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INSIDE THE
GOOGLE GLASS
INTERACTION LAYER
WHAT IS GOOGLE GLASS?

INFOGRAPHIC BY M. MISSFELDT
WHAT DEFINES THE
INTERACTION LAYER?
Ambient noise/verbal input
visual & Audible feedback
Gestural input from: head movement, eye movement, finger taps/swipes
input from wide-angle camera (motion detection)
awareness of wearer
bone conduction to hearer
Auxiliary device control via microusb, GPS, wifi & bluetooth

{

the human/computer interaction layer (hcil) is a concept
that was defined by Bill atkinson as a way to isolate and
IDENTIFY behavior(S) WITHIN complex systems.

}
TWO API'S TO BUILD YOUR APPS
USE THE
MIRROR API
IF YOU NEED…
PLATFORM INDEPENDENCE

!
COMMON INFRASTRUCTURE

!
BUILT-IN FUNCTIONALITY

USE THE
GDK
IF YOU NEED…
REAL-TIME USER INTERACTION

!

OFFLINE FUNCTIONALITY

!

ACCESS TO HARDWARE
A TIMELINE OF CARDS IS
YOUR CENTRAL METAPHOR
ARTICLE: WHY CARDS ARE THE FUTURE OF THE WEB
http://darius.me/PpLK
WHAT DETERMINES A
NATURAL INTERACTION?
A natural user interface (NUI) is an emerging concept in Human/Computer
Interaction that refers to a interface that is effectively invisible, or
becomes invisible to its user with successive learned interactions.
The word natural is used because most computer interfaces use artificial
control devices whose operation has to be learned. A NUI relies on a
user being able to carry out relatively natural motions, movements or
gestures that they quickly discover control the computer application
or manipulate the digital content.
natural - organic, unthinking, prompted by instinct

user interface - the points at which a user interacts with a system
SOURCE: NUIGROUP.COM
the more natural the interaction,
the more meaningful the experience.
GLASS ATTEMPTS TO SOLVE THE PROBLEM OF GETTING
TECHNOLOGY OUT OF THE WAY SO THAT WE CAN BE
FREE FROM DISTRACTION (NOT MORE DISTRACTED)

THIS POOR SOUL
LEFT HIS SMARTPHONE AT HOME AND WAS FORCED
TO WATCH AN ENTIRE
CONCERT WITH HIS OWN EYES.
ARTICLE: MAN FORCED TO WATCH CONCERT WITH HIS OWN EYES
http://darius.me/niYi
POOR USE CASES

GOOD USE CASES

notifications & beeps for
meaningless content or
reminders

accessibility & assistance
for the challenged/impaired

filling your social feed
with uninteresting junk
from your life

immediate availability of
handsfree camera

using camera to capture
distance scenes, closeups &
macro photography

urgent notifications

capturing precious moments
with family

reading literature

documenting ones own
performances for selfimprovement

constant immersion

occasional immersion
GLASS EXPLORERS ARE
A HUMANIZING FORCE
FOR SOCIALIZING
THE PRODUCT
Creating the Social Fabric for the Business Around

the “Internet of Wearable Things” Ecosystem
Wearable World
WW LABS: Regional collaboration hubs for the
IOWT Ecosystem, subsidized by corporate
partners, their customers, and a wearable wave of
startups.
!

WEARABLE WORLD NEWS: Industry editorial,
consumer reviews, early adopter e-commerce
store all rolled into the industry’s spot for
news.
!

EVENTS: Portfolio of Wearable World Expo’s,
GLAZEDcon and GLAZED SUMMIT, Wearable
Wednesdays, Wearable Wonderland Awards, and
WeCodeWe.
Wearable World Labs
Corporate sponsored space for collaboration between Startups and
Corporations
!

Regional Launchpad Housing a WW Team of 3-4 people
!
BD/Sales, Events/Content, Media/Marketing
!
Focused on fostering Wearable and Internet of Wearable Things
Collaboration
!
Gravity Point for regional dealflow to connect back to Silicon
Valley
!
Interconnected Hub of regional offices sharing ideas, and innovation
!
IP outsourcing play for larger partners to leverage and take existing
IP to market
EVENTS: USA West Coast Region
WeCodeWe
WEARABLE WEDNESDAYS
Hosted Every 4 Weeks Per Location
A High-Profile Panel on Stage
Q&A session
Wearable Product Showcase for
2 Top-Level Sponsors
Followed by One Hour of Cocktails
& Networking

Educational
Series & Coding
Academy for
Developers and
Designers
interested in
Wearable
Technology
Hosted Every
Other Month
!
Q&A

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Inside the Google Glass Interaction Layer — Presentation given at the Qualcomm Research Center (San Diego)

  • 2. WHAT IS GOOGLE GLASS? INFOGRAPHIC BY M. MISSFELDT
  • 3. WHAT DEFINES THE INTERACTION LAYER? Ambient noise/verbal input visual & Audible feedback Gestural input from: head movement, eye movement, finger taps/swipes input from wide-angle camera (motion detection) awareness of wearer bone conduction to hearer Auxiliary device control via microusb, GPS, wifi & bluetooth { the human/computer interaction layer (hcil) is a concept that was defined by Bill atkinson as a way to isolate and IDENTIFY behavior(S) WITHIN complex systems. }
  • 4. TWO API'S TO BUILD YOUR APPS USE THE MIRROR API IF YOU NEED… PLATFORM INDEPENDENCE ! COMMON INFRASTRUCTURE ! BUILT-IN FUNCTIONALITY USE THE GDK IF YOU NEED… REAL-TIME USER INTERACTION ! OFFLINE FUNCTIONALITY ! ACCESS TO HARDWARE
  • 5. A TIMELINE OF CARDS IS YOUR CENTRAL METAPHOR
  • 6. ARTICLE: WHY CARDS ARE THE FUTURE OF THE WEB http://darius.me/PpLK
  • 7. WHAT DETERMINES A NATURAL INTERACTION? A natural user interface (NUI) is an emerging concept in Human/Computer Interaction that refers to a interface that is effectively invisible, or becomes invisible to its user with successive learned interactions. The word natural is used because most computer interfaces use artificial control devices whose operation has to be learned. A NUI relies on a user being able to carry out relatively natural motions, movements or gestures that they quickly discover control the computer application or manipulate the digital content. natural - organic, unthinking, prompted by instinct
 user interface - the points at which a user interacts with a system SOURCE: NUIGROUP.COM
  • 8. the more natural the interaction, the more meaningful the experience.
  • 9. GLASS ATTEMPTS TO SOLVE THE PROBLEM OF GETTING TECHNOLOGY OUT OF THE WAY SO THAT WE CAN BE FREE FROM DISTRACTION (NOT MORE DISTRACTED)

  • 10. THIS POOR SOUL LEFT HIS SMARTPHONE AT HOME AND WAS FORCED TO WATCH AN ENTIRE CONCERT WITH HIS OWN EYES. ARTICLE: MAN FORCED TO WATCH CONCERT WITH HIS OWN EYES http://darius.me/niYi
  • 11. POOR USE CASES GOOD USE CASES notifications & beeps for meaningless content or reminders accessibility & assistance for the challenged/impaired filling your social feed with uninteresting junk from your life immediate availability of handsfree camera using camera to capture distance scenes, closeups & macro photography urgent notifications capturing precious moments with family reading literature documenting ones own performances for selfimprovement constant immersion occasional immersion
  • 12. GLASS EXPLORERS ARE A HUMANIZING FORCE FOR SOCIALIZING THE PRODUCT
  • 13. Creating the Social Fabric for the Business Around the “Internet of Wearable Things” Ecosystem
  • 14. Wearable World WW LABS: Regional collaboration hubs for the IOWT Ecosystem, subsidized by corporate partners, their customers, and a wearable wave of startups. ! WEARABLE WORLD NEWS: Industry editorial, consumer reviews, early adopter e-commerce store all rolled into the industry’s spot for news. ! EVENTS: Portfolio of Wearable World Expo’s, GLAZEDcon and GLAZED SUMMIT, Wearable Wednesdays, Wearable Wonderland Awards, and WeCodeWe.
  • 15. Wearable World Labs Corporate sponsored space for collaboration between Startups and Corporations ! Regional Launchpad Housing a WW Team of 3-4 people ! BD/Sales, Events/Content, Media/Marketing ! Focused on fostering Wearable and Internet of Wearable Things Collaboration ! Gravity Point for regional dealflow to connect back to Silicon Valley ! Interconnected Hub of regional offices sharing ideas, and innovation ! IP outsourcing play for larger partners to leverage and take existing IP to market
  • 16. EVENTS: USA West Coast Region WeCodeWe WEARABLE WEDNESDAYS Hosted Every 4 Weeks Per Location A High-Profile Panel on Stage Q&A session Wearable Product Showcase for 2 Top-Level Sponsors Followed by One Hour of Cocktails & Networking Educational Series & Coding Academy for Developers and Designers interested in Wearable Technology Hosted Every Other Month !
  • 17. Q&A