In 2016 I gave a guest lecture to Information Technology students on the academia and industry differences of Human Computer Interaction. The HCI course covers many technology opportunities but there were limited industrial opportunities that year.
1. Human-Computer Interaction
The Academic and the Industry
Qonita Shahab, 18 November 2016
Guest Lecture at Faculty of Computer Science, University of Indonesia
3. Everything leads to
Everything leads to
Everything leads to
Everything leads to Technopreneurship
Technopreneurship
Technopreneurship
Technopreneurship?
?
?
?
4. The new sexy job?
The new sexy job?
The new sexy job?
The new sexy job?
8. Product Design
Product Design
Product Design
Product Design
Problem Solution
Design Council’s
Double Diamond model
http://whatdondoes.com/wp-content/uploads/downloads/2013/02/Diamond.pdf
9. Industry is running faster than
Industry is running faster than
Industry is running faster than
Industry is running faster than
academia!
academia!
academia!
academia!
misleading trend
misleading trend
misleading trend
misleading trend
13. Chose your role…
Chose your role…
Chose your role…
Chose your role…
Interaction Designer
• Your knowledge from this course
• HCI and beyond: e.g. ubiquitous
computing
• Interaction Designer for
technology products
Tech-Specific Designer
• Your IT education advantage
• Internet applications for our
everyday life
• User Interface Designer for
complex software
14. Ubiquitous Computing (2009)
Ubiquitous Computing (2009)
Ubiquitous Computing (2009)
Ubiquitous Computing (2009) Philips’ DirectLife
Experimenting with an accelerometer device connected to a social network website
19. Silicon Valley’s trend
Silicon Valley’s trend
Silicon Valley’s trend
Silicon Valley’s trend
• A rising awareness around the general concept of UX saw more and
more UI designers explore this space. They started to gain an
increased sensitivity towards the needs of users, the demands of
different platforms, and an understanding of basic interaction design
practices like wireframes and prototypes.
andybudd.com
20. Thanks to Pak Harry Bu Lia
Thanks to Pak Harry Bu Lia
Thanks to Pak Harry Bu Lia
Thanks to Pak Harry Bu Lia
• Quantitative qualitative
research
• borrowed from Social Sciences
• Prototyping
• borrowed from Industrial /
Product Design
21. Things you’ve learned in this course
Things you’ve learned in this course
Things you’ve learned in this course
Things you’ve learned in this course
What you’ve learned
• Human cognition
• Mental model
• Prototyping
• Usability
What to realize
• Information architecture
• Perception culture
• Collaborative prototyping
• Iterative guerilla
22. Information Architecture
Information Architecture
Information Architecture
Information Architecture
• Software and internet
applications get more complex
• Information overload: how to
present it in the right way
(according to user goals and
behavior)?
Source: IA for WWW, O’Reilly
23. Information Architecture: benefits
Information Architecture: benefits
Information Architecture: benefits
Information Architecture: benefits
• Chunk information into different
sizes and importance levels
• Pre-requisite to user interface
design
• Screen transitions
• Screen layout
• Graphics and colors
Traveloka mobile web
24. Perception Culture
Perception Culture
Perception Culture
Perception Culture
All of these are
links! Why is
that so?
It is easier to follow a link of a pre-defined word than search with unsure keywords (too many possibilities)
25. Perception Culture: understanding
Perception Culture: understanding
Perception Culture: understanding
Perception Culture: understanding
• Work together with branding / visual designers
• Work together with behavioral / social researchers
• Does not just follow best practices of user interface design
26. Collaborative Prototyping
Collaborative Prototyping
Collaborative Prototyping
Collaborative Prototyping
Requirement 1…
Requirement 2…
Requirement 3…
Storymapping (thoughtworks.com)
Paper prototyping (amydwang.com)
From User Stories (agile) to Wireframe (prototyping)
27. Collaborative Prototyping: benefits
Collaborative Prototyping: benefits
Collaborative Prototyping: benefits
Collaborative Prototyping: benefits
• Business, technology, UX
• Business goals and technology feasibility confirmed instantly
• User needs are informed to all participants
• Other stakeholders can participate, too
• Quick and easy
• Use a lot of post-it notes of varying sizes (main screen, pop-up, etc)
• For mobile app screens, divide A4 paper into 4 or 8
28. Iterative Guerilla
Iterative Guerilla
Iterative Guerilla
Iterative Guerilla
• Test and iterate
• Start with qualitative
• Find patterns
• Improve and test again
• Use guerilla method
• No lab setup
• Exercise your extrovert side ;)
https://uxexplorer.wordpress.com/2014/12/
29. Iterative Process: benefits
Iterative Process: benefits
Iterative Process: benefits
Iterative Process: benefits
• One test is not enough
• If a task is very crucial, we need to make sure all users are successful in every
prototype version
• Sometimes we need to confirm that the patterns are still observed with another
prototype version
• Qualitative = 5 users
• Only 80% of problems
• Repeat to reduce sampling bias
Source: Francine Lee’s Medium
31. Tragic Design
Tragic Design
Tragic Design
Tragic Design
• EHR
• (electronic health record) software
• Why tragic?
• 3 nurses worked together
• Patients needed 3 hydrations before
the strong medicine
• All nurses missed the 2 hydrations
death
www.tragicdesign.com
32. 38
38
38
38-
-
-
-fold Dosage of Common Antibiotic
fold Dosage of Common Antibiotic
fold Dosage of Common Antibiotic
fold Dosage of Common Antibiotic
1 software
3 users
influence?
35. It's not about how to make your
It's not about how to make your
It's not about how to make your
It's not about how to make your
smartphone screen look cute but it's
smartphone screen look cute but it's
smartphone screen look cute but it's
smartphone screen look cute but it's
something that will change the
something that will change the
something that will change the
something that will change the
livelihood of millions of people
livelihood of millions of people
livelihood of millions of people
livelihood of millions of people
Gibran, eFishery founder
36. “This tool not only
automates scheduled
feedings with the correct
amount of food, it also
records every feeding in
real-time. You can access
the data feed whenever
and wherever you are. It
eliminates the risk of
overfeeding, missed or
irregular feedings,
providing a solution that
is reliable and
affordable.”
The key:
A sensor for measuring
fish’s movement when
they are hungry
(linked to a
smartphone app)
38. “Get out of the building!
“Get out of the building!
“Get out of the building!
“Get out of the building!
Javelin Experiment Board
39. Start from your
Start from your
Start from your
Start from your e
e
e
environment
nvironment
nvironment
nvironment
• How many people pressed the call buttons accidentally?
• Empathize with older people
• How many people are new to smartphones?
• Empathize with middle-to-low class people
• How many people get lost in the campus?
• Empathize with visitors (talk to them!)
40. Work with others
Work with others
Work with others
Work with others
(interdisciplinary)
(interdisciplinary)
(interdisciplinary)
(interdisciplinary)
(Dan Saffer)
41. Interdisciplinary at the University of Indonesia
Interdisciplinary at the University of Indonesia
Interdisciplinary at the University of Indonesia
Interdisciplinary at the University of Indonesia
• Technology
• ilmu komputer, ilmu perpustakaan
• teknik elektro, teknik mesin, fisika
• biologi, kimia
• Social sciences
• psikologi, antropologi, komunikasi,
sosiologi
• Business
• ekonomi, teknik industri
• Design
• teknik industri (ergonomi)
• visit ITB/ITS’s desain produk
42. Contribute with your IT skills, please
Contribute with your IT skills, please
Contribute with your IT skills, please
Contribute with your IT skills, please ☺
☺
☺
☺
User interface design (No. 5),
which is designing the part of
products that people interact
with, is increasingly in-demand
among employers
https://www.weforum.org/agenda/2016/10/2017s-most-in-demand-skills-according-to-linkedin
43. Where to start?
• Internship (which companies are
ready to accept a HCI expert?)
• Tech startups (Uber, AirBnB,
Bukalapak, Qraved, Traveloka)
• UX consulting (Somia)
• Advertising agency (IBM Interactive
Experience, XM Gravity)
• Some banks (Mandiri, BTPN)
• Exercise your UI design skills
• Information architecture
• Usability testing
• Prototyping
• Freelancing with mentorship
• Hang out with students from other
faculties! ☺
• More questions? atinoq@gmail.com