Teenagers' excessive cell phone and social media use has led to increased social isolation and mental health issues like neurosis. Constantly being connected online has made in-person social interaction difficult for teens. It has also increased pressure to portray perfect online personas, fueling conditions such as anxiety, depression, and eating disorders. While technology allows constant communication, it has replaced face-to-face socializing and impacted sleep patterns. This social isolation and inability to disconnect has serious negative consequences for teenage mental well-being.
Este documento explica cómo utilizar el estadístico Chi cuadrado y el Alfa de Cronbach en SPSS. Describe cómo calcular Chi cuadrado para determinar la independencia o dependencia entre dos variables y establecer su nivel de significación. También explica cómo calcular el Alfa de Cronbach para medir la fiabilidad de una escala y evaluar si los ítems deben ser excluidos. El documento concluye recomendando aprender a usar adecuadamente SPSS para realizar análisis estadísticos.
Este documento describe cómo contar apariciones de variables en SPSS. Explica que SPSS genera un valor para cada caso que representa el número de veces que se encontró un valor específico dentro del total de variables. Luego detalla los pasos para contar apariciones seleccionando las variables y valores relevantes y creando una nueva variable con los resultados. Finalmente, recomienda aprender el uso adecuado de SPSS para realizar análisis estadísticos.
Una computadora está compuesta por hardware y software. El hardware incluye componentes físicos como el monitor, teclado y procesador, mientras que el software son programas como el sistema operativo y aplicaciones. El hardware se compone de la CPU, memoria y periféricos, y el software incluye sistemas operativos, programas de aplicación y desarrollo. La computadora funciona mediante la interacción del usuario con el sistema operativo a través de la CPU y la memoria RAM para ejecutar programas almacenados en el disco duro.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise boosts blood flow and levels of neurotransmitters and endorphins which elevate and stabilize mood.
La Unión Europea ha acordado un paquete de sanciones contra Rusia por su invasión de Ucrania. Las sanciones incluyen restricciones a las transacciones con bancos rusos clave y la prohibición de la venta de aviones y equipos a Rusia. Los líderes de la UE esperan que las sanciones aumenten la presión económica sobre Rusia y la disuadan de continuar su agresión contra Ucrania.
La Unión Europea ha acordado un paquete de sanciones contra Rusia por su invasión de Ucrania. Las sanciones incluyen restricciones a las importaciones de productos rusos de alta tecnología y a las exportaciones de bienes de lujo a Rusia. Además, se congelarán los activos de varios oligarcas rusos y se prohibirá el acceso de los bancos rusos a los mercados financieros de la UE.
Este documento explica cómo utilizar el estadístico Chi cuadrado y el Alfa de Cronbach en SPSS. Describe cómo calcular Chi cuadrado para determinar la independencia o dependencia entre dos variables y establecer su nivel de significación. También explica cómo calcular el Alfa de Cronbach para medir la fiabilidad de una escala y evaluar si los ítems deben ser excluidos. El documento concluye recomendando aprender a usar adecuadamente SPSS para realizar análisis estadísticos.
Este documento describe cómo contar apariciones de variables en SPSS. Explica que SPSS genera un valor para cada caso que representa el número de veces que se encontró un valor específico dentro del total de variables. Luego detalla los pasos para contar apariciones seleccionando las variables y valores relevantes y creando una nueva variable con los resultados. Finalmente, recomienda aprender el uso adecuado de SPSS para realizar análisis estadísticos.
Una computadora está compuesta por hardware y software. El hardware incluye componentes físicos como el monitor, teclado y procesador, mientras que el software son programas como el sistema operativo y aplicaciones. El hardware se compone de la CPU, memoria y periféricos, y el software incluye sistemas operativos, programas de aplicación y desarrollo. La computadora funciona mediante la interacción del usuario con el sistema operativo a través de la CPU y la memoria RAM para ejecutar programas almacenados en el disco duro.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise boosts blood flow and levels of neurotransmitters and endorphins which elevate and stabilize mood.
La Unión Europea ha acordado un paquete de sanciones contra Rusia por su invasión de Ucrania. Las sanciones incluyen restricciones a las transacciones con bancos rusos clave y la prohibición de la venta de aviones y equipos a Rusia. Los líderes de la UE esperan que las sanciones aumenten la presión económica sobre Rusia y la disuadan de continuar su agresión contra Ucrania.
La Unión Europea ha acordado un paquete de sanciones contra Rusia por su invasión de Ucrania. Las sanciones incluyen restricciones a las importaciones de productos rusos de alta tecnología y a las exportaciones de bienes de lujo a Rusia. Además, se congelarán los activos de varios oligarcas rusos y se prohibirá el acceso de los bancos rusos a los mercados financieros de la UE.
Este documento describe conceptos clave de la herencia en programación orientada a objetos, incluyendo: 1) La herencia permite que una subclase herede atributos y métodos de una superclase; 2) Las subclases pueden redefinir o agregar nuevos atributos y métodos; 3) Esto da lugar a jerarquías de clases donde las subclases también pueden ser superclases.
This presentation uses M. D. Merrill's (2007) first principles of instruction as a theoretical lens for understanding that librarians must lead the way to improving school enviornments using effective, theory-based design of problem-based instruction that includes acquistion of knowledge and information literacy skills. This is a presentation at the 2013 Kansas Library Association-Kansas Association of School Librarians annual conference in Topeka, KS.
Los lenguajes de programación pueden usarse para crear programas que controlen el comportamiento de las máquinas o para expresar algoritmos con precisión. Inicialmente se usaban lenguajes de bajo nivel como el código máquina, pero a medida que las tareas de las computadoras aumentaron se crearon lenguajes de alto nivel más eficientes para programarlas. Los lenguajes de programación han evolucionado a través de varias generaciones para hacer la programación más legible y portable.
Actividades de lectoescritura para el rincón del proyecto de la edad media. Infantil 4 años. Los niños deben ordenar las sílabas para formar la palabra que indica el dibujo y copiar debajo, primero separando sílabas ordenadas y después la palabra.
La Unión Europea ha propuesto un nuevo paquete de sanciones contra Rusia que incluye un embargo al petróleo. El embargo prohibiría las importaciones de petróleo ruso por vía marítima, pero permitiría el tránsito a través de oleoductos durante unos meses más para algunos estados miembros. El embargo se aplicaría gradualmente a lo largo de seis meses, dando tiempo a los países más dependientes del petróleo ruso para encontrar nuevos proveedores.
Dokumen tersebut menjelaskan berbagai elemen dasar seni dan desain, seperti titik, garis, bentuk, warna, nilai, tekstur, dan ruang. Elemen-elemen tersebut dijelaskan definisinya dan bagaimana mereka diterapkan dalam komposisi desain dan seni visual melalui contoh-contoh ilustrasi. Prinsip-prinsip desain warna juga dibahas, seperti warna komplementer, triad, analog, dan hubungannya dengan emosi
The survey found that smartphones have become essential to Americans' lives and that a new "mobile mindset" has emerged where thoughts, emotions and behavior are impacted by smartphones. Some key findings:
- 58% of smartphone users check their phone at least once an hour, with younger users being more addicted.
- Many users feel panicked or desperate when they lose their phone, showing an emotional attachment.
- A significant portion break etiquette rules by using their phone at inappropriate times like meals or religious services.
- The top fear about losing a phone is the cost and hassle of replacing it, rather than privacy concerns over data exposure.
Teenagers are heavily reliant on mobile phones and social media for communication. According to a study:
- 75% of teenagers have mobile phones and spend 1-2 hours per day on them for texting, social media, photos, and games.
- Nearly 90% of teens send 50+ texts per day and 1/3 send 100+ daily, establishing texting as their primary means of communication.
- 73% use social media sites like Facebook for over an hour each day to connect with friends, share photos and updates, and communicate.
- While mobile phones and social media help teens socialize and express themselves, they can also lead to isolation, bullying, and an overreliance on digital
The New (Micro) Leisure: Redefining Downtime in a Connected WorldMRY
Leisure time used to be defined by long summer vacations and 5 o'clock happy hours. But in today's overscheduled, constantly connected, mobile-driven world, downtime has been downsized to moments of digital relief that can last a matter of seconds. Here's how brands can learn to navigate this new reality.
Millennials experience a paradox when it comes to technology's impact on leisure time. While they recognize smartphones enhance leisure activities and access, they also feel constant distraction, pressure to respond immediately to messages, and guilt over excessive smartphone use. This has led to a redefinition of leisure into "micro-leisure" - brief escapes through smartphones throughout the day, replacing the traditional notion of leisure after work hours. Brands must understand this new reality of blended work and personal time in order to effectively engage millennials.
The documentary explores mobile phone obsession among youth, investigating statistics showing 1 in 8 people are addicted. It profiles normal teenage girls who find themselves constantly checking their phones. Celebrities like Kendall Jenner also exhibit addictive behaviors. Interviews reveal differences in how generations use phones, with youth more dependent on them to stay constantly connected through social media. The documentary examines what causes this phone obsession and its effects on everyday lives.
Ideou - Insights for innovation (final project)Alberic Maillet
My final project for the Ideo University class, Insight for Innovation (January 2016).
Project challenge:
How might we gather insights and inspiration to design product and services for the modern 70 years old?
#designthinking #innovation #research
Example Essay With Introduction Body And ConclusionTricia Hillard
Peter Quill's Walkman and the cassette tape given to him by his mother have deep meaning and significance in Guardians of the Galaxy. When his mother dies, the Walkman and tape are the last connection he has to her. Throughout his life, listening to the music on the tape helps him feel close to his mother and gives him comfort. The Walkman and music also help him feel less alone as he goes through difficult times. They become a source of strength and joy for him even when he is isolated from Earth and his original home.
It seems like everyone has thought about, discussed or made jokes about cell phone use being an addiction. We began such a discussion. It began with a conversation about social media and moved on to include gathering information and data, messaging and gaming, etc.
The common denominator was the use of a cell phone.
This document provides an agenda and overview of research conducted with UK mums to understand their key needs. Comfort was identified as the top need, with mums defining it as feeling relaxed, secure, and content. Other important needs included seeking challenges to progress and awaken their potential, sharing thoughts and receiving information to feel in control. Advertisers are not fully meeting mum's needs and portray limited representations of their realities. The recommendations encourage brands to facilitate relaxation for mums, celebrate their individuality beyond parenting roles, provide safe sharing environments, offer challenges for learning, deliver bite-sized informative content, and prioritize mobile communications.
Este documento describe conceptos clave de la herencia en programación orientada a objetos, incluyendo: 1) La herencia permite que una subclase herede atributos y métodos de una superclase; 2) Las subclases pueden redefinir o agregar nuevos atributos y métodos; 3) Esto da lugar a jerarquías de clases donde las subclases también pueden ser superclases.
This presentation uses M. D. Merrill's (2007) first principles of instruction as a theoretical lens for understanding that librarians must lead the way to improving school enviornments using effective, theory-based design of problem-based instruction that includes acquistion of knowledge and information literacy skills. This is a presentation at the 2013 Kansas Library Association-Kansas Association of School Librarians annual conference in Topeka, KS.
Los lenguajes de programación pueden usarse para crear programas que controlen el comportamiento de las máquinas o para expresar algoritmos con precisión. Inicialmente se usaban lenguajes de bajo nivel como el código máquina, pero a medida que las tareas de las computadoras aumentaron se crearon lenguajes de alto nivel más eficientes para programarlas. Los lenguajes de programación han evolucionado a través de varias generaciones para hacer la programación más legible y portable.
Actividades de lectoescritura para el rincón del proyecto de la edad media. Infantil 4 años. Los niños deben ordenar las sílabas para formar la palabra que indica el dibujo y copiar debajo, primero separando sílabas ordenadas y después la palabra.
La Unión Europea ha propuesto un nuevo paquete de sanciones contra Rusia que incluye un embargo al petróleo. El embargo prohibiría las importaciones de petróleo ruso por vía marítima, pero permitiría el tránsito a través de oleoductos durante unos meses más para algunos estados miembros. El embargo se aplicaría gradualmente a lo largo de seis meses, dando tiempo a los países más dependientes del petróleo ruso para encontrar nuevos proveedores.
Dokumen tersebut menjelaskan berbagai elemen dasar seni dan desain, seperti titik, garis, bentuk, warna, nilai, tekstur, dan ruang. Elemen-elemen tersebut dijelaskan definisinya dan bagaimana mereka diterapkan dalam komposisi desain dan seni visual melalui contoh-contoh ilustrasi. Prinsip-prinsip desain warna juga dibahas, seperti warna komplementer, triad, analog, dan hubungannya dengan emosi
The survey found that smartphones have become essential to Americans' lives and that a new "mobile mindset" has emerged where thoughts, emotions and behavior are impacted by smartphones. Some key findings:
- 58% of smartphone users check their phone at least once an hour, with younger users being more addicted.
- Many users feel panicked or desperate when they lose their phone, showing an emotional attachment.
- A significant portion break etiquette rules by using their phone at inappropriate times like meals or religious services.
- The top fear about losing a phone is the cost and hassle of replacing it, rather than privacy concerns over data exposure.
Teenagers are heavily reliant on mobile phones and social media for communication. According to a study:
- 75% of teenagers have mobile phones and spend 1-2 hours per day on them for texting, social media, photos, and games.
- Nearly 90% of teens send 50+ texts per day and 1/3 send 100+ daily, establishing texting as their primary means of communication.
- 73% use social media sites like Facebook for over an hour each day to connect with friends, share photos and updates, and communicate.
- While mobile phones and social media help teens socialize and express themselves, they can also lead to isolation, bullying, and an overreliance on digital
The New (Micro) Leisure: Redefining Downtime in a Connected WorldMRY
Leisure time used to be defined by long summer vacations and 5 o'clock happy hours. But in today's overscheduled, constantly connected, mobile-driven world, downtime has been downsized to moments of digital relief that can last a matter of seconds. Here's how brands can learn to navigate this new reality.
Millennials experience a paradox when it comes to technology's impact on leisure time. While they recognize smartphones enhance leisure activities and access, they also feel constant distraction, pressure to respond immediately to messages, and guilt over excessive smartphone use. This has led to a redefinition of leisure into "micro-leisure" - brief escapes through smartphones throughout the day, replacing the traditional notion of leisure after work hours. Brands must understand this new reality of blended work and personal time in order to effectively engage millennials.
The documentary explores mobile phone obsession among youth, investigating statistics showing 1 in 8 people are addicted. It profiles normal teenage girls who find themselves constantly checking their phones. Celebrities like Kendall Jenner also exhibit addictive behaviors. Interviews reveal differences in how generations use phones, with youth more dependent on them to stay constantly connected through social media. The documentary examines what causes this phone obsession and its effects on everyday lives.
Ideou - Insights for innovation (final project)Alberic Maillet
My final project for the Ideo University class, Insight for Innovation (January 2016).
Project challenge:
How might we gather insights and inspiration to design product and services for the modern 70 years old?
#designthinking #innovation #research
Example Essay With Introduction Body And ConclusionTricia Hillard
Peter Quill's Walkman and the cassette tape given to him by his mother have deep meaning and significance in Guardians of the Galaxy. When his mother dies, the Walkman and tape are the last connection he has to her. Throughout his life, listening to the music on the tape helps him feel close to his mother and gives him comfort. The Walkman and music also help him feel less alone as he goes through difficult times. They become a source of strength and joy for him even when he is isolated from Earth and his original home.
It seems like everyone has thought about, discussed or made jokes about cell phone use being an addiction. We began such a discussion. It began with a conversation about social media and moved on to include gathering information and data, messaging and gaming, etc.
The common denominator was the use of a cell phone.
This document provides an agenda and overview of research conducted with UK mums to understand their key needs. Comfort was identified as the top need, with mums defining it as feeling relaxed, secure, and content. Other important needs included seeking challenges to progress and awaken their potential, sharing thoughts and receiving information to feel in control. Advertisers are not fully meeting mum's needs and portray limited representations of their realities. The recommendations encourage brands to facilitate relaxation for mums, celebrate their individuality beyond parenting roles, provide safe sharing environments, offer challenges for learning, deliver bite-sized informative content, and prioritize mobile communications.
MILLENNIALS: Rewriting our cultural story for brands - one mash-up at a time includes the following:
- Technology & Gen Y: together since day 1
- The technology myth
- A cultural tipping point
- Brands and our new cultural story
This documentary proposal outlines interviews with three teenagers about their social media usage at local colleges and beaches. The filmmaker will need a camera, microphone, sound box, and windshield to capture mid-shots of interviews and panoramic scenery with voiceovers. The goal is to show that social media is not entirely negative and can be practical or educational, by interviewing subjects about how their social media use has changed over time and impacts them generally.
Parker 1
Nameo Parker
Professor Munro
English 102-102
26 October 2017
Mobile Tech: Cellular Stranger Danger
It’s probably safe to say that most people can be accused of, more often than not, peering down towards their mobile phones fairly often throughout the day; to check for emails or status updates or simply, just pass the time. It would be an unusual sight to be practically anywhere, and not see someone looking down toward a mobile device. Not surprisingly, “[t]he average American spends nearly half a day staring at a screen;” nearly eleven hours each day is spent consuming media; astonishingly, this number was calculated on media usage only and didn’t include time spent texting or taking pictures (Howard). Perhaps one could admit, through the constant use of mobile devices, complacency is becoming the new norm. Personal contact, good listening skills and our physical/mental health are all affected by the incessant need to stay updated and connected.
In the 1800's, a railroad construction worker by the name of Phineas Gage, permanently damaged the left half of his brain, the frontal lobe, when a large iron rod pierced through his cheek and out of his skull: "Gage not only survived the incident but also apparently never fully lost consciousness" (Guidotti). Before the accident he was known as being "reliable, systematic, and hardworking;" after the incident and the damage to his frontal lobe, Gage became "impulsive" and neurotic in his behavior (Guidotti). At the time, physicians didn't realize that the frontal lobe is the area of the brain that is "responsible for decoding and comprehending social interactions;" it is through this area of the brain that we learn how to read numerous facial cues and personal flair that one exhibits when interacting with others (Margalit). In the early 1900's a psychosurgical procedure called the prefrontal lobotomy was first performed on humans. This "surgical operation separat[ed] the frontal brain lobes from the thalamus to relieve extreme anxiety" and was proclaimed a miracle cure for those suffering from mental disease (Shaffer). Some fifty years later the lobotomy became unpopular because "the operation caused mental deterioration" and would eventually be replaced with chemical versions of treatment; i.e., antipsychotic drugs, tranquilizers (Shaffer). Over time, scientist have begun to realize that when replacing real-life contact with symbols and text through a screen, the capabilities of the brains frontal lobe lose effectiveness; empathetic abilities dwindle and engaged interactions with real people become more and more difficult. Some addicted tech users have issues with depression and anxiety when having to interact with a real human being; through constant engagement with a screen and habitually less real-world interactions and relationships, we are losing our abilities to care, to understand, to feel emotion.
Is our desire to stay in touch and be in the know diminishing other aspects of our .
Cyberbullying and internet addiction are growing issues, especially among teenagers. Cyberbullying involves sending harmful or embarrassing messages about someone online, while internet addiction involves excessive time spent online that causes problems in a person's life. Both can negatively impact people's mental health and relationships. Parents and schools can help by monitoring children's online activity, building a supportive community, and encouraging healthy internet use and offline activities.
The rise of "peep culture", where people broadcast intimate details of their lives online, has become mainstream. Many people feel disconnected from community and welcome online surveillance as it validates their existence. While some see it as empowering self-expression, for most it only serves to validate that "I cam, therefore I am". Peep culture is slowly replacing traditional pop culture as people increasingly share details of their lives to entertain each other, reducing privacy. However, people will likely continue broadcasting their lives seeking attention and rewards, living out the fantasy of fame.
1) Mobile phones and social networking are changing how people communicate and share information about themselves, with more personal details becoming publicly available through mobile than ever before.
2) Three changes to the mobile ecosystem - open mobile browsers, open operating systems, and generous data plans - are enabling a new wave of innovation as entrepreneurs experiment with new ways of using social networking behaviors in mobile conversations.
3) Many of the greatest changes in communication will come from integrating social networking features like threaded conversations across call, text, and messaging platforms on mobile.
Stop Googling. Let’s Talk.
By Sherry Turkle
· Sept. 26, 2015
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CreditYann Kebbi
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CreditCreditYann Kebbi
COLLEGE students tell me they know how to look someone in the eye and type on their phones at the same time, their split attention undetected. They say it’s a skill they mastered in middle school when they wanted to text in class without getting caught. Now they use it when they want to be both with their friends and, as some put it, “elsewhere.”
These days, we feel less of a need to hide the fact that we are dividing our attention. In a 2015 study by the Pew Research Center, 89 percent of cellphone owners said they had used their phones during the last social gathering they attended. But they weren’t happy about it; 82 percent of adults felt that the way they used their phones in social settings hurt the conversation.
I’ve been studying the psychology of online connectivity for more than 30 years. For the past five, I’ve had a special focus: What has happened to face-to-face conversation in a world where so many people say they would rather text than talk? I’ve looked at families, friendships and romance. I’ve studied schools, universities and workplaces. When college students explain to me how dividing their attention plays out in the dining hall, some refer to a “rule of three.” In a conversation among five or six people at dinner, you have to check that three people are paying attention — heads up — before you give yourself permission to look down at your phone. So conversation proceeds, but with different people having their heads up at different times. The effect is what you would expect: Conversation is kept relatively light, on topics where people feel they can drop in and out.
Young people spoke to me enthusiastically about the good things that flow from a life lived by the rule of three, which you can follow not only during meals but all the time. First of all, there is the magic of the always available elsewhere. You can put your attention wherever you want it to be. You can always be heard. You never have to be bored. When you sense that a lull in the conversation is coming, you can shift your attention from the people in the room to the world you can find on your phone. But the students also described a sense of loss.
One 15-year-old I interviewed at a summer camp talked about her reaction when she went out to dinner with her father and he took out his phone to add “facts” to their conversation. “Daddy,” she said, “stop Googling. I want to talk to you.” A 15-year-old boy told me that someday he wanted to raise a family, not the way his parents are raising him (with phones out during meals and in the park and during his school sports events) but the way his parents think they are raising him — with no phones at meals and plentiful family conversation. One college junior tried to capture what is wrong about life in his generation. “Our texts are fine,” he said. “It’s what texting does to our conversati.
This document discusses new media and teens' use of social media. It notes that around 90% of teens ages 13-17 use social media, with 75% having at least one active social media profile. Teens spend on average almost nine hours online per day. The document outlines potential benefits of social media for students, such as learning, networking, and exploring employment opportunities. However, it also discusses risks like exposure to inappropriate content, privacy concerns, cyberbullying, and screen addiction. Ways to overcome social media addiction are provided, such as creating "no phone zones" and limiting phone use before bed.
Similar to Final presentation for online class (18)
UR BHatti Academy dedicated to providing the finest IT courses training in the world. Under the guidance of experienced trainer Usman Rasheed Bhatti, we have established ourselves as a professional online training firm offering unparalleled courses in Pakistan. Our academy is a trailblazer in Dijkot, being the first institute to officially provide training to all students at their preferred schedules, led by real-world industry professionals and Google certified staff.
STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISMAJHSSR Journal
ABSTRACT: Huzhou has rich tourism resources, as early as a considerable development since the reform and
opening up, especially in recent years, Huzhou tourism has ushered in a new period of development
opportunities. At present, Huzhou tourism has become one of the most characteristic tourist cities on the East
China tourism line. With the development of Huzhou City, the tourism industry has been further improved, and
the tourism degree of the whole city has further increased the transformation and upgrading of the tourism
industry. However, the development of tourism in Huzhou City still lags far behind the tourism development of
major cities in East China. This round of research mainly analyzes the current development of tourism in
Huzhou City, on the basis of analyzing the specific situation, pointed out that the current development of
Huzhou tourism problems, and then analyzes these problems one by one, and put forward some specific
solutions, so as to promote the further rapid development of tourism in Huzhou City.
KEYWORDS:Huzhou; Travel; Development
16. References
Newstream, Arraycomm.December 16, 2014. Martin Cooper History of cell Phones. Retrieved from
http://inventors.about.com/cs/inventorsalphabet/a/martin_cooper.htm
The Dictionary. 2016. Neurosis Definition. Retrieved from http://www.dictionary.com/browse/neurosis
No author. 2016. The History and Evolution of Cellphones. Retrieved from https://www.artinstitutes.edu/blog/the-history-and-
evolution-Lof-cell-phones
Udorie, June Eric. September 16, 2015. Social Media Is Harming the Mental Health Of Teenagers. The State has to Act. Retrieved
from http://www.theguardian.com/commentisfree/2015/sep/16/social-media-mental-health-teenagers-government-pshe-lessons
Berry, Kristen. August 6, 2015. How do Cell Phones Negatively Affect the Health of Teens. Retrieved from
http://www.livestrong.com/article/1005653-cell-phones-negatively-affect-health-teens/
Ehrenkrona, Marika. 2016. How Mobile Phones Have Changed our Lives. Retrieved from
http://www.ericssonhistory.com/communication/how-the-telephone-changed-the-world/How-mobile-phones-have-changed-our-lives/
Ling, Rich. May 3, 2010. Teens Texting and Social Isolation. Retrieved from http://www.pewinternet.org/2010/05/03/teens-texting-
and-social-isolation/