7. “How do I know if I need to incorporate web in
my UA strategy?
7
- Buying lifecycle is > 7 days
- Markets with more than 50% desktop share
- Markets with less than 40% of smartphone penetration
9. Persuasion phases
9
Discoverability
● Higher engagement for
new users (+34% more
restaurants visited).
● Faster transition into
consideration phase.
● Higher cvr (signup) in
certain markets. Up to
29%.
10. Persuasion phases
10
Conversion
● 18% higher CVR for new
users (Purchase).
● 12% less abandoned
carts.
● Push the new users to
download the app (39%).
11. Examples
11
~80% of consumers start an activity on one device and
finish it on another
Industry examples:
- eCommerce
- Travel
- Food Industry
12. Do I really need web?
12
- Understand your market (desktop/mobile trends).
- Which platforms are your competitors using (Untapped
channels).
- How long your buying cycle is. Straightforward vs slow purchase
decision.
- Do you need to be present in most of the user contexts?
(different devices/times/activities).
- The end and long term goal should be app always.
14. How it works
14
First touch Last touchSecond touch
If you decide to start using web you need to properly track your users
15. How it works
15
First touch
- Cookies
- Browser
- Web
- Location
- IP
Last touch
- Device ID
- Platform
- Device fingerprint
- Location
- IP
Second touch
- Device ID
- Browser
- Mobile web
- Device fingerprint
- Location
- IP
There is no accurate way to identify the same user across different
devices.
16. “
In a multi-device, multi-channel world of billions of online and
offline consumers, perfecting cross-device attribution will never
be achieved – it can only be improved.
16
17. Available solutions
- Deterministic
matching
Assign and follow an
user with an unique
identifier. (email)
- Probabilistic
matching
ML learning model to
identify users across
different platforms
without the need of an
ID.
- Hybrid
approach
Take advantage of
both by using past
data of the same user.
17
18. Key takeaways
18
- WSTI: Web sessions to install rate.
- Measure and create cohorts of your cross-device and single-device users.
- There could be a cost of not sending the user to the app, so you need to
be careful with how much of your budget to put on web targeting.
- Retention of only web users is usually lower, but the AOV is higher, you
need to find a balance by analyzing the LTV of each cohort to decide how
to split your budget.
- You can have a platform that works really well acquiring (first touch) and
other that works better converting (last touch). Be aware of this dynamics
to connect your UA and re-engagement strategy.
- Adjust web SDK V2