This document discusses why youth feel the need to conform and looks at case studies of how brands gain popularity through social conformity. It states that youth conform to be accepted, socially approved, and have ambiguity reduced. They often choose brands based on what their peers have chosen. A case study shows how ASUS targeted local gamers who influenced others. It also discusses how Blackberry grew rapidly through social networks rather than advertising. The document advocates understanding youth social norms, influential information resources, and creating one's own social conformity.