Hypermedia dan World Wide Web membahas sejarah perkembangan sistem hypertext dan hypermedia, fitur-fitur alat bantu pembuatan situs web, membuat dokumen untuk hypertext, serta genre dan tujuan bagi perancang situs web.
This document discusses how universities can use various web 2.0 technologies to enhance education, outreach, and collaboration. It identifies content management systems, blogs, wikis, multimedia, instant messaging, collaboration tools, and social networks as key technologies. These tools enable distance learning, wider outreach, global knowledge sharing, brand building, interaction, knowledge creation, and organic growth through collaboration. The document provides examples of using multimedia for student and faculty introductions, lecture recordings, and admissions videos, as well as instant messaging for collaboration. Social networks can also serve as a platform for interaction, groups, question/answering, and staying connected with alumni.
Vibrations in air create waves of pressure that are perceived as sound. Multimedia system sound is digitally recorded audio or MIDI (Musical Instrumental Digital Interface) music. Digital audio data is the actual representation of a sound, stored in the form of samples. MIDI is a shorthand representation of music stored in numeric form. Digital audio provides consistent playback quality. MIDI files are much smaller than digitized audio. MIDI files sound better than digital audio files when played on high-quality MIDI device.
This document provides an overview of animation, including its definition, how it works biologically and psychologically, different types of animation spaces (2D, 2.5D, and 3D), animation techniques like cel animation and computer animation, common file formats used for animation, and tips for making successful animations. It discusses the animation process, how cel animation uses keyframes and tweening, how computer animation is similar but generates more frames automatically, and emphasizes using animation sparingly and properly compressing files for web display.
Los públicos y la tecnología en los museos localesEducaThyssen
The document summarizes Instant Multimedia (IMM), an approach developed by HOC-LAB to create concise multimedia applications for communicating cultural heritage information. IMM applications take 1-4 weeks to produce at a cost of around €6,000 and are interactive and accessible through multiple channels. An example IMM application called 1001stories is described that tells stories on various cultural topics. Research indicates IMM can increase interest in and understanding of cultural institutions and their collections. IMM has also been used successfully in educational programs for schools.
Hypermedia is a computer-based information retrieval system that allows non-linear access to multimedia content such as text, audio, video, images and graphics through hyperlinks. It was created by Ted Nelson and contrasts with multimedia which refers to linear presentations without interactivity. The World Wide Web is an example of hypermedia, while a movie is an example of standard multimedia. Hypermedia development tools include programming languages and multimedia authoring software. Limitations of current hypermedia systems include user disorientation, high cognitive overhead and difficulty applying general systems to specific tasks. The basic hypermedia model consists of nodes connected by directed links to form a graph structure, with navigation between nodes through link activation.
A multimedia team consists of members with diverse skills, each fulfilling specific roles and responsibilities. These include a project manager who oversees development and operations, multimedia designers who make the project visually appealing, an interface designer who creates the user interface, writers who develop content, and specialists in areas like video, audio, and programming who integrate multimedia elements. Effective team building and understanding each member's strengths and limitations are important for the team to function optimally in developing a multimedia project.
Text is a vital element of multimedia presentations. It is important to understand fonts, typefaces, and text formatting to ensure legibility. A hypertext system allows non-linear navigation through linked text, images, and other elements. Hypermedia structures use nodes and links to connect conceptual elements, with anchors defining the references between nodes.
This document discusses how universities can use various web 2.0 technologies to enhance education, outreach, and collaboration. It identifies content management systems, blogs, wikis, multimedia, instant messaging, collaboration tools, and social networks as key technologies. These tools enable distance learning, wider outreach, global knowledge sharing, brand building, interaction, knowledge creation, and organic growth through collaboration. The document provides examples of using multimedia for student and faculty introductions, lecture recordings, and admissions videos, as well as instant messaging for collaboration. Social networks can also serve as a platform for interaction, groups, question/answering, and staying connected with alumni.
Vibrations in air create waves of pressure that are perceived as sound. Multimedia system sound is digitally recorded audio or MIDI (Musical Instrumental Digital Interface) music. Digital audio data is the actual representation of a sound, stored in the form of samples. MIDI is a shorthand representation of music stored in numeric form. Digital audio provides consistent playback quality. MIDI files are much smaller than digitized audio. MIDI files sound better than digital audio files when played on high-quality MIDI device.
This document provides an overview of animation, including its definition, how it works biologically and psychologically, different types of animation spaces (2D, 2.5D, and 3D), animation techniques like cel animation and computer animation, common file formats used for animation, and tips for making successful animations. It discusses the animation process, how cel animation uses keyframes and tweening, how computer animation is similar but generates more frames automatically, and emphasizes using animation sparingly and properly compressing files for web display.
Los públicos y la tecnología en los museos localesEducaThyssen
The document summarizes Instant Multimedia (IMM), an approach developed by HOC-LAB to create concise multimedia applications for communicating cultural heritage information. IMM applications take 1-4 weeks to produce at a cost of around €6,000 and are interactive and accessible through multiple channels. An example IMM application called 1001stories is described that tells stories on various cultural topics. Research indicates IMM can increase interest in and understanding of cultural institutions and their collections. IMM has also been used successfully in educational programs for schools.
Hypermedia is a computer-based information retrieval system that allows non-linear access to multimedia content such as text, audio, video, images and graphics through hyperlinks. It was created by Ted Nelson and contrasts with multimedia which refers to linear presentations without interactivity. The World Wide Web is an example of hypermedia, while a movie is an example of standard multimedia. Hypermedia development tools include programming languages and multimedia authoring software. Limitations of current hypermedia systems include user disorientation, high cognitive overhead and difficulty applying general systems to specific tasks. The basic hypermedia model consists of nodes connected by directed links to form a graph structure, with navigation between nodes through link activation.
A multimedia team consists of members with diverse skills, each fulfilling specific roles and responsibilities. These include a project manager who oversees development and operations, multimedia designers who make the project visually appealing, an interface designer who creates the user interface, writers who develop content, and specialists in areas like video, audio, and programming who integrate multimedia elements. Effective team building and understanding each member's strengths and limitations are important for the team to function optimally in developing a multimedia project.
Text is a vital element of multimedia presentations. It is important to understand fonts, typefaces, and text formatting to ensure legibility. A hypertext system allows non-linear navigation through linked text, images, and other elements. Hypermedia structures use nodes and links to connect conceptual elements, with anchors defining the references between nodes.
The document discusses multimedia and hypermedia in education. It defines multimedia as combining various media like images, sound, video and text, while hypermedia refers to interactive, linked media. It describes the history of multimedia and hypermedia in education since 1966. It also discusses research on the impact of multimedia and hypermedia systems on learning, commercial authoring tools available, and strategies for developing and integrating multimedia content in the classroom.
This document provides an overview of different categories of multimedia software tools, including music sequencing, digital audio, graphics/image editing, video editing, animation, and multimedia authoring tools. It describes popular software in each category, their main features, and purposes. The main platforms for developing and delivering multimedia projects are Apple Macintosh and Microsoft Windows operating systems. Specialized workstations were traditionally used for creation, while delivery occurs via computers, TVs, and game consoles.
Multimedia is the presentation of information using multiple forms of media like text, audio, graphics, animation and video. It has various applications in fields like education, entertainment, business, medicine and more. Some key points about multimedia include different file formats, hardware and software used for production, authoring tools, and the phases of multimedia production like analysis, design, implementation, testing and publishing.
This document discusses different types of multimedia software tools including painting and drawing tools, 3D modeling tools, image editing tools, sound editing tools, and animation/video editing tools. It provides examples of popular software for each category, such as Corel Draw, 3D Studio Max, Adobe Photoshop, Cool Edit, and Adobe Premiere. The document also lists important factors to consider when choosing multimedia software, such as usability, animations capabilities, smoothness, integration, delivery options, user-friendliness, and intended clientele.
The document describes a webinar on using the HealthyCity.org website to map community assets. It provides details on the presenters and how to participate in the webinar. It outlines what HealthyCity.org is, how it can be used to identify and map local resources, and engage communities to document local knowledge. It also provides examples of how community-engaged mapping has been used in different areas.
1. The Chancellor of the Exchequer in the UK announced a plan to create 10 super-connected broadband cities and asked researchers to find the most cost-effective way to connect them.
2. A researcher discovered an algorithm that found connecting the cities through 3 additional nodes (Fermat points) saved up to 37.5 km of infrastructure and around £2.8 million compared to straight lines.
3. Fermat points provide the shortest total distance between 3 points. They were first described by Fermat and solved by Torricelli, with later contributions by others clarifying their properties.
This document summarizes the features and benefits of ResWave's booking engine and e-marketing solutions. It highlights that ResWave offers innovative online booking capabilities, tools to turn a hotel's website into a 24/7 revenue generator, and dynamic packaging to allow guests to personalize their stay. It also includes testimonials from clients that have experienced increased bookings, revenue and guest satisfaction by using ResWave.
(Selected Scriptures) - Far too many fail to make this their primary criteria when looking for a congregation to worship & work with. A scriptural local church can be identified because it follows the New Testament pattern. In order to identify a scriptural church, we MUST search the scriptures that we may know what the NT church looks like. - What was it called? What did it teach? How was it organized? How did it worship? What did it practice? - MP3 / PPT / KEYNOTE / PDF - 4/13/2014
http://w65stchurchofchrist.org/coc/
The document is about Temple Free Will Baptist Church and contains lyrics to Christian hymns and songs about faith, heaven, and finding refuge in God. It discusses beliefs about the afterlife like the resurrection of the dead and the roll call in heaven. The songs express hope of overcoming trials with God's help and finding comfort in God, especially in times of darkness, death, and facing life's challenges.
Has God Cast Away His People - No - They Have The Gospel - Rom 11:1-36Don McClain
Has God Cast Away The Jews? - No – He Has Preserved A Remnant – (1-10)
Will The Jews Be Forever Lost? - No – Salvation To Gentiles to Provoke Jealousy that some Jews might be saved – (11-24)
How Can The Jews Be Saved? - Through The Gospel – (25-36)
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document discusses two main types of steel production and their environmental impacts. Blast oxygen furnace steel production uses iron ore, coal and limestone with minimal recycled content and emits 5.3 tonnes of CO2 per tonne. Electric arc furnace production uses 100% recycled steel and emits 2.3 tonnes of CO2 per tonne. It then focuses on Abbeysteel, a brand that uses reused steel which saves 7.5 tonnes of CO2 for every tonne reused compared to primary production methods.
Loopt Hyves leeg? Is Hyves ten dode opgeschreven? Je zou het wel denken als je her en der de commentaren leest. Maar elke mening is er ook maar één. Je kunt het maar beter meten, dan weet je het. En dat deed TNS NIPO.
Met TNS NIPO Clicks monitort en analyseert (op anonieme basis) het onderzoeksbureau continu het surfgedrag van 15.000 Nederlanders. We onderzochten de scores voor Facebook en Hyves voor de zes maanden van juni tot en met november van dit jaar. Om de meting in een wat breder perspectief te kunnen plaatsen, namen we ook de scores voor MySpace, LinkedIn en Twitter mee.
The document summarizes a presentation about personalized URL (PURL) campaigns. PURL campaigns allow companies to create customized landing pages for individual contacts to attract, interact with, and get feedback from customers. PURLs track user behavior on the personalized pages and provide analytics to measure campaign effectiveness. The presentation demonstrates how PURLs can increase response rates by 3-5 times compared to general campaigns by sending more relevant messages and starting conversations with personalized content. While personalization is a powerful tool, the fundamentals of list quality, creative design, offers, and timing are still important for campaign success.
This document provides an overview and guidance for a media studies assessment. Section A involves writing about production experiences and creative decision making over two years, applying theoretical contexts. For question 1b, students must analyze one of their productions using a concept from the specification list, such as genre, narrative or representation. Section B involves analyzing media texts and theories. It discusses concepts like democracy, participation, and debates around the impact of new media. Students are encouraged to use examples from their own work and additional research to understand contested views in media theory.
The document discusses multimedia and hypermedia in education. It defines multimedia as combining various media like images, sound, video and text, while hypermedia refers to interactive, linked media. It describes the history of multimedia and hypermedia in education since 1966. It also discusses research on the impact of multimedia and hypermedia systems on learning, commercial authoring tools available, and strategies for developing and integrating multimedia content in the classroom.
This document provides an overview of different categories of multimedia software tools, including music sequencing, digital audio, graphics/image editing, video editing, animation, and multimedia authoring tools. It describes popular software in each category, their main features, and purposes. The main platforms for developing and delivering multimedia projects are Apple Macintosh and Microsoft Windows operating systems. Specialized workstations were traditionally used for creation, while delivery occurs via computers, TVs, and game consoles.
Multimedia is the presentation of information using multiple forms of media like text, audio, graphics, animation and video. It has various applications in fields like education, entertainment, business, medicine and more. Some key points about multimedia include different file formats, hardware and software used for production, authoring tools, and the phases of multimedia production like analysis, design, implementation, testing and publishing.
This document discusses different types of multimedia software tools including painting and drawing tools, 3D modeling tools, image editing tools, sound editing tools, and animation/video editing tools. It provides examples of popular software for each category, such as Corel Draw, 3D Studio Max, Adobe Photoshop, Cool Edit, and Adobe Premiere. The document also lists important factors to consider when choosing multimedia software, such as usability, animations capabilities, smoothness, integration, delivery options, user-friendliness, and intended clientele.
The document describes a webinar on using the HealthyCity.org website to map community assets. It provides details on the presenters and how to participate in the webinar. It outlines what HealthyCity.org is, how it can be used to identify and map local resources, and engage communities to document local knowledge. It also provides examples of how community-engaged mapping has been used in different areas.
1. The Chancellor of the Exchequer in the UK announced a plan to create 10 super-connected broadband cities and asked researchers to find the most cost-effective way to connect them.
2. A researcher discovered an algorithm that found connecting the cities through 3 additional nodes (Fermat points) saved up to 37.5 km of infrastructure and around £2.8 million compared to straight lines.
3. Fermat points provide the shortest total distance between 3 points. They were first described by Fermat and solved by Torricelli, with later contributions by others clarifying their properties.
This document summarizes the features and benefits of ResWave's booking engine and e-marketing solutions. It highlights that ResWave offers innovative online booking capabilities, tools to turn a hotel's website into a 24/7 revenue generator, and dynamic packaging to allow guests to personalize their stay. It also includes testimonials from clients that have experienced increased bookings, revenue and guest satisfaction by using ResWave.
(Selected Scriptures) - Far too many fail to make this their primary criteria when looking for a congregation to worship & work with. A scriptural local church can be identified because it follows the New Testament pattern. In order to identify a scriptural church, we MUST search the scriptures that we may know what the NT church looks like. - What was it called? What did it teach? How was it organized? How did it worship? What did it practice? - MP3 / PPT / KEYNOTE / PDF - 4/13/2014
http://w65stchurchofchrist.org/coc/
The document is about Temple Free Will Baptist Church and contains lyrics to Christian hymns and songs about faith, heaven, and finding refuge in God. It discusses beliefs about the afterlife like the resurrection of the dead and the roll call in heaven. The songs express hope of overcoming trials with God's help and finding comfort in God, especially in times of darkness, death, and facing life's challenges.
Has God Cast Away His People - No - They Have The Gospel - Rom 11:1-36Don McClain
Has God Cast Away The Jews? - No – He Has Preserved A Remnant – (1-10)
Will The Jews Be Forever Lost? - No – Salvation To Gentiles to Provoke Jealousy that some Jews might be saved – (11-24)
How Can The Jews Be Saved? - Through The Gospel – (25-36)
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The document discusses two main types of steel production and their environmental impacts. Blast oxygen furnace steel production uses iron ore, coal and limestone with minimal recycled content and emits 5.3 tonnes of CO2 per tonne. Electric arc furnace production uses 100% recycled steel and emits 2.3 tonnes of CO2 per tonne. It then focuses on Abbeysteel, a brand that uses reused steel which saves 7.5 tonnes of CO2 for every tonne reused compared to primary production methods.
Loopt Hyves leeg? Is Hyves ten dode opgeschreven? Je zou het wel denken als je her en der de commentaren leest. Maar elke mening is er ook maar één. Je kunt het maar beter meten, dan weet je het. En dat deed TNS NIPO.
Met TNS NIPO Clicks monitort en analyseert (op anonieme basis) het onderzoeksbureau continu het surfgedrag van 15.000 Nederlanders. We onderzochten de scores voor Facebook en Hyves voor de zes maanden van juni tot en met november van dit jaar. Om de meting in een wat breder perspectief te kunnen plaatsen, namen we ook de scores voor MySpace, LinkedIn en Twitter mee.
The document summarizes a presentation about personalized URL (PURL) campaigns. PURL campaigns allow companies to create customized landing pages for individual contacts to attract, interact with, and get feedback from customers. PURLs track user behavior on the personalized pages and provide analytics to measure campaign effectiveness. The presentation demonstrates how PURLs can increase response rates by 3-5 times compared to general campaigns by sending more relevant messages and starting conversations with personalized content. While personalization is a powerful tool, the fundamentals of list quality, creative design, offers, and timing are still important for campaign success.
This document provides an overview and guidance for a media studies assessment. Section A involves writing about production experiences and creative decision making over two years, applying theoretical contexts. For question 1b, students must analyze one of their productions using a concept from the specification list, such as genre, narrative or representation. Section B involves analyzing media texts and theories. It discusses concepts like democracy, participation, and debates around the impact of new media. Students are encouraged to use examples from their own work and additional research to understand contested views in media theory.
Dokumen tersebut membahas konsep dasar program dan teori asal mula web, termasuk definisi halaman web, HTML, dan jaringan internet. Juga dijelaskan beberapa versi HTML dan bagaimana HTML berkembang."
Dokumen tersebut membahas pengenalan dasar-dasar web design dan istilah-istilah internet. Secara singkat, dokumen menjelaskan pengertian web design, prinsip-prinsip desain web, unsur-unsur pembuatan website, dan istilah-istilah dasar yang terkait dengan internet."
Dokumen tersebut memberikan penjelasan mengenai persiapan yang perlu dilakukan sebelum membuat website, meliputi memilih nama domain, membeli hosting, dan memilih jenis perangkat lunak website. Beberapa poin penting yang dijelaskan adalah pentingnya memilih nama domain yang mudah diingat dan sesuai dengan tujuan website, serta mempertimbangkan fasilitas seperti kapasitas penyimpanan dan bandwidth dalam memilih hosting.
Internet berawal dari proyek pemerintah Amerika Serikat pada tahun 1969 untuk menghubungkan komputer secara jaringan. Perkembangannya meliputi penemuan email dan domain name. Pada tahun 1990, World Wide Web diperkenalkan yang memungkinkan pengguna menjelajahi berbagai sumber daya secara online. Internet kini memiliki banyak manfaat dalam bidang pendidikan, bisnis, dan informasi pribadi.
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Buku Kas Kelas: Catatan tentang keuangan kelas, termasuk pemasukan dan pengeluaran dana kelas.
Buku Laporan Harian dan Bulanan: Laporan tentang kegiatan dan perkembangan siswa serta kondisi kelas yang dibuat setiap hari atau setiap bulan.
Buku Piket Guru: Catatan tentang tugas piket harian guru untuk mengawasi kegiatan di sekolah dan kelas.
Buku administrasi ini membantu guru dalam menjalankan tugas dan tanggung jawabnya dengan lebih terorganisir dan efisien, serta memudahkan dalam pelaporan dan evaluasi kegiatan pembelajaran.