This document outlines a proposal to implement game mechanics and gamification strategies in an English as a foreign language classroom context. It describes using experience points (XP) as a reward system for completing quests and activities. Quests would be organized into levels and lines to encourage mastery. Tools like a class wiki, Excel, and ClassDojo would help track XP. Group activities like textbook battles and RPGified tasks aim to promote cooperation. Sleeping in class would risk point deductions for all group members. The system aims to motivate students through optional homework quests and a progression-based structure.
Juego de mesa para trabajar contenidos de 4º de primaria.
Contiene el tablero, las fichas y tarjetas relativas a los tres primeros temas.
Para imprimir las tarjetas, haz una impresión de 9 páginas por hoja con bordes, y así conseguirás tarjetas reducidas para jugar.
Cada casilla tiene un color y para permanecer en ella, el alumno/a deberá responder correctamente a la pregunta que puede ser (vocabulario, preguntas e imágenes)
A Power Point Presentation of a Fun Quiz on Animals. For children, youths and the young at heart. Interesting facts about animals. For animation and sounds of the animals please download the power point.
By far the largest snake in the world reaching to enormous lengths of 30 feet and 600 pounds. The biggest ever caught was 37.5 feet long Green Anaconda
Our travel around the world in 5 continents
Cuisine is a characteristic style of cooking practices and traditions, often associated with a specific culture. Cuisines are often named after the geographic areas or regions from which they originate. A cuisine is primarily influenced by the ingredients that are available locally or through trade. Religious food laws, such as Islamic dietary laws and Jewish dietary laws, can also exercise a strong influence on cuisine. Regional food preparation traditions, customs and ingredients often combine to create dishes unique to a particular region.
This is the presentation I gave to my students on the first day of the current semester. It helps to explain how I will be evaluating their performance and what is required of them to get a good grade.
Solo and group "quests" are introduced, but the list is not exhaustive.
For more information, see the project wikispace: http://dendaienglish.wikispaces.com/
These are the slides from my RubyConf 2011 talk: "Keeping Ruby Reasonable". In this talk, I covered how first-class environments are implemented in Ruby, and why that poses a problem for Ruby programmers.
Juego de mesa para trabajar contenidos de 4º de primaria.
Contiene el tablero, las fichas y tarjetas relativas a los tres primeros temas.
Para imprimir las tarjetas, haz una impresión de 9 páginas por hoja con bordes, y así conseguirás tarjetas reducidas para jugar.
Cada casilla tiene un color y para permanecer en ella, el alumno/a deberá responder correctamente a la pregunta que puede ser (vocabulario, preguntas e imágenes)
A Power Point Presentation of a Fun Quiz on Animals. For children, youths and the young at heart. Interesting facts about animals. For animation and sounds of the animals please download the power point.
By far the largest snake in the world reaching to enormous lengths of 30 feet and 600 pounds. The biggest ever caught was 37.5 feet long Green Anaconda
Our travel around the world in 5 continents
Cuisine is a characteristic style of cooking practices and traditions, often associated with a specific culture. Cuisines are often named after the geographic areas or regions from which they originate. A cuisine is primarily influenced by the ingredients that are available locally or through trade. Religious food laws, such as Islamic dietary laws and Jewish dietary laws, can also exercise a strong influence on cuisine. Regional food preparation traditions, customs and ingredients often combine to create dishes unique to a particular region.
This is the presentation I gave to my students on the first day of the current semester. It helps to explain how I will be evaluating their performance and what is required of them to get a good grade.
Solo and group "quests" are introduced, but the list is not exhaustive.
For more information, see the project wikispace: http://dendaienglish.wikispaces.com/
These are the slides from my RubyConf 2011 talk: "Keeping Ruby Reasonable". In this talk, I covered how first-class environments are implemented in Ruby, and why that poses a problem for Ruby programmers.
Extensive Reading (in a foreign language) can be a wonderful way to practice reading. It also increases vocabulary, grammar, and listening and speaking ability. And learners enjoy the experience while the make progress. This is a highly visual PPT introduction to ER,
view video at https://www.youtube.com/watch?v=lLOLbCTSpFQ or at www.elt-training.com
How to set up freer speaking activities to practise English and tips on making them successful.
Presented at JALT2018.
This presentation provides an overview of the GBLL field, contrasts it with gamification and introduces my attempt at GBLL from a TBLT perspective to language learning.
For a video of the whole presentation as well as all references, please visit our blog: http://www.japangamelab.org/2018/11/28/jalt2018-presentation/
These are the slides I used for my presentation at the JALT PANSIG 2016 where I talked about my current research project: Kotoba Rollers. This project is based on the idea of using board games as a teaching tool for second language acquisition inspired heavily by the works of Sykes and Reinhardt and the Brooklyn Game Lab.
For more info, please check my blog:
http://blog.kotobaminers.org
This is a presentation designed to help my students understand the rules of 2 rooms and a boom by Tuesday Knight Games.
I am using this as part of an English conversation class at Tokyo Denki University in Japan.
The slides from my presentation yesterday at the ETJ Tokyo EXPO. My goals with the presentation were to make more people aware of this contest so that it may be emulated elsewhere in Japan. I also wanted to discuss what possible improvements could be made to the tournament.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
65. Quest Lines Example
1. Create a comic with at least 5 English words
2. Create a 2 panel comic.
3. Create a comic with more than 4 panels
4. Create a comic with at least 10 English words
5. Create a comic about a funny thing that happened to you
6. Create a comic about Japanese culture
7. Create a comic about the weather
8. Create a comic about university life
9. Create a comic about what you think of America
10. Create a comic about YOU!!
Deci and Ryan’s Self-Determination Theory (not determined, which is what I wrote and was slated on when submitting to a well-known journal.. Academics can be such jerks!)\nFor autonomy to be fostered, the quickest route is choice. So here is what I did...\n
Deci and Ryan’s Self-Determination Theory (not determined, which is what I wrote and was slated on when submitting to a well-known journal.. Academics can be such jerks!)\nFor autonomy to be fostered, the quickest route is choice. So here is what I did...\n
Deci and Ryan’s Self-Determination Theory (not determined, which is what I wrote and was slated on when submitting to a well-known journal.. Academics can be such jerks!)\nFor autonomy to be fostered, the quickest route is choice. So here is what I did...\n
Deci and Ryan’s Self-Determination Theory (not determined, which is what I wrote and was slated on when submitting to a well-known journal.. Academics can be such jerks!)\nFor autonomy to be fostered, the quickest route is choice. So here is what I did...\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n
I don’t have enough right now\nFor example: The best weapons in WoW come at the end of EPIC quest lines that take 10 people a couple of months to complete.\nBased on the assumption that players are more motivated to work on short, concrete, easy to complete tasks. Progression promotes a feeling of mastery.\n