Futureshift Consulting has a social mission to bridge digital divide in communities, schools and governments that we participate in.
Towards realizing this mission, we has compiled a consolidated link to web resources that provide downloadable training programs on computer literacy and popular desktop applications.
We encourage individuals and social organizations to leverage the links and contents to help benefit the community.
e Learning is the most impacting and cost effective method of training available for organizations today. HR professionals can improve their efficiency and effectiveness of training programs they conduct by adopting e Learning.
A digital learning strategy makes a significant and positive impact on organizations, learners, and patients. Learning management systems empower organizations to deploy educational programs, develop competencies, and apply accreditations.
In this webinar we covered best practices when considering moving from classroom-based training to online delivery. This includes the needs of your audience, content creation, delivery, post training data collection, and learning analytics insights.
e Learning is the most impacting and cost effective method of training available for organizations today. HR professionals can improve their efficiency and effectiveness of training programs they conduct by adopting e Learning.
A digital learning strategy makes a significant and positive impact on organizations, learners, and patients. Learning management systems empower organizations to deploy educational programs, develop competencies, and apply accreditations.
In this webinar we covered best practices when considering moving from classroom-based training to online delivery. This includes the needs of your audience, content creation, delivery, post training data collection, and learning analytics insights.
E-Learning Project Write Up Case Study Ogun State Institute Of Technologydamilola isaac
Over the last decade, researchers and practitioners have developed a wide range of knowledge related to electronic learning or e-learning. This movement has affected different elements and components; infrastructures, tools, content-oriented applications, human-computer interactions, pedagogical issues, methodologies and models, case studies and projects. This chapter briefly describes the overall idea of the development of e-learning system for OGITECH by using Apache, PHP and MySQL. This chapter includes objectives of the project, scope of work, problem statement and features of project before developed the own sites.
E-Learning has its historical background in about 30 years of development in computer based on the training and education. With the growth of the internet this kind of training became much more accepted and the creation of multimedia contents and systems to manage learning activities went on faster. Additional e-learning is based on a long tradition of teaching and learning experience. The larger worlds Information Technology and Education and Training influenced the new term e-learning and so e-learning became a subset of both of them.
Nowadays, e-learning refers to learning that is delivered or enabled via electronic technology. It encompasses learning delivered via a range of technologies such as the internet, television, videotape, and computer-based training. In principle, e-learning is a kind of distance learning. Learning materials can be accessed from the web or intranet via a computer and tutors and learners can communicate with each other using e-mail, chat or discussion forums.
Therefore, it can be used as the main method of delivery of training or as a combined approach with classroom-based training. It can be valuable when used as a part of well-planned and properly supported education and training environment, but e-learning is not a magic bullet that replaces existing pedagogical theories and approaches.
Nevertheless, it has almost everything that those theories need to get implemented.
Many learning and technology professionals believe that e-learning will have become state of the art when we will stop referring to it by a separate name and begin considering it as an integral part of a complete learning environment.
IAAMA Presentation about Engineering Professional EducationVickie Maris
Brief overview of the lifelong learning solutions available through Engineering Professional Education at Purdue University for practicing engineers -- distance credit programs and non-credit short courses.
E-Learning Project Write Up Case Study Ogun State Institute Of Technologydamilola isaac
Over the last decade, researchers and practitioners have developed a wide range of knowledge related to electronic learning or e-learning. This movement has affected different elements and components; infrastructures, tools, content-oriented applications, human-computer interactions, pedagogical issues, methodologies and models, case studies and projects. This chapter briefly describes the overall idea of the development of e-learning system for OGITECH by using Apache, PHP and MySQL. This chapter includes objectives of the project, scope of work, problem statement and features of project before developed the own sites.
E-Learning has its historical background in about 30 years of development in computer based on the training and education. With the growth of the internet this kind of training became much more accepted and the creation of multimedia contents and systems to manage learning activities went on faster. Additional e-learning is based on a long tradition of teaching and learning experience. The larger worlds Information Technology and Education and Training influenced the new term e-learning and so e-learning became a subset of both of them.
Nowadays, e-learning refers to learning that is delivered or enabled via electronic technology. It encompasses learning delivered via a range of technologies such as the internet, television, videotape, and computer-based training. In principle, e-learning is a kind of distance learning. Learning materials can be accessed from the web or intranet via a computer and tutors and learners can communicate with each other using e-mail, chat or discussion forums.
Therefore, it can be used as the main method of delivery of training or as a combined approach with classroom-based training. It can be valuable when used as a part of well-planned and properly supported education and training environment, but e-learning is not a magic bullet that replaces existing pedagogical theories and approaches.
Nevertheless, it has almost everything that those theories need to get implemented.
Many learning and technology professionals believe that e-learning will have become state of the art when we will stop referring to it by a separate name and begin considering it as an integral part of a complete learning environment.
IAAMA Presentation about Engineering Professional EducationVickie Maris
Brief overview of the lifelong learning solutions available through Engineering Professional Education at Purdue University for practicing engineers -- distance credit programs and non-credit short courses.
Learning design blueprints COMO courses for 8 target groupsChristian Zeininger
Learning design for (mobile) internet and web apps courses to be offered under a unique brand (COMO) by IT and ICT training centres and institutions, based on a franchising model (for nationwide outreach)
E-Learning Applications in the Open Education Faculty of Anadolu UniversityMehmet Emin Mutlu
"E-Learning Applications in the Open Education Faculty of Anadolu University", European Association for Distance Learning (EADL) Conference 2004, Istanbul, 26-28 May 2004.
PS: I am no economist
- This is an attempt to articulate of what I believe would have been the most ab’used’ term in 2009.
- Fiscal stimulus in common man’s language is also called ‘bailout’.
Futureshift Helping Build Communities Bridge Digital Divide
1. Helping Communities to Bridge the Digital Divide Rajesh Soundararajan Strategy Director (Global iCafé Practice) Futureshift Consulting Pte. Limited Singapore, 048545 0
2.
3. Community Technology Skills Program: Content Computer Literacy: Computer Fundamentals. Provides a solid foundation in basic computer concepts and the essentials of hardware, software, operating systems, and the Internet. Information Literacy: Using the Internet and World Wide Web. Covers exploring the Web using search engines, working with e-mail, and creating Web pages. Digital Media Fundamentals. Teaches students how to get started with digital media, including music, photography, and video. Productivity Applications: Word Processing Fundamentals. Teaches students to use a word processor to write and revise a variety of personal and business documents, from simple letters and memos to complex layouts containing graphics and tables. Spreadsheet Fundamentals. Teaches students the basics of spreadsheet concepts and practices, including creating worksheets, editing data, building charts and graphs, and publishing spreadsheets to the Web. Presentation Fundamentals. Covers everything students need to know about putting together persuasive electronic presentations, from creating basic slide shows to adding graphics, audio, and video for rich multimedia presentations. Web Design Fundamentals. Takes students through the complete process of Web page design, from the basics of HTML to strategies for designing and building a complete Web site. Database Fundamentals. Introduces students to the basics of using a relational database to create tables, forms, and reports. Source: http://www.microsoft.com/About/CorporateCitizenship/US/CommunityInvestment/CommunityTechSkills/UPCurriculum.mspx (July 11, 2009) 2
4. Real world skill development The Learning Curriculum provides the foundation for teaching basic to intermediate technology skills in a hands-on manner. Designed to be used in community technology centres (CTCs) or telecenters, the curriculum provides quality content focused on real-world skill development in the areas of: Beginning information, technology, and computer literacy Information and communications technologies Workforce development and preliminary technical certification preparation Lessons can be taught in a classroom-style setting, or as part of a self-paced learning program. The curriculum aligns with internationally recognized certification requirements and provides eight step-by-step courses teaching skills in the following disciplines. Real-World Skill Development. CTCs and telecenters are encouraged to customize the curriculum to meet the needs of their particular students or the local economy. All files are available in Microsoft Office Word format, which enables instructors to customize lessons so they are relevant to local needs, making the training as meaningful as possible for students. Availability of Curriculum. Telecenters may obtain the curriculum by submitting a Community Technology Skills Program application through the local Microsoft office, or by sending an e-mail message to upinfo@microsoft.com, or by visiting the Microsoft Unlimited Potential curriculum download page. 3
5. Download the Learning Curriculumavailable on Microsoft ® Unlimited Potential Community Learning Curriculum Portal The Curriculum is available in 21 languages. As the files are quite large, it is recommended using a broadband connection. The minimum hardware required to run the curriculum is a Pentium 1 workstation. A Pentium 1 will support all courses in the curriculum except the Digital Media Fundamentals course, for which a Pentium 3 or better workstation is recommended. English | Arabic | Bulgarian | Simplified Chinese | Traditional Chinese | French | German | Gujarati | Hebrew | Hindi | Indonesian | Latvian | BahasaMalaysia | Malayalam | Portuguese | Romanian | Russian | Spanish | Tamil | Thai | Vietnamese | It is designed in easy to follow steps to begin using the course material: http://www.microsoft.com/About/CorporateCitizenship/US/CommunityInvestment/CommunityTechSkills/UPCurriculumDownloads.mspx Locate your language. Download the Welcome Kit. Agree to the End User License Agreement (EULA) found in each downloaded component. Select the title of the course you would like to use. (A list of available course components will appear: instructor files, student files, and practice files). Select the component that you would like to use. 4
6. Localised Content : e.g. Bahasa Malaysia Welcome Kit (Bahasa Malaysia) (8.29 MB) Course 1: Computer Fundamentals Instructor files (Bahasa Malaysia) (22.5 MB) Student files (Bahasa Malaysia) (18.9 MB) Practice files (Bahasa Malaysia) (1.16 MB) Course 2: Digital Media Fundamentals Instructor files 1 of 4 (Bahasa Malaysia) (15.1 MB) Instructor files 2 of 4 (Bahasa Malaysia) (14.0 MB) Instructor files 3 of 4 (Bahasa Malaysia) (16.9 MB) Instructor files 4 of 4 (Bahasa Malaysia) (19.2 MB) Student files 1 of 2 (Bahasa Malaysia) (28.5 MB) Student files 2 of 2 (Bahasa Malaysia) (29.3 MB) Practice files (Bahasa Malaysia) (52.5 MB) Course 3: Internet and World Wide Web Fundamentals Instructor files (Bahasa Malaysia) (24.0 MB) Student files (Bahasa Malaysia) (20.5 MB) Practice files (Bahasa Malaysia) (1.38 MB) Course 4: Web Design Fundamentals Instructor files (Bahasa Malaysia) (53.2 MB) Student files (Bahasa Malaysia) (22.4 MB) Practice files (Bahasa Malaysia) (694 KB) Course 5: Word Processing Fundamentals Instructor files (Bahasa Malaysia) (8.85 MB) Student files (Bahasa Malaysia) (6.77 MB) Practice files (Bahasa Malaysia) (452 KB) Course 6: Presentation Fundamentals Instructor files (Bahasa Malaysia) (10.6 MB) Student files (Bahasa Malaysia) (8.51 MB) Practice files (Bahasa Malaysia) (2.75 MB) Course 7: Database Fundamentals Instructor files (Bahasa Malaysia) (7.53 MB) Student files (Bahasa Malaysia) (5.53 MB) Practice files (Bahasa Malaysia) (1.09 MB) Course 8: Spreadsheet Fundamentals Instructor files (Bahasa Malaysia) (11.8 MB) Student files (Bahasa Malaysia) (9.73 MB) Practice files (Bahasa Malaysia) (371 KB) 5