The document discusses input-output (I/O) architecture in computer systems. It explains that I/O devices have different characteristics than memory devices and can operate at different speeds than the CPU. It describes the general components of an I/O structure, including I/O controllers that interface between devices and the system bus. It also discusses the need for handshaking between CPUs and I/O devices to ensure reliable data transfer given their asynchronous nature.
The document provides an introduction to assembly language programming including:
- The basic elements of assembly language such as instructions, directives, constants, identifiers, and comments.
- A flat memory program template that includes TITLE, MODEL, STACK, DATA, CODE, and other directives.
- An example program that adds and subtracts integers and calls a procedure to display registers.
- An overview of the assemble-link-debug cycle used to develop assembly language programs.
The document provides information on advanced assembly language procedures. It discusses the PROC, ADDR, INVOKE and PROTO directives which are used to declare and call procedures. The PROC directive declares a procedure with optional parameters, while INVOKE simplifies procedure calls by passing parameters in a single statement. PROTO creates a procedure prototype. ADDR returns the address of a variable. Stack frames and how parameters and local variables are accessed on the stack are explained. Recursive procedures and how they use stack frames are covered, with examples to calculate a sum and factorial recursively. Finally, the document discusses creating multimodule programs by dividing code across multiple source files that are assembled and linked together.
This document provides instructions for conducting a buffer overflow attack on a vulnerable C program to alter its execution flow. It explains how functions are called and stored on the stack, and how overflowing a buffer can overwrite the return address to point to attacker-chosen code. The document demonstrates compiling a sample program, running it under a debugger to find addresses, and using a Python script to send an overly long input exploiting the buffer overflow to execute a secret function.
The document discusses modular programming concepts in assembly language. It explains that large programming problems can be broken down into modules that are tested individually and then linked together. It outlines some issues that must be resolved for successful linking, such as data access permissions and external labels. The directives PUBLIC and EXTRN are described as ways to declare data, procedures, and labels that need to be accessed externally or are defined externally. The document provides examples of how to use these directives and assemble/link multiple modules into a single program.
This document provides an introduction and overview of the C programming language. It discusses what a computer is and how programming languages work. It introduces machine language and high-level languages like C. Key aspects of C are explained, including data types, variables, operators, functions, and basic syntax. Examples of simple C programs are provided.
The document provides an introduction to assembly language programming including:
- The basic elements of assembly language such as instructions, directives, constants, identifiers, and comments.
- A flat memory program template that includes TITLE, MODEL, STACK, DATA, CODE, and other directives.
- An example program that adds and subtracts integers and calls a procedure to display registers.
- An overview of the assemble-link-debug cycle used to develop assembly language programs.
The document provides information on advanced assembly language procedures. It discusses the PROC, ADDR, INVOKE and PROTO directives which are used to declare and call procedures. The PROC directive declares a procedure with optional parameters, while INVOKE simplifies procedure calls by passing parameters in a single statement. PROTO creates a procedure prototype. ADDR returns the address of a variable. Stack frames and how parameters and local variables are accessed on the stack are explained. Recursive procedures and how they use stack frames are covered, with examples to calculate a sum and factorial recursively. Finally, the document discusses creating multimodule programs by dividing code across multiple source files that are assembled and linked together.
This document provides instructions for conducting a buffer overflow attack on a vulnerable C program to alter its execution flow. It explains how functions are called and stored on the stack, and how overflowing a buffer can overwrite the return address to point to attacker-chosen code. The document demonstrates compiling a sample program, running it under a debugger to find addresses, and using a Python script to send an overly long input exploiting the buffer overflow to execute a secret function.
The document discusses modular programming concepts in assembly language. It explains that large programming problems can be broken down into modules that are tested individually and then linked together. It outlines some issues that must be resolved for successful linking, such as data access permissions and external labels. The directives PUBLIC and EXTRN are described as ways to declare data, procedures, and labels that need to be accessed externally or are defined externally. The document provides examples of how to use these directives and assemble/link multiple modules into a single program.
This document provides an introduction and overview of the C programming language. It discusses what a computer is and how programming languages work. It introduces machine language and high-level languages like C. Key aspects of C are explained, including data types, variables, operators, functions, and basic syntax. Examples of simple C programs are provided.
This document discusses flex and bison tools for lexical analysis and parsing. It covers:
1. How flex returns tokens with values and bison assigns token numbers starting from 258.
2. The basics of writing flex rules and scanners, and bison grammars, rules, and parsers.
3. An example bison calculator grammar and combining the flex scanner and bison parser.
The role of the parser and Error recovery strategies ppt in compiler designSadia Akter
This document summarizes error recovery strategies used by parsers. It discusses the role of parsers in validating syntax based on grammars and producing parse trees. It then describes several error recovery strategies like panic-mode recovery, phrase-level recovery using local corrections, adding error productions to the grammar, and global correction aiming to make minimal changes to parse invalid inputs.
The document discusses the different phases of a compiler including lexical analysis, syntax analysis, semantic analysis, intermediate code generation, code optimization, and code generation. It provides details on each phase and the techniques involved. The overall structure of a compiler is given as taking a source program through various representations until target machine code is generated. Key terms related to compilers like tokens, lexemes, and parsing techniques are also introduced.
The document discusses intermediate code generation in compilers. It describes how compilers generate an intermediate representation from the abstract syntax tree that is machine independent and allows for optimizations. One popular intermediate representation is three-address code, where each statement contains at most three operands. This code is then represented using structures like quadruples and triples to store the operator and operands for code generation and rearranging during optimizations. Static single assignment form is also covered, which assigns unique names to variables to facilitate optimizations.
The phases of a compiler are:
1. Lexical analysis breaks the source code into tokens
2. Syntax analysis checks the token order and builds a parse tree
3. Semantic analysis checks for type errors and builds symbol tables
4. Code generation converts the parse tree into target code
Bca 2nd sem-u-3.1-basic computer programming and micro programmed controlRai University
The document discusses basic computer programming and microprogrammed control. It introduces basic programming concepts and their relation to hardware instruction representation. It then provides details on:
1. The instruction set of a basic computer including operations like AND, ADD, LDA, STA, etc.
2. The hierarchy of programming languages from low-level machine language to high-level languages like C++.
3. Details on assembly language including symbolic addressing, memory reference vs non-memory reference instructions, and pseudo instructions.
Error Recovery strategies and yacc | Compiler DesignShamsul Huda
This document discusses error recovery strategies in compilers and the structure of YACC programs. It describes four common error recovery strategies: panic mode recovery, phrase-level recovery, error productions, and global correction. Panic mode recovery ignores input until a synchronizing token is found. Phrase-level recovery performs local corrections. Error productions add rules to the grammar to detect anticipated errors. Global correction finds a parse tree that requires minimal changes to the input string. The document also provides an overview of YACC, noting that it generates parsers from grammar rules and allows specifying code for each recognized structure. YACC programs have declarations, rules/conditions, and auxiliary functions sections.
The document discusses the role and implementation of a lexical analyzer in compilers. A lexical analyzer is the first phase of a compiler that reads source code characters and generates a sequence of tokens. It groups characters into lexemes and determines the tokens based on patterns. A lexical analyzer may need to perform lookahead to unambiguously determine tokens. It associates attributes with tokens, such as symbol table entries for identifiers. The lexical analyzer and parser interact through a producer-consumer relationship using a token buffer.
This document discusses context-free grammars and parsing. It defines context-free grammars and how they are used to specify the syntactic structure of programming languages. Key points include:
- Context-free grammars use recursive rules and regular expressions to define a language's syntax.
- Parsing involves using a context-free grammar to derive a syntax tree from a sequence of tokens.
- Derivations show how strings of tokens are generated from a grammar's start symbol through replacements.
- The language defined by a grammar consists of all strings that can be derived from the start symbol.
1. A compiler translates a program written in a high-level language into an equivalent program in machine-level language.
2. The main phases of a compiler are lexical analysis, syntax analysis, semantic analysis, intermediate code generation, and code optimization.
3. Lexical analysis involves scanning the source code and grouping characters into tokens. Syntax analysis checks that the tokens form syntactically correct statements. Semantic analysis performs type checking and tracks variable attributes in a symbol table.
This document discusses assembly language and assemblers. It begins by explaining that assembly language provides a more readable and convenient way to program compared to machine language. It then describes how an assembler works, translating assembly language programs into machine code. The elements of assembly language are defined, including mnemonic operation codes, symbolic operands, and data declarations. The document also covers instruction formats, sample assembly language programs, and the processing an assembler performs to generate machine code from assembly code.
In this PPT we covered all the points like..Introduction to compilers - Design issues, passes, phases, symbol table
Preliminaries - Memory management, Operating system support for compiler, Compiler support for garbage collection ,Lexical Analysis - Tokens, Regular Expressions, Process of Lexical analysis, Block Schematic, Automatic construction of lexical analyzer using LEX, LEX features and specification.
The document discusses the process of compiling a C program from source code. It explains that source code is first edited, then compiled to create object code. This object code is then linked with libraries to create an executable file that can be run by the operating system. It also provides details on using functions like main(), printf(), and comments in C programs.
This document discusses compilers, tokenizers, and parsers. It defines a compiler as having two main components: a lexer (tokenizer) that reads input and generates tokens, and a parser that converts tokens into a structured data format. It describes how a tokenizer works by defining states, scanning for patterns, and returning a list of tokens. It recommends optimizations for tokenizers like using little memory, partial reading, and avoiding unnecessary function calls. Finally, it states that the parser analyzes the token stream and constructs an object-oriented tree structure, avoiding non-tail recursion to prevent hitting stack limits.
This document provides an introduction to algorithms and imperative programming in C language. It defines an algorithm as a set of instructions to perform a task and discusses the differences between algorithms and programs. It also describes flowcharts for representing algorithms and discusses various programming elements in C like variables, data types, operators, functions, and comments. The document concludes with an example of a simple "Hello World" C program.
Phases of the Compiler - Systems ProgrammingMukesh Tekwani
The document describes the various phases of compilation:
1. Lexical analysis scans the source code and groups characters into tokens.
2. Syntax analysis checks syntax and constructs parse trees.
3. Semantic analysis generates intermediate code, checks for semantic errors using symbol tables, and enforces type checking.
4. Optional optimization improves programs by making them more efficient.
This document provides an introduction and overview of the Pascal programming language. It discusses that Pascal is a general purpose language that is widely available and good for learning programming principles. The document then goes over some key aspects of Pascal including:
- Program structure with the program heading, body, and use of reserved words and identifiers
- Basic input/output using writeln and readln
- Constants, variables, expressions, and arithmetic operations
- Comments and formatting output
- Program layout conventions for readability
1) The document introduces 8086 assembly language programming concepts like variables, assignment, input/output, control flow, and subprograms.
2) Variables can be registers and assignment uses MOV instructions. Input/output requires calling operating system functions through software interrupts.
3) Loops can be implemented using conditional jump instructions and labels. A complete program example displays the character 'a' using MOV, INT, and return instructions.
This document discusses flex and bison tools for lexical analysis and parsing. It covers:
1. How flex returns tokens with values and bison assigns token numbers starting from 258.
2. The basics of writing flex rules and scanners, and bison grammars, rules, and parsers.
3. An example bison calculator grammar and combining the flex scanner and bison parser.
The role of the parser and Error recovery strategies ppt in compiler designSadia Akter
This document summarizes error recovery strategies used by parsers. It discusses the role of parsers in validating syntax based on grammars and producing parse trees. It then describes several error recovery strategies like panic-mode recovery, phrase-level recovery using local corrections, adding error productions to the grammar, and global correction aiming to make minimal changes to parse invalid inputs.
The document discusses the different phases of a compiler including lexical analysis, syntax analysis, semantic analysis, intermediate code generation, code optimization, and code generation. It provides details on each phase and the techniques involved. The overall structure of a compiler is given as taking a source program through various representations until target machine code is generated. Key terms related to compilers like tokens, lexemes, and parsing techniques are also introduced.
The document discusses intermediate code generation in compilers. It describes how compilers generate an intermediate representation from the abstract syntax tree that is machine independent and allows for optimizations. One popular intermediate representation is three-address code, where each statement contains at most three operands. This code is then represented using structures like quadruples and triples to store the operator and operands for code generation and rearranging during optimizations. Static single assignment form is also covered, which assigns unique names to variables to facilitate optimizations.
The phases of a compiler are:
1. Lexical analysis breaks the source code into tokens
2. Syntax analysis checks the token order and builds a parse tree
3. Semantic analysis checks for type errors and builds symbol tables
4. Code generation converts the parse tree into target code
Bca 2nd sem-u-3.1-basic computer programming and micro programmed controlRai University
The document discusses basic computer programming and microprogrammed control. It introduces basic programming concepts and their relation to hardware instruction representation. It then provides details on:
1. The instruction set of a basic computer including operations like AND, ADD, LDA, STA, etc.
2. The hierarchy of programming languages from low-level machine language to high-level languages like C++.
3. Details on assembly language including symbolic addressing, memory reference vs non-memory reference instructions, and pseudo instructions.
Error Recovery strategies and yacc | Compiler DesignShamsul Huda
This document discusses error recovery strategies in compilers and the structure of YACC programs. It describes four common error recovery strategies: panic mode recovery, phrase-level recovery, error productions, and global correction. Panic mode recovery ignores input until a synchronizing token is found. Phrase-level recovery performs local corrections. Error productions add rules to the grammar to detect anticipated errors. Global correction finds a parse tree that requires minimal changes to the input string. The document also provides an overview of YACC, noting that it generates parsers from grammar rules and allows specifying code for each recognized structure. YACC programs have declarations, rules/conditions, and auxiliary functions sections.
The document discusses the role and implementation of a lexical analyzer in compilers. A lexical analyzer is the first phase of a compiler that reads source code characters and generates a sequence of tokens. It groups characters into lexemes and determines the tokens based on patterns. A lexical analyzer may need to perform lookahead to unambiguously determine tokens. It associates attributes with tokens, such as symbol table entries for identifiers. The lexical analyzer and parser interact through a producer-consumer relationship using a token buffer.
This document discusses context-free grammars and parsing. It defines context-free grammars and how they are used to specify the syntactic structure of programming languages. Key points include:
- Context-free grammars use recursive rules and regular expressions to define a language's syntax.
- Parsing involves using a context-free grammar to derive a syntax tree from a sequence of tokens.
- Derivations show how strings of tokens are generated from a grammar's start symbol through replacements.
- The language defined by a grammar consists of all strings that can be derived from the start symbol.
1. A compiler translates a program written in a high-level language into an equivalent program in machine-level language.
2. The main phases of a compiler are lexical analysis, syntax analysis, semantic analysis, intermediate code generation, and code optimization.
3. Lexical analysis involves scanning the source code and grouping characters into tokens. Syntax analysis checks that the tokens form syntactically correct statements. Semantic analysis performs type checking and tracks variable attributes in a symbol table.
This document discusses assembly language and assemblers. It begins by explaining that assembly language provides a more readable and convenient way to program compared to machine language. It then describes how an assembler works, translating assembly language programs into machine code. The elements of assembly language are defined, including mnemonic operation codes, symbolic operands, and data declarations. The document also covers instruction formats, sample assembly language programs, and the processing an assembler performs to generate machine code from assembly code.
In this PPT we covered all the points like..Introduction to compilers - Design issues, passes, phases, symbol table
Preliminaries - Memory management, Operating system support for compiler, Compiler support for garbage collection ,Lexical Analysis - Tokens, Regular Expressions, Process of Lexical analysis, Block Schematic, Automatic construction of lexical analyzer using LEX, LEX features and specification.
The document discusses the process of compiling a C program from source code. It explains that source code is first edited, then compiled to create object code. This object code is then linked with libraries to create an executable file that can be run by the operating system. It also provides details on using functions like main(), printf(), and comments in C programs.
This document discusses compilers, tokenizers, and parsers. It defines a compiler as having two main components: a lexer (tokenizer) that reads input and generates tokens, and a parser that converts tokens into a structured data format. It describes how a tokenizer works by defining states, scanning for patterns, and returning a list of tokens. It recommends optimizations for tokenizers like using little memory, partial reading, and avoiding unnecessary function calls. Finally, it states that the parser analyzes the token stream and constructs an object-oriented tree structure, avoiding non-tail recursion to prevent hitting stack limits.
This document provides an introduction to algorithms and imperative programming in C language. It defines an algorithm as a set of instructions to perform a task and discusses the differences between algorithms and programs. It also describes flowcharts for representing algorithms and discusses various programming elements in C like variables, data types, operators, functions, and comments. The document concludes with an example of a simple "Hello World" C program.
Phases of the Compiler - Systems ProgrammingMukesh Tekwani
The document describes the various phases of compilation:
1. Lexical analysis scans the source code and groups characters into tokens.
2. Syntax analysis checks syntax and constructs parse trees.
3. Semantic analysis generates intermediate code, checks for semantic errors using symbol tables, and enforces type checking.
4. Optional optimization improves programs by making them more efficient.
This document provides an introduction and overview of the Pascal programming language. It discusses that Pascal is a general purpose language that is widely available and good for learning programming principles. The document then goes over some key aspects of Pascal including:
- Program structure with the program heading, body, and use of reserved words and identifiers
- Basic input/output using writeln and readln
- Constants, variables, expressions, and arithmetic operations
- Comments and formatting output
- Program layout conventions for readability
1) The document introduces 8086 assembly language programming concepts like variables, assignment, input/output, control flow, and subprograms.
2) Variables can be registers and assignment uses MOV instructions. Input/output requires calling operating system functions through software interrupts.
3) Loops can be implemented using conditional jump instructions and labels. A complete program example displays the character 'a' using MOV, INT, and return instructions.
This covers details on Writing Pascal using Lazarus.
A teaching resource for students without any previous experience.
Originally written for AQA A level Computing (UK exam).
This covers details on Writing Pascal using Lazarus.
A teaching resource for students without any previous experience. Can be used for teaching or direct notes for students (Continued with notes for A2).
Originally written for AQA A level Computing (UK exam).
This document provides a list of experiments to be conducted using microprocessors and microcontrollers for two cycles. The first cycle involves programs written for the 8086 assembler using TASM software. The second cycle involves programs written for the 8051 assembler using TOP VIEW SIMULATOR software for interfacing experiments. A total of minimum 10 programs must be conducted between the two cycles.
The document provides an introduction to basic C programming concepts like data types, variables, and printf statements. It explains that the main function is the starting point, and recommends declaring variables at the top for any values needed. Integer, float, and double data types are covered, along with how to declare, initialize, and print variables of each type using printf formatting codes. The last part provides a short sample program demonstrating these concepts.
Hello, I need help with the following assignmentThis assignment w.pdfnamarta88
Hello, I need help with the following assignment:
This assignment will give you practice in manipulating lists of data stored in arrays.
1 General Instructions
Read the general instructions on preparing and submitting assignments.
Read the Counting Words problem description below. Implement the histogram function to
complete the desired program.
You must use dynamically allocated arrays for this purpose.
For your initial implementation, use ordered insertion to keep the words in order and ordered
sequential search when looking for words. Note that the array utility functions from the lecture
notes are available to you as art of the provided code.
Although we are counting words in this program, the general pattern of counting occurrences of
things is a common analysis step in laboratory work, statistical studies, and business tasks. The
results of such a program are often fed into other programs for further processing and/or display.
Such results are often displayed as histograms. The CSV output format is a common “data
exchange” format recognized by many programs. Almost all spreadsheets, for example, will read
CSV files.
When you have the program running, execute it using a short paragraph of text as an input,
saving the output in a file ending with a “.csv” extension. Run a spreadsheet program (e.g.,
Microsoft Excel). You should be able to load your .csv file directly into the spreadsheet.
Try displaying your results as a histogram. In Excel (2007), for example, select the two columns
of data, choose “Sort” from the Data tab and sort your data on the numeric column. Then, with
the two sorted columns of data still selected, go to the Insert tab and select a 2D Bar chart. Save
your spreadsheet in Excel (.xsl) format. You will turn this in later.
As documents get larger, the total number of words increases far, far faster than does the number
of distinct words. Our personal vocabularies are only so large, after all. In fact, most writers
unconsciously limit themselves to writing with a small fraction of their personal “reading”
vocabularies. So most words in a large document are bound to be repeats. That means that, for
this application, the speed of the functions for searching for words is probably more important
than the speed of the functions for inserting new words into the array. We do many more
searches than insertions.
Try running your program on one of the large text files provided in the assignment directory.
Time it to see how long it takes. Now replace all uses of ordered sequential search by calls to the
binary search function. Run it on the same output, timing it again. You should see a substantial
improvement.
Use the button below to submit your completed program and your saved spreadsheet.
2 Problem Description
2.1 Counting Words
Develop a program to prepare a list of all words occurring in a plain-text document, counting
how many times each word occurs. In determining whether two words are different, punctuation
(non-alphabetic.
Turbo Pascal is a programming language developed in the 1970s to teach structured programming concepts. It enforces rules around program structure, flow of control, and variable declarations. A basic Pascal program has a heading, declarations section, and input, processing, and output sections. It uses data types like integers, reals, characters, and strings. Common input statements are Read, Readln, and Readkey while output statements include Write and Writeln.
This document provides an introduction to computer programming concepts. It discusses what a computer is and its basic components. It then explains programming languages, algorithms, and the basic structure of a program, including headers, constants and variables, data types, subprograms, and the program body. It also gives examples of algorithms and discusses the differences between constants and variables. Overall, the document serves as a foundational overview of key programming concepts.
The document outlines a course on problem solving with computers that covers topics like control structures, functions, pointers, object-oriented programming, inheritance, and managing console I/O operations across 5 modules taught over a period of 30 contact hours from April 13th to May 1st, with tests, assignments, and a final exam comprising the total course assessment of 60 marks plus a final exam worth 40 additional marks.
The document outlines a course on problem solving with computers that covers topics like control structures, functions, pointers, object-oriented programming, inheritance, and managing console I/O operations across 5 modules taught over a period of 30 contact hours from April 13th to May 1st, with tests, assignments, and a final exam comprising the assessment. It discusses different programming constructs like sequences, selections, loops, and decisions that form the basis of writing computer programs to solve problems. The document also provides examples of code snippets to demonstrate printing output, taking user input, and performing basic arithmetic operations like addition in C++.
This document describes an assignment to implement bitstuffing and unstuffing using C programs. Students are asked to write two programs: a sender program that frames ASCII data using a start/end flag and inserts stuffed bits, and a receiver program that detects the flags, removes stuffed bits, and outputs the framed data. The programs must be commented and demonstrated to the TA, showing they correctly implement bitstuffing and unstuffing on sample input/output files provided. A report is also required describing the program logic and operation, and how correctness was verified.
COMP 2103X1 Assignment 2Due Thursday, January 26 by 700 PM.docxdonnajames55
COMP 2103X1 Assignment 2
Due Thursday, January 26 by 7:00 PM
General information about assignments (important!):
http://cs.acadiau.ca/~jdiamond/comp2103/assignments/General-info.html
Information on passing in assignments:
http://cs.acadiau.ca/~jdiamond/comp2103/assignments/Pass-in-info.html
Information on coding style:
http://cs.acadiau.ca/~jdiamond/comp2103/assignments/C-coding-style-notes
[1] A filter program is a program which reads its input from “standard input” (“stdin”) and writes
its output to “standard output” (“stdout”). Filter programs are useful because they make it easy
to combine the functions they provide to solve more complex problems using the standard shell
facilities. Filter programs are also nice to write, because the programmer doesn’t have to worry
about writing code to open and close files, nor does the programmer have to worry about dealing
with related error conditions. In some respects, filter programs are truly “win-win”.
Write a filter program which uses getchar() to read in characters from stdin, continuing until
end of file (read the man page and/or textbook to see the details on getchar(), or, heaven forbid,
review the class slides). Your program must count the number of occurrences of each character in
the input. After having read all of the input, it outputs a table similar to the one below which, for
each character seen at least once, lists the total number of times that character was seen as well as
its relative frequency (expressed as a percentage). Note that the characters \n, \r, \t, \0, \a, \b,
\f, and \v (see man ascii) must be displayed with the appropriate “escape sequence”. Ordinary
printable characters must be output as themselves. Non-printable characters (see man isprint)
must be printed with their three-digit octal code (see man printf).
You can get input into a filter program (a2p1 in this case) in three ways:
(a) “pipe” data from another program into it, like
$ echo blah blah | a2p1
(b) “redirect” the contents of a file into the program, like
$ a2p1 < some-file
(c) type at the keyboard, and (eventually) type ^D (control-d) at the beginning of a line to
signify end of file.
Your output must look like the following, for this sample case:
$ echo ^Aboo | a2p1
Char Count Frequency
--------------------------
001 1 20.00%
\n 1 20.00%
b 1 20.00%
o 2 40.00%
Note: in the above examples, and from now on in this course’s assignments, text in red is text that
the human types, and a “$" at the beginning of a line like that represents the shell prompt.
1
http://cs.acadiau.ca/~jdiamond/comp2103/assignments/General-info.html
http://cs.acadiau.ca/~jdiamond/comp2103/assignments/Pass-in-info.html
http://cs.acadiau.ca/~jdiamond/comp2103/assignments/C-coding-style-notes
Note that I entered a ^A (control-a, not the circumflex character followed by the capital A) by
typing ^V^A. The ^V tells your shell that you want it to interpret the next character literally, rather
than to use any special meani.
This document outlines 5 problems for a homework assignment on input/output (I/O) and arrays in C++. Problem 1 involves reading a data file and calculating the median and quartiles. Problem 2 calculates the average and standard deviation of numbers in a file. Problem 3 merges two sorted files of numbers into a third file. Problem 4 performs hexadecimal addition with overflow checking. Problem 5 defines a function to remove repeated characters from a partially filled array.
Program 1 – CS 344This assignment asks you to write a bash.docxwkyra78
Program 1 – CS 344
This assignment asks you to write a bash shell script to compute statistics. The purpose
is to get you familiar with the Unix shell, shell programming, Unix utilities, standard
input, output, and error, pipelines, process ids, exit values, and signals.
What you’re going to submit is your script, called stats.
Overview
NOTE: For this assignment, make sure that you are using Bash as your shell (on Linux,
/bin/sh is Bash, but on other Unix O/S, it is not). This is because the Solaris version of
Bourne shell has some annoying bugs that are really brought out by this script. Bash can
execute any /bin/sh script.
In this assignment you will write a Bourne shell script to calculate averages and medians
from an input file of numbers. This is the sort of calculation I might do when figuring
out the grades for this course. The input file will have whole number values separated by
tabs, and each line of this file will have the same number of values. (For example, each
row might be the scores of a student on assignments.) Your script should be able to
calculate the average and median across the rows (like I might do to calculate an
individual student's course grade) or down the columns (like I might do to find the
average score on an assignment).
You will probably need commands like these, so please read up on them: sh, read, expr,
cut, head, tail, wc, and sort.
Your script will be called stats. The general format of the stats command is
stats {-rows|-cols} [input_file]
Note that when things are in curly braces separated by a vertical bar, it means you should
choose one of the things; here for example, you must choose either -rows or -cols. The
option -rows calculates the average and median across the rows; the option -cols
calculates the average and median down the columns. When things are in square braces
it means they are optional; you can include them or not, as you choose. If you specify an
input_file the data is read from that file; otherwise, it is read from standard input.
Here is a sample run of what your script might return, using an input file called test_file
(this particular one can be downloaded here , note that in Windows, the newline
characters may not display as newlines. Move this to your UNIX account, without
opening and saving it in Windows, and then cat it out: you'll see the newlines there):
% cat test_file
1 1 1 1 1
9 3 4 5 5
6 7 8 9 7
3 6 8 9 1
3 4 2 1 4
6 4 4 7 7
% stats -rows test_file
Average Median
1 1
5 5
7 7
5 6
3 3
6 6
% cat test_file | stats –c
Averages:
5 4 5 5 4
Medians:
6 4 4 7 5
% echo $?
0
% stats
Usage: stats {-rows|-cols} [file]
% stats -r test_file nya-nya-nya
Usage: stats {-rows|-cols} [file]
% stats -both test_file
Usage: stats {-rows|-cols} [file]
% chmod -r test_file
% stats -columns test_file
stats: cannot read test_file
% stats -columns no_such_file
stats: cannot read no_such_file
% echo $?
1
Specifications
You must ch ...
This document contains information about QBasic including:
1) QBasic is a version of the BASIC programming language that was developed for beginners. BASIC stands for Beginner's All-Purpose Symbolic Instruction Code.
2) In QBasic, data can be constants like numbers or strings, or variables that can change value. Variables are used to store numeric or alphanumeric values.
3) QBasic has two modes - direct mode for quick calculations and program mode for storing programs with line numbers to run later.
4) The document also describes other QBasic concepts like using INPUT to get user input, IF/THEN statements, operators, and a simple guessing game program example.
This document discusses assembly language programming concepts and provides examples of assembly language programs for the 8086 processor. It covers variables, assignment, input/output, and control flow. It also provides examples of complete assembly language programs that display characters, read keyboard input, and print strings. The document concludes with sample programming exercises involving operations like addition, subtraction, and conditional branching.
1) The document provides an introduction to programming with the maXbox tool. It explains the interface and how to load sample code.
2) The sample code checks if numbers are prime by using a function called checkPrim() within a procedure called TestPrimNumbers(). It saves the results to a file.
3) The main routine calls TestPrimNumbers(), saves the output list to a file, loads the file, and displays the results along with performance times. This demonstrates functions, procedures, file I/O, and other basic programming concepts.
Python is a general purpose programming language that can be used for both programming and scripting. It is an interpreted language, meaning code is executed line by line by the Python interpreter. Python code is written in plain text files with a .py extension. Key features of Python include being object-oriented, using indentation for code blocks rather than brackets, and having a large standard library. Python code can be used for tasks like system scripting, web development, data analysis, and more.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
2. is a feature of modern computers and microprocessors that allows certain hardware subsystems within the computer to access system memory for reading and/or writing independently of the central processing unit. Many hardware systems use DMA including disk drive controllers, graphics cards, network cards and sound cards. DMA is also used for intra-chip data transfer in multi-core processors, especially in multiprocessor system-on-chips, where its processing element is equipped with a local memory (often called scratchpad memory) and DMA is used for transferring data between the local memory and the main memory. Computers that have DMA channels can transfer data to and from devices with much less CPU overhead than computers without a DMA channel. Similarly a processing element inside a multi-core processor can transfer data to and from its local memory without occupying its processor time and allowing computation and data transfer concurrency. Direct memory access (DMA)
3. Without DMA, using programmed input/output (PIO) mode for communication with peripheral devices, or load/store instructions in the case of multicore chips, the CPU is typically fully occupied for the entire duration of the read or write operation, and is thus unavailable to perform other work. With DMA, the CPU would initiate the transfer, do other operations while the transfer is in progress, and receive an interrupt from the DMA controller once the operation has been done. This is especially useful in real-time computing applications where not stalling behind concurrent operations is critical. Another and related application area is various forms of stream processing where it is essential to have data processing and transfer in parallel, in order to achieve sufficient throughput.
4. Your local computer user's group publishes a quarterly newsletter, and in each issue there is a small Turbo Pascal programming problem to be solved by the membership. Members submit their solutions to the problem to the newsletter editor, and the member submitting the shortest solution to the problem receives a prize. Pascal Program Lengths
5. The length of a program is measured in units. The unit count is determined by counting all occurrences of reserved words, identifiers, constants, left parentheses, left brackets, and the following operators: +, -, *, /, =, <, >, <=, >=, <>, @, ^, and :=. Comments are ignored, as are all other symbols not falling into one of the categories mentioned above. The program with the lowest unit count is declared the winner. Two or more programs with equal unit counts split the prize for the quarter.
6. In an effort to speed the judging of the contest, your team has been asked to write a program that will determine the length of a series of Pascal programs and print the number of units in each.
7. Input to your program will be a series of Turbo Pascal programs. Each program will be terminated by a line containing tilde characters in the first two columns, followed by the name of the submitting member. Each of these programs will be syntactically correct and use the standard symbols for comments (braces) and subscripts (square brackets). Input and Output
8. For each program, you are print a separate line containing the name of the submitting member and the unit count of the program. Use a format identical to that of the sample below. Sample input PROGRAM SAMPLEINPUT; VAR TEMP : RECORD FIRST, SECOND : REAL; END; BEGIN {Ignore this } TEMP.FIRST := 5.0E-2; READLN (TEMP.SECOND); WRITELN ('THE ANSWER IS', TEMP.FIRST * TEMP.SECOND : 7 : 3) END. ~~A. N. Onymous
9. Sample output Program by A. N. Onymous contains 29 units. Note: Here are some additional notes on Turbo Pascal for those not familiar with the language: Identifiers start with an underscore (_) or a letter (upper or lower case) which is followed by zero or more characters that are underscores, letters or digits. The delimiter for the beginning and ending of a string constant is the single forward quote ( ‘ ). Each string is entirely on a single source line (that is a string constant cannot begin on one line and continue on the next). If ‘ ‘ appears within a string then it represents a single ‘ character that is part of the string. A string constant consisting of a single ' character is, therefore, represented by ‘ ‘ ‘ ‘ in a Turbo Pascal program. The empty string is allowed.
10. The most general form of a numeric constant is illustrated by the constant 10.56E-15. The 10 is the integral part (1 or more digits) and is always present. The .56 is the decimal part and is optional. The E-15 is the exponent and it is also optional. It begins with an upper or lower case E, which is followed by a sign (+ or -). The sign is optional. Turbo Pascal supports hexadecimal integer constants which consist of a $ followed by one or more hex digits (`0' to `9', `a' to `f', `A' to `F'). For example, $a9F is a legal integer constant in Turbo Pascal. The only comment delimiters that you should recognise are {}, and not (**). Comments do not nest.
11. `+' and `-' should be considered as operators wherever possible. For example in x := -3 the `-' and the `3' are separate tokens. Subranges of ordinal types can be expressed as lower..upper. For example, 1..10 is a subrange involving the integers from 1 to 10. All tokens not mentioned anywhere above consist of a single character.
12. Optimal Programs As you know, writing programs is often far from being easy. Things become even harder if your programs have to be as fast as possible. And sometimes there is reason for them to be. Many large programs such as operating systems or databases have ``bottlenecks'' - segments of code that get executed over and over again, and make up for a large portion of the total running time. Here it usually pays to rewrite that code portion in assembly language, since even small gains in running time will matter a lot if the code is executed billions of times.
13. In this problem we will consider the task of automating the generation of optimal assembly code. Given a function (as a series of input/output pairs), you are to come up with the shortest assembly program that computes this function. The programs you produce will have to run on a stack based machine, that supports only five commands: ADD, SUB, MUL, DIV and DUP. The first four commands pop the two top elements from the stack and push their sum, difference, product or integer quotient1 , respectively, on the stack. The DUP command pushes an additional copy of the top-most stack element on the stack.
14. So if the commands are applied to a stack with the two top elements a and b (shown to the left), the resulting stacks look as follows:
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16. A ADD, SUB, MUL or DIV-command is executed when the stack contains only one element.
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18. Output You are to find the shortest program that computes a function f , such that f(xi) = yi for all . This implies that the program you output may not enter an error state if executed on the inputs xi (although it may enter an error state for other inputs). Consider only programs that have at most 10 statements. For each function description, output first the number of the description. Then print out the se- quence of commands that make up the shortest program to compute the given function. If there is more than one such program, print the lexicographically smallest. If there is no program of at most 10 statements that computes the function, print the string `` Impossible''. If the shortest program consists of zero commands, print ``Empty Sequence''.
19. Output a blank line after each test case. Sample Input Sample Output 4 1 2 3 4 0 -2 -6 -12 3 1 2 3 1 11 1998 1 1998 1998 0 Program 1 DUP DUP MUL SUB Program 2 Impossible Program 3 Empty sequence
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21. An SPSS data file is a binary file that contains the case data on which SPSS operatesand a dictionary describing the contents of the file. Many developers havesuccessfully created applications that directly read and write SPSS data files. Some ofthese developers have asked for a module to help them manipulate the rather complexformat of SPSS data files. The I/O Module documented in this appendix is designedto satisfy this need.
22. Read and write SPSS data files Set general file attributes, create variables Set values for variables Read cases Copy a dictionary Append cases to an SPSS data file Directly access data You can use the I/O Module to:
23. Developers can call SPSS I/O Module procedures in client programs written in C,Visual Basic, and other programming languages. It is necessary to include the headerfile spssdio.h. The specific calling conventions are __pascal for 16-bit programs and__stdcall for 32-bit programs. The __stdcall conventions are compatible withFORTRAN, although calling I/O Module procedures is not specifically supported forFORTRAN programs. This appendix outlines the steps for developing an application using the I/O Module procedures. It also contains a description of each procedure. The I/O Module files are on the CD-ROM in /SPSS/developer/IO_Module. 2
24. New I/O Module for SPSS 14.0 The I/O Module was completely rewritten for SPSS 14. The new architecture should facilitate further development. However, much of thecode is not used in the SPSS product itself and has not received as much testing asthat in the predecessor module. An unintended but necessary limitation of the new module is that thespssOpenAppend function will not work correctly on compressed data files createdby SPSS systems prior to release 14.
25. To assist in the handling of non-western character sets, we are now using IBM'sInternational Components for Unicode or ICU. As a result, the I/O Moduledepends on ICU runtime libraries, which are included on the CD-ROM. The I/O Module now uses the Microsoft Resident C Runtime. If the clientapplication shares this run-time, it will also share the locale. As a result, any callto spssSetLocale will affect both the I/O Module and the client. Such a call isunnecessary if the client has already set the locale. When the module is loaded, itsets the locale to the system default.
26. Prior to SPSS 14.0.1, the name of the multiple response set specified forspssAddMultRespDefC or spssAddMultRespDefN was limited to 63 bytes, and theI/O Module automatically prepended a dollar sign. In the interest of consistency,the name is now limited to 64 bytes and must begin with a dollar sign. Also, thelength of the set label was previously limited to 60 bytes. It may now be as long asa variable label, 255 bytes.
27. The temporary stopping of the current program routine, in order to execute some higher priority I/O subroutine, is called an interrupt. The interrupt mechanism in the CPU forces a branch out of the current program routine to one of several subroutines, depending upon which level of interrupt occurs. I/O operations are started as a result of the execution of a program instruction. Once started, the I/O device continues its operation at the same time that the job program is being executed. Eventually the I/O operation reaches a point at which a program routine that is related to the I/O operation must be executed. At that point an interrupt is requested by the I/O device involved. The interrupt action results in a forced branch to the required subroutine.
28. In addition to the routine needed to start an I/O operation, subroutines are required to: Transfer a data word between an I/O device and main storage (for write or read operations) Handle unusual (or check) conditions related to the I/O device Handle the ending of the I/O device operation
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30. In our discussion of the memory hierarchy, it was implicitly assumed that memory in the computer system would be ``fast enough'' to match the speed of the processor (at least for the highest elements in the memory hierarchy) and that no special consideration need be given about how long it would take for a word to be transferred from memory to the processor -- an address would be generated by the processor, and after some fixed time interval, the memory system would provide the required information. (In the case of a cache miss, the time interval would be longer, but generally still fixed. For a page fault, the processor would be interrupted; and the page fault handling software invoked.) Input-Output Architecture
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33. Note that the I/O devices shown here are not connected directly to the system bus, they interface with another device called an I/O controller. In simpler systems, the CPU may also serve as the I/O controller, but in systems where throughput and performance are important, I/O operations are generally handled outside the processor. Until relatively recently, the I/O performance of a system was somewhat of an afterthought for systems designers. The reduced cost of high-performance disks, permitting the proliferation of virtual memory systems, and the dramatic reduction in the cost of high-quality video display devices, have meant that designers must pay much more attention to this aspect to ensure adequate performance in the overall system.
34. Because of the different speeds and data requirements of I/O devices, different I/O strategies may be useful, depending on the type of I/O device which is connected to the computer. Because the I/O devices are not synchronized with the CPU, some information must be exchanged between the CPU and the device to ensure that the data is received reliably. This interaction between the CPU and an I/O device is usually referred to as ``handshaking''. For a complete ``handshake,'' four events are important:
35. The device providing the data (the talker) must indicate that valid data is now available. The device accepting the data (the listener) must indicate that it has accepted the data. This signal informs the talker that it need not maintain this data word on the data bus any longer. The talker indicates that the data on the bus is no longer valid, and removes the data from the bus. The talker may then set up new data on the data bus. The listener indicates that it is not now accepting any data on the data bus. the listener may use data previously accepted during this time, while it is waiting for more data to become valid on the bus.
36. Note that each of the talker and listener supply two signals. The talker supplies a signal (say, data valid, or DAV) at step (1). It supplies another signal (say, data not valid, or ) at step (3). Both these signals can be coded as a single binary value (DAV) which takes the value 1 at step (1) and 0 at step (3). The listener supplies a signal (say, data accepted, or DAC) at step (2). It supplies a signal (say, data not now accepted, or ) at step (4). It, too, can be coded as a single binary variable, DAC. Because only two binary variables are required, the handshaking information can be communicated over two wires, and the form of handshaking described above is called a two wire Handshake. Other forms of handshaking are used in more complex situations; for example, where there may be more than one controller on the bus, or where the communication is among several devices. Figure shows a timing diagram for the signals DAV and DAC which identifies the timing of the four events described previously.
37. Figure: Timing diagram for two-wire handshake Either the CPU or the I/O device can act as the talker or the listener. In fact, the CPU may act as a talker at one time and a listener at another. For example, when communicating with a terminal screen (an output device) the CPU acts as a talker, but when communicating with a terminal keyboard (an input device) the CPU acts as a listener.
38. Karen Mae Gomez Nicole Fumey-Nassah Mary Grace Hernandez Neda Marie Maramo Dustin Masangkay IV-Hera Group Members: