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Susan Dyl has over 20 years of experience in project management, software quality engineering, and customer support roles. She is an expert in Agile methodologies like Scrum and Waterfall and has led many cross-functional teams to successful on-time and under-budget deliveries. Currently she is a Release Manager at Education Partners where she manages software and infrastructure releases using tools like JIRA and Confluence. Previously she held project management roles at IBM and Gtech where she launched new products, increased sales, and improved processes.
Scrum is an agile software development framework that emphasizes communication, collaboration, and flexibility. It was invented in 1993 to provide a more adaptive approach to project management compared to traditional waterfall models. Scrum uses short development cycles called sprints, daily stand-up meetings, and defined roles like Product Owner and Scrum Master to help self-organizing teams work together to deliver working software incrementally.
Scrum is a framework for managing complex product development that uses self-organizing cross-functional teams, short development iterations called sprints, and regular inspection and adaptation. Key roles include the Product Owner who manages the product backlog, the Scrum Master who facilitates the process, and the Scrum Team who does the work. Sprints involve planning, daily stand-ups, reviews, and retrospectives to continuously improve. The product backlog, sprint backlog, and burn down charts are used to track progress.
Scrum is an agile framework for managing projects developed by Jeff Sutherland in 1993 based on earlier work. It uses short "sprints" to iteratively develop work items prioritized in a backlog. Key roles include the Product Owner who prioritizes the backlog, the Scrum Master who facilitates the process, and the cross-functional Scrum Team. Each sprint involves planning, daily stand-ups, development, review, and retrospective. The process is intended to be flexible and transparent compared to traditional sequential models like waterfall.
This document provides checklists for Scrum meetings and artifacts including the Impediment Backlog, General Meeting, Estimation Meeting, Sprint Planning 1, and Sprint Planning 2. The checklists describe the meeting preparation, moderation, and results for each element to help ensure Scrum processes are followed consistently.
ScrumGuides training: Agile Software Development With ScrumAlexey Krivitsky
The document describes an agenda for a training on Agile software development and Scrum. The training will include an introduction to Agile and Scrum, a Scrum simulation exercise, and additional Scrum topics. It will involve breaks every 60-90 minutes. The instructor will provide an overview of their experience and credentials. Participants will discuss successful and unsuccessful projects and learn about the predictive and adaptive approaches to project management used in Scrum.
This document discusses the Scrum framework. Scrum is an agile process for managing complex product development. It uses self-organizing cross-functional teams, sprints, daily stand-ups, and artifacts like a product backlog and sprint backlog. The key components of Scrum include roles like the Scrum Master, Product Owner, and Scrum Team. The Scrum process involves sprint planning, daily stand-ups, and producing an increment of work each sprint.
This document discusses Scrum and its three pillars of transparency, inspection, and adaptation. It provides background on Andy McKnight and defines key Scrum concepts like empiricism, which asserts that knowledge comes from experience. It then uses a temperature control example to illustrate how transparency, inspection and adaptation work without using a thermostat. The document explains how Scrum replaces predefined processes and controls with frequent inspection and adaptation. It also outlines an activity where participants will play a Scrum game in roles like Product Owner to experience these three pillars in a simulated product backlog, sprint and retrospective.
Susan Dyl has over 20 years of experience in project management, software quality engineering, and customer support roles. She is an expert in Agile methodologies like Scrum and Waterfall and has led many cross-functional teams to successful on-time and under-budget deliveries. Currently she is a Release Manager at Education Partners where she manages software and infrastructure releases using tools like JIRA and Confluence. Previously she held project management roles at IBM and Gtech where she launched new products, increased sales, and improved processes.
Scrum is an agile software development framework that emphasizes communication, collaboration, and flexibility. It was invented in 1993 to provide a more adaptive approach to project management compared to traditional waterfall models. Scrum uses short development cycles called sprints, daily stand-up meetings, and defined roles like Product Owner and Scrum Master to help self-organizing teams work together to deliver working software incrementally.
Scrum is a framework for managing complex product development that uses self-organizing cross-functional teams, short development iterations called sprints, and regular inspection and adaptation. Key roles include the Product Owner who manages the product backlog, the Scrum Master who facilitates the process, and the Scrum Team who does the work. Sprints involve planning, daily stand-ups, reviews, and retrospectives to continuously improve. The product backlog, sprint backlog, and burn down charts are used to track progress.
Scrum is an agile framework for managing projects developed by Jeff Sutherland in 1993 based on earlier work. It uses short "sprints" to iteratively develop work items prioritized in a backlog. Key roles include the Product Owner who prioritizes the backlog, the Scrum Master who facilitates the process, and the cross-functional Scrum Team. Each sprint involves planning, daily stand-ups, development, review, and retrospective. The process is intended to be flexible and transparent compared to traditional sequential models like waterfall.
This document provides checklists for Scrum meetings and artifacts including the Impediment Backlog, General Meeting, Estimation Meeting, Sprint Planning 1, and Sprint Planning 2. The checklists describe the meeting preparation, moderation, and results for each element to help ensure Scrum processes are followed consistently.
ScrumGuides training: Agile Software Development With ScrumAlexey Krivitsky
The document describes an agenda for a training on Agile software development and Scrum. The training will include an introduction to Agile and Scrum, a Scrum simulation exercise, and additional Scrum topics. It will involve breaks every 60-90 minutes. The instructor will provide an overview of their experience and credentials. Participants will discuss successful and unsuccessful projects and learn about the predictive and adaptive approaches to project management used in Scrum.
This document discusses the Scrum framework. Scrum is an agile process for managing complex product development. It uses self-organizing cross-functional teams, sprints, daily stand-ups, and artifacts like a product backlog and sprint backlog. The key components of Scrum include roles like the Scrum Master, Product Owner, and Scrum Team. The Scrum process involves sprint planning, daily stand-ups, and producing an increment of work each sprint.
This document provides an overview and definition of Scrum, an agile framework for managing complex product development projects. Key points include:
- Scrum uses empirical process control with transparency, inspection, and adaptation to optimize predictability and control risk.
- The Scrum Team consists of a Product Owner, Development Team, and Scrum Master. Teams are self-organizing and cross-functional.
- The Product Owner is responsible for maximizing product value and managing the Product Backlog. The Development Team does the work, while the Scrum Master ensures Scrum process is followed.
- Scrum uses short Sprints, daily Scrums, Sprint Planning, Reviews, and Retrospectives as
Top success factors for successful agile deliveryWipro
The key factors for successful Agile project delivery according to survey respondents are:
1. Experience and training in Agile methods for all roles, along with proper coaching for new practitioners.
2. A Product Owner who fulfills requirements like prioritizing the backlog, making decisions, and being available to the team.
3. Commitment from senior stakeholders and customers, who understand Agile and provide support.
Additional important factors include having a self-organizing team, co-locating the team in a project space, an empowering Scrum Master, and involving customers in reviews and testing. Factors that can lead to failure include vague requirements, changing stories during a sprint, and
The document describes a Scrum Master certification course offered by BOOSTurSKILLS. The 3-day course provides training on Scrum framework and methodology. It covers Scrum roles, processes, artifacts like product backlog, sprints, and meetings. The course structure includes lectures, exercises and mock tests. Upon completion, participants receive a 24 contact hour certificate to help with other certifications and professional development units.
Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
The document is the Scrum Guide, which provides the definition and framework of Scrum. It describes Scrum as an agile framework for managing complex work, with roles of Product Owner, Development Team and Scrum Master. It outlines Scrum events like the Sprint, Sprint Planning, Daily Scrum, Sprint Review and Retrospective. It also describes Scrum artifacts like the Product Backlog, Sprint Backlog and Increment. The guide was created by Ken Schwaber and Jeff Sutherland, who developed the Scrum framework.
This document provides an overview and introduction to Scrum, an agile framework for project management. It outlines the Scrum roles of Product Owner, Scrum Master, and self-organizing cross-functional teams. It describes Scrum ceremonies like the Daily Scrum, sprint planning, reviews, and retrospectives. It also notes some common difficulties in practicing Scrum and lists some major companies that use Scrum.
Scrum is an agile framework that focuses on transparency, inspection, and adaptation through sprints, daily scrums, sprint reviews, and retrospectives. Key roles include the Product Owner who manages priorities, the Development Team who does the work, and the Scrum Master who facilitates the process. Events and artifacts like the product and sprint backlogs help ensure transparency and progress toward completing an increment of work each sprint based on a shared definition of done.
Scrum is an agile framework for managing projects, originally used for software development. It uses short development cycles called sprints that usually last 2-4 weeks, within which self-organizing teams focus on delivering working software. Each sprint involves planning, daily standups, and a sprint review and retrospective. The product owner prioritizes features in the backlog and the team works through them in sprints while the Scrum master facilitates the process.
What is the purpose of Sprint planning meeting in Agile?Mario Lucero
What is the purpose of the Sprint planning meeting?
When you’re working within an agile management framework, you accomplish discrete tasks within the framework of a sprint. On the first day of each sprint the scrum team holds the sprint planning meeting.
This is a short introduction to the practice of Sprint Planning in Scrum. It would be useful for people new to Scrum or Agile. For more, comment or write to read my blog : http://agilediary.wordpress.com/
EHS Conducted SCRUM Overview Session for a Corporate Company in Lahore covering Basics i.e. What is Agile & Scrum, Why to use Scrum, Benefits, Values, Artifacts, Events, Scrum Teams & Roles...
The document provides an overview of the Scrum process framework. Key points include:
- Scrum is an agile framework for managing complex projects that emphasizes transparency, inspection, and adaptation.
- The Scrum team consists of a Product Owner, Development Team, and Scrum Master. Sprints are time-boxed iterations used to incrementally develop a product.
- Scrum events include Sprint Planning, Daily Scrums, Sprint Review, and Retrospective. Sprint Planning involves setting a Sprint Goal and selecting work for the upcoming Sprint. Daily Scrums are 15-minute check-ins for the Development Team.
The document provides an overview of ceremonies, roles, artifacts, and information radiators for extending agile practices across organizations. It describes simplified agile scaling frameworks including ceremonies like release planning, daily standups, and retrospectives. It also outlines roles for product owners, scrum masters, and stakeholders. The goal is to streamline agile processes and provide guidelines for implementing agile at an organizational level.
The document provides an overview of the Scrum model for agile software development. Scrum divides projects into short sprints of 2-4 weeks to focus development. It utilizes daily stand-up meetings, sprint planning and reviews, and retrospectives. Key roles include the product owner who prioritizes the backlog, the scrum master who facilitates the process, and the cross-functional development team. Scrum aims to provide structure while allowing for flexibility, feedback and adapting to changes.
Created & presented by Mohammad Faiz & Daniel Monahan.
Objectives:
Understand the background and definition of Scrum
Understand how to better manage offshore projects with Scrum
Understand some of the pitfalls of Scrum and how to avoid them
Share best practices and experiences
The role of a QA tester on a Scrum team includes:
1) Participating in sprint planning and retrospectives to provide input on testing needs and improvements.
2) Testing software increments throughout the sprint to find issues early.
3) Communicating regularly with developers through daily standups and demos.
4) Ensuring quality by developing test cases, conducting exploratory testing, and automating tests.
5) Helping clarify requirements and identify ambiguities.
This document provides an introduction to agile frameworks like Scrum, XP, Lean, and Kanban. It discusses agile principles like valuing individuals, collaboration, and responding to change. It describes Scrum roles, events, and tools like user stories, burn-down charts, and daily stand-ups. XP's emphasis on testing is covered. Lean principles like eliminating waste and building quality in are explained. Kanban concepts like pull systems and work-in-progress limits are also summarized. The document concludes with recommendations for certifications and further reading on agile methods.
Scrum - but... Agile Game Development in Small TeamsNick Pruehs
The document discusses Scrum, an agile framework for managing product development. It describes Scrum roles like the Product Owner, Development Team, and Scrum Master. The Scrum process involves sprints, daily stand-ups, sprint planning and reviews. It also introduces an example game development team called Astro City working with Scrum.
This document provides an overview and definition of Scrum, an agile framework for managing complex product development projects. Key points include:
- Scrum uses empirical process control with transparency, inspection, and adaptation to optimize predictability and control risk.
- The Scrum Team consists of a Product Owner, Development Team, and Scrum Master. Teams are self-organizing and cross-functional.
- The Product Owner is responsible for maximizing product value and managing the Product Backlog. The Development Team does the work, while the Scrum Master ensures Scrum process is followed.
- Scrum uses short Sprints, daily Scrums, Sprint Planning, Reviews, and Retrospectives as
Top success factors for successful agile deliveryWipro
The key factors for successful Agile project delivery according to survey respondents are:
1. Experience and training in Agile methods for all roles, along with proper coaching for new practitioners.
2. A Product Owner who fulfills requirements like prioritizing the backlog, making decisions, and being available to the team.
3. Commitment from senior stakeholders and customers, who understand Agile and provide support.
Additional important factors include having a self-organizing team, co-locating the team in a project space, an empowering Scrum Master, and involving customers in reviews and testing. Factors that can lead to failure include vague requirements, changing stories during a sprint, and
The document describes a Scrum Master certification course offered by BOOSTurSKILLS. The 3-day course provides training on Scrum framework and methodology. It covers Scrum roles, processes, artifacts like product backlog, sprints, and meetings. The course structure includes lectures, exercises and mock tests. Upon completion, participants receive a 24 contact hour certificate to help with other certifications and professional development units.
Scrum is an agile framework that uses short cycles called sprints to incrementally develop products. It consists of roles like the product owner and scrum master, events like the sprint planning meeting and daily standup, and artifacts like the product backlog and sprint backlog. The scrum team works to complete items from the product backlog during a sprint, tracks progress using tools like burn down charts, and inspects and adapts each sprint through the sprint retrospective.
The document is the Scrum Guide, which provides the definition and framework of Scrum. It describes Scrum as an agile framework for managing complex work, with roles of Product Owner, Development Team and Scrum Master. It outlines Scrum events like the Sprint, Sprint Planning, Daily Scrum, Sprint Review and Retrospective. It also describes Scrum artifacts like the Product Backlog, Sprint Backlog and Increment. The guide was created by Ken Schwaber and Jeff Sutherland, who developed the Scrum framework.
This document provides an overview and introduction to Scrum, an agile framework for project management. It outlines the Scrum roles of Product Owner, Scrum Master, and self-organizing cross-functional teams. It describes Scrum ceremonies like the Daily Scrum, sprint planning, reviews, and retrospectives. It also notes some common difficulties in practicing Scrum and lists some major companies that use Scrum.
Scrum is an agile framework that focuses on transparency, inspection, and adaptation through sprints, daily scrums, sprint reviews, and retrospectives. Key roles include the Product Owner who manages priorities, the Development Team who does the work, and the Scrum Master who facilitates the process. Events and artifacts like the product and sprint backlogs help ensure transparency and progress toward completing an increment of work each sprint based on a shared definition of done.
Scrum is an agile framework for managing projects, originally used for software development. It uses short development cycles called sprints that usually last 2-4 weeks, within which self-organizing teams focus on delivering working software. Each sprint involves planning, daily standups, and a sprint review and retrospective. The product owner prioritizes features in the backlog and the team works through them in sprints while the Scrum master facilitates the process.
What is the purpose of Sprint planning meeting in Agile?Mario Lucero
What is the purpose of the Sprint planning meeting?
When you’re working within an agile management framework, you accomplish discrete tasks within the framework of a sprint. On the first day of each sprint the scrum team holds the sprint planning meeting.
This is a short introduction to the practice of Sprint Planning in Scrum. It would be useful for people new to Scrum or Agile. For more, comment or write to read my blog : http://agilediary.wordpress.com/
EHS Conducted SCRUM Overview Session for a Corporate Company in Lahore covering Basics i.e. What is Agile & Scrum, Why to use Scrum, Benefits, Values, Artifacts, Events, Scrum Teams & Roles...
The document provides an overview of the Scrum process framework. Key points include:
- Scrum is an agile framework for managing complex projects that emphasizes transparency, inspection, and adaptation.
- The Scrum team consists of a Product Owner, Development Team, and Scrum Master. Sprints are time-boxed iterations used to incrementally develop a product.
- Scrum events include Sprint Planning, Daily Scrums, Sprint Review, and Retrospective. Sprint Planning involves setting a Sprint Goal and selecting work for the upcoming Sprint. Daily Scrums are 15-minute check-ins for the Development Team.
The document provides an overview of ceremonies, roles, artifacts, and information radiators for extending agile practices across organizations. It describes simplified agile scaling frameworks including ceremonies like release planning, daily standups, and retrospectives. It also outlines roles for product owners, scrum masters, and stakeholders. The goal is to streamline agile processes and provide guidelines for implementing agile at an organizational level.
The document provides an overview of the Scrum model for agile software development. Scrum divides projects into short sprints of 2-4 weeks to focus development. It utilizes daily stand-up meetings, sprint planning and reviews, and retrospectives. Key roles include the product owner who prioritizes the backlog, the scrum master who facilitates the process, and the cross-functional development team. Scrum aims to provide structure while allowing for flexibility, feedback and adapting to changes.
Created & presented by Mohammad Faiz & Daniel Monahan.
Objectives:
Understand the background and definition of Scrum
Understand how to better manage offshore projects with Scrum
Understand some of the pitfalls of Scrum and how to avoid them
Share best practices and experiences
The role of a QA tester on a Scrum team includes:
1) Participating in sprint planning and retrospectives to provide input on testing needs and improvements.
2) Testing software increments throughout the sprint to find issues early.
3) Communicating regularly with developers through daily standups and demos.
4) Ensuring quality by developing test cases, conducting exploratory testing, and automating tests.
5) Helping clarify requirements and identify ambiguities.
This document provides an introduction to agile frameworks like Scrum, XP, Lean, and Kanban. It discusses agile principles like valuing individuals, collaboration, and responding to change. It describes Scrum roles, events, and tools like user stories, burn-down charts, and daily stand-ups. XP's emphasis on testing is covered. Lean principles like eliminating waste and building quality in are explained. Kanban concepts like pull systems and work-in-progress limits are also summarized. The document concludes with recommendations for certifications and further reading on agile methods.
Scrum - but... Agile Game Development in Small TeamsNick Pruehs
The document discusses Scrum, an agile framework for managing product development. It describes Scrum roles like the Product Owner, Development Team, and Scrum Master. The Scrum process involves sprints, daily stand-ups, sprint planning and reviews. It also introduces an example game development team called Astro City working with Scrum.
Introduction Professional Scrum Developer for JavaJoris De Winne
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Engineering practices in Scrum for Hardware - Sisma Spa Case StudyPaolo Sammicheli
Sisma Spa is an Italian manufacturer of precision machinery that adopted Scrum to address increasing product complexity, unclear requirements, and the need for faster time to market. They started with a pilot team developing laser machines and formed "dual core teams" of 9 people each. The pilot was successful, improving motivation, transparency, and alignment with strategy. Benefits included earlier risk reduction through prototyping. Further adoption requires integrating the rest of the company and addressing impediments like procurement and sales processes.
An introduction to the SCRUM Project Management Methodology. It is text-heavy so that it can be self-contained and serve both as an introduction and reference manual to SCRUM.
Scrum is an agile framework that emphasizes incremental deliveries, quality, continuous improvement, and discovering potential. It consists of sprints, roles like the product owner, scrum master, and cross-functional team. Sprint reviews provide visibility, feedback, and an opportunity for demos. Retrospectives are meetings at the end of each sprint to learn and improve for the next sprint through structured activities like gathering data, generating insights, and deciding on actions. They aim to continuously improve the development process.
Scrum is an agile framework that emphasizes incremental deliveries, quality, continuous improvement, and discovering potential. It consists of sprints, roles like the product owner, scrum master, and cross-functional team. Sprint reviews provide visibility, feedback, and an opportunity for demos. Retrospectives are meetings at the end of each sprint to learn and improve for the next sprint through structured activities like gathering data, generating insights, and deciding on actions. They aim to continuously improve the development process.
The document discusses strategies for effective distributed agile teams. It notes that distributed teams are on the rise due to factors like access to global talent and lower costs. However, distributed teams face challenges like lack of effective communication and visibility. The document recommends several practices for distributed agile teams, including using collaboration tools, splitting work vertically, experienced team members, automation, and advance planning. It provides examples of companies that successfully use distributed agile models.
Research Presentation: Why consequently practiced SCRUM constitutes itself inherently as a viable system.
Furthermore it shows that enterprise wide SCRUM is a feasible approach.
Metaphorum 2016, Leeds
This document discusses empirical management and scaling professional Scrum. It argues that organizations should start with Scrum before attempting to scale it, and should maximize Scrum practices rather than adding complexity. When scaling, organizations should grow teams while maintaining a single product backlog and definition of done. Measures should focus on direct value, time to market, and innovation rather than process adherence. Empirical management optimizes software value through primary indicators and facilitating organizational change.
This simple and crisp quick reference card is for Agile and Scrum basics. It is a simple way to glance through all the concepts and use it as a tool for revision, even before an interview.
This document provides an overview of Scrum, an agile framework for managing product development. It defines key Scrum concepts like values, roles, events, and artifacts. The Scrum Team includes developers, a product owner, and a Scrum master. Events like sprint planning, daily scrums, sprint reviews and retrospectives help the team set goals, track progress, and improve. The product backlog, sprint backlog and definition of done are important artifacts. Scrum aims to deliver value through short development cycles called sprints, collaboration, self-organization and accountability.
Scrum is an agile software development methodology where self-organizing teams work in short development cycles called sprints to build software incrementally. It focuses on collaboration, flexibility, and delivering working software frequently. Key components of Scrum include roles like the product owner and scrum master, a product backlog to track requirements, sprints for incremental development, and daily stand-up meetings. Scrum aims to be flexible and adaptive to changing requirements while maximizing productivity through its empirical process control methods.
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Selenium with Java Online Training
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Alluxio Webinar | 10x Faster Trino Queries on Your Data PlatformAlluxio, Inc.
Alluxio Webinar
June. 18, 2024
For more Alluxio Events: https://www.alluxio.io/events/
Speaker:
- Jianjian Xie (Staff Software Engineer, Alluxio)
As Trino users increasingly rely on cloud object storage for retrieving data, speed and cloud cost have become major challenges. The separation of compute and storage creates latency challenges when querying datasets; scanning data between storage and compute tiers becomes I/O bound. On the other hand, cloud API costs related to GET/LIST operations and cross-region data transfer add up quickly.
The newly introduced Trino file system cache by Alluxio aims to overcome the above challenges. In this session, Jianjian will dive into Trino data caching strategies, the latest test results, and discuss the multi-level caching architecture. This architecture makes Trino 10x faster for data lakes of any scale, from GB to EB.
What you will learn:
- Challenges relating to the speed and costs of running Trino in the cloud
- The new Trino file system cache feature overview, including the latest development status and test results
- A multi-level cache framework for maximized speed, including Trino file system cache and Alluxio distributed cache
- Real-world cases, including a large online payment firm and a top ridesharing company
- The future roadmap of Trino file system cache and Trino-Alluxio integration
2. Who am I?
■ 11+ years experience in the IT industry
■ PMI-ACP Certified
■ Currently working as an Agile Technical Coach with Capital One Bank (A
Fortune 500 company) in Virginia, US
■ Wore many hats in he Agile world – Scrum master, Product Owner, Agile PM,
Coach
■ Experience in coaching Scrum, Kanban as well as XP practices
3. Agenda
■ Scrum in Brief
■ Need for distributed teams
■ Challenges for distributed teams
■ Myths regarding scrum
■ Various Models of Distributed Scrum
■ Solution
5. Need for Distributed Team
■ High quality resources
■ High business agility
■ Cost effective
Image courtesy : http://agilekata.co/
6. Challenges for Distributed teams
■ Language
■ Time zone
■ Cultures
■ Lack of visibility
■ Various project phases – played
by people distributed across
7. Myth 1 of Distributed Scrum
■ Scrum methodology can only be followed in co-located teams
– Though it has been empirically proven that co-located teams can deliver faster, but
scrum is not impossible in distributed teams
8. Myth 2 of Distributed Scrum
■ Distributed development is chaotic
http://www.maxmetrics.com/
9. Myth 3 of Distributed Scrum
■ Distributed development increases the amount of documentation
16. Solution: Open communication channels
■ Manager/scrum master should not be a bottleneck
■ Video conference wherever possible
Image courtesy : http://blogs.atlassian.com
17. Solution : Team members visit the other
side
■ Improves bonding
■ Increases trust
■ Helps understand each
other's style of work
■ Cultural understanding
18. Solution: Include all in Scrum
Ceremonies
■ All meet at least once a day to
synch thoughts
■ Keep in mind time zone difference
■ Everyone part of sprint planning –
just once in 2-3 weeks
■ Everyone showcases in demos
■ Share opinion in retrospective
http://codevanced.net
19. Solution : Continuous Integration
■ Frequent check-ins
■ Code review automation
■ Static code analyser
■ Automation suite integrated
■ Nightly builds
Reduces the risk of finding bugs late
in lifecycle
20. Solution: Digital ALM tools
■ Use ALM tools like Mingle, Rally,
JiRA, etc and keep them updated
■ Digital whiteboards
■ All can see backlogs, burndowns,
etc
21. Solution: Collaboration tools
■ Different time-zones, and
different locations hinders
collaboration
■ Documenting on wikis very useful
– All contribute and co-own
■ Found multiple tools useful
– Mindmeister
– Google docs
– Google apps
– Trello