Photorealistic Rendering of 3D Point Clouds for Cartographic Visualization
 
TWIN4ROAD - Erfassung Analyse und Auswertung mobiler Multi Sensorik im Strass...
TWIN4ROAD - Erfassung Analyse und Auswertung mobiler Multi Sensorik im Strass...TWIN4ROAD - Erfassung Analyse und Auswertung mobiler Multi Sensorik im Strass...
TWIN4ROAD - Erfassung Analyse und Auswertung mobiler Multi Sensorik im Strass...
 
Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digita...
Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digita...Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digita...
Interactive Close-Up Rendering for Detail+Overview Visualization of 3D Digita...
 
Web-based and Mobile Provisioning of Virtual 3D Reconstructions
Web-based and Mobile Provisioning of Virtual 3D ReconstructionsWeb-based and Mobile Provisioning of Virtual 3D Reconstructions
Web-based and Mobile Provisioning of Virtual 3D Reconstructions
 
Visualization of Knowledge Distribution across Development Teams using 2.5D S...
Visualization of Knowledge Distribution across Development Teams using 2.5D S...Visualization of Knowledge Distribution across Development Teams using 2.5D S...
Visualization of Knowledge Distribution across Development Teams using 2.5D S...
 
Real-time Screen-space Geometry Draping for 3D Digital Terrain Models
Real-time Screen-space Geometry Draping for 3D Digital Terrain ModelsReal-time Screen-space Geometry Draping for 3D Digital Terrain Models
Real-time Screen-space Geometry Draping for 3D Digital Terrain Models
 
FERMIUM - A Framework for Real-time Procedural Point Cloud Animation & Morphing
FERMIUM - A Framework for Real-time Procedural Point Cloud Animation & MorphingFERMIUM - A Framework for Real-time Procedural Point Cloud Animation & Morphing
FERMIUM - A Framework for Real-time Procedural Point Cloud Animation & Morphing
 
Interactive Editing of Signed Distance Fields
Interactive Editing of Signed Distance FieldsInteractive Editing of Signed Distance Fields
Interactive Editing of Signed Distance Fields
 
Integration of Image Processing Techniques into the Unity Game Engine
Integration of Image Processing Techniques into the Unity Game EngineIntegration of Image Processing Techniques into the Unity Game Engine
Integration of Image Processing Techniques into the Unity Game Engine
 
Interactive GPU-based Image Deformation for Mobile Devices
Interactive GPU-based Image Deformation for Mobile DevicesInteractive GPU-based Image Deformation for Mobile Devices
Interactive GPU-based Image Deformation for Mobile Devices
 
Interactive Photo Editing on Smartphones via Intrinsic Decomposition
Interactive Photo Editing on Smartphones via Intrinsic DecompositionInteractive Photo Editing on Smartphones via Intrinsic Decomposition
Interactive Photo Editing on Smartphones via Intrinsic Decomposition
 
Service-based Analysis and Abstraction for Content Moderation of Digital Images
Service-based Analysis and Abstraction for Content Moderation of Digital ImagesService-based Analysis and Abstraction for Content Moderation of Digital Images
Service-based Analysis and Abstraction for Content Moderation of Digital Images
 
A Non-Photorealistic Rendering Techniquefor Art-directed Hatching of 3D Point...
A Non-Photorealistic Rendering Techniquefor Art-directed Hatching of 3D Point...A Non-Photorealistic Rendering Techniquefor Art-directed Hatching of 3D Point...
A Non-Photorealistic Rendering Techniquefor Art-directed Hatching of 3D Point...
 
Teaching Data-driven Video Processing via Crowdsourced Data Collection
Teaching Data-driven Video Processing via Crowdsourced Data CollectionTeaching Data-driven Video Processing via Crowdsourced Data Collection
Teaching Data-driven Video Processing via Crowdsourced Data Collection
 
ProsumerFX: Mobile Design of Image Stylization Components
ProsumerFX: Mobile Design of Image Stylization ComponentsProsumerFX: Mobile Design of Image Stylization Components
ProsumerFX: Mobile Design of Image Stylization Components
 
Performance Evaluation and Comparison of Service-based Image Processing based...
Performance Evaluation and Comparison of Service-based Image Processing based...Performance Evaluation and Comparison of Service-based Image Processing based...
Performance Evaluation and Comparison of Service-based Image Processing based...
 
VideoMR - A Map and Reduce Framework for Real-time Video Processing
VideoMR - A Map and Reduce Framework for Real-time Video ProcessingVideoMR - A Map and Reduce Framework for Real-time Video Processing
VideoMR - A Map and Reduce Framework for Real-time Video Processing
 
Interactive Web-based Visualization for Accessibility Mapping of Transportati...
Interactive Web-based Visualization for Accessibility Mapping of Transportati...Interactive Web-based Visualization for Accessibility Mapping of Transportati...
Interactive Web-based Visualization for Accessibility Mapping of Transportati...
 
Mixed-Projection Treemaps: A Novel Approach Mixing 2D and 3D Treemaps
Mixed-Projection Treemaps: A Novel Approach Mixing 2D and 3D TreemapsMixed-Projection Treemaps: A Novel Approach Mixing 2D and 3D Treemaps
Mixed-Projection Treemaps: A Novel Approach Mixing 2D and 3D Treemaps
 

Recently uploaded

如何办理(uvic毕业证书)维多利亚大学毕业证本科学位证书原版一模一样
如何办理(uvic毕业证书)维多利亚大学毕业证本科学位证书原版一模一样如何办理(uvic毕业证书)维多利亚大学毕业证本科学位证书原版一模一样
如何办理(uvic毕业证书)维多利亚大学毕业证本科学位证书原版一模一样
yqqaatn0
 
Seminar of U.V. Spectroscopy by SAMIR PANDA
 Seminar of U.V. Spectroscopy by SAMIR PANDA Seminar of U.V. Spectroscopy by SAMIR PANDA
Seminar of U.V. Spectroscopy by SAMIR PANDA
SAMIR PANDA
 
bordetella pertussis.................................ppt
bordetella pertussis.................................pptbordetella pertussis.................................ppt
bordetella pertussis.................................ppt
kejapriya1
 
Nutraceutical market, scope and growth: Herbal drug technology
Nutraceutical market, scope and growth: Herbal drug technologyNutraceutical market, scope and growth: Herbal drug technology
Nutraceutical market, scope and growth: Herbal drug technology
Lokesh Patil
 
Travis Hills' Endeavors in Minnesota: Fostering Environmental and Economic Pr...
Travis Hills' Endeavors in Minnesota: Fostering Environmental and Economic Pr...Travis Hills' Endeavors in Minnesota: Fostering Environmental and Economic Pr...
Travis Hills' Endeavors in Minnesota: Fostering Environmental and Economic Pr...
Travis Hills MN
 
platelets_clotting_biogenesis.clot retractionpptx
platelets_clotting_biogenesis.clot retractionpptxplatelets_clotting_biogenesis.clot retractionpptx
platelets_clotting_biogenesis.clot retractionpptx
muralinath2
 
ANAMOLOUS SECONDARY GROWTH IN DICOT ROOTS.pptx
ANAMOLOUS SECONDARY GROWTH IN DICOT ROOTS.pptxANAMOLOUS SECONDARY GROWTH IN DICOT ROOTS.pptx
ANAMOLOUS SECONDARY GROWTH IN DICOT ROOTS.pptx
RASHMI M G
 
NuGOweek 2024 Ghent programme overview flyer
NuGOweek 2024 Ghent programme overview flyerNuGOweek 2024 Ghent programme overview flyer
NuGOweek 2024 Ghent programme overview flyer
pablovgd
 
原版制作(carleton毕业证书)卡尔顿大学毕业证硕士文凭原版一模一样
原版制作(carleton毕业证书)卡尔顿大学毕业证硕士文凭原版一模一样原版制作(carleton毕业证书)卡尔顿大学毕业证硕士文凭原版一模一样
原版制作(carleton毕业证书)卡尔顿大学毕业证硕士文凭原版一模一样
yqqaatn0
 
Eukaryotic Transcription Presentation.pptx
Eukaryotic Transcription Presentation.pptxEukaryotic Transcription Presentation.pptx
Eukaryotic Transcription Presentation.pptx
RitabrataSarkar3
 
ESR spectroscopy in liquid food and beverages.pptx
ESR spectroscopy in liquid food and beverages.pptxESR spectroscopy in liquid food and beverages.pptx
ESR spectroscopy in liquid food and beverages.pptx
PRIYANKA PATEL
 
Richard's aventures in two entangled wonderlands
Richard's aventures in two entangled wonderlandsRichard's aventures in two entangled wonderlands
Richard's aventures in two entangled wonderlands
Richard Gill
 
Anemia_ types_clinical significance.pptx
Anemia_ types_clinical significance.pptxAnemia_ types_clinical significance.pptx
Anemia_ types_clinical significance.pptx
muralinath2
 
What is greenhouse gasses and how many gasses are there to affect the Earth.
What is greenhouse gasses and how many gasses are there to affect the Earth.What is greenhouse gasses and how many gasses are there to affect the Earth.
What is greenhouse gasses and how many gasses are there to affect the Earth.
moosaasad1975
 
20240520 Planning a Circuit Simulator in JavaScript.pptx
20240520 Planning a Circuit Simulator in JavaScript.pptx20240520 Planning a Circuit Simulator in JavaScript.pptx
20240520 Planning a Circuit Simulator in JavaScript.pptx
Sharon Liu
 
Nucleic Acid-its structural and functional complexity.
Nucleic Acid-its structural and functional complexity.Nucleic Acid-its structural and functional complexity.
Nucleic Acid-its structural and functional complexity.
Nistarini College, Purulia (W.B) India
 
DERIVATION OF MODIFIED BERNOULLI EQUATION WITH VISCOUS EFFECTS AND TERMINAL V...
DERIVATION OF MODIFIED BERNOULLI EQUATION WITH VISCOUS EFFECTS AND TERMINAL V...DERIVATION OF MODIFIED BERNOULLI EQUATION WITH VISCOUS EFFECTS AND TERMINAL V...
DERIVATION OF MODIFIED BERNOULLI EQUATION WITH VISCOUS EFFECTS AND TERMINAL V...
Wasswaderrick3
 
SAR of Medicinal Chemistry 1st by dk.pdf
SAR of Medicinal Chemistry 1st by dk.pdfSAR of Medicinal Chemistry 1st by dk.pdf
SAR of Medicinal Chemistry 1st by dk.pdf
KrushnaDarade1
 
Mudde & Rovira Kaltwasser. - Populism - a very short introduction [2017].pdf
Mudde & Rovira Kaltwasser. - Populism - a very short introduction [2017].pdfMudde & Rovira Kaltwasser. - Populism - a very short introduction [2017].pdf
Mudde & Rovira Kaltwasser. - Populism - a very short introduction [2017].pdf
frank0071
 
3D Hybrid PIC simulation of the plasma expansion (ISSS-14)
3D Hybrid PIC simulation of the plasma expansion (ISSS-14)3D Hybrid PIC simulation of the plasma expansion (ISSS-14)
3D Hybrid PIC simulation of the plasma expansion (ISSS-14)
David Osipyan
 

Recently uploaded (20)

如何办理(uvic毕业证书)维多利亚大学毕业证本科学位证书原版一模一样
如何办理(uvic毕业证书)维多利亚大学毕业证本科学位证书原版一模一样如何办理(uvic毕业证书)维多利亚大学毕业证本科学位证书原版一模一样
如何办理(uvic毕业证书)维多利亚大学毕业证本科学位证书原版一模一样
 
Seminar of U.V. Spectroscopy by SAMIR PANDA
 Seminar of U.V. Spectroscopy by SAMIR PANDA Seminar of U.V. Spectroscopy by SAMIR PANDA
Seminar of U.V. Spectroscopy by SAMIR PANDA
 
bordetella pertussis.................................ppt
bordetella pertussis.................................pptbordetella pertussis.................................ppt
bordetella pertussis.................................ppt
 
Nutraceutical market, scope and growth: Herbal drug technology
Nutraceutical market, scope and growth: Herbal drug technologyNutraceutical market, scope and growth: Herbal drug technology
Nutraceutical market, scope and growth: Herbal drug technology
 
Travis Hills' Endeavors in Minnesota: Fostering Environmental and Economic Pr...
Travis Hills' Endeavors in Minnesota: Fostering Environmental and Economic Pr...Travis Hills' Endeavors in Minnesota: Fostering Environmental and Economic Pr...
Travis Hills' Endeavors in Minnesota: Fostering Environmental and Economic Pr...
 
platelets_clotting_biogenesis.clot retractionpptx
platelets_clotting_biogenesis.clot retractionpptxplatelets_clotting_biogenesis.clot retractionpptx
platelets_clotting_biogenesis.clot retractionpptx
 
ANAMOLOUS SECONDARY GROWTH IN DICOT ROOTS.pptx
ANAMOLOUS SECONDARY GROWTH IN DICOT ROOTS.pptxANAMOLOUS SECONDARY GROWTH IN DICOT ROOTS.pptx
ANAMOLOUS SECONDARY GROWTH IN DICOT ROOTS.pptx
 
NuGOweek 2024 Ghent programme overview flyer
NuGOweek 2024 Ghent programme overview flyerNuGOweek 2024 Ghent programme overview flyer
NuGOweek 2024 Ghent programme overview flyer
 
原版制作(carleton毕业证书)卡尔顿大学毕业证硕士文凭原版一模一样
原版制作(carleton毕业证书)卡尔顿大学毕业证硕士文凭原版一模一样原版制作(carleton毕业证书)卡尔顿大学毕业证硕士文凭原版一模一样
原版制作(carleton毕业证书)卡尔顿大学毕业证硕士文凭原版一模一样
 
Eukaryotic Transcription Presentation.pptx
Eukaryotic Transcription Presentation.pptxEukaryotic Transcription Presentation.pptx
Eukaryotic Transcription Presentation.pptx
 
ESR spectroscopy in liquid food and beverages.pptx
ESR spectroscopy in liquid food and beverages.pptxESR spectroscopy in liquid food and beverages.pptx
ESR spectroscopy in liquid food and beverages.pptx
 
Richard's aventures in two entangled wonderlands
Richard's aventures in two entangled wonderlandsRichard's aventures in two entangled wonderlands
Richard's aventures in two entangled wonderlands
 
Anemia_ types_clinical significance.pptx
Anemia_ types_clinical significance.pptxAnemia_ types_clinical significance.pptx
Anemia_ types_clinical significance.pptx
 
What is greenhouse gasses and how many gasses are there to affect the Earth.
What is greenhouse gasses and how many gasses are there to affect the Earth.What is greenhouse gasses and how many gasses are there to affect the Earth.
What is greenhouse gasses and how many gasses are there to affect the Earth.
 
20240520 Planning a Circuit Simulator in JavaScript.pptx
20240520 Planning a Circuit Simulator in JavaScript.pptx20240520 Planning a Circuit Simulator in JavaScript.pptx
20240520 Planning a Circuit Simulator in JavaScript.pptx
 
Nucleic Acid-its structural and functional complexity.
Nucleic Acid-its structural and functional complexity.Nucleic Acid-its structural and functional complexity.
Nucleic Acid-its structural and functional complexity.
 
DERIVATION OF MODIFIED BERNOULLI EQUATION WITH VISCOUS EFFECTS AND TERMINAL V...
DERIVATION OF MODIFIED BERNOULLI EQUATION WITH VISCOUS EFFECTS AND TERMINAL V...DERIVATION OF MODIFIED BERNOULLI EQUATION WITH VISCOUS EFFECTS AND TERMINAL V...
DERIVATION OF MODIFIED BERNOULLI EQUATION WITH VISCOUS EFFECTS AND TERMINAL V...
 
SAR of Medicinal Chemistry 1st by dk.pdf
SAR of Medicinal Chemistry 1st by dk.pdfSAR of Medicinal Chemistry 1st by dk.pdf
SAR of Medicinal Chemistry 1st by dk.pdf
 
Mudde & Rovira Kaltwasser. - Populism - a very short introduction [2017].pdf
Mudde & Rovira Kaltwasser. - Populism - a very short introduction [2017].pdfMudde & Rovira Kaltwasser. - Populism - a very short introduction [2017].pdf
Mudde & Rovira Kaltwasser. - Populism - a very short introduction [2017].pdf
 
3D Hybrid PIC simulation of the plasma expansion (ISSS-14)
3D Hybrid PIC simulation of the plasma expansion (ISSS-14)3D Hybrid PIC simulation of the plasma expansion (ISSS-14)
3D Hybrid PIC simulation of the plasma expansion (ISSS-14)
 

Interactive Height-Based Filtering in 2.5D Treemaps

  • 1. Interactive, Height-based Filtering in 2.5D Treemaps VINCI 2018 Växjö, Sweden, 13-15 August Daniel Limberger, Matthias Trapp, and Jürgen Döllner Hasso Plattner Institute // Faculty of Digital Engineering // University of Potsdam, Germany
  • 2. About this Talk Height Reference Height reference denotes the visual display of an height threshold that can be interactively modified and used for height based queries in 2.5D treemaps. 2 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 3. Treemaps Treemaps [3] are used to visualize tree-structured data, e.g., stock markets [8], sensor data [5], business data [7], file systems [6], software system information [9]. 1. Non-spatial data is spatialized—it is given a gestalt that preserves the data’s structure, e.g., rectangular treemaps use nested rectangles to depict nodes, 2. and data (attributes) are mapped to visual variables, i.e., properties of the rectangles (size and color). 3 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 4. Treemaps Treemaps [3] are used to visualize tree-structured data, e.g., stock markets [8], sensor data [5], business data [7], file systems [6], software system information [9]. 1. Non-spatial data is spatialized—it is given a gestalt that preserves the data’s structure, e.g., rectangular treemaps use nested rectangles to depict nodes, 2. and data (attributes) are mapped to visual variables, i.e., properties of the rectangles (size and color). 4 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 5. Treemaps Treemaps [3] are used to visualize tree-structured data, e.g., stock markets [8], sensor data [5], business data [7], file systems [6], software system information [9]. 1. Non-spatial data is spatialized—it is given a gestalt that preserves the data’s structure, e.g., rectangular treemaps use nested rectangles to depict nodes, 2. and data (attributes) are mapped to visual variables, i.e., properties of the rectangles (size and color). 5 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 6. Treemaps — Spatialization of Tree-structured Data Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g., file size. The weight of a parent node is defined by the sum of the weights of its child nodes. Simple Graph Rectangular Treemap 100 100 10 70 25 8 12 2 2 3 1 5 40 2 6 8 11 6 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 7. Treemaps — Spatialization of Tree-structured Data Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g., file size. The weight of a parent node is defined by the sum of the weights of its child nodes. Simple Graph Rectangular Treemap 8 12 10 70 100 10 70 25 8 12 2 2 3 1 5 40 2 6 8 11 7 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 8. Treemaps — Spatialization of Tree-structured Data Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g., file size. The weight of a parent node is defined by the sum of the weights of its child nodes. Simple Graph Rectangular Treemap 100 10 70 25 8 12 2 2 3 1 5 40 2 6 8 11 8 12 2 2 2 3 1 5 40 25 8 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 9. Treemaps — Spatialization of Tree-structured Data Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g., file size. The weight of a parent node is defined by the sum of the weights of its child nodes. Simple Graph Rectangular Treemap 8 12 2 2 2 3 1 5 40 8 11 6 100 10 70 25 8 12 2 2 3 1 5 40 2 6 8 11 9 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 10. Treemaps — Spatialization of Tree-structured Data Leaf nodes are colored and have numerical weights, which can represent any associated attribute, e.g., file size. The weight of a parent node is defined by the sum of the weights of its child nodes. Simple Graph Rectangular Treemap 100 10 70 25 8 12 2 2 3 1 5 40 2 6 8 11 8 12 2 2 2 3 1 5 40 8 11 6 10 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 11. Treemaps — Adding Height as Visual Variable 2.5D Treemap [1] 11 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 12. Software Maps — Basic Example # complexity nesting-level or McCabe # developers that touched this unit # lines-of-code 12 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 13. Research Motivation Make 2.5D treemaps a more expressive and interactive communication artifact by increasing its provisioning and overall performance. 13 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 14. 14 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 15. 15 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 16. 16 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 17. 17 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 18. 18 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 19. 19 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 20. 20 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 21. Biro Pencil Marker 0 1 2 3 4 21 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 22. 22 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 23. 23 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 24. 24 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 25. 25 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 26. 26 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 27. 27 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 28. 28 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 29. 29 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 30. 30 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 31. 31 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 32. 32 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 33. 33 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 34. 34 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 35. Oberservations Height is often used merely as rough indication of data trends or color reinforcement. 35 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 36. Problem Statement • Capability of height-related queries for filtering and identification of nodes-of-interest is missing. • User height estimates might be hindered due to perspective foreshortening, occlusion, or height-distorting inner node representations: 36 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 37. Height Reference Height reference denotes the visual display of an height threshold that can be interactively modified and used for height-based queries in 2.5D treemaps. Height-based queries: • Highest Nodes — Communication of order for identification of n top-most nodes. • Similar Nodes — Accentuation of nodes of similar or same height (peers). • Thresholded Nodes — Exclusion or inclusion of nodes below or above a threshold respectively. 37 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 38. Height Reference Height reference denotes the visual display of an height threshold that can be interactively modified and used for height-based queries in 2.5D treemaps. Height-based queries: • Highest Nodes — Communication of order for identification of n top-most nodes. • Similar Nodes — Accentuation of nodes of similar or same height (peers). • Thresholded Nodes — Exclusion or inclusion of nodes below or above a threshold respectively. 38 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 39. Visual Display — Prerequisites • Simultaneous use of cuboids for leaf and inner nodes is avoided (or applied with care). Nodes at different heights, single reference height. Nodes at different heights, per-parent reference heights. Nodes at the same height, per-parent adjustments. Nodes at different heights, per-node adjustments. Nodes at same height, no parent heights. a) b) c) d) e) preferred | presumed e d g B C F A e d g B C F A e d g B C F A A A A B B F C e d g e d g B C F A • The mapping correlates cuboid height to relevance for any specific task. If small or negative values are relevant for a specific task, an inverted height mapping is expected (highest node). • The height range is rather small to avoid occlusion and promote pre-attentive color processing. 39 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 40. Visual Display — Prerequisites • Simultaneous use of cuboids for leaf and inner nodes is avoided (or applied with care). Nodes at different heights, single reference height. Nodes at different heights, per-parent reference heights. Nodes at the same height, per-parent adjustments. Nodes at different heights, per-node adjustments. Nodes at same height, no parent heights. a) b) c) d) e) preferred | presumed e d g B C F A e d g B C F A e d g B C F A A A A B B F C e d g e d g B C F A • The mapping correlates cuboid height to relevance for any specific task. If small or negative values are relevant for a specific task, an inverted height mapping is expected (highest node). • The height range is rather small to avoid occlusion and promote pre-attentive color processing. 40 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 41. Visual Display — Variations and Constraints parents partially obscured parents partially obscured parents not obscured parents not obscured parents not obscured a) Intersection b) Stilts c) Explicit Plane d) Explicit Cuboid e) Implicit Plane • Should not rely on transparency or translucency (rendering complexity and cost). • Should be orthogonal to other visual variables (e.g., transparency, procedural texturing, texturing). • Should not obscure the visual display of inner nodes (e.g., labeling and/or coloring). • Increasing the height threshold should reduce the overall visual complexity. 41 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 42. Interaction — Approach and Constaints The height reference can be manipulated by either touching a cuboids lateral faces or its top, and thereby specifying the height threshold (y-coordinate at intersection with cuboid): Interaction with Lateral Faces Interaction with Top Face Constraint: 2.5D treemap most likely provides navigation (pan, zoom, rotate), as well as temporary emphasis (e.g., outlining), (un)folding and/or (de)selection of nodes already. Thus, height reference interaction should be exposed using a specific interaction mode (e.g., modifier key). 42 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 43. Interaction — Approach and Constaints The height reference can be manipulated by either touching a cuboids lateral faces or its top, and thereby specifying the height threshold (y-coordinate at intersection with cuboid): Interaction with Lateral Faces Interaction with Top Face Constraint: 2.5D treemap most likely provides navigation (pan, zoom, rotate), as well as temporary emphasis (e.g., outlining), (un)folding and/or (de)selection of nodes already. Thus, height reference interaction should be exposed using a specific interaction mode (e.g., modifier key). 43 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 44. Preliminary User Study H1 Users can identify differences in node heights faster when using the height reference. H2 Users can identify nodes of specific heights more accurate when using the height reference. The study was conducted with 20 participants and the following preliminary results: • H1 (Speed) not confirmed: The average time to response for each task was slightly faster without the use of the height reference. • H2 (Accuracy) confirmed: Using the height reference increased the accuracy by 25% (similar nodes) to 42% (top 3 nodes) over the task completed without height reference. Comparison Speed (average, in seconds) 4 8 12 16 20 Comparison Accuracy (average, in percent) Top 3 Accuracy (average, in percent) 20 40 60 80 74 16 17 93 70 100 100 with Height Reference without Height Reference 44 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 45. Conclusion and Contact Information parents not obscured This talk presented • the concept of a height reference, • an approach for its visual display, and • a respective basic interaction model in order to facilitate height-based queries in 2.5D treemaps. Author email addresses: • daniel.limberger@hpi.de • matthias.trapp@hpi.de • juergen-doellner@hpi.de 45 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 46. Bibliography I [1] BLADH, T., CARR, D. A., AND SCHOLL, J. Extending tree-maps to three dimensions: A comparative study. In Proc. APCHI (2004), pp. 50–59. [2] BOHNET, J., AND DÖLLNER, J. Monitoring code quality and development activity by software maps. In Proc. ACM MTD (2011), pp. 9–16. [3] JOHNSON, B., AND SHNEIDERMAN, B. Treemaps: A space-filling approach to the visualization of hierarchical information structures. In Proc. IEEE VIS (1991), pp. 284–291. [4] MCCABE, T. J. A complexity measure. vol. SE-2, pp. 308–320. 46 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 47. Bibliography II [5] MITCHELL, W., SHOOK, D., AND SHAH, S. L. A picture worth a thousand control loops: An innovative way of visualizing controller performance data. In Invited Plenary Presentation, Control Systems (2004). [6] SHNEIDERMAN, B. Tree visualization with treemaps: A 2D space-filling approach. ACM Trans. Graph. 11, 1 (1992), 92–99. [7] VLIEGEN, R., VAN WIJK, J. J., AND VAN DER LINDEN, E.-J. Visualizing business data with generalized treemaps. IEEE Trans. Vis. Comput. Graph. 12, 5 (2006), 789–796. [8] WATTENBERG, M. Visualizing the stock market. In Proc. ACM CHI EA (1999), pp. 188–189. 47 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 48. Bibliography III [9] WETTEL, R., AND LANZA, M. CodeCity: 3d visualization of large-scale software. In Proc. ACM ICSE Companion (2008), pp. 921–922. 48 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 49. Software Maps — Map Theme For a given task, a map theme specifies the mapping of attributes to visual variables. Technical Depth maps logic lines-of-code to weight, a nesting-level metric to color, and McCabe complexity [4]. It is used to reveal and monitor the ’technical debts’ inherent to a software system’s implementation. Risk of Knowledge Drain maps logic lines-of-code to weight, the number of active developers to color, and a composite, nesting-level or McCabe based complexity measure indicating difficult-to-comprehend code to height. It is used to identify complex code units known only by few developers and reveal knowledge distribution. 49 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 50. Software Maps — Map Theme For a given task, a map theme specifies the mapping of attributes to visual variables. Technical Depth maps logic lines-of-code to weight, a nesting-level metric to color, and McCabe complexity [4]. It is used to reveal and monitor the ’technical debts’ inherent to a software system’s implementation. Risk of Knowledge Drain maps logic lines-of-code to weight, the number of active developers to color, and a composite, nesting-level or McCabe based complexity measure indicating difficult-to-comprehend code to height. It is used to identify complex code units known only by few developers and reveal knowledge distribution. 50 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 51. Software Maps — Map Theme For a given task, a map theme specifies the mapping of attributes to visual variables. Technical Depth maps logic lines-of-code to weight, a nesting-level metric to color, and McCabe complexity [4]. It is used to reveal and monitor the ’technical debts’ inherent to a software system’s implementation. Risk of Knowledge Drain maps logic lines-of-code to weight, the number of active developers to color, and a composite, nesting-level or McCabe based complexity measure indicating difficult-to-comprehend code to height. It is used to identify complex code units known only by few developers and reveal knowledge distribution. 51 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14
  • 52. Software Maps — Goals Make code quality of software systems visible to “stakeholders in the development process, particularly, to the management” [2] by means of depicting, e.g., metrics and activity data. Depending on the applied map theme Software Maps facilitate • exploring structures, • monitoring development processes, • monitoring software quality, and • identifying areas that require attention in the ongoing development process. 52 Interactive, Height-based Filtering in 2.5D Treemaps Daniel Limberger, Matthias Trapp, and Jürgen Döllner VINCI 2018 Växjö, Sweden 2018-08-14