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GAMIFICATION
Part Won
Wired Women Apr ‘19
GAMIFICATION: The application of typical
elements of game playing (e.g. point scoring,
competition with others, rules of play) to other
areas of activity
• Education
• Learning & Development
• Marketing
• …more
VIDEO GAMES
GAMIFICATION
“SERIOUS GAMES”
Designed for a purpose beyond entertainment.
• Using motivation levers of game design
• Competition, curiosity, collaboration, individual
challenge
• Game media through physical representation or video
games, with avatars & 3D immersion
• Enhance motivation engaging in complex/boring tasks.
• Games for Change (also known as G4C) is a movement
& practice dedicated to using digital games for social
change. It is also a sub-genre of Serious Games
2D games 3D games
• Tower Defense
• RPG (role playing games)
• Strategy
• Platform
• Puzzle
• Card
• First Person Shooter
• World Building
• Adventure
• Combinations of above..
Shadow of The Tomb Raider The Price of
Survival Video: youtube.com/watch?v=
GAMIFICATION & GAME DESIGN WORDS:
• Mission
• Quest
• Narrative
• Outcomes
• Loop
• Avatar
• Badges
• Points, Level-Up
GAMIFICATION & GAME DESIGN CONCEPTS:
• Core Mission
• Outcomes
• Feedback Loop
• Choice (empowerment, ownership)
• Individual Challenge
• Teamwork, Collaboration, “guild”
• Social Aspect
• Competition, Rivalry
• Extrinsic Rewards
• Intrinsic Rewards
• Habit-Reinforcing
• Gaming Literacy
White Hat or Black Hat?
Gamification to Get Stronger: for Good or Evil
venturebeat.com/2019/01/17/gamification-is-going-
to-get-stronger-but-for-good-or-evil/
China: Sesame Credit
independent.co.uk/china-has-made-obedience-to-
the-state-a-game-a6783841.html
medium.com//we-the-data-an-inside-look-at-chinas-
social-credit-system-b1a6152d4907
Poor Execution or Misuse In Canada
Examples?
Extracting the Best from Games & Game Design
• Media: Art and Music
• Fun
• Engagement
• Interactivity
• Intrinsic Reward
Gamification & Game Design Successes
• Earth Rangers: Join our team of heroes to save animals and
protect the environment
• earthrangers.com/
• 5 Ways to Gamify Your Classroom
• iste.org/5-ways-to-gamify-your-classroom
• Top 5 Examples of Brilliant Gamification Use Cases
• doriadar.comtop-5-examples-of-brilliant-gamification/
• Serious Play Awards (2018)
• seriousplayconf.com/2018-award-winners/#
• Gamification at Amazon & Research with Chuck Sigmond
• professorgame.com/podcast/075
• Q-Neuro: 2 of ipad Apps, Neuro Racer & Quiz Scene allow
users to “gamify learning” incorporating their own unique
learning material
• qneuro.com/apps/
• Neuroscape at UCSF researches, develops functional brain-
changing games
• neuroscape.ucsf.edu/technology/
• Akili is developing the games that treat for market e.g. ADHD
• akiliinteractive.com/
• Games for Change
• gamesforchange.org/games/
Commercial Video Games with Benefits
• 3D games demanding MSR (mental spatial rotation)
• Examples Mario 64, Ratchet & Clank, 3D Tetris, 3D high
resolution driving games
• Social adventure games e.g. World of Warcraft League of Legends
• Innovation challenges like Minecraft and SimCity
• Movement-Related like Disney Fantasia Music Evolved etc.
• Adventure games with rich complex content e.g. Assassin’s Creed
series (now producing “tours” of their environments.
• Assassin’s Creed Origins Discovery Tour youtu.be/_assassinscreed
Reviewers and game critics are online. Games sufficiently
challenging with rich content and spatial demands may be beneficial
• Adventure games with rich complex content e.g.
Assassin’s Creed series (now producing “tours” of
their environments.
• Assassin’s Creed Origins Discovery Tour Video
youtu.be/_assassinscreed
Links Worth Following………….
• Jane McGonigal janemcgonigal.com/meet-me/
• In the Future Senior Citizens Will Play Video Games all Day medium.com/in-the-future-senior-citizens-will-play-video-games-all-day
• Can a Neuroscience Video Game Treat ADHD? edsurge.com/can-a-neuroscience-video-game-treat-adhd
• Teaching with Dungeons & Dragons teachingwithdnd.com/
• This is Your Brain on Video Games qz.com/this-is-your-brain-on-video-games/
• Playing Video Games is Good for Your Brain, Here’s How universal-sci.com/playing-video-games-is-good-for-your-brain-heres-how
• Gamification Trends for 2019-Making Room for Gamification Elements in Politics forbes.com/gamification-trends-for-2019-
• Braingle: Brainteasers, Riddles, Trivia, Games & More braingle.com/
• Some Video Games are Good for Older Adults Brains sciencedaily.com/somevideo
Extra Videos For Those Interested in Video Games
What Makes a Good 3D Platformer? (addresses the
question arising from research where Super Mario64 was
used) youtu.be/whatmakes
Testing Gamer vs NonGamer Brains: How Do Video
Games Affect You? https://youtu.be/testing
Gamification part won april2019

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Gamification part won april2019

  • 2. GAMIFICATION: The application of typical elements of game playing (e.g. point scoring, competition with others, rules of play) to other areas of activity • Education • Learning & Development • Marketing • …more VIDEO GAMES GAMIFICATION “SERIOUS GAMES” Designed for a purpose beyond entertainment. • Using motivation levers of game design • Competition, curiosity, collaboration, individual challenge • Game media through physical representation or video games, with avatars & 3D immersion • Enhance motivation engaging in complex/boring tasks. • Games for Change (also known as G4C) is a movement & practice dedicated to using digital games for social change. It is also a sub-genre of Serious Games 2D games 3D games • Tower Defense • RPG (role playing games) • Strategy • Platform • Puzzle • Card • First Person Shooter • World Building • Adventure • Combinations of above..
  • 3. Shadow of The Tomb Raider The Price of Survival Video: youtube.com/watch?v=
  • 4. GAMIFICATION & GAME DESIGN WORDS: • Mission • Quest • Narrative • Outcomes • Loop • Avatar • Badges • Points, Level-Up GAMIFICATION & GAME DESIGN CONCEPTS: • Core Mission • Outcomes • Feedback Loop • Choice (empowerment, ownership) • Individual Challenge • Teamwork, Collaboration, “guild” • Social Aspect • Competition, Rivalry • Extrinsic Rewards • Intrinsic Rewards • Habit-Reinforcing • Gaming Literacy White Hat or Black Hat? Gamification to Get Stronger: for Good or Evil venturebeat.com/2019/01/17/gamification-is-going- to-get-stronger-but-for-good-or-evil/ China: Sesame Credit independent.co.uk/china-has-made-obedience-to- the-state-a-game-a6783841.html medium.com//we-the-data-an-inside-look-at-chinas- social-credit-system-b1a6152d4907 Poor Execution or Misuse In Canada Examples?
  • 5. Extracting the Best from Games & Game Design • Media: Art and Music • Fun • Engagement • Interactivity • Intrinsic Reward Gamification & Game Design Successes • Earth Rangers: Join our team of heroes to save animals and protect the environment • earthrangers.com/ • 5 Ways to Gamify Your Classroom • iste.org/5-ways-to-gamify-your-classroom • Top 5 Examples of Brilliant Gamification Use Cases • doriadar.comtop-5-examples-of-brilliant-gamification/ • Serious Play Awards (2018) • seriousplayconf.com/2018-award-winners/# • Gamification at Amazon & Research with Chuck Sigmond • professorgame.com/podcast/075 • Q-Neuro: 2 of ipad Apps, Neuro Racer & Quiz Scene allow users to “gamify learning” incorporating their own unique learning material • qneuro.com/apps/ • Neuroscape at UCSF researches, develops functional brain- changing games • neuroscape.ucsf.edu/technology/ • Akili is developing the games that treat for market e.g. ADHD • akiliinteractive.com/ • Games for Change • gamesforchange.org/games/ Commercial Video Games with Benefits • 3D games demanding MSR (mental spatial rotation) • Examples Mario 64, Ratchet & Clank, 3D Tetris, 3D high resolution driving games • Social adventure games e.g. World of Warcraft League of Legends • Innovation challenges like Minecraft and SimCity • Movement-Related like Disney Fantasia Music Evolved etc. • Adventure games with rich complex content e.g. Assassin’s Creed series (now producing “tours” of their environments. • Assassin’s Creed Origins Discovery Tour youtu.be/_assassinscreed Reviewers and game critics are online. Games sufficiently challenging with rich content and spatial demands may be beneficial
  • 6. • Adventure games with rich complex content e.g. Assassin’s Creed series (now producing “tours” of their environments. • Assassin’s Creed Origins Discovery Tour Video youtu.be/_assassinscreed
  • 7. Links Worth Following…………. • Jane McGonigal janemcgonigal.com/meet-me/ • In the Future Senior Citizens Will Play Video Games all Day medium.com/in-the-future-senior-citizens-will-play-video-games-all-day • Can a Neuroscience Video Game Treat ADHD? edsurge.com/can-a-neuroscience-video-game-treat-adhd • Teaching with Dungeons & Dragons teachingwithdnd.com/ • This is Your Brain on Video Games qz.com/this-is-your-brain-on-video-games/ • Playing Video Games is Good for Your Brain, Here’s How universal-sci.com/playing-video-games-is-good-for-your-brain-heres-how • Gamification Trends for 2019-Making Room for Gamification Elements in Politics forbes.com/gamification-trends-for-2019- • Braingle: Brainteasers, Riddles, Trivia, Games & More braingle.com/ • Some Video Games are Good for Older Adults Brains sciencedaily.com/somevideo Extra Videos For Those Interested in Video Games What Makes a Good 3D Platformer? (addresses the question arising from research where Super Mario64 was used) youtu.be/whatmakes Testing Gamer vs NonGamer Brains: How Do Video Games Affect You? https://youtu.be/testing