Classic studies
Gersick: Time and transition in work teams
Perlow: The time famine: Toward a sociology of work time.
Zellmer: Interruptive Events and Team Knowledge Acquisitio
2. Agenda
Three Papers:
1
• Gersick: Time and transition in work teams
2
• Perlow: The time famine: Toward a sociology of work time.
3
• Zellmer: Interruptive Events and Team Knowledge Acquisition
Research Proposal: Lego Game
Q&A and Discussion
5. 3. NORMING
Gersick:
Time 2. STROMING
and transition
in work teams
1. FORMING
+ ADJOURING
4. PERFORMING
Tuckman
(1965)
model
traditional
linear model of
group development
(Tuckman, Tubbs, Fisher)
6. Experiment
8 Groups of 3-12 people
Duration: 7 days - 6 months (4 - 25 meetings)
Various Tasks
• Analyze management case
• Design a new bank account
• Plan a one-day management retreat
• Design a new academic institute etc.
External Managers and Supervisors
Deadline
8. Punctuated Equilibrium
PHASE I
• approaches
emerge in the 1st
meeting
• framework stays
until midpoint
• little visible
progress
9. Punctuated Equilibrium
PHASE I MIDPOINT
• approaches
emerge in the 1st
meeting
• framework stays
until midpoint
• little visible
progress
• transitions-paradigmatic
shift
• capitalize on the
gradual learning
they have done
• opportunity to alter
the course of its life
midstream
10. Punctuated Equilibrium
PHASE I MIDPOINT PHASE 2
• approaches
emerge in the 1st
meeting
• framework stays
until midpoint
• little visible
progress
• transitions-paradigmatic
shift
• capitalize on the
gradual learning
they have done
• opportunity to alter
the course of its life
midstream
• second period of
inertial movement
• team experiences
the positive and
negative
consequences of
past choices
23. Research Question:
How does introduction of “quiet time” blocks, when no
interaction between team members is allowed influences
team performance?
Hypothesis:
Groups that have “quiet time” have lower stress levels, and
performance in such teams is higher
25. 50 participants
10 teams (5ppl/team)
5 teams 5 teams
can organize their work
the way they want
have 2 x 30 min “quiet time”
blocks of individual work
without any interruptions
build a City out of a set of Lego blocks
survey (stress, on-time
delivery, satisfaction
with results)
complexity
assessment
(number of blocks)
creativity
evaluation
(CAT methodology)