Matthew Evans is currently studying Creative Media at York College. He has worked in several roles including as a delivery person, distributor, production operative, floor staff, and crew member. Evans' employment history demonstrates customer service experience at Wigginton Stores, Local Link, Marks and Spencer's, and McDonald's. He attained strong grades in school including 7 in Mathematics and 8-8 in Combined Science.
1. The document outlines plans for creating a fanzine about the Star Wars planet Naboo.
2. Research was conducted on Naboo's architecture, textures, foliage and water features to accurately portray the planet.
3. The fanzine will have imagery on one page and descriptive text on the facing page. Additionally, the creator plans to include an original 3D scene of Naboo created in Blender.
4. If time allows, the creator hopes to animate the Blender scene and include it within the fanzine itself.
The document outlines Matthew Evans' plans for a project creating a fanzine about resistance on the planet Naboo in the Star Wars universe. It discusses research conducted on fanzine formats and styles as well as the planet of Naboo. Potential approaches include creating an animation or 3D scene to include in the fanzine to visualize what Naboo may have looked like during the Empire's reign.
The project aimed to create a Star Wars fanzine with 3D elements. While the 3D scene turned out well, time constraints prevented completion of the fanzine aspect. Key learnings included new 3D modeling, animation, and simulation techniques. Ship animations and time management could be improved for future projects. Overall feedback was positive about the progress made in 3D skills.
The document provides an overview of the Auteur Theory chosen by Matthew Evans for his personal study project research. It includes definitions and examples of the theory. The Auteur Theory suggests that directors can be considered the "authors" of the films they direct, as their personal creative vision and style leaves a distinct mark across multiple projects. Quotes from directors like Francois Truffaut and Alan Parker are included that both support and refute aspects of the theory.
The document provides an evaluation form for a York tour project. It includes sections for an evaluation overview, project overview, research undertaken, developing ideas, project outcome, and personal response. The student chose a cinema theme for their tour focusing on areas of York used in films. Research included locations scouted and used in productions. The student planned to create an interactive app but only completed a video due to time constraints. While disappointed in the final outcome, the student felt it was a technically challenging project that helped them learn new 3D software skills.
The document provides guidance for planning a York tour project, including sections on idea generation, research, potential approaches, techniques, and conventions. It discusses researching the target audience of younger people in York and developing ideas for advertising the tour, such as a short trailer video and interactive map app. The document outlines using 3D scans to create an animated map highlighting the tour path and editing footage in After Effects, with the goal of creating an advertisement that appeals to younger audiences.
The document discusses research conducted for a fanzine and animation project focused on Star Wars. It examines different fanzine layouts, color schemes, and formatting techniques. It also explores how to recreate aspects of the planet Naboo and Star Wars blaster animations in Blender, noting techniques for the environment, buildings, foliage, water, lighting, and simulating blaster bolts and lightsabers. The research uncovered various presentation styles and technical methods that could be applied to the fanzine and animation productions.
Matthew Evans is currently studying Creative Media at York College. He has worked in several roles including as a delivery person, distributor, production operative, floor staff, and crew member. Evans' employment history demonstrates customer service experience at Wigginton Stores, Local Link, Marks and Spencer's, and McDonald's. He attained strong grades in school including 7 in Mathematics and 8-8 in Combined Science.
1. The document outlines plans for creating a fanzine about the Star Wars planet Naboo.
2. Research was conducted on Naboo's architecture, textures, foliage and water features to accurately portray the planet.
3. The fanzine will have imagery on one page and descriptive text on the facing page. Additionally, the creator plans to include an original 3D scene of Naboo created in Blender.
4. If time allows, the creator hopes to animate the Blender scene and include it within the fanzine itself.
The document outlines Matthew Evans' plans for a project creating a fanzine about resistance on the planet Naboo in the Star Wars universe. It discusses research conducted on fanzine formats and styles as well as the planet of Naboo. Potential approaches include creating an animation or 3D scene to include in the fanzine to visualize what Naboo may have looked like during the Empire's reign.
The project aimed to create a Star Wars fanzine with 3D elements. While the 3D scene turned out well, time constraints prevented completion of the fanzine aspect. Key learnings included new 3D modeling, animation, and simulation techniques. Ship animations and time management could be improved for future projects. Overall feedback was positive about the progress made in 3D skills.
The document provides an overview of the Auteur Theory chosen by Matthew Evans for his personal study project research. It includes definitions and examples of the theory. The Auteur Theory suggests that directors can be considered the "authors" of the films they direct, as their personal creative vision and style leaves a distinct mark across multiple projects. Quotes from directors like Francois Truffaut and Alan Parker are included that both support and refute aspects of the theory.
The document provides an evaluation form for a York tour project. It includes sections for an evaluation overview, project overview, research undertaken, developing ideas, project outcome, and personal response. The student chose a cinema theme for their tour focusing on areas of York used in films. Research included locations scouted and used in productions. The student planned to create an interactive app but only completed a video due to time constraints. While disappointed in the final outcome, the student felt it was a technically challenging project that helped them learn new 3D software skills.
The document provides guidance for planning a York tour project, including sections on idea generation, research, potential approaches, techniques, and conventions. It discusses researching the target audience of younger people in York and developing ideas for advertising the tour, such as a short trailer video and interactive map app. The document outlines using 3D scans to create an animated map highlighting the tour path and editing footage in After Effects, with the goal of creating an advertisement that appeals to younger audiences.
The document discusses research conducted for a fanzine and animation project focused on Star Wars. It examines different fanzine layouts, color schemes, and formatting techniques. It also explores how to recreate aspects of the planet Naboo and Star Wars blaster animations in Blender, noting techniques for the environment, buildings, foliage, water, lighting, and simulating blaster bolts and lightsabers. The research uncovered various presentation styles and technical methods that could be applied to the fanzine and animation productions.
This document summarizes the experiences at three different open days and events:
1. Teesside University open day provided information on course requirements and portfolio expectations from speaking to an animation tutor. The on-campus housing was dated. Student finance information was also provided.
2. The Escape Studios open day facilities were highly advanced with powerful computers, cameras, and a motion capture demonstration. Course contents incorporated real-world experience. Tutors were still active in the industry.
3. At the Aesthetica Film Festival, animation shorts displayed unique styles. Different genres were watched but animation and a few dramas/comedies grabbed attention. It provided inspiration for future projects.
Matthew Evans is applying to university to study visual effects (VFX) and pursue his passion. He discovered his interest in VFX through creating basic effects as a hobby in video game edits. This led him to leave sixth form and enroll in a creative media course to develop his creative skills. He believes university is the ideal place to gain crucial industry skills from tutors with experience. His goal is to become a VFX artist at a top company like ILM or Weta Digital.
This research summary discusses techniques the documenter learned about creating fanzines and recreating elements from Star Wars. Regarding fanzines, the documenter discovered different formatting and presentation styles, including using mainly imagery or a page spread with imagery on one page and text explaining it on the other. They also learned about using consistent color schemes. Regarding Star Wars, the documenter researched planet Naboo's unique architecture, lighting, and foliage to recreate it in Blender, and ways to animate blaster bolts and address potential bloom issues with lightsabers. The research covered different topics but provided guidance on styles and techniques for the documenter's fanzine and 3D projects.
This evaluation summarizes a student's film tourism project for York, England. The student created a 3D replica of York in Blender to showcase a cinema-themed tour. Render times were a challenge due to volumetric clouds. While the technical quality was good, the student was ultimately dissatisfied with the final video's ability to engage the target audience and address the client brief. The student learned from time management and planning issues but saw the project as a valuable learning experience in new 3D and animation skills.
Matthew Evans created a 3D scan of York using RenderDoc to import information from Google Maps into Blender. He spent the first two weeks cleaning up the scan by cropping areas and deleting unwanted vertices. He animated the camera to fly around the city and highlight the first tour location. In week 3, Matthew created animated guide objects to reveal the tour path and continued camera animation. In the final week, he added lighting and textures and developed the camera animation further.
Matthew Evans proposes an interactive cinematic tour of York for 18-24 year olds. The tour will highlight York's film locations and cinemas using videos, a 3D map created from Google Maps scans, and a mobile app. Evans will gather feedback from peers and evaluate the project ongoing and at completion to ensure high quality.
The document provides research on the target audience for a new tour guide being developed in York, England. Key points include:
- The research shows there is a market for tours in York as many visitors return regularly, indicating they enjoy the city.
- Over half of York's visitors stay overnight, showing potential for multiple tours per visit.
- The target age group of 18-24 currently makes up one of the lowest percentages of York visitors, requiring tailored marketing.
- Cinema interests a large percentage of potential audiences, suggesting a film-themed tour could appeal to younger visitors.
- Mainstream films shot in York should be featured to attract broader audiences that discuss the tour with others.
The document provides guidance for planning a practical project, including stages, types of planning, and documents to assemble. It notes this is not exhaustive and the template will need to be amended depending on the specific project. The document recommends adding more pages and visuals as needed and will be updated during pre-production.
This document discusses a client project for creating a film tour of York, England for 18-24 year olds. The creator chose this idea because of their extensive knowledge of York's filming locations and tourism industry from living there their whole life. They developed two potential ideas - a 3D animated tour map and an interactive app concept. In the end, they decided to create a trailer advertising the tour and showing the interactive app concept to appeal more to younger audiences. A 4 week production schedule is outlined to develop the 3D tour map animation, edit the trailer, and create a video demonstrating the interactive app concept.
Personal Study Essay Research Document Pro Forma.pptxMatthewEvans7662
The document provides instructions for a personal study project on creative media production. It outlines requirements to produce a research document with collected quotes and summarized information from various sources on the chosen topic. The research document must include an alphabetized bibliography. Deadlines are provided for choosing a focus topic, researching theories and examples, analyzing specific works, and uploading the final project. The chosen topic section discusses researching the treatment of visual effects artists in the film industry, with details and quotes provided from several sources on working conditions at Marvel Studios. Micro analyses of specific Marvel films are also included to highlight issues seen in the visual effects work.
Matthew Evans completed his first year of study at college, focusing on creative media. He enjoyed projects that allowed creative freedom, such as his final major project creating a 3D horror environment in Blender. Projects involving new software or skills, like editing audio in Audition, were also highlights. Projects heavy on print work or those where ambitious goals became unrealistic, like planning an animation, were less enjoyable. His biggest success was learning Blender for his FMP. Going forward, he aims to improve time management to set realistic goals and avoid rushed work.
Matthew Evans completed his first year of a Creative Media course, where he explored various areas of visual effects. He most enjoyed projects that allowed creative freedom, such as his final major project where he created a 3D horror environment in Blender. While he disliked print-based work, learning new skills like audio editing was rewarding. His biggest success was mastering Blender for his FMP. Going forward, he aims to improve time management and set realistic goals to avoid rushed work. Overall, the course helped expand his skills and interest in visual effects.
The document provides an analysis of the target audience for a horror film project. It discusses that the target age range is 15-25, as younger audiences may find horror films too intense, and older audiences tend to lose interest. It also notes that the target audience is mainly male, as research shows males generally prefer thriller/horror genres. In terms of social status, the target audience is upper and middle class. Finally, it examines the target audience's social media usage and which platforms would be best for promotion.
The document provides context and initial ideas for Matthew Evans' final major project (FMP). His proposed idea is to create a fully 3D short horror story using Maya and After Effects. He discusses influences like Kane Pixels' "The Backrooms" video and wanting to expand his 3D skills. Evans outlines researching 3D assets and studying the horror genre to influence his project's style and tone. He analyzes mood boards to influence color palettes and shots. Overall, the document outlines Evans' inspiration and planning to create an immersive 3D horror story within the time frame using skills from his coursework.
This document provides a self-evaluation of the author's final major project. For research, the author's strengths included conducting in-depth target audience research and primary research through surveys and interviews. Weaknesses included not researching production timelines of similar projects or conducting more detailed audience profiling. For planning, strengths were creating storyboards and a shot list, but weaknesses included unrealistic planning and lack of alternative plans or a detailed production schedule. For time management, strengths were meeting deadlines, but weaknesses included an unrealistic initial plan that led to changes. Overall, the author is happy with the completed project but identifies areas for improvement in future projects.
The document provides details on the pre-production for a 3D animated horror project. Locations will be modeled in Maya based on real locations seen in films. Equipment needed includes Maya, After Effects, and modeling software. Most work will be done at the college, though rendering and compositing will be done at home. No live-action filming is required as all assets will be 3D modeled. Plans are outlined for modeling characters, environments, props, and recording audio assets. Camera, file, and visual planning details are also provided. Storyboards describe scenes of a character investigating an abandoned building and encountering a threatening figure.
This document provides a self-evaluation of the author's final major project. For research, the author's strengths included conducting in-depth target audience research and primary research through surveys and interviews. Weaknesses included not researching production timelines of similar projects or including more detailed audience profiling. For planning, strengths were creating storyboards and a shot list, but weaknesses included unrealistic planning and lack of contingency planning. For time management, strengths were meeting deadlines, but weaknesses included an unrealistic initial plan that led to changes. Overall, the author is happy with the completed project but identifies areas for improvement in future planning and project management.
Kane Pixels is a 16-year-old visual effects artist whose horror project "The Backrooms" went viral on YouTube with over 20 million views. The project inspired the document author by showing how Kane planned and created a story in a 3D modeled building layout. Kane added a post-production VHS effect to add perceived detail without extensive texturing, and the grainy quality hid a lack of small details that would be time-consuming to create. The effect tricks the viewer's eye into thinking more detail exists behind the camera graininess.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
This document summarizes the experiences at three different open days and events:
1. Teesside University open day provided information on course requirements and portfolio expectations from speaking to an animation tutor. The on-campus housing was dated. Student finance information was also provided.
2. The Escape Studios open day facilities were highly advanced with powerful computers, cameras, and a motion capture demonstration. Course contents incorporated real-world experience. Tutors were still active in the industry.
3. At the Aesthetica Film Festival, animation shorts displayed unique styles. Different genres were watched but animation and a few dramas/comedies grabbed attention. It provided inspiration for future projects.
Matthew Evans is applying to university to study visual effects (VFX) and pursue his passion. He discovered his interest in VFX through creating basic effects as a hobby in video game edits. This led him to leave sixth form and enroll in a creative media course to develop his creative skills. He believes university is the ideal place to gain crucial industry skills from tutors with experience. His goal is to become a VFX artist at a top company like ILM or Weta Digital.
This research summary discusses techniques the documenter learned about creating fanzines and recreating elements from Star Wars. Regarding fanzines, the documenter discovered different formatting and presentation styles, including using mainly imagery or a page spread with imagery on one page and text explaining it on the other. They also learned about using consistent color schemes. Regarding Star Wars, the documenter researched planet Naboo's unique architecture, lighting, and foliage to recreate it in Blender, and ways to animate blaster bolts and address potential bloom issues with lightsabers. The research covered different topics but provided guidance on styles and techniques for the documenter's fanzine and 3D projects.
This evaluation summarizes a student's film tourism project for York, England. The student created a 3D replica of York in Blender to showcase a cinema-themed tour. Render times were a challenge due to volumetric clouds. While the technical quality was good, the student was ultimately dissatisfied with the final video's ability to engage the target audience and address the client brief. The student learned from time management and planning issues but saw the project as a valuable learning experience in new 3D and animation skills.
Matthew Evans created a 3D scan of York using RenderDoc to import information from Google Maps into Blender. He spent the first two weeks cleaning up the scan by cropping areas and deleting unwanted vertices. He animated the camera to fly around the city and highlight the first tour location. In week 3, Matthew created animated guide objects to reveal the tour path and continued camera animation. In the final week, he added lighting and textures and developed the camera animation further.
Matthew Evans proposes an interactive cinematic tour of York for 18-24 year olds. The tour will highlight York's film locations and cinemas using videos, a 3D map created from Google Maps scans, and a mobile app. Evans will gather feedback from peers and evaluate the project ongoing and at completion to ensure high quality.
The document provides research on the target audience for a new tour guide being developed in York, England. Key points include:
- The research shows there is a market for tours in York as many visitors return regularly, indicating they enjoy the city.
- Over half of York's visitors stay overnight, showing potential for multiple tours per visit.
- The target age group of 18-24 currently makes up one of the lowest percentages of York visitors, requiring tailored marketing.
- Cinema interests a large percentage of potential audiences, suggesting a film-themed tour could appeal to younger visitors.
- Mainstream films shot in York should be featured to attract broader audiences that discuss the tour with others.
The document provides guidance for planning a practical project, including stages, types of planning, and documents to assemble. It notes this is not exhaustive and the template will need to be amended depending on the specific project. The document recommends adding more pages and visuals as needed and will be updated during pre-production.
This document discusses a client project for creating a film tour of York, England for 18-24 year olds. The creator chose this idea because of their extensive knowledge of York's filming locations and tourism industry from living there their whole life. They developed two potential ideas - a 3D animated tour map and an interactive app concept. In the end, they decided to create a trailer advertising the tour and showing the interactive app concept to appeal more to younger audiences. A 4 week production schedule is outlined to develop the 3D tour map animation, edit the trailer, and create a video demonstrating the interactive app concept.
Personal Study Essay Research Document Pro Forma.pptxMatthewEvans7662
The document provides instructions for a personal study project on creative media production. It outlines requirements to produce a research document with collected quotes and summarized information from various sources on the chosen topic. The research document must include an alphabetized bibliography. Deadlines are provided for choosing a focus topic, researching theories and examples, analyzing specific works, and uploading the final project. The chosen topic section discusses researching the treatment of visual effects artists in the film industry, with details and quotes provided from several sources on working conditions at Marvel Studios. Micro analyses of specific Marvel films are also included to highlight issues seen in the visual effects work.
Matthew Evans completed his first year of study at college, focusing on creative media. He enjoyed projects that allowed creative freedom, such as his final major project creating a 3D horror environment in Blender. Projects involving new software or skills, like editing audio in Audition, were also highlights. Projects heavy on print work or those where ambitious goals became unrealistic, like planning an animation, were less enjoyable. His biggest success was learning Blender for his FMP. Going forward, he aims to improve time management to set realistic goals and avoid rushed work.
Matthew Evans completed his first year of a Creative Media course, where he explored various areas of visual effects. He most enjoyed projects that allowed creative freedom, such as his final major project where he created a 3D horror environment in Blender. While he disliked print-based work, learning new skills like audio editing was rewarding. His biggest success was mastering Blender for his FMP. Going forward, he aims to improve time management and set realistic goals to avoid rushed work. Overall, the course helped expand his skills and interest in visual effects.
The document provides an analysis of the target audience for a horror film project. It discusses that the target age range is 15-25, as younger audiences may find horror films too intense, and older audiences tend to lose interest. It also notes that the target audience is mainly male, as research shows males generally prefer thriller/horror genres. In terms of social status, the target audience is upper and middle class. Finally, it examines the target audience's social media usage and which platforms would be best for promotion.
The document provides context and initial ideas for Matthew Evans' final major project (FMP). His proposed idea is to create a fully 3D short horror story using Maya and After Effects. He discusses influences like Kane Pixels' "The Backrooms" video and wanting to expand his 3D skills. Evans outlines researching 3D assets and studying the horror genre to influence his project's style and tone. He analyzes mood boards to influence color palettes and shots. Overall, the document outlines Evans' inspiration and planning to create an immersive 3D horror story within the time frame using skills from his coursework.
This document provides a self-evaluation of the author's final major project. For research, the author's strengths included conducting in-depth target audience research and primary research through surveys and interviews. Weaknesses included not researching production timelines of similar projects or conducting more detailed audience profiling. For planning, strengths were creating storyboards and a shot list, but weaknesses included unrealistic planning and lack of alternative plans or a detailed production schedule. For time management, strengths were meeting deadlines, but weaknesses included an unrealistic initial plan that led to changes. Overall, the author is happy with the completed project but identifies areas for improvement in future projects.
The document provides details on the pre-production for a 3D animated horror project. Locations will be modeled in Maya based on real locations seen in films. Equipment needed includes Maya, After Effects, and modeling software. Most work will be done at the college, though rendering and compositing will be done at home. No live-action filming is required as all assets will be 3D modeled. Plans are outlined for modeling characters, environments, props, and recording audio assets. Camera, file, and visual planning details are also provided. Storyboards describe scenes of a character investigating an abandoned building and encountering a threatening figure.
This document provides a self-evaluation of the author's final major project. For research, the author's strengths included conducting in-depth target audience research and primary research through surveys and interviews. Weaknesses included not researching production timelines of similar projects or including more detailed audience profiling. For planning, strengths were creating storyboards and a shot list, but weaknesses included unrealistic planning and lack of contingency planning. For time management, strengths were meeting deadlines, but weaknesses included an unrealistic initial plan that led to changes. Overall, the author is happy with the completed project but identifies areas for improvement in future planning and project management.
Kane Pixels is a 16-year-old visual effects artist whose horror project "The Backrooms" went viral on YouTube with over 20 million views. The project inspired the document author by showing how Kane planned and created a story in a 3D modeled building layout. Kane added a post-production VHS effect to add perceived detail without extensive texturing, and the grainy quality hid a lack of small details that would be time-consuming to create. The effect tricks the viewer's eye into thinking more detail exists behind the camera graininess.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1