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António Pedro OliveiraAntónio Pedro Oliveira
and Amílcar Cardosoand Amílcar Cardoso
06/12/200706/12/2007
A Computer System to Control
Affective Content in Music
Production
António Pedro Oliveira
and Amílcar Cardoso
2
OutlineOutline
 IntroductionIntroduction
 Proposed SystemProposed System
 Emotional output validationEmotional output validation
 Prototype (demo)Prototype (demo)
 ConclusionConclusion
António Pedro Oliveira
and Amílcar Cardoso
3
OutlineOutline
 IntroductionIntroduction
 Proposed SystemProposed System
 Emotional output validationEmotional output validation
 Prototype (demo)Prototype (demo)
 ConclusionConclusion
António Pedro Oliveira
and Amílcar Cardoso
4
IntroductionIntroduction
 Problem
 No automatic method to express and induce an
intended emotional description with music
 Objective
 Design, implement and assess a computer
system that can control the affective content of
pre-composed music represented at a symbolic
level
António Pedro Oliveira
and Amílcar Cardoso
5
Introduction – Topics of ResearchIntroduction – Topics of Research
 Music and emotions psychology
 Relations between emotions and musical
features
 Affective computingAffective computing
 Techniques to recognize emotions
 Music computingMusic computing
 Approaches to generate affective music
António Pedro Oliveira
and Amílcar Cardoso
6
OutlineOutline
 IntroductionIntroduction
 Proposed SystemProposed System
 Emotional output validationEmotional output validation
 Prototype (demo)Prototype (demo)
 ConclusionConclusion
António Pedro Oliveira
and Amílcar Cardoso
7
Proposed System - ArchitectureProposed System - Architecture
(first stage)(first stage)
António Pedro Oliveira
and Amílcar Cardoso
8
Emotions representationEmotions representation
 2 Dimensional and Lexical space2 Dimensional and Lexical space
António Pedro Oliveira
and Amílcar Cardoso
9
Proposed System - ArchitectureProposed System - Architecture
(second stage)(second stage)
António Pedro Oliveira
and Amílcar Cardoso
10
Computational systematization –Computational systematization –
emotions and musicemotions and music
 Systematize relations between musicalSystematize relations between musical
features in a computational contextfeatures in a computational context
António Pedro Oliveira
and Amílcar Cardoso
11
Proposed System - ArchitectureProposed System - Architecture
(third stage)(third stage)
António Pedro Oliveira
and Amílcar Cardoso
12
Music SegmentationMusic Segmentation
 Segment music to allow a betterSegment music to allow a better
control of affective contentcontrol of affective content
António Pedro Oliveira
and Amílcar Cardoso
13
Music Features ExtractionMusic Features Extraction
 Extract features to relate withExtract features to relate with
emotionsemotions
António Pedro Oliveira
and Amílcar Cardoso
14
Proposed System - ArchitectureProposed System - Architecture
(fourth stage)(fourth stage)
António Pedro Oliveira
and Amílcar Cardoso
15
Control of affective content –Control of affective content –
music selection and manipulationmusic selection and manipulation
 Selection and manipulation of pre-
composed symbolic music
António Pedro Oliveira
and Amílcar Cardoso
16
Music SelectionMusic Selection
 Select relations from the knowledge base by matching theSelect relations from the knowledge base by matching the
emotional descriptionemotional description
 Select music from the music base according to selectedSelect music from the music base according to selected
relationsrelations
 Similarity metrics among music features (melody, rhythm, etc.)
António Pedro Oliveira
and Amílcar Cardoso
17
Music ManipulationMusic Manipulation
 Focus of the workFocus of the work
António Pedro Oliveira
and Amílcar Cardoso
18
Music SequencingMusic Sequencing
 Music sequencing is done with theMusic sequencing is done with the
help of k-means clusteringhelp of k-means clustering
 e.g., by note density (3 clusters)
António Pedro Oliveira
and Amílcar Cardoso
19
Music transformationMusic transformation
 Produce a set of musical segmentsProduce a set of musical segments
that sound fluentthat sound fluent
António Pedro Oliveira
and Amílcar Cardoso
20
Inclusion of composition andInclusion of composition and
arrangementarrangement
 Possible use of third party software /Possible use of third party software /
algorithms of composition andalgorithms of composition and
arrangement to manipulate musicarrangement to manipulate music
António Pedro Oliveira
and Amílcar Cardoso
21
OutlineOutline
 IntroductionIntroduction
 Proposed SystemProposed System
 Emotional output validationEmotional output validation
 Prototype (demo)Prototype (demo)
 ConclusionConclusion
António Pedro Oliveira
and Amílcar Cardoso
22
Emotional output validationEmotional output validation
 Assessment methodologyAssessment methodology
 Produced music is played in experimental
contexts (e.g., clinical or entertainment)
 Data is collected about the perceived and
induced emotions
 Facial electromyography, skin conductance, heart rate
measures and questionnaires
António Pedro Oliveira
and Amílcar Cardoso
23
Emotional output validationEmotional output validation
 Recognized emotional state is compared with
the intended emotional state
 Comparisons will be used to refine the mappings
in the knowledge base
 New mappings can be added; old mappings can be
adapted or discarded with Case-Based or Rule-Based
techniques
António Pedro Oliveira
and Amílcar Cardoso
24
OutlineOutline
 IntroductionIntroduction
 Proposed SystemProposed System
 Emotional output validationEmotional output validation
 Prototype (demo)Prototype (demo)
 ConclusionConclusion
António Pedro Oliveira
and Amílcar Cardoso
25
Prototype - DemoPrototype - Demo
António Pedro Oliveira
and Amílcar Cardoso
26
ExamplesExamples
 Manipulated music samplesManipulated music samples
 Different affective content (e.g., timbre,
loudness, tempo and register)
 http://student.dei.uc.pt/~apsimoes/PhD/Music/epia200
 High arousal
 High valence
 Low arousal
 Low valence
António Pedro Oliveira
and Amílcar Cardoso
27
OutlineOutline
 IntroductionIntroduction
 Proposed SystemProposed System
 Emotional output validationEmotional output validation
 Prototype (demo)Prototype (demo)
 ConclusionConclusion
António Pedro Oliveira
and Amílcar Cardoso
28
ConclusionConclusion
 Design a computational model to control
music affective content grounded on
psychological research
 Validate the model with users to promote a
reliable expression and induction of emotions
by using music
 System can be applied in areas that intend to
produce music given an emotional input
 Music Therapy, soundtracks for arts, movies, dance,
theater, virtual environments, computer games, etc.

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Epia 2007

  • 1. António Pedro OliveiraAntónio Pedro Oliveira and Amílcar Cardosoand Amílcar Cardoso 06/12/200706/12/2007 A Computer System to Control Affective Content in Music Production
  • 2. António Pedro Oliveira and Amílcar Cardoso 2 OutlineOutline  IntroductionIntroduction  Proposed SystemProposed System  Emotional output validationEmotional output validation  Prototype (demo)Prototype (demo)  ConclusionConclusion
  • 3. António Pedro Oliveira and Amílcar Cardoso 3 OutlineOutline  IntroductionIntroduction  Proposed SystemProposed System  Emotional output validationEmotional output validation  Prototype (demo)Prototype (demo)  ConclusionConclusion
  • 4. António Pedro Oliveira and Amílcar Cardoso 4 IntroductionIntroduction  Problem  No automatic method to express and induce an intended emotional description with music  Objective  Design, implement and assess a computer system that can control the affective content of pre-composed music represented at a symbolic level
  • 5. António Pedro Oliveira and Amílcar Cardoso 5 Introduction – Topics of ResearchIntroduction – Topics of Research  Music and emotions psychology  Relations between emotions and musical features  Affective computingAffective computing  Techniques to recognize emotions  Music computingMusic computing  Approaches to generate affective music
  • 6. António Pedro Oliveira and Amílcar Cardoso 6 OutlineOutline  IntroductionIntroduction  Proposed SystemProposed System  Emotional output validationEmotional output validation  Prototype (demo)Prototype (demo)  ConclusionConclusion
  • 7. António Pedro Oliveira and Amílcar Cardoso 7 Proposed System - ArchitectureProposed System - Architecture (first stage)(first stage)
  • 8. António Pedro Oliveira and Amílcar Cardoso 8 Emotions representationEmotions representation  2 Dimensional and Lexical space2 Dimensional and Lexical space
  • 9. António Pedro Oliveira and Amílcar Cardoso 9 Proposed System - ArchitectureProposed System - Architecture (second stage)(second stage)
  • 10. António Pedro Oliveira and Amílcar Cardoso 10 Computational systematization –Computational systematization – emotions and musicemotions and music  Systematize relations between musicalSystematize relations between musical features in a computational contextfeatures in a computational context
  • 11. António Pedro Oliveira and Amílcar Cardoso 11 Proposed System - ArchitectureProposed System - Architecture (third stage)(third stage)
  • 12. António Pedro Oliveira and Amílcar Cardoso 12 Music SegmentationMusic Segmentation  Segment music to allow a betterSegment music to allow a better control of affective contentcontrol of affective content
  • 13. António Pedro Oliveira and Amílcar Cardoso 13 Music Features ExtractionMusic Features Extraction  Extract features to relate withExtract features to relate with emotionsemotions
  • 14. António Pedro Oliveira and Amílcar Cardoso 14 Proposed System - ArchitectureProposed System - Architecture (fourth stage)(fourth stage)
  • 15. António Pedro Oliveira and Amílcar Cardoso 15 Control of affective content –Control of affective content – music selection and manipulationmusic selection and manipulation  Selection and manipulation of pre- composed symbolic music
  • 16. António Pedro Oliveira and Amílcar Cardoso 16 Music SelectionMusic Selection  Select relations from the knowledge base by matching theSelect relations from the knowledge base by matching the emotional descriptionemotional description  Select music from the music base according to selectedSelect music from the music base according to selected relationsrelations  Similarity metrics among music features (melody, rhythm, etc.)
  • 17. António Pedro Oliveira and Amílcar Cardoso 17 Music ManipulationMusic Manipulation  Focus of the workFocus of the work
  • 18. António Pedro Oliveira and Amílcar Cardoso 18 Music SequencingMusic Sequencing  Music sequencing is done with theMusic sequencing is done with the help of k-means clusteringhelp of k-means clustering  e.g., by note density (3 clusters)
  • 19. António Pedro Oliveira and Amílcar Cardoso 19 Music transformationMusic transformation  Produce a set of musical segmentsProduce a set of musical segments that sound fluentthat sound fluent
  • 20. António Pedro Oliveira and Amílcar Cardoso 20 Inclusion of composition andInclusion of composition and arrangementarrangement  Possible use of third party software /Possible use of third party software / algorithms of composition andalgorithms of composition and arrangement to manipulate musicarrangement to manipulate music
  • 21. António Pedro Oliveira and Amílcar Cardoso 21 OutlineOutline  IntroductionIntroduction  Proposed SystemProposed System  Emotional output validationEmotional output validation  Prototype (demo)Prototype (demo)  ConclusionConclusion
  • 22. António Pedro Oliveira and Amílcar Cardoso 22 Emotional output validationEmotional output validation  Assessment methodologyAssessment methodology  Produced music is played in experimental contexts (e.g., clinical or entertainment)  Data is collected about the perceived and induced emotions  Facial electromyography, skin conductance, heart rate measures and questionnaires
  • 23. António Pedro Oliveira and Amílcar Cardoso 23 Emotional output validationEmotional output validation  Recognized emotional state is compared with the intended emotional state  Comparisons will be used to refine the mappings in the knowledge base  New mappings can be added; old mappings can be adapted or discarded with Case-Based or Rule-Based techniques
  • 24. António Pedro Oliveira and Amílcar Cardoso 24 OutlineOutline  IntroductionIntroduction  Proposed SystemProposed System  Emotional output validationEmotional output validation  Prototype (demo)Prototype (demo)  ConclusionConclusion
  • 25. António Pedro Oliveira and Amílcar Cardoso 25 Prototype - DemoPrototype - Demo
  • 26. António Pedro Oliveira and Amílcar Cardoso 26 ExamplesExamples  Manipulated music samplesManipulated music samples  Different affective content (e.g., timbre, loudness, tempo and register)  http://student.dei.uc.pt/~apsimoes/PhD/Music/epia200  High arousal  High valence  Low arousal  Low valence
  • 27. António Pedro Oliveira and Amílcar Cardoso 27 OutlineOutline  IntroductionIntroduction  Proposed SystemProposed System  Emotional output validationEmotional output validation  Prototype (demo)Prototype (demo)  ConclusionConclusion
  • 28. António Pedro Oliveira and Amílcar Cardoso 28 ConclusionConclusion  Design a computational model to control music affective content grounded on psychological research  Validate the model with users to promote a reliable expression and induction of emotions by using music  System can be applied in areas that intend to produce music given an emotional input  Music Therapy, soundtracks for arts, movies, dance, theater, virtual environments, computer games, etc.

Editor's Notes

  1. Music samples (website)
  2. MIDI file representation and how it is segmented into different segments (parts, phrases, cells, sections)
  3. Put more emphasis in the automatic symbolic extraction