Team Members 
Vishnu Vardhan 
Sreekanth S
Our Life style 
 ENERGY CONSUMPTION is at a very high level 
 Excessive use of energy in our day to day life like cars, high 
battery mobile phones 
 UNSUSTAINABLE practices. 
 Not caring about future. 
 Our life style which includes food Habits, Apparels , 
Housing and others.
How to bring long lasting awareness on 
climate change issues? 
 How to bring people attention on the critical issues in this super fast 
world. 
 With people having attention span of few minutes how to create 
everlasting impression. 
 How to make people aware of this issues.
How we tackle above problems 
 USING STORY TELLING. 
 What we tried here is to get people hooked by telling story. 
 In our story there is this mighty devil CARBONIKA and our hero 
has to deal with it with the help of his friend ted. 
 Using Digital Media and games 
 All ages people will get attracted to games. 
 Well researched content going to this game so people learn 
about critical issues and enjoy this game.
VS
Links 
 https://s3-ap-southeast-1.amazonaws.com/corbonika/carbonika.html
Hack4good pitch

Hack4good pitch

  • 1.
    Team Members VishnuVardhan Sreekanth S
  • 2.
    Our Life style  ENERGY CONSUMPTION is at a very high level  Excessive use of energy in our day to day life like cars, high battery mobile phones  UNSUSTAINABLE practices.  Not caring about future.  Our life style which includes food Habits, Apparels , Housing and others.
  • 3.
    How to bringlong lasting awareness on climate change issues?  How to bring people attention on the critical issues in this super fast world.  With people having attention span of few minutes how to create everlasting impression.  How to make people aware of this issues.
  • 4.
    How we tackleabove problems  USING STORY TELLING.  What we tried here is to get people hooked by telling story.  In our story there is this mighty devil CARBONIKA and our hero has to deal with it with the help of his friend ted.  Using Digital Media and games  All ages people will get attracted to games.  Well researched content going to this game so people learn about critical issues and enjoy this game.
  • 5.
  • 6.