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From Chaos to Action: Turning
Usability Testing Data Into Actionable
Insights Without Going Insane
Carlos Rosemberg
How data is helping design
Analytics 

Social media

Usability tests

A/B tests

Sales data
Customer service logs

Surveys

Interviews 

Contextual research

other…
Quantitative
WHO

WHAT

WHEN

WERE
Qualitative
WHY

HOW
Numerical data Non numerical data
Data driven design is a way to
reduce guess-work into design
process, making it more effective
What about the efficiency 

in this process?
Let’s see three major problems in
data driven design
Drinking from
the firehose
Overwhelmed by the data
Analysis paralysis
Overthinking, no outcomes
"The uncomfortable”, by Katerina Kamprani
Disconnection between research
findings and solutions
How to avoid being overwhelmed
by the data and choosing “not-
so-good" solutions in a product
development perspective?
D I V E R G E N T / C O N V E R G E N T T H I N K I N G
Tim Brown (based on Richard Nisbett’s work), 2009
T H E D O U B L E D I A M O N D
The British Design Council, 2005
Reframing to usability
testing activities
OBSERVED
ISSUES
SOLUTION
PRIORITIZATION
Prioritize potential
solutions according
multiple criteria
DATA
COLLECTION
Collect and
generate data
from usability
tests
ISSUE
PRIORITIZATION
Normalize and
prioritize issues
according multiple
criteria
IDEA
GENERATION
Generate
potential solution
ideas
RESEARCH
QUESTIONS
ISSUES
LIST
PROBLEM
LANDSCAPE
POTENTIAL
SOLUTIONS
SOLUTIONS

BY ROI
Data collection
Focus on usability (effectiveness, efficiency and satisfaction)

Issues are friction events that hurt effectiveness and
efficiency (mistakes, paths, system errors, etc).

An issue can occur with multiple participants.

Comments can be positive, negative or neutral.

Satisfaction can be collected as a scale (be careful!).
B A S I C I S S U E L O G F R O M U S A B I L I T Y T E S T I N G
ID WHERE TASK DESCRIPTION P1 P2 P3
1 Login page
Login using a social
network
Didn’t recognize the Twitter
option
X
2 Main menu Create a post
Didn’t find the option for
adding a post
X X
…
An example of aggregated data log from 3 participants (P) as seen in Lewis/Sauro (2012)
Participants
C O L L E C T I N G S AT I S FA C T I O N L E V E L S
P1 P2 P3 P4 AVERAGE
Satisfaction rating 2 3 4 4 3,25
An example of aggregated data log from 3 participants (P).
Participants
Issue prioritization
Issues are prioritized multidimensionally.

Common dimensions are severity and frequency.
F R E Q U E N C Y
SEVERITY
3rd 2nd
2nd 1st
W H I C H I S S U E S A R E M O R E I M P O R TA N T ?
C A L C U L AT I N G I S S U E I M PA C T
ID TASK WHERE ISSUE SEVERITY P1 P2 P3 FREQUENCY IMPACT
1
Login using
a social
network
Login
page
Didn’t recognize the
Twitter option
5 1 1 5 x 1 = 5
2
Create a
post
Main
menu
Took more than 3s to find
the "add post" option
1 1 1 2 1 x 2 = 2
3
Create a
post
Main
menu
Struggled opening and
closing the hamburger
menu
3 1 1 2 3 x 2 = 6
A simple data log (Lewis/Sauro, 2012). Other parameters can be added.
1 (trivial) = user stops to figure out

3 (major) = user accomplishes with difficulties (try and error)

5 (blocker) = user doesn't accomplish the task
IMPACT = SEVERITY x FREQUENCY
FREQUENCY is the sum OR
proportion of occurrences of a given
issue for all participants
Entering into solution phase:
Going beyond recommendations
Idea generation
Recommendations and solutions are not the same thing

Solution ideas are specific.

Some issues have obvious solutions, some not.

A solution can address multiple issues, in different levels.
Solutions prioritization
Solutions are prioritized multidimensionally

Common dimensions: effectiveness, effort

Final objective: find the ROI (Return On Investment)
2nd
E F F O R T
EFFECTIVENESS
3rd2nd
1st
W H I C H S O L U T I O N S S H O U L D B E D O N E ?
C A L C U L AT I N G S O L U T I O N R O I
ID
 SOLUTION IDEA
 I1 

(5)
I2 

(2)
I3 

(6)
EFFECTIVENESS
 EFFORT
 ROI
1
Make the Twitter login button
bigger and use original blue color
3 15

(3 x 5 + 0 + 0)
1 15
(15 / 1)
2
Make the Twitter login button
bigger and put the email login in
another screen state
3 15

(3 x 5 + 0 + 0)
3 5
(15 / 3)
3
Remove the hamburger menu and
reorganize options hierarchically
3 6 42

(0 + 3 x 2 + 6 x 6)
5 8,4
(42 / 5)
Finding the optimal path for solving UX issues
1 = Minimum effort

3 = Medium effort

5 = Maximum effort
SOLUTION ROI =
Effectiveness / Viability
EFFECTIVENESS = Sum of all
Idea Potentials x Issue Impact
(I1 + I2 + I3)
Idea Potential for solving the
issue. Values can be none,
1, 3 and 5.
In summary
End-to-end workflow (product development oriented).

Get all the team involved in the process.

Issues and solutions are mutually traceable.

Can be done collaboratively.

Can be extended to other techniques than usability testing.
Limitation
It does not include in prioritization the positive
attitudes and behaviors, only usability issues: This
data is logged apart.
And of course, don't forget
Numbers don't tell everything. Always remember to
take in account the QUALITATIVE data when
understanding behaviors.
https://goo.gl/RR4hEd
SEE IN ACTION (FREE SPREADSHEET)
T H A N K Y O U
Carlos Rosemberg
carlosrosemberg.com
@carlbberg


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From chaos to action: turning usability testing data into actionable insights without going insane

  • 1. From Chaos to Action: Turning Usability Testing Data Into Actionable Insights Without Going Insane Carlos Rosemberg
  • 2. How data is helping design Analytics Social media Usability tests A/B tests Sales data Customer service logs Surveys Interviews Contextual research other…
  • 4. Data driven design is a way to reduce guess-work into design process, making it more effective
  • 5. What about the efficiency 
 in this process? Let’s see three major problems in data driven design
  • 8. "The uncomfortable”, by Katerina Kamprani Disconnection between research findings and solutions
  • 9. How to avoid being overwhelmed by the data and choosing “not- so-good" solutions in a product development perspective?
  • 10. D I V E R G E N T / C O N V E R G E N T T H I N K I N G Tim Brown (based on Richard Nisbett’s work), 2009
  • 11. T H E D O U B L E D I A M O N D The British Design Council, 2005
  • 13. OBSERVED ISSUES SOLUTION PRIORITIZATION Prioritize potential solutions according multiple criteria DATA COLLECTION Collect and generate data from usability tests ISSUE PRIORITIZATION Normalize and prioritize issues according multiple criteria IDEA GENERATION Generate potential solution ideas RESEARCH QUESTIONS ISSUES LIST PROBLEM LANDSCAPE POTENTIAL SOLUTIONS SOLUTIONS BY ROI
  • 14. Data collection Focus on usability (effectiveness, efficiency and satisfaction) Issues are friction events that hurt effectiveness and efficiency (mistakes, paths, system errors, etc). An issue can occur with multiple participants. Comments can be positive, negative or neutral. Satisfaction can be collected as a scale (be careful!).
  • 15. B A S I C I S S U E L O G F R O M U S A B I L I T Y T E S T I N G ID WHERE TASK DESCRIPTION P1 P2 P3 1 Login page Login using a social network Didn’t recognize the Twitter option X 2 Main menu Create a post Didn’t find the option for adding a post X X … An example of aggregated data log from 3 participants (P) as seen in Lewis/Sauro (2012) Participants
  • 16. C O L L E C T I N G S AT I S FA C T I O N L E V E L S P1 P2 P3 P4 AVERAGE Satisfaction rating 2 3 4 4 3,25 An example of aggregated data log from 3 participants (P). Participants
  • 17. Issue prioritization Issues are prioritized multidimensionally. Common dimensions are severity and frequency.
  • 18. F R E Q U E N C Y SEVERITY 3rd 2nd 2nd 1st W H I C H I S S U E S A R E M O R E I M P O R TA N T ?
  • 19. C A L C U L AT I N G I S S U E I M PA C T ID TASK WHERE ISSUE SEVERITY P1 P2 P3 FREQUENCY IMPACT 1 Login using a social network Login page Didn’t recognize the Twitter option 5 1 1 5 x 1 = 5 2 Create a post Main menu Took more than 3s to find the "add post" option 1 1 1 2 1 x 2 = 2 3 Create a post Main menu Struggled opening and closing the hamburger menu 3 1 1 2 3 x 2 = 6 A simple data log (Lewis/Sauro, 2012). Other parameters can be added. 1 (trivial) = user stops to figure out 3 (major) = user accomplishes with difficulties (try and error) 5 (blocker) = user doesn't accomplish the task IMPACT = SEVERITY x FREQUENCY FREQUENCY is the sum OR proportion of occurrences of a given issue for all participants
  • 20. Entering into solution phase: Going beyond recommendations
  • 21. Idea generation Recommendations and solutions are not the same thing Solution ideas are specific. Some issues have obvious solutions, some not. A solution can address multiple issues, in different levels.
  • 22. Solutions prioritization Solutions are prioritized multidimensionally Common dimensions: effectiveness, effort Final objective: find the ROI (Return On Investment)
  • 23. 2nd E F F O R T EFFECTIVENESS 3rd2nd 1st W H I C H S O L U T I O N S S H O U L D B E D O N E ?
  • 24. C A L C U L AT I N G S O L U T I O N R O I ID SOLUTION IDEA I1 (5) I2 (2) I3 (6) EFFECTIVENESS EFFORT ROI 1 Make the Twitter login button bigger and use original blue color 3 15 (3 x 5 + 0 + 0) 1 15 (15 / 1) 2 Make the Twitter login button bigger and put the email login in another screen state 3 15 (3 x 5 + 0 + 0) 3 5 (15 / 3) 3 Remove the hamburger menu and reorganize options hierarchically 3 6 42 (0 + 3 x 2 + 6 x 6) 5 8,4 (42 / 5) Finding the optimal path for solving UX issues 1 = Minimum effort 3 = Medium effort 5 = Maximum effort SOLUTION ROI = Effectiveness / Viability EFFECTIVENESS = Sum of all Idea Potentials x Issue Impact (I1 + I2 + I3) Idea Potential for solving the issue. Values can be none, 1, 3 and 5.
  • 25. In summary End-to-end workflow (product development oriented). Get all the team involved in the process. Issues and solutions are mutually traceable. Can be done collaboratively. Can be extended to other techniques than usability testing.
  • 26. Limitation It does not include in prioritization the positive attitudes and behaviors, only usability issues: This data is logged apart.
  • 27. And of course, don't forget Numbers don't tell everything. Always remember to take in account the QUALITATIVE data when understanding behaviors.
  • 29. T H A N K Y O U Carlos Rosemberg carlosrosemberg.com @carlbberg