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Gram Games | GDG DevFest 15 "Releasing Your Unity Game"
1. Releasing Your Unity Game:
How to Turn it into a Product
GDG DevFest 2015 Istanbul, November 2015
2. 1
ABOUT ME
GDG DevFest 2015 Istanbul, November 2015
Game Developer
at Gram Games
Developing games professionally for 3 years,
Worked on 14 titles, 6 of them in Unity.
3. 2
AGENDA
GDG DevFest 2015 Istanbul, November 2015
Analytics
Ad Monetization
Localization
Data Persistence
Local & Remote Notifications
4. 3
ANALYTICS
GDG DevFest 2015 Istanbul, November 2015
Be data-driven, critical to success
Gathering data about your game
Installations, retention, churn and
game play statistics
See what’s wrong or doesn’t work
11. 10
AGENDA
GDG DevFest 2015 Istanbul, November 2015
Analytics
Ad Monetization
Localization
Data Persistence
Local & Remote Notifications
12. 11
LOCALIZATION
GDG DevFest 2015 Istanbul, November 2015
Adaptation to a region or country
Not just translation of text
Audio, texture, currency, date and time
15. 14
AGENDA
GDG DevFest 2015 Istanbul, November 2015
Analytics
Ad Monetization
Localization
Data Persistence
Local & Remote Notifications
16. 15
DATA PERSISTANCE
GDG DevFest 2015 Istanbul, November 2015
Storing data to save state
High Score
Player Level
Last state of game
2 Options
Local file persistence
Cloud persistence
17. 16
LOCAL FILE PERSISTANCE
GDG DevFest 2015 Istanbul, November 2015
Easier to reason
Less secure. May need encryption for
sensitive information
Lost after player uninstalls the app
Suitable for basic data storage
18. 17
CLOUD PERSISTENCE
GDG DevFest 2015 Istanbul, November 2015
More complex to integrate
Costs money
Requires internet access
Persists even though player uninstalls
the app
You have access to data
19. 18
AGENDA
GDG DevFest 2015 Istanbul, November 2015
Analytics
Ad Monetization
Localization
Data Persistence
Local & Remote Notifications
20. 19
LOCAL & REMOTE NOTIFICATIONS
GDG DevFest 2015 Istanbul, November 2015
Display information when game is not
running
Can send reminders, campaign info etc.
Helps increase retention & engagement
Platform-specific
21. 20
LOCAL NOTIFICATIONS
GDG DevFest 2015 Istanbul, November 2015
Scheduled by the app & delivered on same
device
Usually scheduled at a later time
Unity provides iOS version, but no Android
ELAN for Android
23. 22
REMOTE NOTIFICATIONS
GDG DevFest 2015 Istanbul, November 2015
Sent by your server, pushed to device
Unity provides iOS version, but no Android
Great control over what to send to each player