The document discusses how the media product, a magazine called UMD, uses and develops conventions of real music magazines. It examines elements like the title, images, costumes, people featured, and written content. For the title, UMD uses a shortened acronym like other magazines. Photos are taken in typical studio or on-location settings. Costumes and poses feature conventions of indie music. Young male artists are used to match the target audience. The language is informal to seem friendly. Colors and content also position it as an indie music magazine.
Jack Pearson has created a magazine called "Riff" targeting fans of indie rock and rock music aged 15 and older. The magazine would be published by IPC Media and focus on music news, culture, fashion and shopping relevant to its target audience. Key elements of the magazine's design and content draw from established magazines like NME and Kerrang to appeal to readers interested in indie rock idols and their styles. Through images, text formatting and features, the magazine aims to represent its target readership and their interests in music and culture.
The document discusses conventions of indie/rock music magazines and artists. It notes that the author's media product adheres to many conventions such as using bright colors, including content on upcoming gigs and reviews, and portraying artists in neutral facial expressions. However, it also challenges some conventions such as having a sporadic front cover font and not including excessive information on the front cover. The author aims to portray authenticity among the artists while acknowledging the mainstreaming of the genre.
Michael created a magazine for the dubstep genre that challenged conventions by tailoring designs specifically for dubstep rather than copying other genres. The layout and color scheme of red and black were meant to represent the energetic nature of dubstep and its mainly Caucasian fan base. The magazine would be distributed by IPC Media since they distribute similar rock magazines. The target audience is middle class 16-25 year old Caucasians who could afford the £2.50 price and are most interested in dubstep music and culture.
The document describes how the first draft of a magazine cover and layout represents a target audience of "niche alts" or alternative music fans. Specifically:
- The cover features an artist wearing a t-shirt of an underground icon to appeal to indie fans who value connections to lesser-known artists.
- A black, white, and red color scheme matches the grunge/rock genre. Limited text avoids overwhelming readers from the younger generation.
- Photos give an impression of live performances and "festival vibes" that appeal to fans of the alternative music scene.
- Consistent bold colors and imagery portray the rebelliousness valued by the target group, while still looking relatable
The document describes a media magazine product targeting middle class teenagers interested in hip hop music. Key points:
- The magazine targets middle class teenagers ages 14-20 by setting an affordable price and using colloquial language.
- It would be distributed by institutions like Forbes that have expanded beyond business to hip hop magazines.
- The creator learned photo editing skills in Photoshop like the healing and cloning tools in making the magazine.
The magazine represents social groups as follows:
1. Age is represented through models that are 16-17 years old, implying the target audience is young people interested in R&B and indie music.
2. Gender is represented equally, with both male and female models used on the cover, contents page, and double page spread.
3. Race and ethnicity are somewhat represented, with the cover model not being white British, however other models are white British, conforming to typical music magazine representation.
The document is an evaluation of a media product - a music magazine called "Ultimatum". It summarizes the key aspects of the magazine such as representing the rock genre through its use of color schemes. The target audience is described as rock fans who are teenagers as the magazine aims to appeal to both young audiences and allow older rockers to share knowledge. Nostalgia and references to both new and classic bands are used to attract readers. The process of constructing the magazine in programs like Photoshop and InDesign is also discussed.
The document provides an evaluation of a media production project creating a music magazine. It summarizes the key ways the media product uses conventions from real magazines, represents particular social groups through language, design and content choices, and would likely be distributed by a major publisher given its wide appeal across music genres. The evaluation also reflects on the technical skills and understandings developed through constructing the media product compared to an earlier preliminary task. Feedback indicated the magazine was generally well-received by its target 16-25 year old audience for its originality and representation of varied music genres, though some disliked the dark background color.
Jack Pearson has created a magazine called "Riff" targeting fans of indie rock and rock music aged 15 and older. The magazine would be published by IPC Media and focus on music news, culture, fashion and shopping relevant to its target audience. Key elements of the magazine's design and content draw from established magazines like NME and Kerrang to appeal to readers interested in indie rock idols and their styles. Through images, text formatting and features, the magazine aims to represent its target readership and their interests in music and culture.
The document discusses conventions of indie/rock music magazines and artists. It notes that the author's media product adheres to many conventions such as using bright colors, including content on upcoming gigs and reviews, and portraying artists in neutral facial expressions. However, it also challenges some conventions such as having a sporadic front cover font and not including excessive information on the front cover. The author aims to portray authenticity among the artists while acknowledging the mainstreaming of the genre.
Michael created a magazine for the dubstep genre that challenged conventions by tailoring designs specifically for dubstep rather than copying other genres. The layout and color scheme of red and black were meant to represent the energetic nature of dubstep and its mainly Caucasian fan base. The magazine would be distributed by IPC Media since they distribute similar rock magazines. The target audience is middle class 16-25 year old Caucasians who could afford the £2.50 price and are most interested in dubstep music and culture.
The document describes how the first draft of a magazine cover and layout represents a target audience of "niche alts" or alternative music fans. Specifically:
- The cover features an artist wearing a t-shirt of an underground icon to appeal to indie fans who value connections to lesser-known artists.
- A black, white, and red color scheme matches the grunge/rock genre. Limited text avoids overwhelming readers from the younger generation.
- Photos give an impression of live performances and "festival vibes" that appeal to fans of the alternative music scene.
- Consistent bold colors and imagery portray the rebelliousness valued by the target group, while still looking relatable
The document describes a media magazine product targeting middle class teenagers interested in hip hop music. Key points:
- The magazine targets middle class teenagers ages 14-20 by setting an affordable price and using colloquial language.
- It would be distributed by institutions like Forbes that have expanded beyond business to hip hop magazines.
- The creator learned photo editing skills in Photoshop like the healing and cloning tools in making the magazine.
The magazine represents social groups as follows:
1. Age is represented through models that are 16-17 years old, implying the target audience is young people interested in R&B and indie music.
2. Gender is represented equally, with both male and female models used on the cover, contents page, and double page spread.
3. Race and ethnicity are somewhat represented, with the cover model not being white British, however other models are white British, conforming to typical music magazine representation.
The document is an evaluation of a media product - a music magazine called "Ultimatum". It summarizes the key aspects of the magazine such as representing the rock genre through its use of color schemes. The target audience is described as rock fans who are teenagers as the magazine aims to appeal to both young audiences and allow older rockers to share knowledge. Nostalgia and references to both new and classic bands are used to attract readers. The process of constructing the magazine in programs like Photoshop and InDesign is also discussed.
The document provides an evaluation of a media production project creating a music magazine. It summarizes the key ways the media product uses conventions from real magazines, represents particular social groups through language, design and content choices, and would likely be distributed by a major publisher given its wide appeal across music genres. The evaluation also reflects on the technical skills and understandings developed through constructing the media product compared to an earlier preliminary task. Feedback indicated the magazine was generally well-received by its target 16-25 year old audience for its originality and representation of varied music genres, though some disliked the dark background color.
1. The magazine was designed to represent the indie rock music genre which the target audience of 16-17 year olds indicated they were interested in.
2. Professional photography, journalism, and design elements were used to create a magazine that was serious about music while still appealing to teenagers.
3. Technological aspects like website and social media addresses were included to appeal to the technologically savvy target audience.
4. A serious journalistic tone was used in articles rather than informal language to match the target audience's serious interest in music.
5. Questionnaires were used to learn directly from the target audience
The document discusses how the student's media product uses and develops conventions of real music magazines. Specifically, it discusses including page numbers, a masthead with the magazine title in bold colors, using different fonts for titles and articles, incorporating a colorful style scheme including purples, including studio and live photography, using an informal writing style aimed at students, and including essential features like a barcode and price. It also represents social groups like students through its style and content. The intended audience is identified as female students interested in alternative rock music.
Natalie Holt created a rock music magazine to represent various conventions of the genre. She used inconsistent color schemes, bold fonts, and different fonts throughout to develop the magazine's style. Holt included images of artists in dark clothing and poses to represent the attitude of rock music. The target audience for the magazine is 16-25 year olds and Holt included free posters and quotes from articles to attract this demographic. Through making the magazine, Holt learned basic photo editing in Photoshop and how to lay out pages in Publisher using various tools and fonts. Overall, Holt felt she improved at applying research on genre conventions to create a cohesive magazine design.
The document is a student's analysis of how their media product compares to and challenges conventions of real music magazines. The student compares their front cover design to NME magazine covers. They used similar conventions like artist name placement and color matching but challenged conventions through simpler design and darker background color. For the contents page, they conformed to conventions like banner headings but challenged the background color. Their double page spread challenged conventions with plain design and focus on the artist photo. They represented indie artists and addressed their target audience of 15-22 year olds who listen to indie music through the model's style and references to popular indie artists.
The document provides an evaluation of a media product created by Elizabeth Brady. It summarizes how the product uses conventions from real magazines in its design, such as a consistent color palette, direct eye contact on covers, and sectioning the contents page. It represents its target audience of indie/rock fans aged 13-29 through the artists featured and distorted masthead design. The product would be well suited to distribution by Bauer Media Group, the same company that distributes similar magazines like Q and Kerrang.
The document discusses the student's media magazine project. It covers various aspects of the magazine's design and construction, including the masthead, layout, target audience, and technologies used. The student aimed to challenge conventions by positioning cover lines on the right side. Photoshop was used to edit images and give them a "reactive metal" effect in line with the magazine's name, Lithium. The target audience is described as primarily females aged 16-25 interested in alternative rock/grunge music. Learning from their preliminary task, the student improved at using Photoshop to edit images and reduce distractions on the front cover.
The document discusses a fashion magazine project focusing on streetwear. It provides background on influential graphic designers Peter Saville and Virgil Abloh. It also reviews existing streetwear magazines Proper Mag and MixMag as examples. The target audience is identified as young adults interested in expensive fashion. Both print and digital formats are considered. Limited releases and collaborations are discussed as effective streetwear marketing strategies. Social media presence is identified as important for building demand.
This document discusses stereotypes of indie music subcultures and how the author's music magazine aims to portray them in a more positive light. Typical stereotypes of indie girls and boys include certain styles of clothing, hair, piercings, and drug use. However, not all of these stereotypes are accurate. The author's magazine features models dressed in typical indie clothing but in a more classy way that does not portray the messy stereotypes. This is an attempt to show indie subgroups in a more positive manner and clear misperceptions that they engage in reckless behavior.
- The document is a coursework evaluation for an AS Media course where the student was tasked with designing a music magazine cover, contents, and spread.
- The student's magazine follows conventions of real music magazines, such as a three column layout, masthead in the center, and date/issue numbers. It also uses techniques like colored "buzz words" to catch readers' eyes.
- The magazine represents 15-25 year old, mostly African American males interested in hip hop/rap music and the lives of famous artists. Locations and clothing in the spreads also match conventions of the genre.
- A company like Bauer Media would be suited to distribute the magazine as they already publish similar genres and have
The document summarizes how the student's music magazine uses, develops, and challenges conventions of real music magazines. The magazine uses conventions like a short, music-related title ("SOUNDS") and placing the date/issue below the title. However, it challenges conventions by placing the cover line above rather than beside the cover image for clarity. The magazine represents the R&B genre and its typical audience of teenagers and young adults, especially of black heritage, through the cover image, colors, and styles. The magazine could be distributed by the student online through social media promotion or by a large company using various advertising. The intended audience is those interested in R&B music ages 14+. The magazine aims to attract this audience through its
My music magazine uses some conventions of established music magazines, such as having a short, music-related title ("SOUNDS"). It also includes advertising text above the title. However, it challenges some conventions as well - placing the date and issue number underneath the title rather than in the bottom left corner. The magazine represents particular social groups, using colors and images that are associated with R&B music and targeting teenagers and young adults of various ethnicities who enjoy R&B. Potential distributors of the magazine include music stores, regular shops, and music stalls, as they each appeal to audiences interested in music. The intended audience is those aged 14+ who are interested in R&B music, artists, lyrics, or the
The document provides information on existing magazines that could serve as examples for the author's planned fashion magazine. Proper Mag is highlighted as a Manchester-based independent magazine that focuses on streetwear fashion and culture. MixMag is a British electronic music magazine known for its simple but effective design style featuring a prominent DJ image and single-colored background. Rolling Stone is summarized as a popular American magazine about pop culture known for its iconic bold red masthead and large central images highlighting the main articles.
The document discusses how the author designed a magazine to attract their target audience of young female indie music fans aged 17-21. They followed conventions of existing indie magazines but also made some developments, such as using a mirrored central image on the cover. To attract the audience, the cover features a close-up photo of a model with a rebellious expression, and uses bold colors and fonts. The contents also feature obscure local indie musicians to appeal to the community-focused interests of the target readership. Overall, the author aimed to create a magazine that related to and represented the lifestyle, fashion, and music tastes of their target demographic.
My music magazine uses some conventions of established music magazines, such as having a short, music-related title ("SOUNDS"). It also includes advertising text above the title. However, it challenges some conventions by placing the date and issue number underneath the title rather than in the bottom left corner. The magazine represents particular social groups through its colors, imagery of a black male teenager, and R&B-associated clothing. It could be distributed by a conglomerate company using various forms of advertising to reach a wider audience. The target audience is males and females ages 14+ interested in R&B, including those of African and African American descent as well as other ethnicities. The magazine addresses this audience through its color scheme, imagery
My magazine uses and challenges conventions of real rock music magazines. It follows conventions like having the magazine name in the top left corner and using overlapping images and text. However, it also challenges conventions by using different fonts, writing styles, and representing various rock styles and social groups through the people featured.
The document discusses research being conducted for a new independent music magazine aimed at 16-24 year olds interested in indie music. A questionnaire was developed and given to peers within the target demographic to gather information on design preferences. Results found that respondents preferred a short, snappy masthead; £2.99 price point; free music downloads as promotions; interviews with up-and-coming bands; and mid-shot photos for covers. Key takeaways included using bright colors, mixing story types, and featuring both established and lesser-known artists. Feedback will inform the magazine's layout, content, and branding to best appeal to the intended audience.
Joe Dolan is planning a new music magazine based on survey results. The survey showed the audience is more female, so he will feature more female artists and brighter colors. The most popular name choice for the magazine was "Bigtings" so that will be the name. Most people said they would pay £2 or less, so the magazine price will be kept cheap. The first issue will feature Tupac on the cover since he is a favorite artist that may encourage sales. Interviews were the most wanted content, so the magazine will include interviews with hip hop artists. The three most voted for artists will be featured throughout the magazine to appeal to different tastes.
The document discusses potential media institutions to distribute a new music magazine called "Demo". It analyzes three distribution companies - Bauer Media, Future PLC, and Immediate Media Company. Bauer Media is selected as they distribute over 300 magazines globally, including music magazines, and have an established audience. Though they publish similar magazine "Q", it targets an older audience than Demo. Future PLC mainly focuses on rock music unlike Demo's varied genres. Immediate Media also has few music magazines and may not attract a youth audience for Demo. Bauer can professionally distribute Demo and help it find readership alongside their other magazines.
This document outlines plans for a music magazine targeted towards teenagers and young adults aged 15-25. It discusses the target audience, genre conventions, content, design, and photography elements that will be included. Key points include:
- The target audience is 15-25 year olds, aiming to provide entertainment and escape from school/work stresses.
- Content will include top music charts, celebrity gossip, fashion, and stories on how music can help with college/exams.
- Design elements will have a balance of images and text, bright colors, and overlapping typography to engage readers.
- Photography will feature people in casual clothes with props like phones or microphones, using different settings and makeup
The document describes the process of creating a multi-genre music magazine as a school assignment. The creator aimed to challenge conventions by not focusing on a single genre. They researched magazines of different genres to understand conventions. Choosing genres and planning were difficult stages. The creator decided on a multi-genre approach to include diverse readers and eliminate stereotypes. Technical skills like using InDesign were also learned through this project.
The History,War and Politics Quiz- NSIT Quiz Fest 2013nsitqc
This passage provides biographical details about Dr. Dragan "David" Dabic. It mentions that he was born in a Serbian village near Kraljevo, enjoyed exploring forests and mountains as a boy where he would pick medicinal herbs, moved to Belgrade for work and then to Russia where he graduated from Moscow State University of Medicine with a specialization in psychiatry. It also notes that after Russia, he traveled around India and Japan.
1. The magazine was designed to represent the indie rock music genre which the target audience of 16-17 year olds indicated they were interested in.
2. Professional photography, journalism, and design elements were used to create a magazine that was serious about music while still appealing to teenagers.
3. Technological aspects like website and social media addresses were included to appeal to the technologically savvy target audience.
4. A serious journalistic tone was used in articles rather than informal language to match the target audience's serious interest in music.
5. Questionnaires were used to learn directly from the target audience
The document discusses how the student's media product uses and develops conventions of real music magazines. Specifically, it discusses including page numbers, a masthead with the magazine title in bold colors, using different fonts for titles and articles, incorporating a colorful style scheme including purples, including studio and live photography, using an informal writing style aimed at students, and including essential features like a barcode and price. It also represents social groups like students through its style and content. The intended audience is identified as female students interested in alternative rock music.
Natalie Holt created a rock music magazine to represent various conventions of the genre. She used inconsistent color schemes, bold fonts, and different fonts throughout to develop the magazine's style. Holt included images of artists in dark clothing and poses to represent the attitude of rock music. The target audience for the magazine is 16-25 year olds and Holt included free posters and quotes from articles to attract this demographic. Through making the magazine, Holt learned basic photo editing in Photoshop and how to lay out pages in Publisher using various tools and fonts. Overall, Holt felt she improved at applying research on genre conventions to create a cohesive magazine design.
The document is a student's analysis of how their media product compares to and challenges conventions of real music magazines. The student compares their front cover design to NME magazine covers. They used similar conventions like artist name placement and color matching but challenged conventions through simpler design and darker background color. For the contents page, they conformed to conventions like banner headings but challenged the background color. Their double page spread challenged conventions with plain design and focus on the artist photo. They represented indie artists and addressed their target audience of 15-22 year olds who listen to indie music through the model's style and references to popular indie artists.
The document provides an evaluation of a media product created by Elizabeth Brady. It summarizes how the product uses conventions from real magazines in its design, such as a consistent color palette, direct eye contact on covers, and sectioning the contents page. It represents its target audience of indie/rock fans aged 13-29 through the artists featured and distorted masthead design. The product would be well suited to distribution by Bauer Media Group, the same company that distributes similar magazines like Q and Kerrang.
The document discusses the student's media magazine project. It covers various aspects of the magazine's design and construction, including the masthead, layout, target audience, and technologies used. The student aimed to challenge conventions by positioning cover lines on the right side. Photoshop was used to edit images and give them a "reactive metal" effect in line with the magazine's name, Lithium. The target audience is described as primarily females aged 16-25 interested in alternative rock/grunge music. Learning from their preliminary task, the student improved at using Photoshop to edit images and reduce distractions on the front cover.
The document discusses a fashion magazine project focusing on streetwear. It provides background on influential graphic designers Peter Saville and Virgil Abloh. It also reviews existing streetwear magazines Proper Mag and MixMag as examples. The target audience is identified as young adults interested in expensive fashion. Both print and digital formats are considered. Limited releases and collaborations are discussed as effective streetwear marketing strategies. Social media presence is identified as important for building demand.
This document discusses stereotypes of indie music subcultures and how the author's music magazine aims to portray them in a more positive light. Typical stereotypes of indie girls and boys include certain styles of clothing, hair, piercings, and drug use. However, not all of these stereotypes are accurate. The author's magazine features models dressed in typical indie clothing but in a more classy way that does not portray the messy stereotypes. This is an attempt to show indie subgroups in a more positive manner and clear misperceptions that they engage in reckless behavior.
- The document is a coursework evaluation for an AS Media course where the student was tasked with designing a music magazine cover, contents, and spread.
- The student's magazine follows conventions of real music magazines, such as a three column layout, masthead in the center, and date/issue numbers. It also uses techniques like colored "buzz words" to catch readers' eyes.
- The magazine represents 15-25 year old, mostly African American males interested in hip hop/rap music and the lives of famous artists. Locations and clothing in the spreads also match conventions of the genre.
- A company like Bauer Media would be suited to distribute the magazine as they already publish similar genres and have
The document summarizes how the student's music magazine uses, develops, and challenges conventions of real music magazines. The magazine uses conventions like a short, music-related title ("SOUNDS") and placing the date/issue below the title. However, it challenges conventions by placing the cover line above rather than beside the cover image for clarity. The magazine represents the R&B genre and its typical audience of teenagers and young adults, especially of black heritage, through the cover image, colors, and styles. The magazine could be distributed by the student online through social media promotion or by a large company using various advertising. The intended audience is those interested in R&B music ages 14+. The magazine aims to attract this audience through its
My music magazine uses some conventions of established music magazines, such as having a short, music-related title ("SOUNDS"). It also includes advertising text above the title. However, it challenges some conventions as well - placing the date and issue number underneath the title rather than in the bottom left corner. The magazine represents particular social groups, using colors and images that are associated with R&B music and targeting teenagers and young adults of various ethnicities who enjoy R&B. Potential distributors of the magazine include music stores, regular shops, and music stalls, as they each appeal to audiences interested in music. The intended audience is those aged 14+ who are interested in R&B music, artists, lyrics, or the
The document provides information on existing magazines that could serve as examples for the author's planned fashion magazine. Proper Mag is highlighted as a Manchester-based independent magazine that focuses on streetwear fashion and culture. MixMag is a British electronic music magazine known for its simple but effective design style featuring a prominent DJ image and single-colored background. Rolling Stone is summarized as a popular American magazine about pop culture known for its iconic bold red masthead and large central images highlighting the main articles.
The document discusses how the author designed a magazine to attract their target audience of young female indie music fans aged 17-21. They followed conventions of existing indie magazines but also made some developments, such as using a mirrored central image on the cover. To attract the audience, the cover features a close-up photo of a model with a rebellious expression, and uses bold colors and fonts. The contents also feature obscure local indie musicians to appeal to the community-focused interests of the target readership. Overall, the author aimed to create a magazine that related to and represented the lifestyle, fashion, and music tastes of their target demographic.
My music magazine uses some conventions of established music magazines, such as having a short, music-related title ("SOUNDS"). It also includes advertising text above the title. However, it challenges some conventions by placing the date and issue number underneath the title rather than in the bottom left corner. The magazine represents particular social groups through its colors, imagery of a black male teenager, and R&B-associated clothing. It could be distributed by a conglomerate company using various forms of advertising to reach a wider audience. The target audience is males and females ages 14+ interested in R&B, including those of African and African American descent as well as other ethnicities. The magazine addresses this audience through its color scheme, imagery
My magazine uses and challenges conventions of real rock music magazines. It follows conventions like having the magazine name in the top left corner and using overlapping images and text. However, it also challenges conventions by using different fonts, writing styles, and representing various rock styles and social groups through the people featured.
The document discusses research being conducted for a new independent music magazine aimed at 16-24 year olds interested in indie music. A questionnaire was developed and given to peers within the target demographic to gather information on design preferences. Results found that respondents preferred a short, snappy masthead; £2.99 price point; free music downloads as promotions; interviews with up-and-coming bands; and mid-shot photos for covers. Key takeaways included using bright colors, mixing story types, and featuring both established and lesser-known artists. Feedback will inform the magazine's layout, content, and branding to best appeal to the intended audience.
Joe Dolan is planning a new music magazine based on survey results. The survey showed the audience is more female, so he will feature more female artists and brighter colors. The most popular name choice for the magazine was "Bigtings" so that will be the name. Most people said they would pay £2 or less, so the magazine price will be kept cheap. The first issue will feature Tupac on the cover since he is a favorite artist that may encourage sales. Interviews were the most wanted content, so the magazine will include interviews with hip hop artists. The three most voted for artists will be featured throughout the magazine to appeal to different tastes.
The document discusses potential media institutions to distribute a new music magazine called "Demo". It analyzes three distribution companies - Bauer Media, Future PLC, and Immediate Media Company. Bauer Media is selected as they distribute over 300 magazines globally, including music magazines, and have an established audience. Though they publish similar magazine "Q", it targets an older audience than Demo. Future PLC mainly focuses on rock music unlike Demo's varied genres. Immediate Media also has few music magazines and may not attract a youth audience for Demo. Bauer can professionally distribute Demo and help it find readership alongside their other magazines.
This document outlines plans for a music magazine targeted towards teenagers and young adults aged 15-25. It discusses the target audience, genre conventions, content, design, and photography elements that will be included. Key points include:
- The target audience is 15-25 year olds, aiming to provide entertainment and escape from school/work stresses.
- Content will include top music charts, celebrity gossip, fashion, and stories on how music can help with college/exams.
- Design elements will have a balance of images and text, bright colors, and overlapping typography to engage readers.
- Photography will feature people in casual clothes with props like phones or microphones, using different settings and makeup
The document describes the process of creating a multi-genre music magazine as a school assignment. The creator aimed to challenge conventions by not focusing on a single genre. They researched magazines of different genres to understand conventions. Choosing genres and planning were difficult stages. The creator decided on a multi-genre approach to include diverse readers and eliminate stereotypes. Technical skills like using InDesign were also learned through this project.
The History,War and Politics Quiz- NSIT Quiz Fest 2013nsitqc
This passage provides biographical details about Dr. Dragan "David" Dabic. It mentions that he was born in a Serbian village near Kraljevo, enjoyed exploring forests and mountains as a boy where he would pick medicinal herbs, moved to Belgrade for work and then to Russia where he graduated from Moscow State University of Medicine with a specialization in psychiatry. It also notes that after Russia, he traveled around India and Japan.
The document provides rules for a preliminary quiz round called "Pragnatatra - The General Quiz" hosted by Daktar Vinay and team Quriozzity in Guwahati, India. It states there will be 20 questions with 1 mark per correct answer and possible half marks. In the case of a tie, there will be sudden death starting from question 1. The quizmaster is open to discussing any disagreements after the quiz over coffee. It wishes all participants best wishes.
Mood Indigo General Quiz 2012 Semi Final 2Ramanand J
This document summarizes a quiz competition held in December 2012 at Mood Indigo. It provides details of the format, questions asked, and scoring rules. The competition involved 8 teams and included written rounds like split personality questions as well as oral rounds like passing questions where teams took turns answering. It provides examples of questions asked on topics like geography, history, literature and more. The document also outlines the tie-breaker rules which were based on performance in the written rounds.
This document contains the details of a fresher's quiz being conducted by the Quiz Club of IIT Guwahati. It provides examples of different types of quiz questions, from typical school-level questions to more complex questions requiring lateral thinking to solve. It outlines the format of the quiz, which will have 23 questions to be answered without using phones or the internet. Prizes will be awarded to the top 3 performers. The document concludes by beginning the quiz with the first question.
The Open General Quiz (Prelims)- NSIT Quiz Fest 2015nsitqc
The Open General Quiz (Prelims) at the NSIT Quiz Fest 2015, conducted by the NSIT Quiz Club from 20th-22nd March.
Quizmaster: Vikram Joshi, World Quizzing Champion 2014
The document summarizes the key things the author learned from constructing their media product, a music magazine. They learned about:
1) Design conventions for magazine covers, contents pages, and spreads from researching real magazines.
2) The importance of audience research to understand what would attract their target readership.
3) Digital skills like using Photoshop, InDesign, and iMovie to design, edit photos and record audio for the magazine.
4) The value of planning, research, and understanding conventions before beginning a media project.
The document discusses the development and challenges made to conventions of real music magazines in the author's media product of a magazine called "Pierced". Research was conducted on conventions of rock and indie magazines regarding layout, design elements like colors, and content types. The front cover, contents page, and double page spread aim to follow conventions like use of reds, images, and pull quotes, while also challenging conventions such as not including eye contact or full names. In conclusion, the media product conveys real magazine conventions through consistent colors and images while also developing conventions in challenged elements.
This document discusses how the media product both uses and challenges conventions of real music magazines. It uses some conventions like a horizontal colored band and masthead placement to appear familiar to audiences. However, it challenges conventions by featuring all female artists rather than mostly male, and including pop crossover artists to appeal to a wider audience than just acoustic guitar fans. The creator took inspiration from real magazines like Acoustic but adapted conventions like using a more neutral red than the original purple to suit the target audience better. Overall it strives to balance familiar conventions with small challenges to conventions to seem accessible while expanding its appeal.
My media product follows conventions of real music magazines. It has elements like masthead, bar code, and price. The color scheme of red, black, and white is used to clearly identify it as a music magazine. Photos were taken in portrait format for the cover to allow cropping, and landscape for interior shots. The audience is teenagers and young adults who are fans of rock music. Research was done on magazines like Kerrang, Q, and NME to inform the design. Digital distribution through websites and social media was also considered to reach this audience.
The document discusses the evaluation of final media products created by Jack Barlow for a class assignment. It summarizes the key design elements and conventions used in the different parts of the media product, including the front cover, contents page, and double page spread. It also discusses the target audience for the media product and how different design choices were meant to attract and address this audience.
1. The document discusses the process of creating a music magazine media product and what was learned. Conventions from real music magazines like layout and pictures were used as inspiration.
2. Unconventional aspects like the black and white color scheme and unique contents page design were incorporated. Techniques like band photos and article layouts matched real magazine conventions.
3. New skills with software like Fireworks and photo editing were developed, along with understanding magazine elements like targeting audiences and distribution channels. The process allowed for improved planning and use of conventions over the preliminary task.
1. The document discusses the media creator's final magazine products and what they have learned throughout the process. Conventions from real music magazines like layout, pictures, and attracting audiences were used.
2. Unconventional aspects like the black and white color scheme and unique contents page design were included to make the magazine stand out.
3. Various software programs were used to construct the magazine, teaching the creator new skills in areas like photo manipulation and design. Researching target audiences and real magazines informed the design choices.
1. The document discusses the evaluation of final media products created by the student for a school project.
2. It describes how the student's magazine front cover, contents page, and double page spread used conventions from real music magazines while also including some original and unconventional design elements.
3. The student learned about technologies like photo editing and magazine design through constructing their media products using programs like Fireworks and gained experience planning for audience and purpose.
The document provides an evaluation of a media product created by Elizabeth Brady. It summarizes how the product uses conventions from real magazines in its design, such as a consistent color palette and direct address of the audience in images. It also discusses how the product represents indie/alternative music fans through the artists and design featured. The target audience is identified as fans of this genre aged 13-29. Overall, the evaluation demonstrates how the product applies real-world magazine conventions while appealing to its intended readership.
The document discusses the ways in which the student's media product conforms to and challenges conventions of real magazines. It analyzes the cover, contents page, and double page spread based on conventions from example magazines. The cover uses a bottom strip and title placement typical of music magazines. The contents page lists sections on the left and uses large images. The double page spread includes a festival logo and wonky text. The document also examines how the product represents social groups through language, images, and colors, targeting a young indie audience. Distribution partners like radio stations and publishers are suggested based on the genre. The intended audience is identified as 14-30 year old indie fans. Techniques for attracting this audience included fashionable styles,
The document discusses the design choices made for a music magazine cover and layout. It describes copying conventions from existing magazines like Kerrang! and Alternative Press, such as using large images of featured artists and banners to advertise free items. The document also discusses challenges made to conventions, such as using red text instead of white on black. Inspiration was taken from studying various magazine covers, contents pages, and spreads to structure the new magazine and maximize its potential while making it unique.
The document discusses how the media product uses, develops, and challenges conventions of real magazines. It summarizes how the magazine's masthead, fonts, layout, and photos on the cover both follow and challenge common conventions. For example, the masthead font is simple like most magazines but not as bold, and the cover photo was swapped from the planned main story to have a more professional studio shot. The document also discusses how the magazine represents social groups by featuring both male and female models in a casual, non-gendered way and having a color scheme not biased to any gender.
The document discusses the design choices made for the magazine cover. It was inspired by styles used in Kerrang! and Alternative Press magazines, such as the large bold title, banner advertisements, and central placement of the main image. The document examines how conventions from other magazines were used, such as the placement of the barcode and inclusion of free materials. Color scheme and layout were chosen to match the genre while making the cover eye-catching. The target audience of 14-21 year olds interested in rock and metal music is addressed through the cover design.
This document outlines photography locations for an indie music magazine. Pictures for the front cover were taken at a rural river during sunset for an empty, natural vibe. Contents page images included a garden-shot uk
This document is a student's media product evaluation for a magazine they designed in Adobe Photoshop CS3. In response to various questions, the student discusses how their magazine draws from conventions of real magazines like Kerrang! and NME in terms of layout, design and target demographic. The student aimed their magazine at 16-24 year old males and females interested in rock and indie music. Through choices like sans-serif text, colors and featured artists, the student tailored their magazine to this audience. The student also learned skills in photography, photo editing and digital design through creating this magazine project.
The document summarizes how the author developed and challenged conventions in their rock music magazine media product. They conducted research on existing magazines to learn basic magazine structures like masthead and barcode placement. Popular colors for rock magazines like black, red, and white were incorporated into the magazine's style. Research also informed using a mid-shot of the artist and dark makeup, aligning with rock music conventions. The author challenged conventions slightly by featuring a solo female artist, which is rare, and placing the issue date/number separately from other details.
The document discusses how a student's media magazine product reflects or challenges conventions of real music magazines. The student believes their magazine successfully reflects conventions through its layout, design, use of a central cover image, masthead, cover lines, and inclusion of price and barcode. Color scheme choices of black, white and red are analyzed for their symbolic meanings relating to indie rock music. The student did not use parody or pastiche and intended to appeal to the target audience without challenging genre expectations. In conclusion, the student feels the magazine design would appeal to and compete well within the target indie rock music magazine market.
The document discusses the progression of the student's skills in creating media products from an initial school magazine to a music magazine. The student learned about codes, conventions, and technologies to make the magazines more realistic. Comparing the two products showed improvements in mastheads, page numbers, photography, and writing styles. The process helped the student advance creative and learning skills to produce a magazine that better represented the target audience and met expectations.
The document summarizes the evaluation of a media magazine product created by the student. It discusses various aspects of the magazine such as its use of conventions from real magazines, representation of social groups, target audience, and strategies for attracting readers. The student used techniques such as direct address in images, superlatives, and color to engage the audience. Overall, the evaluation demonstrates the student's understanding of how to design an effective magazine for music fans of different genres and ages.
The document evaluates how effective the combination of the main product (a film trailer) and ancillary tasks (a poster and magazine cover) are. It describes how the poster design evolved to better suit the comedy-action-adventure genre. It also explains how both the poster and magazine cover effectively incorporate important elements from the trailer to intrigue viewers and leave them wanting to learn more about the film without revealing too much of the plot.
The feedback on the trailer was mostly positive, with some constructive criticism. Viewers enjoyed the characters and music selection. However, some felt the fight scenes dragged on making the trailer too long, and could have been more snappy. The filmmaker was glad subtle elements were noticed but agrees the fights could have been shortened to improve pacing. Overall the length was acceptable based on inspiration, but could be trimmed in the future.
The trailer conforms to many conventions of the comedy and action-adventure genres while also challenging some conventions. It establishes three misfit main characters, Winston, Chester, and Loco, who conform to familiar archetypes. Their costumes and introductions further characterize them for the audience. The trailer's theme of the characters' quest to find the world's last crate of beer subverts the alcohol consumption typically seen in comedies. It shows the characters in daily life but disrupts this with the news of no more beer, conforming to genre structure. Though focusing on a group of three leads rather than one, it features elements like a map scene common to action-adventure films.
Evaluation Question 1: Conventions of Comedies014296
The characters in the media product conform to comedy conventions by portraying three misfit main characters - Winston, Chester, and Loco. Winston is posh and clumsy, Chester acts tough but is sensitive, and Loco is crazy. Their appearances further establish their personalities. While drawing from conventions, some techniques like introducing each character with shots of their shoes are less common. The main theme of pursuing the last crate of beer parodies the comedy convention of depicting alcohol consumption, instead focusing on the search. Messages about relatable teenage struggles to acquire alcohol further engage the target audience.
This document contains an evaluation of a student's magazine project. It asks questions about how the magazine represents social groups, what media institution might distribute it, who the target audience is, how the audience was addressed, and what technologies were used.
The student describes how the magazine represents young males stereotypically through fashionable styles in the images. Bauer Media is suggested as the distributor since they are missing coverage of indie/alternative music genres.
The target audience is described as mainly male students aged 16-30 interested in indie/alternative music. The magazine aims to attract this audience through music festival competitions, a balance of popular and unknown artists, and colors associated with the genre.
The student learned about
The document compares and contrasts the covers of two music magazines: Kerrang! and Top of the Pops (TOTP). Some key differences noted are that Kerrang! targets an older male audience with darker imagery and simpler layout, while TOTP targets younger females with brighter imagery, more organized layout, and sneak previews of articles. Both magazines use conventions of their respective genres (rock for Kerrang! and pop for TOTP) and feature artists that appeal to their target audiences.
1. Evaluation Questions
In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Evaluation for UMD magazine project
2. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Title
• The title of the magazine uses conventions of many magazines, as the masthead itself is an acronym of the full name –
Unique Music Development, and like New Musical Express, it has been shortened to three, easy to remember and
identifiable letters – UMD (like NME). The name itself, „Unique Music Development‟ implies the genre of indie-
rock/alternative music, as that genre and style of music is known to be an alternative to the mainstream, and although
the genre of indie has started to become more mainstream – this genre allows artists to freely create music with no
constraints like other genres (eg- pop, rap etc) and create all sorts of unique-sounding music, unlike rap and R&B – as
many believe that artists in these genres sound quite similar to other artists. The title challenges conventions of other music
magazines, as the „Unique‟ and „Development‟ part of the title imply that UMD helps out the smaller bands and artists, to
help their music to develop and their fanbases to develop; whilst most music magazines tend to write most articles about
already big and popular bands. This does not mean that UMD doesn‟t write articles about already-popular bands
however, as a magazine about bands people have never heard of is unlikely to sell many copies, and it would also mean
that UMD would be less appealing to its target audience.
3. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Mise-en-scene of images
• The mise-en-scene of most of my images used is quite hard to distinguish, since most of the backgrounds are plain
white walls. This suggests the setting of a studio, which realistically is where most photographs are taken for music
magazines, so these photographs conform to conventions of real music magazines and the mise-en-scene of their
photographs.
• One of my images was taken against a brick wall, which from the mise-en-scene suggests the subject is outside a
building, and this mise-en-scene of an artist standing in front of a brick building is very common amongst music
magazines; especially in black and white – as the contrast of the dark grey brick and white hooded-jacket is very
significant, which draws the reader‟s eyes to the image.
• Another set of photographs I took were against a white wall with a Los Angeles sign hanging up on it. From this
mise-en-scene, you can gather that it‟s implying the band is in the USA, in Los Angeles; and this is quite a common
convention of media products and music magazines, as they will often take photographs of a band on location of
their tour, or a photograph implying they are on location. From this photograph with the blank white wall, there is
no way to prove whether or not they are indeed in Los Angeles, however the reader will see the mise-en-scene of
the Los Angeles sign and assume that is where the photograph was taken. It is also common for media products to
place a sign or some writing beside the subject of the photograph, knowing the audience will read the writing and
most likely believe/assume what the writing says is correct – especially when it is beside a popular and famous
person.
4. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Costumes and Props
• I chose the costumes and props very carefully for each photograph, looking at typical conventions of the
indie-rock/alternative music genre. This genre typically seems to wear patterned shirts (normally stripy),
hooded-jackets, suit-jackets, and then just t-shirts etc. Almost always, they seem to be wearing jeans
too. As for the Americanised clothing, I decided to subvert from the typical conventions of media
products (as they normally wear quite ordinary clothes in music magazines), and connote that the band
are going on an American tour, which is all suggested by the cowboy hat, stars and stripes cap, the LA
Dodgers baseball cap, the „Ketchup‟ t-shirt and the American flag.
• For the props, I decided to conform to the conventions of images on typical magazine double page
spreads, where each band member is beside their instrument, normally playing it to give the impression
of a jam session. However, I slightly subverted from conventions of other music magazines, as rather
than having the band members playing the instruments, I had them pose beside them to connote their
personality through their poses. I also decided to subvert from the typical appearance of band members
as normal-looking by giving them fake moustaches to help establish the meaning behind their band
name, „Oddball‟ – they‟re all a bit mad and a bit odd. This means the reader finds the humour in the
odd images, and as a result, they feel as if they know the band members personally and have some sort
of connection, establishing a familiarity between the reader and the band members.
5. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
People
• I decided to use quite young artists and bands for the magazine, as this appeals more to the core target
audience of young males (mainly students) 16-34 years of age. This conforms to conventions of real
media products, as they tend to use people of similar age to its audience – as this allows them to feel
they can relate to the artist/band member, giving them the idea that they know that person somewhat,
even possibly feeling as if they know the subject of the image personally.
• I also decided to use mainly male artists, due to my target audience consisting of mostly males. This is
also a common convention of real media products; as if they intend on selling a product to an audience
of a certain gender, the buyer (if male, for example) is more likely to purchase the magazine if it has
male band members/artists, than if it has female bands/artists.
6. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Title Font and Style
• The ‘UMD’ had to be a clear, bold font, as it needed to be prominent on the page, and it had to be eye-
catching to the reader. Due to the audience being predominantly male, the bold, clear masthead would
appeal to males as men stereotypically like things to be bold, clear and simple; and the use of an acronym
– ‘UMD’ (For ‘Unique Music Development’) means the name of the magazine becomes very concise, and
easy to remember; and this stereotypically also appeals the large male audience. This conforms to
conventions of other magazines, as the title has to be large and is often quite bold, so that it is the most
prominent thing on the cover, and the first thing you see if you pick it up off the magazine shelf in a shop.
• I also made sure the colours in the masthead matched the colour scheme of the magazine, as it was
important to keep the whole magazine consistent, so that if a reader saw the three colours together, they
would instantly associate them with UMD magazine. I chose red, white and black; as these colours are
stereotypically associated with the indie/indie-rock/alternative genre and are also stereotypically male
colours, which appeals to the mainly male audience of UMD. This is quite common amongst real media
products, as the title will often use colours from the colour scheme to help establish the colour scheme
and the association with the product.
• The coloured stripe through the letters was designed to make the masthead unique and identifiable, and
real magazines will often give their title a particular style, unique to their magazine.
7. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Written Content
• I decided to write in an informal style of language, as I wanted the double page spread to seem more friendly, after all – it
was an interview, and this conforms to the style of language used in most double page spreads. I also wanted the quotations
to seem friendly too, so that the reader feels like they are part of the conversation, like in the rhetorical question, “I hope
America‟s ready for us; we‟re gonna party hard, so crack open the champers, will ya?” Using quotes which contain a rhetorical
question is also a convention many magazines use, to make the reader feel as if the interviewee is asking the reader a
question.
8. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Music Genre
• There are many conventions which tell the reader what genre of magazine this is,
and I have used many conventions that other magazines use to suggest the genre
they are written for. Firstly, the colour scheme is very important in establishing the
genre of the magazine, for instance – the reds, whites, blacks and greys used in my
colour scheme are typically colours associated with the indie/indie-rock/alternative
genre. Other magazines, like in the pop genre, often use a colour scheme to
connote their genre to the reader – like using lots of pinks and purples. My colour
scheme also consists of colours stereotypically favoured by males, and as my target
audience consists of a majority of males, this was appropriate.
• The masthead and title of the magazine itself also suggests the genre of music, as
„Unique Music Development‟ suggests less mainstream music, and artists
developing their popularity in the music world. Other magazines will often use a
title which suggests the genre of music the magazine is meant for, eg – „Vibe‟
magazine sounds very much like a word meant for the rap and hip-hop genre.
9. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Layout
• The layout of the double page spread in particular
conforms to conventions of other magazines‟ double page
spreads. The slanted title of the article is a convention used
by many other magazines, as it‟s much more eye-catching
to the reader than a straight title. The band‟s logo being
featured in the article is also a convention used by many
other magazines, and is usually placed above the title, as
this tells the reader who‟s being interviewed if it isn‟t
obvious already. The column-layout of the text is a
convention very much associated with the indie/indie-rock
genre, so I thought it was important to conform to that
convention. The quotes dividing up the columns is also a
feature most magazines use, as it not only makes the
article easier to read and more appealing to the reader
than just a block of text, but also intrigues
them, wondering what is meant by the quote. The
placement of images is also a convention used by other
magazines, as it not only puts names-to-faces for the
reader, but the body language shown in the images also
gives the reader the impression that they know their
personalities from the images. It is also important for
magazines to feature their masthead/logo of the
magazine, in this case, the „UMD‟ in the bottom right, to
keep the magazine consistent and to make the reader
memorise the name of the magazine sub-consciously, so
that they will know what they want to buy if they want to
purchase the magazine again.
10. In what ways does your media product use, develop or
challenge forms and conventions of real media products?
Contents Pages
• My contents page conforms to conventions of other magazines‟ contents
pages quite clearly. The collage/montage of images in the centre is often
used by magazines, and there‟s usually one or two photographs which are
slightly wonky, like in my contents page. There tends to be a column just for
the cover content, so readers can search for what interested them on the
cover, as well a several other columns to interest different readers – in music
magazines, there are normally review columns, like in my contents page.
There is also a picture of the magazine cover in the top left, and this is a
convention used by many magazines, if not all magazines, to mark which
issue this magazine is. The issue number and date usually accompany this
too, like how I have done in the top left. It is also very important for
magazines to put their masthead/title across most pages, if not every page,
so that the reader sub-consciously memorises the title of the magazine, so I
have placed the masthead from the cover onto the contents page quite
clearly, to conform to conventions of other magazines.