2. Research Activities
Multimedia Representations
Compression Technologies
(Images, Video, 3D Graphics, 3D
Multimedia textures)
Development of new algorithms,
customized solutions
In-depth know-how of various
standards: JPEG-2000, H.26x,
MPEG-4, VCEG, etc.
Focus on various application
domains for a broad range of imaging
modalities
2
3. Scalable Compression of Meshes
MESHES
What are meshes?
Representations of 3D virtual objects
Set of points
Set of triangles, quads, …
called polygons
3
11. 3D Video: Compression
Encode a pair of depth and texture information of
extreme left and extreme right cameras;
Synthesize all middle views
11
12. 3D video: from stereo to multi-view
iMinds-FMI: hybrid 3D coding system
→ based on H.264/AVC and HEVC
multi-view
coding of
texture and
compatible depth
with
3D overhead
100%
installed
80%
base layer
support for
60%
stereo and
40%
autostereo
20% gains of
0% 35%
compared to
current MVC
technology
12
14. Segmentation-based 3D Depth coding
Encoding time: ~5 times smaller
Subjective tests:
Alternative for high-complexity codecs
14
15. Challenges for the future
The imaging modalities are getting highly diversified
3D Video Depth maps
Holography
Multiview video Capsule endoscopy
High-quality 3D graphics