The document discusses the production of a music video for the song "Stan" by Eminem as a group project. It describes how the group researched the rap genre and the original music video to develop their understanding of conventions. Their music video challenged conventions by using stop-motion to depict the chaotic relationship between characters. Audience feedback indicated the quality was high and storyline was clear, though some felt lip-syncing could be improved. A variety of media technologies were used for filming, editing, presenting, and evaluating the project.
This document is a 10 question survey about a music video asking the respondent about the quality, genre, target age group, postmodern elements, ease of following the storyline, suitability of characters, noticing any similarities to the original Eminem music video it was based on, what was enjoyed about the video, and what could be improved for future videos.
This document analyzes the front and back cover of a CD. The front cover merges two images of a woman's eyes together using Photoshop editing techniques to make them stand out against a black background. The artist's name is in bold and larger text to draw attention, while the song title is smaller. The back cover includes the song list and times, as well as a ghost image from the music video to highlight the tracks for customers.
The document discusses how the media product draws inspiration from real music videos and albums in its forms and conventions. It summarizes how the product takes visual elements like quick cuts, split screens, and flashing colors from Beyonce's "Countdown" video. It also replicates the use of graffiti walls from Cheryl Cole and close-up shots from Azealia Banks. The product mimics album layouts including four edited images on the cover inspired by Little Mix. The back cover and website draw from Adele and Rita Ora respectively. Images compare elements copied from other artists alongside the original work.
Shaun provided feedback on the music video, saying that he enjoyed how it fit the punk rock genre through its natural setting. However, some narrative shots dragged on and could be improved through better editing. The narrative represented the song's frustration well through the character.
Liam liked the digipak for the effects used on each panel, but felt the disc edges were ragged and could be improved. The strongest point was the front cover where the effects made the band member stand out.
Alex enjoyed the different effects on the advert's pictures and how the background fit well. However, the font could be difficult to see and the white background on the record logo should be removed. The strongest point was how it fit the
- The document discusses a student's media evaluation of their group's music video project for a Kings of Leon-style song.
- Their music video took a narrative approach rather than a performance one, showing a story with lip syncing.
- Feedback was generally positive about the lip syncing and storyline, but some felt time was wasted on unnecessary scenes.
- Their album cover design was also discussed, with praise for emphasizing the lonely mood but some wanting a more typical Kings of Leon style.
- The document outlines how the group used blogs, social media, video sites and software like Photoshop in creating and gathering feedback for their project.
- The document discusses a student's media evaluation of their group's music video project for a Kings of Leon-style song.
- Their music video took a narrative approach rather than a performance one, showing a story with lip syncing.
- Feedback was generally positive about the lip syncing and storyline, but some felt time was wasted on unnecessary scenes.
- Their album cover design was also discussed, with praise for emphasizing the lonely mood but some wanting it closer to Kings of Leon's style.
- Various technologies like YouTube, blogs, Facebook and Photoshop were used in researching and creating the project.
The document provides feedback on a student's music video from test audiences. According to the feedback:
- Viewers liked the variety of locations and that they changed throughout the video. They particularly liked the Spain shots.
- Some shots, like those with paint and graffiti, were seen as creative and made the video stand out. However, some shots were seen as too static or long.
- Most felt the video fit the genre of indie pop and made them want to listen to the song again. However, some felt it seemed more like a generic pop video.
- Younger and older test audiences provided similar feedback, praising the artistic elements and locations but some wanting more movement and fewer static
Q1: IN WHAT WAYS DOES YOUR PRODUCT USE, DEVELOP OR CHALLENGE FORMS AND CONVEN...CVSmediastudies
This document discusses how the media product conforms to and challenges conventions of real music videos, digipaks, and album advertisements.
It conforms to conventions like including director names and titles in the music video, using cuts that match the tempo of the R&B song, and clearly stating the album title and artist on the digipak.
Some conventions are challenged, like omitting lip syncing in the music video to focus on story over lyrics, using illustrations instead of photos on the digipak, and having a darker, more contemporary style rather than expensive displays of wealth. Cross-promotion between the music video and other products is also used.
This document is a 10 question survey about a music video asking the respondent about the quality, genre, target age group, postmodern elements, ease of following the storyline, suitability of characters, noticing any similarities to the original Eminem music video it was based on, what was enjoyed about the video, and what could be improved for future videos.
This document analyzes the front and back cover of a CD. The front cover merges two images of a woman's eyes together using Photoshop editing techniques to make them stand out against a black background. The artist's name is in bold and larger text to draw attention, while the song title is smaller. The back cover includes the song list and times, as well as a ghost image from the music video to highlight the tracks for customers.
The document discusses how the media product draws inspiration from real music videos and albums in its forms and conventions. It summarizes how the product takes visual elements like quick cuts, split screens, and flashing colors from Beyonce's "Countdown" video. It also replicates the use of graffiti walls from Cheryl Cole and close-up shots from Azealia Banks. The product mimics album layouts including four edited images on the cover inspired by Little Mix. The back cover and website draw from Adele and Rita Ora respectively. Images compare elements copied from other artists alongside the original work.
Shaun provided feedback on the music video, saying that he enjoyed how it fit the punk rock genre through its natural setting. However, some narrative shots dragged on and could be improved through better editing. The narrative represented the song's frustration well through the character.
Liam liked the digipak for the effects used on each panel, but felt the disc edges were ragged and could be improved. The strongest point was the front cover where the effects made the band member stand out.
Alex enjoyed the different effects on the advert's pictures and how the background fit well. However, the font could be difficult to see and the white background on the record logo should be removed. The strongest point was how it fit the
- The document discusses a student's media evaluation of their group's music video project for a Kings of Leon-style song.
- Their music video took a narrative approach rather than a performance one, showing a story with lip syncing.
- Feedback was generally positive about the lip syncing and storyline, but some felt time was wasted on unnecessary scenes.
- Their album cover design was also discussed, with praise for emphasizing the lonely mood but some wanting a more typical Kings of Leon style.
- The document outlines how the group used blogs, social media, video sites and software like Photoshop in creating and gathering feedback for their project.
- The document discusses a student's media evaluation of their group's music video project for a Kings of Leon-style song.
- Their music video took a narrative approach rather than a performance one, showing a story with lip syncing.
- Feedback was generally positive about the lip syncing and storyline, but some felt time was wasted on unnecessary scenes.
- Their album cover design was also discussed, with praise for emphasizing the lonely mood but some wanting it closer to Kings of Leon's style.
- Various technologies like YouTube, blogs, Facebook and Photoshop were used in researching and creating the project.
The document provides feedback on a student's music video from test audiences. According to the feedback:
- Viewers liked the variety of locations and that they changed throughout the video. They particularly liked the Spain shots.
- Some shots, like those with paint and graffiti, were seen as creative and made the video stand out. However, some shots were seen as too static or long.
- Most felt the video fit the genre of indie pop and made them want to listen to the song again. However, some felt it seemed more like a generic pop video.
- Younger and older test audiences provided similar feedback, praising the artistic elements and locations but some wanting more movement and fewer static
Q1: IN WHAT WAYS DOES YOUR PRODUCT USE, DEVELOP OR CHALLENGE FORMS AND CONVEN...CVSmediastudies
This document discusses how the media product conforms to and challenges conventions of real music videos, digipaks, and album advertisements.
It conforms to conventions like including director names and titles in the music video, using cuts that match the tempo of the R&B song, and clearly stating the album title and artist on the digipak.
Some conventions are challenged, like omitting lip syncing in the music video to focus on story over lyrics, using illustrations instead of photos on the digipak, and having a darker, more contemporary style rather than expensive displays of wealth. Cross-promotion between the music video and other products is also used.
The document summarizes how the band's album packaging matches the style of Fall Out Boy and effectively promotes their music. Key elements that match Fall Out Boy's style include the lead singer and guitarist being prominently featured, using the color red as a theme throughout, and incorporating similar fonts and layouts. Screenshots from the band's music video also recreate elements of Fall Out Boy videos, such as scenes depicting bullying, to further associate the band with Fall Out Boy's style and genre of music.
The video portrays a character who has just lost his girlfriend as he goes through an average day alone. It is filmed in black and white to convey the emotion and pain of losing color in his life. Feedback suggested adding more locations and shot variety to make the video more lively. The filmmakers researched the band online and analyzed other music videos to help improve their portrayal of loneliness and emotion. Final Cut Express, Photoshop, and internet research were used to edit the film, design marketing materials, and ensure the project properly represented the band.
The document summarizes a student's media production project creating an R&B music video and accompanying materials. The project draws on conventions from real R&B music videos such as Usher's "My Boo" video. Scenes, camera angles, and lip syncing were incorporated from the original video. The student created an album cover, advertisement, and filmed the music video outside to develop the story in a non-stereotypical way. Audience feedback was gathered through YouTube comments, questionnaires, and discussions to evaluate the project.
This document discusses how Beyoncé and other artists connect their album covers and music videos through consistent style elements like costumes, makeup, poses and themes. It notes how Beyoncé's heavy makeup, fur, jewelry and poses are mirrored in both her album cover and music video for "Run the World" to maintain continuity. The document advocates keeping similar stylistic connections between album art, music videos and other promotional materials to clearly portray the intended character and message to viewers.
The document provides feedback on a music video created for the song "The World's Greatest" by R. Kelly. The feedback comes from several sources, including another media group, the main actor Toby, and a group of people interested in R&B music. Overall the feedback was positive, praising shots filmed outside and certain scenes involving boxing training. However, some singing scenes in the recording studio were criticized for not having the best camera angles and studio setup. The feedback will help the group improve future music videos.
The document provides an evaluation by Darryl Wardle of his group's music video project for their coursework. Some key points:
- Their music video for the Arctic Monkeys song "When the Sun Goes Down" took a narrative approach rather than just being a performance, challenging the conventions of typical Kings of Leon music videos.
- Feedback on their video was mostly positive, praising the lip syncing but suggesting reducing unnecessary scenes.
- Their black and white album cover design received praise for emphasizing the actor's loneliness but also some criticism for not matching Kings of Leon's style.
- Various technologies like YouTube, Facebook, smartphones, and Photoshop were used at different stages of
The document discusses how the media product conforms to and challenges conventions of real media products. It summarizes how it used close-ups and mid-shots of a boy in a dunce hat to emphasize emotions and attitudes, conforming to conventions used in videos by The Chemical Brothers and The Prodigy. It also used long shots and wide shots of a meth lab setting to appeal to target audiences and conform to symbolic conventions. Fast-paced editing, jump cuts, and neon lighting were used to emphasize the fast tempo and trippy theme of the music, conforming to conventions from other artists' music videos. The digipak and website designs conformed to typical conventions but took inspiration from other artists like The Chemical Brothers
The document contains an evaluation of a short film project. It discusses using new media technologies like Final Cut Express and Apple MacBook at various stages of the project, including construction, research, and planning. Feedback was gathered from the target audience through surveys to identify areas for improvement. While inexperienced with the software, social media was used to aid the learning process. Overall, the evaluation focuses on effectively using technology and audience feedback to construct and refine the short film.
The document summarizes how the media product uses and develops conventions of real music magazines, album covers, and music videos. For the magazine advert, it takes influences from album covers by The Beatles and Gorillaz by featuring images of band members facing away from the camera. It also includes the single track to market the album. While it uses common conventions like release date, it challenges conventions by using a star rating system instead of critic quotes. The digipak cover is similar to continue branding and uses bright colors common to indie albums. It challenges omitting the artist/album name. Discs use simple unbroken images tied to video themes. Images on the back develop the scrapbook theme. The music video draws on conventions
The document summarizes how the digipack for a band's album effectively matches and promotes their music video in the style of Fall Out Boy. Some key points of similarity between the digipack and video include using the color red as a theme, portraying the lead singer and guitarist prominently, and including blurred effects. Scenes from the video also recreated elements of Fall Out Boy music videos, such as portraying bullying, to further associate the band with Fall Out Boy's style.
The combination of the music video, Digi-pack, and poster for the album are effective in communicating the pop rock genre and establishing a consistent theme.
The video, album cover, and poster all feature the main artist Brad White performing in front of bamboo to tie the elements together. The black and white color scheme is also consistent across materials.
The album packaging follows conventions of the pop rock genre through its use of a bold image, font, and layout that is comparable to another example album. This helps communicate the genre and style to the target audience of teenagers and young adults.
The document discusses the music video created by the author and their group for their artist. It analyzes some of the shots in the video and how they did or did not follow typical codes and conventions of music videos in the POP/soul genre. It references research done on genre conventions and a music video by Justin Bieber. The author explains creative choices made for shots and costumes to both adhere to and challenge genre expectations through the use of flashbacks, hidden identities, and subtle styling differences.
Evaluation Question 1 - In what ways does your media product develop or chall...29556
The document discusses how the media product uses and develops conventions of real indie and pop music genres through its genre blending of indie-pop. Key conventions from indie like establishing shots, guitar playing, and deep narratives focused on love were used. Conventions from pop like close headshots were avoided to not glamorize the new artist's image too much. The narrative challenges conventions by focusing more on the deep story than just performance, developing real genres into the new indie-pop style.
The document summarizes the creative process behind a music video created for the song "Late" by the band Jungle Doctors. It discusses researching the conventions of the indie/rock genre to guide design decisions. Shots were inspired by other music videos like The Strypes and Jake Bugg. Close-ups of the band and instruments were included to highlight musical ability as is common in indie-rock. Landmarks were featured to establish setting. The narrative fits the carefree lyrics without using common music video techniques like voyeurism atypical of the genre.
This document discusses how the media product, a music video and album cover, uses conventions from real music video and album genres. It includes screenshots comparing shots and stylistic choices to female R&B music videos. Conventions like close-ups, text placement, and drop caps were employed. While maintaining these conventions, the media product also develops new meanings and messages that audiences could relate to, such as dealing with relationship issues, through the music video's storyline.
The document discusses how the media product uses and develops conventions of real music videos. It summarizes how various shots, effects, makeup, costumes, lighting and other elements follow conventions seen in popular music videos by artists like Beyoncé, Jessie J, and others. While most conventions are followed for professionalism, one way conventions are challenged is by keeping the green screen background throughout, rather than changing colors.
The document analyzes a magazine cover used to advertise the author's music video. It explains that the cover features the artist's name in bold white letters at the top to capture attention, and the song title also in bold white letters horizontally below. It includes a screenshot from the music video depicting the main character and a positive review quote to make the cover more realistic in promoting the music video and CD release.
Este documento explica los sistemas sanguíneos ABO y Rh en humanos. El sistema ABO se determina por los antígenos A, B y H en los glóbulos rojos controlados por alelos en el cromosoma 9. El sistema Rh se determina por el antígeno D. La compatibilidad sanguínea es importante para transfusiones y durante el embarazo para prevenir la eritroblastosis fetal. También se discuten brevemente los grupos sanguíneos en perros y gatos.
The document summarizes how the band's album packaging matches the style of Fall Out Boy and effectively promotes their music. Key elements that match Fall Out Boy's style include the lead singer and guitarist being prominently featured, using the color red as a theme throughout, and incorporating similar fonts and layouts. Screenshots from the band's music video also recreate elements of Fall Out Boy videos, such as scenes depicting bullying, to further associate the band with Fall Out Boy's style and genre of music.
The video portrays a character who has just lost his girlfriend as he goes through an average day alone. It is filmed in black and white to convey the emotion and pain of losing color in his life. Feedback suggested adding more locations and shot variety to make the video more lively. The filmmakers researched the band online and analyzed other music videos to help improve their portrayal of loneliness and emotion. Final Cut Express, Photoshop, and internet research were used to edit the film, design marketing materials, and ensure the project properly represented the band.
The document summarizes a student's media production project creating an R&B music video and accompanying materials. The project draws on conventions from real R&B music videos such as Usher's "My Boo" video. Scenes, camera angles, and lip syncing were incorporated from the original video. The student created an album cover, advertisement, and filmed the music video outside to develop the story in a non-stereotypical way. Audience feedback was gathered through YouTube comments, questionnaires, and discussions to evaluate the project.
This document discusses how Beyoncé and other artists connect their album covers and music videos through consistent style elements like costumes, makeup, poses and themes. It notes how Beyoncé's heavy makeup, fur, jewelry and poses are mirrored in both her album cover and music video for "Run the World" to maintain continuity. The document advocates keeping similar stylistic connections between album art, music videos and other promotional materials to clearly portray the intended character and message to viewers.
The document provides feedback on a music video created for the song "The World's Greatest" by R. Kelly. The feedback comes from several sources, including another media group, the main actor Toby, and a group of people interested in R&B music. Overall the feedback was positive, praising shots filmed outside and certain scenes involving boxing training. However, some singing scenes in the recording studio were criticized for not having the best camera angles and studio setup. The feedback will help the group improve future music videos.
The document provides an evaluation by Darryl Wardle of his group's music video project for their coursework. Some key points:
- Their music video for the Arctic Monkeys song "When the Sun Goes Down" took a narrative approach rather than just being a performance, challenging the conventions of typical Kings of Leon music videos.
- Feedback on their video was mostly positive, praising the lip syncing but suggesting reducing unnecessary scenes.
- Their black and white album cover design received praise for emphasizing the actor's loneliness but also some criticism for not matching Kings of Leon's style.
- Various technologies like YouTube, Facebook, smartphones, and Photoshop were used at different stages of
The document discusses how the media product conforms to and challenges conventions of real media products. It summarizes how it used close-ups and mid-shots of a boy in a dunce hat to emphasize emotions and attitudes, conforming to conventions used in videos by The Chemical Brothers and The Prodigy. It also used long shots and wide shots of a meth lab setting to appeal to target audiences and conform to symbolic conventions. Fast-paced editing, jump cuts, and neon lighting were used to emphasize the fast tempo and trippy theme of the music, conforming to conventions from other artists' music videos. The digipak and website designs conformed to typical conventions but took inspiration from other artists like The Chemical Brothers
The document contains an evaluation of a short film project. It discusses using new media technologies like Final Cut Express and Apple MacBook at various stages of the project, including construction, research, and planning. Feedback was gathered from the target audience through surveys to identify areas for improvement. While inexperienced with the software, social media was used to aid the learning process. Overall, the evaluation focuses on effectively using technology and audience feedback to construct and refine the short film.
The document summarizes how the media product uses and develops conventions of real music magazines, album covers, and music videos. For the magazine advert, it takes influences from album covers by The Beatles and Gorillaz by featuring images of band members facing away from the camera. It also includes the single track to market the album. While it uses common conventions like release date, it challenges conventions by using a star rating system instead of critic quotes. The digipak cover is similar to continue branding and uses bright colors common to indie albums. It challenges omitting the artist/album name. Discs use simple unbroken images tied to video themes. Images on the back develop the scrapbook theme. The music video draws on conventions
The document summarizes how the digipack for a band's album effectively matches and promotes their music video in the style of Fall Out Boy. Some key points of similarity between the digipack and video include using the color red as a theme, portraying the lead singer and guitarist prominently, and including blurred effects. Scenes from the video also recreated elements of Fall Out Boy music videos, such as portraying bullying, to further associate the band with Fall Out Boy's style.
The combination of the music video, Digi-pack, and poster for the album are effective in communicating the pop rock genre and establishing a consistent theme.
The video, album cover, and poster all feature the main artist Brad White performing in front of bamboo to tie the elements together. The black and white color scheme is also consistent across materials.
The album packaging follows conventions of the pop rock genre through its use of a bold image, font, and layout that is comparable to another example album. This helps communicate the genre and style to the target audience of teenagers and young adults.
The document discusses the music video created by the author and their group for their artist. It analyzes some of the shots in the video and how they did or did not follow typical codes and conventions of music videos in the POP/soul genre. It references research done on genre conventions and a music video by Justin Bieber. The author explains creative choices made for shots and costumes to both adhere to and challenge genre expectations through the use of flashbacks, hidden identities, and subtle styling differences.
Evaluation Question 1 - In what ways does your media product develop or chall...29556
The document discusses how the media product uses and develops conventions of real indie and pop music genres through its genre blending of indie-pop. Key conventions from indie like establishing shots, guitar playing, and deep narratives focused on love were used. Conventions from pop like close headshots were avoided to not glamorize the new artist's image too much. The narrative challenges conventions by focusing more on the deep story than just performance, developing real genres into the new indie-pop style.
The document summarizes the creative process behind a music video created for the song "Late" by the band Jungle Doctors. It discusses researching the conventions of the indie/rock genre to guide design decisions. Shots were inspired by other music videos like The Strypes and Jake Bugg. Close-ups of the band and instruments were included to highlight musical ability as is common in indie-rock. Landmarks were featured to establish setting. The narrative fits the carefree lyrics without using common music video techniques like voyeurism atypical of the genre.
This document discusses how the media product, a music video and album cover, uses conventions from real music video and album genres. It includes screenshots comparing shots and stylistic choices to female R&B music videos. Conventions like close-ups, text placement, and drop caps were employed. While maintaining these conventions, the media product also develops new meanings and messages that audiences could relate to, such as dealing with relationship issues, through the music video's storyline.
The document discusses how the media product uses and develops conventions of real music videos. It summarizes how various shots, effects, makeup, costumes, lighting and other elements follow conventions seen in popular music videos by artists like Beyoncé, Jessie J, and others. While most conventions are followed for professionalism, one way conventions are challenged is by keeping the green screen background throughout, rather than changing colors.
The document analyzes a magazine cover used to advertise the author's music video. It explains that the cover features the artist's name in bold white letters at the top to capture attention, and the song title also in bold white letters horizontally below. It includes a screenshot from the music video depicting the main character and a positive review quote to make the cover more realistic in promoting the music video and CD release.
Este documento explica los sistemas sanguíneos ABO y Rh en humanos. El sistema ABO se determina por los antígenos A, B y H en los glóbulos rojos controlados por alelos en el cromosoma 9. El sistema Rh se determina por el antígeno D. La compatibilidad sanguínea es importante para transfusiones y durante el embarazo para prevenir la eritroblastosis fetal. También se discuten brevemente los grupos sanguíneos en perros y gatos.
El documento describe la realidad aumentada, que combina elementos virtuales con el mundo real en tiempo real para crear una realidad mixta. La realidad aumentada sirve para mezclar lo real con información virtual que enriquece la experiencia del usuario. El usuario puede acceder a la realidad aumentada a través de dispositivos como ordenadores, móviles o tablets.
Electronic engineering is focused on the study, design, and operation of electronic devices, circuits, and systems. It involves analyzing and solving engineering problems related to industrial processes, power transmission, and the operation of electrical appliances. Some key applications of electronic engineering include power electronics, telecommunications, electronic instrumentation, microcontrollers, computer networks, and digital electronics.
Marisol es una maestra amable y sencilla de un pueblo de Toledo que disfruta leyendo, haciendo punto de cruz y asistiendo a conciertos musicales. Actualmente, su objetivo es sacar tiempo para aprovechar al máximo un curso sobre el ABP.
Sexual dysfunctions can impact desire, arousal, orgasm and other aspects of sexual function. They have physical and psychological causes. Hypoactive sexual desire disorder and sexual aversion disorder can reduce sexual desire. Female sexual arousal disorder makes it difficult to become lubricated and aroused. Erectile dysfunction impacts the ability to achieve or maintain an erection. Orgasmic disorders delay or prevent orgasm. Both physical health problems and psychological factors contribute to sexual dysfunctions.
Crown and bridge vmk and bruxir work presentationpersonalp
The document contains multiple copies of a permission form for Newvision Dental Laboratory. It asks the patient to give permission for Newvision to upload their photos to social media and internal publications, publish any comments, and add the permission form to the patient's profile file. Space is provided for additional notes.
El documento presenta el informe de prácticas pre-profesionales realizadas en el Área de Informática de la Corte Superior de Justicia de la Libertad. El objetivo fue desarrollar un sistema web para gestionar los historiales de expedientes y controlar las notificaciones del equipo multidisciplinario. Se utilizó la metodología ICONIX e incluyó actividades como entrevistas a involucrados, elaboración de requerimientos, casos de uso, instalación del servidor web, generación de código PHP y MySQL, y pruebas del sistema.
The document appears to be a storyboard, which is a visual representation of the sequence of events in a story or film. Storyboards are used in filmmaking and video production to help plan scenes and shots and visualize how they will be arranged and flow together. They provide an outline of scenes and help filmmakers plan camera angles, lighting, composition, scene transitions, and other elements before going into production.
The document provides information about a music video created for the band Crimson. The target audience is males and females aged 18-40 who enjoy music, socializing, drinking and fun. The music video's story line involves two groups, common people and non-common people, who have a powder paint fight. The goal was to create a fun, lighthearted video reflecting the band's style while using conventions of music videos like visuals moving to the beat and different shots.
The group conducted research on the indie rock genre to understand its characteristics and culture. They explored various features to evoke the unique style while following conventions. Though conforming to indie rock, they considered unique ways to end the music video with a rural crow shot symbolizing hope. Feedback noted the main character was unclear, so shots of others were removed and close-ups added to clarify the narrative. Throughout all stages, various media technologies like smartphones, cameras, and software were used for planning, filming, editing, and presenting the final music video and ancillary tasks.
The group conducted research on the indie rock genre to understand its characteristics and culture. They explored various features to evoke the unique style while following genre conventions for their music video. Though conforming to indie rock, they considered unique ways to present the video, such as including a rural scene. Feedback helped improve the video by clarifying the main character when it was unclear. They created promotional materials, including an album cover and magazine ad, using images and fonts that suited the indie rock theme.
Our media product follows conventions of the rock genre to create a successful product. We analyzed conventions from examples like Evanescent and found that rock music videos typically have abnormal settings, unease camera movements, and show the band performing. To follow conventions, our video featured a derelict building setting, dark costumes, and shots of the band members playing their instruments. The dark coloring and lighting conveyed the song's negative emotions. Peer feedback confirmed we successfully captured rock conventions. Similarly, our album digipak and magazine ad were cohesive with the video's dark theme through their visuals and layouts to further follow genre conventions.
The document provides an evaluation of the process of producing a music video for the song "Saviour" by Rise Against. It discusses the planning, filming, editing, creation of promotional materials, and audience research involved in the project. Challenges included using an unfamiliar camera and manually adjusting focus. The video took a darker approach than the original by depicting a character accidentally killing his girlfriend. Feedback from audience research via surveys informed changes to make the narrative structure and video more engaging.
Evaluation plan and script- hannah constantineitshannieee
Hannah used various media technologies throughout the process of creating a music video and ancillary texts. In the planning stage, she researched conventions by analyzing music videos on YouTube. She storyboarded her idea on an online tool. For filming, she used two cameras and lighting. Editing was done in Adobe Premiere Pro, including color correction and transitions. Ancillary texts were designed using Photoshop and online editors. Evaluation included a written script, recorded audio, and evaluation videos edited in Premiere and added to her blog.
1) The document discusses the creation of a music video by the author and their group for the song "Waiting All Night" by Rudimental.
2) Extensive pre-production was conducted including researching conventions, analyzing the song lyrics, creating a narrative and storyboard, and planning locations, costumes, and shots.
3) Production went well with good filming and performer lip syncing, though they ran out of time and lacked equipment for some night shoots.
4) The finished video differed from the author's original idea but used conventions like lip syncing, narrative, and color correction to tell the story through the shots and performer's expressions.
The student used new media technologies throughout their music video project. They used a blog to organize research, YouTube to find inspiration, and Jamendo to find a song. Photoshop was used to cut out animation elements. Footage was filmed with a DV camcorder and green screen footage was composited in After Effects. Final Cut Pro was used to edit the video together, combining animation and footage. Feedback from surveys and comments was positive, praising the narrative and unique style, especially the animation. Some suggested minor timing adjustments.
Beth Melia produced a music video for her class. She began by researching different types of music videos and analyzing existing examples. She then generated ideas for her own video through mind maps and mood boards. Her video would take a "day in the life" concept style with no narrative. Beth wrote a script and storyboards, then secured permissions and conducted risk assessments for her locations. Her group filmed footage over two weeks on campus and in town. After editing, Beth evaluated her work and made amendments for the final version.
The document discusses the production of a music video for the song "Take Care" by Drake and Rihanna. It summarizes:
1) The music video was produced in the R&B genre to follow conventions like styled hair, makeup, and storyline themes of love and relationships. Feedback showed the video successfully captured the genre.
2) Ancillary materials like a magazine cover and CD promoted the music video. They linked through color and imagery while blurring screenshots intrigued audiences about the storyline.
3) Audience feedback was positive and suggested the editing was effective. A minority found some postmodern references and the micronarrative unclear.
4) Media technologies like cameras, editing software, internet
The document provides feedback from test audiences on a student's music video project. The student asked their focus group several questions to better understand how to improve the video. They learned that they needed to stabilize shots, add more angles and lighting, clarify the narrative, and refilm some parts. While the overall idea and music were liked, the student gained insight on strengthening editing, shot variety, and making the story more apparent. This feedback helped the student identify areas for improvement and informed changes made in revising and reshooting parts of the video.
The document discusses a music video production that uses unconventional forms and conventions to tell a narrative story. It challenges typical music video styles by not including lip syncing or appearances by the artist. Instead, it uses actors to portray a story that reflects the song's lyrics about a man waiting for his love. Through shots, mise-en-scene, and titles, the video depicts the man's loneliness and memories of his relationship, culminating in his love returning to him after seeing news of his devotion. Audience feedback found the storytelling effective at conveying the song's message.
The document discusses a music video production that uses unconventional forms and conventions to tell a narrative story. It challenges typical music video styles by not including lip syncing or appearances by the artist. Instead, it uses actors to portray a story that reflects the song's lyrics about a man waiting for his love. Camera shots and mise-en-scene techniques help convey the storyline and emotions. Audience feedback found the narrative video to be appropriate and entertaining, showing the unconventional approach was successful.
The document discusses how the media product uses, develops and challenges conventions of real media. It summarizes:
1) The music video conforms to conventions like including a performance element and narrative, but uses a documentary style which is less common.
2) Different cinematography techniques like shots were used to enhance the rock genre. Conventions like relating lyrics and visuals were challenged.
3) Feedback from audiences helped improve the idea and choose an effective font for ancillary texts like posters and albums covers. Social media feedback also helped produce a better final music video.
1) The document discusses the process of creating a music video for the song "Waiting All Night" by Rudimental featuring Ella Eyre. The target audience is young women and fans of drum and bass music aged 16-24.
2) Extensive pre-production was conducted, including researching conventions, analyzing the song lyrics to develop a narrative, creating a storyboard and planning shots, locations and costumes.
3) Production went well with good filming and performer lip syncing, though limitations included lack of lighting and incomplete footage.
4) The finished video differed from the original idea and used color correction to improve darker footage. Feedback on the final video was positive.
The document discusses feedback received from audiences on a music video project. It summarizes:
- Interviews with the target audience provided feedback on what they like and dislike in EDM music videos, such as a preference for narrative-based videos and an aversion to drugs, violence, or flashing lights.
- An initial idea for the music video was well-received by teachers and classmates. Minor feedback suggested improving the ending bike sequence.
- After incorporating changes, additional feedback praised elements like transitions but noted issues like a shaky camera and non-genre-appropriate font.
- Feedback on ancillary items like a CD cover and ad helped decide on simple, purple-themed designs featuring a double
This document compares the media student's video and ancillary texts for their song "Louder" to real music videos and albums by artists like Little Mix and Neon Jungle. It discusses how they used similar shots and styles seen in popular music videos, such as close-ups and group shots, but also challenged conventions by not including revealing costumes and not featuring the artists on the album cover. The document also analyzes similarities between their album design and real albums in terms of fonts, logos and essential information.
This document contains evaluation questions and responses about a media project creating a music video for the song "When I Was a Youngster" by Rizzle Kicks. It discusses how the music video used conventions from real music videos such as lip syncing. It also discusses how effective the poster and album cover were in connecting to the music video. Lastly, it discusses the use of technologies like YouTube, Wikipedia, iPhone, Microsoft Word, and iMovie in researching, planning, filming and evaluating the project.
1. The media product challenges conventions of music videos by using a fully narrative-based story rather than performance clips, as filming the artist was not possible.
2. It develops conventions by linking scenes in the video to lyrics in the song through close visual and audio synchronization.
3. The product also uses conventions like voyeurism and developing a consistent visual style and branding across all parts of the project to tie it together cohesively.
The document discusses conventions used and challenged in a music video for an indie rock song. It used a narrative-based storytelling approach throughout instead of only during the chorus, as is conventional. Close-ups of the character were used to convey emotion and engage viewers, rather than close-ups of the artist. Voyeurism and the recurring diary image also linked the visuals to the lyrics and story being told. A consistent visual style and branding was developed across the music video and other promotional materials using similar fonts, colors, and imagery.
The production report outlines four shoot days to film scenes for a stop motion film about Eminem. Shoot day 1 took place at a school and involved taking pictures of actresses to create stop motion. Shoot day 2 was filmed at a house and involved more scenes with actresses. Shoot day 3 was again at the school and filmed a writing scene. Shoot day 4 involved filming with an iPhone at the school and re-filming bedroom scenes at a house with extra footage leading upstairs. The film required actresses, cameras, and props like scarves and beds on the various shoot dates at school and home locations.
1) The opening scene shows Stan writing a letter in a dark room, indicating his obsession with Eminem and hinting at the chaotic relationship explored in the video.
2) A long shot shows Stan and his girlfriend arguing, with Stan appearing relaxed but aggressive while his girlfriend seems distressed and angry about being shouted down, depicting their abusive dynamic.
3) Near the end, a long shot and extreme close-up are merged to show Eminem's distressed and shocked reaction to learning that Stan and his girlfriend have sadly passed away.
The document discusses the 1988 science fiction film "They Live" and how it incorporates elements of Marxism, postmodernism, and critique of capitalism. It analyzes one key scene where the main character puts on a pair of sunglasses that allow him to see hidden messages in media like "OBEY" and that reveal an alien businessman's true skeletal form, representing the corruption behind the wealthy elite. The scene illustrates how the film uses these ideologies to challenge viewers' perceptions of reality and expose the exploitation of the working class by the rich.
This document provides location reports for two potential filming locations - Anna-May's House and St. Anne's Catholic High School. Anna-May's House has a spacious bedroom suitable for filming with good natural light from a wide window. There is street parking available. Noise from the nearby road could be an issue. St. Anne's has several rooms that could work, including the drama room with spot lighting. A plain wall is needed for stop motion shots. Sufficient lighting is available and essential amenities like toilets are present. Objects inside cannot be moved. Access may be limited by drama lessons.
This document contains a shot list for a film depicting the relationship between Stan and his girlfriend. It includes 46 shots with descriptions of the camera angle, movement, location, timing, and equipment needed for each shot. The shots include close-ups of Stan's girlfriend's face in bed, images of Stan and his girlfriend outside their house and shopping together, Stan writing letters to Eminem, Eminem rapping and writing letters, and letters falling on Stan's girlfriend as she kneels down. The purpose is to tell the story of Stan and his girlfriend through these sequenced camera shots.
This document assesses potential hazards for a student film production. It provides a table listing hazards such as pointed edges on props, lighting or equipment breaking, tripping hazards, and medical issues. For each hazard, it identifies who may be harmed, examples of how injury could occur, existing risk controls, the assessed risk level, and any further actions needed to mitigate risk. It also includes a contact list for emergencies and the film production team.
Stan gets angry at his girlfriend for entering his room dedicated to Eminem, which has posters of Eminem all over it. This tense scene takes place in Stan's drama room and is meant to show Stan's state of mind to viewers. The room is meant to convey Stan's dedication to Eminem through the posters and anger at his girlfriend for intruding on this space.
The document provides lyrics and visual descriptions for the song "Stan" by Eminem. It describes 35 shots or scenes that would accompany the lyrics in a music video. The shots show Stan becoming increasingly obsessed with Eminem through letters and pictures on his walls. It shows Stan's deteriorating relationship with his girlfriend and hints that he becomes violent. The shots end with Stan crashing his car off a bridge with his bound and gagged girlfriend in the trunk, paralleling a real news story. Eminem then writes a letter back to Stan acknowledging his fan but expressing concern over his disturbing actions and mental state.
This document contains annotations for a series of images relating to the Eminem song "Stan". The images depict scenes and lyrics from the song telling the story of an obsessed fan named Stan and his downward spiral. The images include Stan writing a letter to Eminem, a cassette tape, a car crashing into water, distressed women representing Stan's girlfriend, Eminem, cold tea, a grey sky, and rain on a window. The images are meant to illustrate and relate back to the lyrics of the song about Stan's obsession with Eminem and descent into madness.
Postmodernism emphasizes style over substance and challenges traditional notions of art, truth, and linear narratives. Key aspects include the breakdown of distinctions between high and low culture, an emphasis on bricolage and mixing of cultural forms, and questioning of objective truths and meta-narratives through techniques like self-referentiality, deconstruction, and challenging hierarchies. Postmodern culture is characterized by constant remaking and influences between new and old works, with reality being blurred by media like music videos and photography.
This document outlines the characters, props, location, narrative, themes, and lighting for a music video summarizing the song "Stan" by Eminem. The main characters are Eminem, Stan, and Dido (played by Kim Mathers). The video will be shot in a dark room at a local high school using low lighting and strobe effects. It will retell the story from Dido's perspective, showing Stan's growing obsession with Eminem through her eyes as she watches helplessly. Key shots will include Dido waking in bed, Stan writing letters to Eminem, and a toy car symbolizing Stan's fatal car crash at the end. The overall theme is a dark, somber
This document outlines the author's self-assessment of their skills in various areas required for their A2 media coursework, including filming, editing, research, planning, and evaluation. They rate their current ability in each area and then set targets to improve specific skills by the time they begin their A2 coursework. Their targets include completing all work on time, doing each piece to the best of their ability, improving based on feedback, and effectively managing time and responding to difficulties during the project.
The opening scene of Quantum of Solace establishes the action genre through shots of a car chase with guns and bullets. James Bond is shown narrowly escaping pursuers around various locations. The soundtrack and editing build tension. When the music and lighting change, the chase intensifies with shots from the moving cars. Bond gains the upper hand and discovers a captive in the boot.
The opening scene of Shutter Island sets a tense atmosphere with non-diegetic music and shots of men on a deck and in a vehicle. A character is focused on through close-ups. Signs and shots of the location suggest it may be a memorial or graveyard. Disorienting shots build mystery about what is happening.
Inception's
This title sequence document provides credits for the films Alien: Isolation and Godzilla. For Alien: Isolation, it lists the lead creative roles including creative lead, lead programmer, lead artist, and lead designer. For Godzilla, it similarly lists lead roles such as director, screenplay writer, producers, and executive producers. It also provides music and visual effects credits. The document spans over 2 minutes providing detailed credits for the two films.
This document discusses different types of thrillers and provides examples. It defines a "high concept" thriller as having a striking plot that is easy to understand, such as involving crime, history, action/adventure, or mystery. Psychological thrillers deal with mental illness or unstable states of mind, exemplified by the film Shutter Island which involves a marshal investigating a missing person at a mysterious mental hospital. Conspiracy thrillers center around secret plots and escalating suspicions, like in the film Arlington Road where an FBI agent becomes obsessed with investigating his new neighbors after his wife's death.
1. Evaluation
In what ways does your media product use, develop or challenge forms
and conventions of real media products?
Planning for the media product and the research was conducted through working
in a group before the production of the music video began. This way we could
develop on the conventions of real media products by looking into the genre
Rap. Exploring the culture and aspects of the Rap genre as a group we
discovered that they conveyed a number of styles in many different forms. By
researching into this genre we found that we then had a clear idea of what is
included in this genre and whether we should subvert to this or conform to it.
Through this we then decided to produce a music video on the song Stan by
Eminem, as a group we noticed that the song followed a narrative and had a
plot. We both found that lyrically the song tells the tale of an abusive
relationship, an obsessed boyfriend in awe of the rapper Eminem who takes his
frustrations out on his girlfriend, but untimely losses everything to his obsessive
behaviour.
Through researching into this music video and the genre it helped us to create a
professional music video that challenged forms of real media products. Even
when creating our video we had to consider conforming to the original genre, but
try to make it as unique and subversive as possible. For example a number of
rap music videos have girls dancing around the rap artist while he displays his
wealth to others, although this is not apparent in the original music video we
decided to challenge this by having stop-motion show the relationship of there
and how it changes in a split second. This was different to all girls dancing
around the artist and portrays a stronger message. This scene is show in the
middle of the music video and towards the end of the music video, conveying
their chaotic relationship.
Throughout the filming of each sequence we had two specific actresses to play
the three roles in our music video. We asked Moya Casarini Mcmanus to play the
role of Stan’s girlfriend and Carly McCarron to play the role of both Stan and
Eminem. Both characters would be filming in two separate locations, one being
in St Anne’s Catholic High School for Girls and the other would be my fellow
group member Anna Mays House. The school would be used for filming in the
local drama room and in a room with a white wall, while in Anna Mays House will
would be filming scenes mainly in her bedroom.
Considering the role of the group members, my fellow member Anna May and
myself both aided in the process of filming our music video, however we each
took part in different aspects as well. Anna May also aided in turning the stop
motion footage to monochrome and helped to film the car scene, the drama
room scene and the bedroom scene. In terms of myself I aiding in editing and
merging still layers of our music video while Anna-May also done parts of the
editing. Working with Anna May in a group was highly enjoyable as we were
2. both enthusiastic about the filming and editing of our project and the planning of
it before.
How effective is the combination of your main product and ancillary
tasks?
After we completed our main product we were then required to complete two
Digipack Ancillary tasks to go with our product, these were a CD cover and a
magazine advert. I believe that both of these ancillary tasks cover all the
aspects of real media products. They also include aspects from my own music
video, with still shots from scenes that showcase the characters and relate to the
music video. Our first task was to create a CD cover that will covey the title of
the song and include the artist which was Eminem. I came to decision on how to
best design my CD cover for the song and chose to do a black background so all
images and text would be clear and easy to see by the audience. Looking
through my music video I then picked appropriate shots to use. I then added the
images of still shots from my music video, creating a copy of each one.
I chose to go with the eyes of the girlfriend (Moya Casarini Mcmanus) as I
though it sent a strong message and would grab the attention of the audience
more. Creating two copies of each image meant I could then lay one layer on top
of the other, while also changing the texture and brightness/contrast of the
images. To create the back of my cover I decide to go with a long shot of Stan
(Carly McCarron) writing letters, while subconsciously looking upwards. This
again was two layers on top of one another, which was then flipped horizontally
to face in the other direction. The text was then enlarged to make it noticeable
and put in white font. I also did the same for the list of music that will be
available on the CD, making it more realistic and giving the impression of a real
CD cover.
The second task that I had to complete was the Digipack magazine cover, which
would advertise the Cd to potential customers. To begin I again decided the best
background format and went with the same colour I used for my CD cover which
was black. Again looking though my music video I decided the best shot for my
cover and took this from my own music video. I did the same format of editing
with the CD cover, by creating a copy of the still shot and then placing the two
layers on top of each other. This was done by merging the two together, to
create a ghost effect. Deciding on the text I was going to use was a difficult
decision, as I needed to ensure that the audience could read the writing and that
it would grab their attention.
I decided to place the text at the top of the cover with Eminem in white and bold
writing, while the Stan text was placed at the side vertically to allow the image
to show. I also included a review from a well-known newspaper, and a start
rating of four. I believe the image that I chose for the cover is effective as the
3. over-the-shoulder shot does not show Stan’s face, and creates mystery. Using
this depicts Stan as a private person who shuts people out, his girlfriend
specifically to keep his obsession secret.
What have you learned from your audience feedback?
The importance of audience feedback is significant and is needed to ensure I
have created a professional and high-quality music video. Near the end of
completing this project we both decided to ask fellow students their thoughts on
our music video. I decided to ask around 6 students what they thought of our
music video and what they liked. Their names are not included in this
questionnaire as I wanted to keep it anonymous, it was also not important as I
just wanted their responses. I asked each of them a total of 10 questions which
I will display below:
1. Was the quality of our music video up to standard?
2. What genre do you think our music video was?
3. What age group do you think our music video was aimed at?
4. Do you think our music video contained any postmodern elements?
Please explain if possible.
5. Did you find the storyline easy to follow based on the footage in our music
video?
6. Did you find the characters were suitable in our music video?
7. Have you seen Stan by Eminem before watching our music video?
8. Did you notice any similarities between the original by Eminem and our
music video?
Please state these similarities.
9. What did you enjoy about the music video? E.g. scenes
Please explain.
10.If we were to do our music video again, what do you think we could
improve on to make it better? E.g. editing, filming
Please explain.
One of the things that I noticed is for the first question all 6 students that I
asked all answered yes. This meant that I did create a high-quality music video.
While the second question gave a mixture of responses from some getting the
genre of our music video correct, which was rap and others putting different
4. responses. Looking at the age group question many of the people that I asked
all responded with the age limit between 17-20 years. This meant that we both
correctly got the target audience for our music video right and displayed it well
in the filming that we did. The fourth question saw people say that the stop
motion that we did, showed the most postmodern elements. As we filmed the
stop motion on a phone and edited it to make it faster. All of the students I
asked said it was easy to follow the music video, which meant we portrayed the
plot well.
They also said the characters were easy suitable for the type of music video we
did and most of the feedback showed that they had watched the original Stan
music video. This meant it was easy for others to spot similarities in our music
video to the original; however one or two students did not see the original
before. For question 9 the feedback showed that most enjoyed the stop motion
most of all that was placed at the end and middle of the video, while others
enjoyed the acting. Our actresses then portrayed the characters well and were
reliable when filming. The final question shows a range of answers, one being
most common is the lip syncing. As we were running out of time with finishing
our music video, it meant that we could not redo some scenes to make our
music video flawless. In conclusion to the feedback I received it is certain that
my music video was a success, while being an ambitious project and
experiencing problems along the way, I am pleased with our music video.
How did you use media technologies in the construction, research,
planning and evaluation?
Throughout my media production, I have conveyed many types of media to
create my ancillary task, planning and music video. Examples of some of these
are Slideshare to upload my documentation (PowerPoints, Word Documents) to
my blog, Prezi to construct professional presentations, Blogger to show my work,
Adobe Photoshop CS5 to edit and construct my two ancillary tasks. To film our
music video we used two cameras, one being a SONY Bloggie MHS-Ts20 8GB
Touch Mobile HD Snap Camera and a SONY Cyber-shot DSC-WX350W
Superzoom Compact Camera. These were both used throughout our media
production. Both of these cameras then enabled me to take over-the-shoulder
shots of the characters, match on action shots and many more.
To edit our music video Adobe Premier Pro was used to edit and speed up ore
stop motion piece, while also using a number of different transitions and
techniques to effectively construct our music video. My final evaluation as you
can see has been presented on Prezi, to split up each section of the evaluation
and to also present my work professionally. This then enabled me to speed up
the editing in the music video to match the speed of the song. Finally to upload
5. my documents for planning, SlideShare was used, so that all my work was
added and presented on Blogger. After getting more familiar with all these
types of convergence and different digital technologies, my overall skills have
now improved dramatically.