Today's students and families are immersed in a digital media world - via the Internet, iPods, computers, and more! How can we use these tools in school or parish settings with low-end or high end tech environments for faith formation?
The document provides a list of 8 URLs as potential references for Mandy to use for a project. The URLs cover topics such as the history of the invention of the Internet, how the Internet has grown since 1996, Creative Commons licensing, education games and quizzes, and online notetaking tools.
21st Century Catechists: Sharing the Faith in a Digital World - With the ever evolving technology world, how do I integrate technology into Catechetics or Parish Ministry with a limited budget?
The document provides a list of 9 references and URLs related to the history and development of the Internet. The URLs point to sources that discuss when the Internet was invented, its early development in the 1960s and 1970s, how it has grown since the 1990s, open licensing tools, and education games and tools related to the Internet.
Nerd presentations are often boring because presenters use technical jargon, speak in a monotone, and include cluttered graphics. The document provides tips for making nerdy presentations more engaging, such as limiting technical terms, incorporating vibrant speech, using clear visuals that illustrate one main point, and focusing on speaking to the audience rather than reading slides verbatim. Presenters are encouraged to adopt a casual style and avoid overly conservative attire.
This document appears to be a biography or retrospective of an individual's life presented through a collection of images and captions. It follows the person from their early beginnings in music and school, through serving in the military, pursuing creative endeavors, striving to achieve challenging goals, and eventually passing on their passion and experience to a new generation. The images and captions touch on themes of never giving up, doing the impossible, striving for recognition or awards, upholding values of responsibility, respect, honor and courage, and ultimately mentoring others.
This document provides numerous links related to game-based learning and educational gaming. It discusses entry-level gaming tools, virtual worlds that can be used for education, and massively multiplayer online games. Examples of virtual worlds mentioned include Second Life and MUVEs, which allow for dynamic avatar editing and role playing. Several popular MMORPGs are also listed that students may already be playing.
This document contains 20 hyperlinks to images related to various topics including: the first generation iPod, Android vs Apple devices, the Oregon Trail computer game, the Apple II computer, government shutdowns, woodworking, Steve Jobs, libraries and iPads, the Macbook Air laptop, and Star Wars holograms. The hyperlinks provide visual examples related to technology, history, and popular culture.
The document provides a list of 8 URLs as potential references for Mandy to use for a project. The URLs cover topics such as the history of the invention of the Internet, how the Internet has grown since 1996, Creative Commons licensing, education games and quizzes, and online notetaking tools.
21st Century Catechists: Sharing the Faith in a Digital World - With the ever evolving technology world, how do I integrate technology into Catechetics or Parish Ministry with a limited budget?
The document provides a list of 9 references and URLs related to the history and development of the Internet. The URLs point to sources that discuss when the Internet was invented, its early development in the 1960s and 1970s, how it has grown since the 1990s, open licensing tools, and education games and tools related to the Internet.
Nerd presentations are often boring because presenters use technical jargon, speak in a monotone, and include cluttered graphics. The document provides tips for making nerdy presentations more engaging, such as limiting technical terms, incorporating vibrant speech, using clear visuals that illustrate one main point, and focusing on speaking to the audience rather than reading slides verbatim. Presenters are encouraged to adopt a casual style and avoid overly conservative attire.
This document appears to be a biography or retrospective of an individual's life presented through a collection of images and captions. It follows the person from their early beginnings in music and school, through serving in the military, pursuing creative endeavors, striving to achieve challenging goals, and eventually passing on their passion and experience to a new generation. The images and captions touch on themes of never giving up, doing the impossible, striving for recognition or awards, upholding values of responsibility, respect, honor and courage, and ultimately mentoring others.
This document provides numerous links related to game-based learning and educational gaming. It discusses entry-level gaming tools, virtual worlds that can be used for education, and massively multiplayer online games. Examples of virtual worlds mentioned include Second Life and MUVEs, which allow for dynamic avatar editing and role playing. Several popular MMORPGs are also listed that students may already be playing.
This document contains 20 hyperlinks to images related to various topics including: the first generation iPod, Android vs Apple devices, the Oregon Trail computer game, the Apple II computer, government shutdowns, woodworking, Steve Jobs, libraries and iPads, the Macbook Air laptop, and Star Wars holograms. The hyperlinks provide visual examples related to technology, history, and popular culture.
Anita Holt outlines how the CEOP and Think You Know resources can be used to deliver e-safety training. The presentation also includes other resources which will also be helpful and maybe more suitable for post-16 learners.
Let’s Talk About Tech, Baby! How to Talk About Technology Horizontally and V...Miminten
This document provides an agenda for a session titled "Let's Talk About Tech, Baby!" that includes introductions, a poll, and discussions on various tech-related topics such as climate, communication, benefits of tech, failures and risks, and learning from experiences. Attendees are encouraged to provide feedback through text or an online form for a chance to win prizes. Images and quotes are included to help illustrate several discussion points.
Allie Brock - Making training serious funAgileCymru
What's the best way to teach agile? By playing agile games, of course. In this session, we will talk about some of the different ways in which people learn and introduce some of the games which we use at Box UK to introduce clients to agile concepts and practices. Expect a fun, interactive session as Allie employs those very techniques to show Agile Cymru why agile play can be serious fun.
This document discusses the history and adoption of portable media players like the Walkman, Discman, and iPod. It traces their evolution from bulky designs to slimmer forms. The iPod in particular saw widespread adoption after being introduced in 2001. The document then discusses strategies for adopting iPods in elementary classrooms to increase student engagement, including exposing teachers to the technology without pressure and highlighting the benefits of differentiation and portable learning.
The document contains links to various images found on websites related to babies, classrooms, bullying, nurses' offices, meditation, hospitals, education blogs, stock photography sites, and lifestyle blogs. The links suggest the document is sharing images from different topics across multiple domains on the internet.
Personal Persona Project - Zachary PagoZachary-Pago
This document contains a collection of images and captions. The images depict various subjects including city skylines, quotes, schools, docks, venues, and people playing video games. Many were taken or created by Zachary Pago using Visual Studio 2013 for projects.
This document shows the process of creating a stencil design from start to finish. It includes images of question marks, Banksy street art, airbrush artwork, paper monster illustrations, graphic design elements like exclamation points and stamps, and logos for papaya. The photos are credited to Jennifer Inthakoun and illustrate her process for designing a stencil from the initial stencil concept to the final artwork.
The document discusses how teachers can use technology in the classroom to improve learning. It lists several websites that teachers can use as educational resources for students. These websites allow anybody to learn anything from anybody anywhere at any time. Some of the websites listed provide tools for creating visual presentations, writing stories, practicing language skills, and using Google Earth across different subject areas.
Backlink For SEO - 100 List Backlink EDU And Gov PR HighHujan Hujan
This document provides a list of over 70 .edu, .gov, and other education and government backlinks that could be used for SEO purposes. It directs the user to register and log into a website to get the full backlink list, and notes that hunting for quality backlinks may help with search engine optimization.
This document lists various fruits - apples, bananas, blueberries, cherries, kiwis, mangoes, peaches, and strawberries. It also includes citations for web pages about the nutritional properties and growing information for each fruit.
Kathryn argues that cell phones should not be allowed in schools for several reasons. First, not all students may have access to a cell phone. Second, excessive texting in class could be distracting. Third, students may use cell phones to cheat on tests or assignments. Fourth, continual cell phone use could become expensive for families. Fifth, some content on phones could potentially offend other students or staff. In conclusion, cell phones present several issues and challenges for schools.
The document is a collection of images and captions that tell the story of an individual who has a passion for public speaking. Some of the key details provided include that the person won awards for public speaking in high school and college, works for the Air Force, and dreams of working for companies like Naughty Dog or Apple in the future. Their goal is to continue developing their public speaking skills so that they can effectively promote themselves and their message.
This document appears to be a biography or profile of an individual detailing their career and personal journey. It describes their early beginnings in school and serving in the military. It highlights their creative and ambitious nature as well as their goals to create masterpieces, win awards, and inspire others. Core values mentioned include responsibility, respect, integrity, courage, and passing on their passion to new generations.
Significant Glances: Meaningful Interaction on the WristJosh Clark
Designing for Apple Watch introduces unprecedented constraints for digital designers; learn the techniques and perspective to lean into the platform's strengths and avoid common mistakes. Smartwatch conventions are still emerging, but designer Josh Clark gets you pointed in the right direction.
The document discusses online film distribution and how filmmakers can leverage digital platforms and social media. It provides examples of successful online films and web series that engaged large audiences. The key recommendations are to embrace online video platforms like YouTube, use free blogging and social media tools to build an audience, and create engaging content that encourages sharing and discussion.
The document contains a list of 30 hyperlinks to various websites without any other context or explanation. The links point to sites about knitting, flooding, videos, stores, brands, architecture and more. There is no clear connection between the links and they cover a wide range of unrelated topics.
This document discusses catechesis and religious education in the 21st century using digital tools. It notes that today's students are immersed in digital technologies like Netflix, iTunes, texting and social media. It argues that catechesis must integrate these digital literacies and technologies to engage students. Several strategies are proposed, such as using cell phones for learning, digital storytelling, and online editing tools. The presentation concludes by envisioning future opportunities in digital catechesis through online communities and new technologies.
Thank you to all who attended the Parish Technology Summit at Villanova University. We explored the how and why technology needs to be an integral part of catechetical ministry in the 21st Century.
This document provides an overview of a presentation given by Caroline Cerveny on catechesis in the 21st century. The presentation discussed strategies for faith formation using new technologies, including digital prayer and reflection experiences, digital storytelling, and websites. It emphasized creating appreciation for sacred space and mentoring the experience of the Gospel with new tools. The presentation also covered using technologies like Animoto, smartphones, and social media in catechesis and suggested partnering digital natives with digital immigrants to blend traditional and digital approaches.
This document discusses opportunities for digital marketing, or "digimarketing", during times of crisis. It notes that a crisis can present both dangers and opportunities. It then discusses what digimarketing is, how it differs from digital marketing, and why the growing internet and social media penetration worldwide creates opportunities for digimarketing even when marketing budgets are tight. The document proposes new 4Ps for digimarketing focused on participation, permission and personalization. It encourages marketers to take action now to adapt to changing digital behaviors and channels.
Anita Holt outlines how the CEOP and Think You Know resources can be used to deliver e-safety training. The presentation also includes other resources which will also be helpful and maybe more suitable for post-16 learners.
Let’s Talk About Tech, Baby! How to Talk About Technology Horizontally and V...Miminten
This document provides an agenda for a session titled "Let's Talk About Tech, Baby!" that includes introductions, a poll, and discussions on various tech-related topics such as climate, communication, benefits of tech, failures and risks, and learning from experiences. Attendees are encouraged to provide feedback through text or an online form for a chance to win prizes. Images and quotes are included to help illustrate several discussion points.
Allie Brock - Making training serious funAgileCymru
What's the best way to teach agile? By playing agile games, of course. In this session, we will talk about some of the different ways in which people learn and introduce some of the games which we use at Box UK to introduce clients to agile concepts and practices. Expect a fun, interactive session as Allie employs those very techniques to show Agile Cymru why agile play can be serious fun.
This document discusses the history and adoption of portable media players like the Walkman, Discman, and iPod. It traces their evolution from bulky designs to slimmer forms. The iPod in particular saw widespread adoption after being introduced in 2001. The document then discusses strategies for adopting iPods in elementary classrooms to increase student engagement, including exposing teachers to the technology without pressure and highlighting the benefits of differentiation and portable learning.
The document contains links to various images found on websites related to babies, classrooms, bullying, nurses' offices, meditation, hospitals, education blogs, stock photography sites, and lifestyle blogs. The links suggest the document is sharing images from different topics across multiple domains on the internet.
Personal Persona Project - Zachary PagoZachary-Pago
This document contains a collection of images and captions. The images depict various subjects including city skylines, quotes, schools, docks, venues, and people playing video games. Many were taken or created by Zachary Pago using Visual Studio 2013 for projects.
This document shows the process of creating a stencil design from start to finish. It includes images of question marks, Banksy street art, airbrush artwork, paper monster illustrations, graphic design elements like exclamation points and stamps, and logos for papaya. The photos are credited to Jennifer Inthakoun and illustrate her process for designing a stencil from the initial stencil concept to the final artwork.
The document discusses how teachers can use technology in the classroom to improve learning. It lists several websites that teachers can use as educational resources for students. These websites allow anybody to learn anything from anybody anywhere at any time. Some of the websites listed provide tools for creating visual presentations, writing stories, practicing language skills, and using Google Earth across different subject areas.
Backlink For SEO - 100 List Backlink EDU And Gov PR HighHujan Hujan
This document provides a list of over 70 .edu, .gov, and other education and government backlinks that could be used for SEO purposes. It directs the user to register and log into a website to get the full backlink list, and notes that hunting for quality backlinks may help with search engine optimization.
This document lists various fruits - apples, bananas, blueberries, cherries, kiwis, mangoes, peaches, and strawberries. It also includes citations for web pages about the nutritional properties and growing information for each fruit.
Kathryn argues that cell phones should not be allowed in schools for several reasons. First, not all students may have access to a cell phone. Second, excessive texting in class could be distracting. Third, students may use cell phones to cheat on tests or assignments. Fourth, continual cell phone use could become expensive for families. Fifth, some content on phones could potentially offend other students or staff. In conclusion, cell phones present several issues and challenges for schools.
The document is a collection of images and captions that tell the story of an individual who has a passion for public speaking. Some of the key details provided include that the person won awards for public speaking in high school and college, works for the Air Force, and dreams of working for companies like Naughty Dog or Apple in the future. Their goal is to continue developing their public speaking skills so that they can effectively promote themselves and their message.
This document appears to be a biography or profile of an individual detailing their career and personal journey. It describes their early beginnings in school and serving in the military. It highlights their creative and ambitious nature as well as their goals to create masterpieces, win awards, and inspire others. Core values mentioned include responsibility, respect, integrity, courage, and passing on their passion to new generations.
Significant Glances: Meaningful Interaction on the WristJosh Clark
Designing for Apple Watch introduces unprecedented constraints for digital designers; learn the techniques and perspective to lean into the platform's strengths and avoid common mistakes. Smartwatch conventions are still emerging, but designer Josh Clark gets you pointed in the right direction.
The document discusses online film distribution and how filmmakers can leverage digital platforms and social media. It provides examples of successful online films and web series that engaged large audiences. The key recommendations are to embrace online video platforms like YouTube, use free blogging and social media tools to build an audience, and create engaging content that encourages sharing and discussion.
The document contains a list of 30 hyperlinks to various websites without any other context or explanation. The links point to sites about knitting, flooding, videos, stores, brands, architecture and more. There is no clear connection between the links and they cover a wide range of unrelated topics.
This document discusses catechesis and religious education in the 21st century using digital tools. It notes that today's students are immersed in digital technologies like Netflix, iTunes, texting and social media. It argues that catechesis must integrate these digital literacies and technologies to engage students. Several strategies are proposed, such as using cell phones for learning, digital storytelling, and online editing tools. The presentation concludes by envisioning future opportunities in digital catechesis through online communities and new technologies.
Thank you to all who attended the Parish Technology Summit at Villanova University. We explored the how and why technology needs to be an integral part of catechetical ministry in the 21st Century.
This document provides an overview of a presentation given by Caroline Cerveny on catechesis in the 21st century. The presentation discussed strategies for faith formation using new technologies, including digital prayer and reflection experiences, digital storytelling, and websites. It emphasized creating appreciation for sacred space and mentoring the experience of the Gospel with new tools. The presentation also covered using technologies like Animoto, smartphones, and social media in catechesis and suggested partnering digital natives with digital immigrants to blend traditional and digital approaches.
This document discusses opportunities for digital marketing, or "digimarketing", during times of crisis. It notes that a crisis can present both dangers and opportunities. It then discusses what digimarketing is, how it differs from digital marketing, and why the growing internet and social media penetration worldwide creates opportunities for digimarketing even when marketing budgets are tight. The document proposes new 4Ps for digimarketing focused on participation, permission and personalization. It encourages marketers to take action now to adapt to changing digital behaviors and channels.
The iCatechist: Effectively Using Your iDevices Caroline Cerveny
This document discusses using mobile devices like cell phones and tablets in religious education. It begins by noting that digital kids are using devices for activities like streaming media, messaging, and making videos. The presenter advocates bringing student culture into the classroom through digital tools. Examples discussed include using cell phones for activities like digital storytelling, interviews, photography, and scavenger hunts. Guidelines are provided around managing cell phone use in the classroom and developing acceptable use policies. The presentation concludes by recommending Catholic apps and websites to explore for digital catechesis.
Catechesis in 21st Century: Challenges and OpportunitiesCaroline Cerveny
1. The document discusses challenges and opportunities for catechesis in the 21st century, focusing on engaging digital native students through technology like cell phones.
2. It provides strategies for integrating cell phones into the classroom in a structured way, such as developing policies for appropriate use and getting parental permission.
3. Examples are given for how to use cell phone features like cameras, recordings and apps to create digital stories and projects around religious themes like interviews and oral histories.
I did this presentation for the LSU AgCenter Family, Consumer Science Extension programs which focus on Families, Children, Nutrition, and Financial Management..
http://blog.anneadrian.com
This document lists 30 technology tools that can be used to teach personal finance, including PowerPoint games, Excel templates, online quizzes and courses, calculators, simulations, videos, and full personal finance curricula. Some of the tools highlighted are PowerPoint Jeopardy and Millionaire games, the Future Me website, Khan Academy and MoneySkill online courses, the NextGen Personal Finance lesson library, and the Council for Economic Education's Financial Fitness for Life curriculum. The document provides links to examples and resources for each tool.
Young people, in particular, have grasped the enormous capacity of the new media to foster connectedness, communication and understanding between individuals and communities, and they are turning to them as means of communicating with existing friends, of meeting new friends, of forming communities and networks, of seeking information and news, and of sharing their ideas and opinions. What does this mean for catechetical ministry?
This document discusses online engagement and trends in social media usage. It provides statistics on participation in social media platforms like Facebook, Twitter, and LinkedIn. The key points are:
- Engagement online has increased, with 86% of viewers going online during major televised events like the Super Bowl.
- Mobile usage is growing rapidly, with smartphone ownership up from 11% to 17% in 2009. More people are accessing social media via mobile.
- Facebook has the most users at over 400 million worldwide and 112 million in the US. Nearly half of Americans have a Facebook or MySpace account.
- Twitter usage has also grown significantly, from 4% to 11% of US internet users from 2008
The document discusses the potential uses of cell phones in education. It provides examples of applications like Qipit, Gcast, and Poll Everywhere that allow students to take notes, create podcasts, and participate in polls using only their cell phones. However, cell phones are generally banned in schools. The document questions whether this ban is worthwhile and explores how cell phones could be used as educational tools if restrictions were lifted.
This document provides an overview of advanced social media communication strategies and tools for local government. It begins with an introduction to social media and where it came from. It then discusses the key components of a social media strategy, including defining goals and metrics. It provides guidance on developing an effective presence on various social media platforms like blogs, Twitter, Facebook, podcasts and videos. It also discusses how to build engagement and deal with negative feedback. The document aims to equip readers with best practices for leveraging social media to communicate with constituents.
Technologies to Maintain Your Online Teaching PresenceKimberly Eke
This document provides an overview of various technologies that can be used to establish and maintain an online presence. It categorizes the technologies into areas like community and collaboration, communication and feedback, and content curation. Examples of specific technologies mentioned include Facebook, Google+, WordPress, Skype, Twitter, YouTube, Scoop.It, and others. The document encourages exploring how one technology could be used to establish and maintain an online teaching presence, then posting about it online.
Presentation I gave at Innotech in fall of 2008 on Practical Government and the importance of Open Data standards. kind derivative of others here... but I did promise I would publish it (though I'm a bit late...)
This document is a presentation on practical government use of internet technologies given in 2008 by Silona Bonewald. It discusses open data standards like microformats and OAuth that can make government data more accessible. It suggests allowing the community to illuminate and interpret government data through wikis, blogs, and other tools. Examples provided include the Library of Congress photostream on Flickr and IamCaltrain that crowdsource information. The presentation argues this is an inexpensive way for government to make data available to citizens.
How to Design for the Future - Cross Channel Experience DesignOSCON Byrum
This document discusses cross-channel experience design. It begins by asking who the audience members are and what they hope to learn. It then discusses some key principles of cross-channel design such as providing a consistent, convenient, connected, and contextual experience across different channels over time. The document provides examples of both good and bad cross-channel experiences. It concludes by outlining five methods for designing cross-channel experiences, such as thinking in terms of services rather than individual channels, sharing resources between teams, starting with small experiments, embracing challenges, and focusing on why changes are being made rather than just what is being changed.
How to Design for the Future - Cross Channel Experience DesignSamantha Starmer
This document discusses cross-channel experience design. It begins by asking who the audience members are and what they hope to learn. It then discusses some of the key challenges of designing experiences across multiple channels like websites, mobile apps, physical stores, etc. The document presents five principles for cross-channel design: providing a consistent experience, making the experience convenient across channels, ensuring transitions between channels are connected, tailoring the experience to the user's current context, and designing experiences that span time across different touchpoints. It concludes by offering five methods for approaching cross-channel design, such as thinking in terms of services rather than individual channels, collaborating across organizational boundaries, testing designs by observing user behaviors, being comfortable with ambiguity and iteration
This document discusses using Web 2.0 tools in the classroom. It notes that today's students want to be engaged rather than entertained, and that they produce original content outside the classroom. Various Web 2.0 tools are presented such as Diigo, Wordle, Animoto, and Voicethread that could be used in the classroom, but that the tool alone does not increase knowledge - it requires context and pedagogy. Readers are encouraged to explore how tools might work and be used for their content and to build knowledge. Building a community of experts and getting input from students are also suggested.
Social Media Webinar - STC CAC websites wikis part 2Viqui Dill
This session is Part II of a two part webinar series.
4 & 14 November 2:00-3:00 PM EDT
Here are the links to the webinar recordings:
Expose Yourself Online, Part I
http://stc.adobeconnect.com/p7brqhcwo3s/
Expose Yourself Online, Part II
http://stc.adobeconnect.com/p3z90v0ib8h/
Viqui Dill of the Washington DC Baltimore chapter of STC will present Part II.
See Part 1 at http://www.slideshare.net/roger-renteria/social-media-webinar-part-1-stc-cac
How much or how little you plan to communicate
depends on how many volunteers you have, their
communication skills and preferences, and the
preferences of your members. Keep in mind that any
communication is better than none, that your community
members understand that we are staffed by volunteers,
and that we have successful communities all across the
spectrum.
This is a basic Social Media plan, based on a Community
with limited super powers. Since your community will
have a different set of super powers and different
kryptonite, your basic plan will be your own. Use these as
a sample and then share your story with us.
The Gutenberg printing press in the 1450s opened new technology that affected the everyday world. This change was part of a disruptive force on church and society – a Copernicum Revolution. New ways of learning and new resources became available. What happened then was a gradual, profound change not just in the ways people communicated but, in the ways, people thought and the ways in which they formed meaning. I believe similar changes are unavoidable now and in fact are already happening. Digital Culture is surrounding us in a variety of ways, is real and can no longer be feared or ignored in the Church. Today’s workshop will provide a place to begin exploring what is meant by Digital Discipleship and/or Digital Ministry.
In the 50th World Day of Social Communications message, entitled Communication and Mercy: A Fruitful Encounter, Pope Francis said that “emails, text messages, social networks and chats” can be “fully human forms of communication”.
“It is not technology which determines whether or not communication is authentic, but rather the human heart and our capacity to use wisely the means at our disposal,” the Pope said.
He added: “Communication, wherever and however it takes place, has opened up broader horizons for many people. This is a gift of God which involves a great responsibility. I like to refer to this power of communication as ‘closeness’.”
Goals:
• To raise consciousness – What does it mean to “lead” at a time of transition often referred to as “middle space” in our evolving digital culture?
• To identify the new skills (best-practices) that are needed to effectively engage in ministry in our evolving digital culture.
The Role of Technology in the Catechetical VisionCaroline Cerveny
The document provides an overview of the Catechetical Leadership Institute being held in 2018 in partnership with several dioceses and St. Meinrad School of Theology. It introduces the learner leader and their extensive experience in education, ministry, publishing, and new media formation. It discusses using technology to advance the catechetical vision and moving through various stages in faith formation programs and in the church as a whole.
The everyday world around us is utilizing tools and social media in their communications world. How are our parishes engaged in this digital communications world? What can parish clergy, staff, and parishioners do to engage others in this digital world?
Becoming Digital Disciples: Easier Than You ThinkCaroline Cerveny
The document is a collection of photos from Flickr and Unsplash posted with Creative Commons licenses. There are photos of landscapes, buildings, people, and other subjects. The photos come from various photographers and are intended to be used freely under their open licenses for both commercial and non-commercial purposes with proper attribution.
The document appears to be an agenda or program for the Archdiocese of Milwaukee's Catechetical Conference on September 15-16, 2017. It includes photos related to Catholicism and religion as well as topics that will be covered such as digital storytelling tools that can be used for faith formation.
The Role of Technology in the Catechetical VisionCaroline Cerveny
The document provides an overview of the Catechetical Leadership Institute sponsored by the Dioceses of Owensboro and Evansville and St. Meinrad School of Theology. It introduces the learner leader and their extensive experience in education, ministry, publishing and technology. It then discusses the role of technology in catechetical vision and moving through different stages using the metaphor of "middle space". The document aims to facilitate discussion on strategic visioning and the future of faith formation.
Rather than lament the loss of a 1950s model where churches were typically the center of social of social and cultural life in American, how do we adapt to a world where technology is an integral part of everyday life?
The document discusses new ways for the church to operate in a digital environment. It references Pope Francis' message for the 48th World Communications Day about communicating the gospel through digital media. It also lists and provides links to several digital storytelling tools that can be used to engage others online, such as Animoto, Big Huge Labs, and ABCYA.
This document summarizes the TheoCom 2017 conference which took place from July 23-26, 2017. It discusses topics around digital missionary disciples, discipleship, the 2011 Summer Institute for Technology in Ministry, and using tools like social networking, wikis, blogging, and mobile devices for ministry. It also summarizes the Digital Disciple Competencies project from 2012-2017 which involved 436 participants from various ministry roles. The document reflects on challenges and opportunities for approaching ministerial education and formation in a digital culture.
Pope Francis recently said "that if guided by the Holy Spirit, we can discover opportunities to lead humankind toward God" by using the Internet. Is this opportunity one of being a DIGITAL DISCIPLE? Being a Digital Disciple involves being a real person with a passion to share goodness, faith, and more in an online environment. Is it possible? What is the balance of digital communication and authentic and direct human relations? Does it just involve social media or is there more? What does it mean to be connected? What is the "attitude" that I bring to the digital environment? As a lay minister, when I communicate in today's online environment, what are my family, friends, and parishioners expecting? Is proclaiming Christ in the digital era a work of youth or of all of us?
This document provides guidance on effective small group practices for praying with teens. It discusses why prayer is important for developing relationships with God and others. Different types of prayers are outlined, including vocal, meditative, intercessory and thanksgiving prayers. Specific prayer practices like lectio divina, prayer partners, and dealing with different teen personality types are also covered. The conclusion emphasizes that developing prayer habits in teens now is essential for their spiritual growth.
The Technology & Pastoral Planning workshop explores what is important while planning and implementing technology into your parish (or diocesan) Pastoral Plan.
This document provides guidance and assignments for an evangelization campaign using social media. It includes tips for online writing and outlines criteria for an effective social media presence. The assignment is to create profiles and engage on Facebook, Twitter, and LinkedIn to give witness to the Gospel. Briefing memos and a final reflection paper are required to evaluate strategies and learning.
The document summarizes presentations from the NACMP National Summit exploring current digital practices and approaches in faith formation. It includes short presentations on a Digital Discipleship Boot Camp, sharing results from adult participants, and capstone projects from four presenters on moving faith formation ministries to digital classrooms, developing an adult formation website, an AMS Catechist Talk, and preserving history with an angel. The document also discusses major and other digital tools used and that it takes a team to implement digital faith formation.
This document provides an overview of how to use Twitter, including:
- Twitter allows users to post short bursts of thoughts and information to connect with others in real time.
- To create an account, users enter their name, phone number, and choose a username on Twitter's website.
- Basic Twitter terms are explained such as @replies, retweets, hashtags, and how to find people to follow on Twitter.
- Tips are provided for beginners on Twitter like starting with friends and posting consistently.
Yes, Facebook, Twitter, Instagram and Pinterest are the often used tools in our parish digital spaces! Yet these social media tools remain the tip of the iceberg. A number of other tools are available to you! Just because they are strange names does not mean they are to be ignored and forgotten. Rather these twenty-first century tools can each be valuable additions to your ministry resources. Many graduates of our Digital Discipleship Boot Camp have been amazed at how easy and helpful these tools can be in ministry and evangelization. No matter what your ministry these are a gift waiting for you. Come and See! You will be wonderfully surprised!
Building the Future of Catechesis in a Digital WorldCaroline Cerveny
A presentation for the sponsoring groups of Dioceses of Owensboro and Evansville and St. Meinrad School of Theology for the Catechetical Leadership Institute.
The document contains credits for 8 photos with Creative Commons licenses. The photos are credited to various photographers on Flickr and cover a range of subjects from nature scenes to portraits. It also includes text about Father Lope Lesigues and family faith formation at Presentation Parish in Saddle River, New Jersey.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
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Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Communicating effectively and consistently with students can help them feel at ease during their learning experience and provide the instructor with a communication trail to track the course's progress. This workshop will take you through constructing an engaging course container to facilitate effective communication.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
31. Who is your audience?
http://www.serendipitys.co.uk/images/pre-school_image.jpg
http://asianhealthoutreach.org/_images/kids_bantay.jpg
http://www.seattlesciencefoundation.org/images/kim/DSC_0292_1.jpg
http://www.agame2teach.com/files/1423071/uploaded/GradeSchoolWhitex2.jpg
32. What are your learning
objectives?
Same as they’ve always
been
33. What strategies will be used in this
learning experience?
http://www.worsleyschool.net/students/learnstrat/learnstrat.html
48. Mentoring the “Experience of the
Gospel” with new tools…
http://static.howstuffworks.com/gif/video-sharing-4.jpg
49.
50.
51.
52.
53.
54. Yes you are able to show your
Animoto film with this
equipment!
If your LCD projector has:
• Video input port (yellow)
• Left Audio input port (white)
• Right audio input port (red)
62. This presentation contains the poll(s) you downloaded
Slide Contents
2 Suggested verbal notes for presenters
3 Instructions slide to educate audiences on responding via text messages.
4 Instructions slide to educate audiences on responding via web or mobile
web.
This must be enabled on your poll in PollEverywhere.com.
5 Instructions slide to educate audiences on responding via Twitter.
This must be enabled on your poll in PollEverywhere.com.
6+ The actual poll(s) you downloaded are embedded on these slides.
What’s next? Jump to slide 6 and enter Slide Show mode to see your poll in action.
Copy & paste slide 6 and beyond into your own presentation, or just use this
presentation.
63.
64. 1. Standard texting rates only (worst case US $0.20)
TIPS 2. We have no access to your phone number
3. Capitalization doesn’t matter, but spaces and spelling do
65. TIP Capitalization doesn’t matter, but spaces and spelling do
66. 1. Capitalization doesn’t matter, but spaces and spelling do
TIPS 2. Since @poll is the first word, your followers will not receive this tweet