Gamification involves applying game elements like points, levels, and competition to non-game contexts to motivate and engage users. It can be used in education, learning, marketing, and more. Serious games are designed for purposes beyond entertainment, using game mechanics to enhance motivation for complex or boring tasks. Gamification concepts include core missions, feedback loops, individual challenges, collaboration, and intrinsic and extrinsic rewards. While gamification can increase engagement, it also raises issues around potential misuse and how it impacts behavior.