The document discusses Essence, a common ground for flexible software engineering methods. It provides a kernel of essential concepts and a language for defining methods and practices close to how practitioners work. The kernel includes things like activities, competencies, and states. The language allows graphically and textually defining elements like alphas (abstract progress attributes), activity spaces, and competencies. Practices can then be composed from these elements to provide guidance tailored to different contexts. An example shows defining the Scrum practice by extending elements from the kernel. The goal is a flexible yet common foundation to help practitioners across a variety of methods and experience levels.