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Discovering Computers ©2016 Instructor’s Manual Page 1 of 18
© 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
Discovering Computers:
Tools, Apps, and the Impact of Technology ©2016
Chapter Three: Computers and Mobile Devices: Evaluating Options for
Home and Work
A Guide to this Instructor’s Manual:
We have designed this Instructor’s Manual to supplement and enhance your teaching experience through classroom
activities and a cohesive chapter summary.
This document is organized chronologically, using the same heading in red that you see in the textbook. Under each
heading you will find (in order): Lecture Notes that summarize the section, Figures and Boxes found in the section, if
any, Teacher Tips, Classroom Activities, and Lab Activities. Pay special attention to teaching tips, and activities geared
towards quizzing your students, enhancing their critical thinking skills, and encouraging experimentation within the
software.
In addition to this Instructor’s Manual, our Instructor’s Resources also contain PowerPoint Presentations, Test Banks,
and other supplements to aid in your teaching experience.
For your students:
Our latest online feature, CourseCasts, is a library of weekly podcasts designed to keep your students up to date with
the latest in technology news. Direct your students to http://coursecasts.course.com, where they can download the
most recent CourseCast onto their mp3 player. Ken Baldauf, host of CourseCasts, is a faculty member of the Florida
State University Computer Science Department where he is responsible for teaching technology classes to thousands of
FSU students each year. Ken is an expert in the latest technology and sorts through and aggregates the most pertinent
news and information for CourseCasts so your students can spend their time enjoying technology, rather than trying to
figure it out. Open or close your lecture with a discussion based on the latest CourseCast.
Table of Contents
Chapter Objectives
108: Computers and Mobile Devices
108: Mobile Computers and Desktops
116: Servers
117: Terminals
120: Supercomputers
121: Cloud Computing
122: Mobile Devices
131: Game Devices
132: Embedded Computers
134: Putting It All Together
134: Ports and Connections
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© 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
139: Protecting Hardware
142: Health Concerns of Using Technology
End of Chapter Material
Glossary of Primary Terms
Glossary of Secondary Terms
Chapter Objectives
Students will have mastered the material in Chapter Three when they can:
⚫ Describe the characteristics and uses of
laptops, tablets, desktops, and all-in-ones
⚫ Describe the characteristics and types of
servers
⚫ Differentiate among POS terminals, ATMs,
and self-service kiosks
⚫ Describe cloud computing and identify its
uses
⚫ Describe the characteristics and uses of
smartphones, digital cameras, portable and
digital media players, e-book readers, and
wearable devices
⚫ Describe the characteristics of and ways to
interact with game devices, including
gamepads, joysticks and wheels, dance pads,
and motion-sensing controllers
⚫ Identify uses of embedded computers
⚫ Differentiate a port from a connector,
identify various ports and connectors, and
differentiate among Bluetooth, Wi-Fi, and
NFC wireless device connections
⚫ Identify safeguards against hardware theft
and vandalism and hardware failure
⚫ Discuss ways to prevent health-related
injuries and disorders caused from
technology use, and describe ways to design
a workplace ergonomically
108: Computers and Mobile Devices
LECTURE NOTES
• Use Figure 3-1 to recall the definitions of computer and mobile device from Chapter 1
• Discuss the aspects of computers and mobile devices to be reviewed in this chapter, from their
features, functions, and purchasing guidelines to the connection of peripheral devices,
protection against theft and failure, and the minimizing of health risks during their use
FIGURES and TABLES: Figure — 3-1
BOXES
1. BTW: Peripheral Devices. Offer the definition (and examples of) peripheral devices and remind
students that additional information is available on this subject.
CLASSROOM ACTIVITIES
1. Class Discussion: Every student is aware of, and most students probably are very comfortable with,
computers and mobile devices. Throughout this chapter, encourage students to share their experiences
with the kinds of computers and mobile devices described in the text.
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2. Quick Quiz:
1) What is a computer? (Answer: an electronic device, operating under the control of instructions
stored in its own memory, that can accept data (input), process the data according to specified
rules, produce information (output), and store the information for future use)
2) What is a mobile device? (Answer: a computing device small enough to hold in your hand)
3. Critical Thinking: What are some of the essential aspects of the daily lives of your students that are
made possible by computers and mobile devices?
108: Mobile Computers and Desktops
LECTURE NOTES
• Define personal computer
• Review some of the operating systems used by personal computers
• Define mobile computer
• Use Figure 3-2 to review the components of a personal computer
• Use Figure 3-3 to explain the differences between traditional and ultrathin laptop computers and
include the term notebook computer in your discussion
• Use Figure 3-4 to explain the differences between slate and convertible tablets
• Use Figure 3-5 to explain what a phablet is
• Use Figure 3-6 to explain what a handheld computer is and how it is used
• Use Figure 3-7 to explain the components of desktops and all-in-one computers
FIGURES and TABLES: Figures — 3-2, 3-3, 3-4, 3-5, 3-6, 3-7
BOXES
1. BTW: Discuss the term PC and how this term is used.
2. Secure IT 3-1: Avoid Malware Infections. Discuss in detail the guidelines that students should follow
to avoid malware infections on their computers and mobile devices, when visiting websites, using social
media and email, and the like.
3. Consider This: What is inside a personal computer? Discuss the electronic components of a personal
computer and include definitions of motherboard, processor (or CPU), and memory in your discussion.
4. Internet Research: What is a computer chip? Encourage students to experiment with using the
following search terms in their favorite search engine: computer chip.
5. BTW: Technology Innovator. Invite students to make sure they are familiar with Samsung and
remind students that additional information is available on this subject.
6. Ethics and Issues 3-1: What Punishment for Webcam Spying Is Appropriate? Discuss the use of
webcams and other similar technology for spying, and encourage students to engage in this debate, from
the perspective of both an individual and a corporate entity, like Google with regard to the Google
Street View product.
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7. BTW: Ultrabooks. Define ultrabook and remind students that additional information is available on
this subject.
8. BTW: Pens. Discuss the pens used by some devices and remind students that additional information is
available on this subject.
9. Consider This: What is a phablet? Use Figure 3-5 to explain what a phablet is.
10. Mini Feature 3-1: Mobile Computer Buyer’s Guide. Review the considerations for the purchase of a
mobile computer.
11. BTW: Monitor Speakers. Discuss the integration of speakers into computer monitors, and remind
students that additional information is available on this subject.
12. BTW: Dell. Discuss Dell and its founder Michael Dell and remind students that additional
information is available on this subject.
13. Consider This: Who uses desktops? Review some of the professions that continue to make use of
desktops for a variety of different reasons and purposes. Define gaming desktop and workstation.14.
Internet Research: Which movies use computer animation? Encourage students to experiment with
using the following search terms in their favorite search engine: movies using computer animation.
15. BTW: High-Tech Talk. Discuss how touch screens use capacitive, resistive, surface wave, and other
technologies to sense touch and remind students that additional information is available on this subject.
16. Mini Feature 3-2: Desktop Buyer’s Guide. Review the considerations for the purchase of a desktop
computer.
CLASSROOM ACTIVITIES
1. Class Discussion: Ask students about their experience with handheld computers as described in the
text. What industries or experiences have particularly benefited from the advent of handheld
computers? What activities could not be done without them?
2. Assign a Project: Ask students to research phablets online. For what purposes are they particularly
suited?
3. Quick Quiz:
1) To what does the system unit refer in a desktop? (Answer: the case that contains and protects
the motherboard, hard disk drive, memory, and other electronic components of the computer
from damage)
2) The term form factor refers to the resolution of a computer monitor. True or false? (Answer:
False)
3) What is an all-in-one desktop? (Answer: a desktop without a tower that instead houses the
screen and system unit in the same case)
4) A slate tablet contains a phy
5) sical keyboard. True or false? (Answer: False)
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4. Critical Thinking: Though desktops once dominated the computer market, the advent of laptops and
mobile devices have changed the game. Beyond the examples provided in the text, under what
circumstances (either professional or personal) do desktops remain the computer of choice?
LAB ACTIVITIES
1. Assign students the task of researching the purchase of a desktop computer using the guidelines in
the text and ask them to report on their recommendations. As an additional component of this activity,
give them a specific professional role (e.g., game developer, multimedia designer) and ask them to factor
the requirements of that role into their research and their ultimate recommendation.
2. Assign students the task of researching the purchase of a mobile computer using the guidelines in the
text and ask them to report on their recommendations. As an additional component of this activity, give
them a specific professional role (e.g., salesperson) and ask them to factor the requirements of that role
into their research and their ultimate recommendation.
116: Servers
LECTURE NOTES
• Define server
• Discuss the variety of services provided by servers
• Use Table 3-1 to review the range of dedicated servers available to perform a variety of different
functions
• Define the following servers: application, backup, database, domain name, file, FTP, game, home,
list, mail, network, print, and web
• Use Figure 3-8 to review the different server form factors: rack, blade, and tower
• Define virtualization and server virtualization
• Use Figure 3-9 to explain what a server farm is
• Define mainframe
FIGURES and TABLES: Figures — 3-8, 3-9; Table — 3-1
BOXES
1. Consider This: Which server should you use? Review the examples of form factors in the text in
terms of which is the best match for a given situation.
TEACHER TIPS
Server virtualization is an interesting development in information technology which may be of interest
to students. Some industry observers offer that server virtualization has become popular in part because
the IT industry has had to shift from deploying new services and applications to focusing instead on
managing existing infrastructure and that as a result, the rate of innovation for new capabilities and
software has slowed down. To compensate for this, many organizations are using virtualization to
radically simplify the administration of their existing servers. This takes the form of reducing
operational overhead in staffing, power, backup, hardware, and software maintenance.
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CLASSROOM ACTIVITIES
1. Class Discussion: The growing movement toward decentralization in business, coupled with the
increasing power of servers, has led to a recent trend away from mainframe computers and toward
servers. Ask students what advantages servers might have over larger computers, such as mainframes,
for a business.
2. Class Discussion: As cloud computing gets more popular, this phenomenon has had one unintended
consequence. The Environmental Protection Agency notes that the nation's data centers are consuming
more than 100 billion kilowatt-hours, which costs more than $7 billion each year—a rate that is double
what they consumed six years ago. Discuss with students the implications of this phenomenon in terms
of green computing.
3. Group Activity: Present students with a variety of examples of corporate situations and ask students
to suggest which form factor of server would be optimal for those situations.
4. Group Activity: If the school has a server or mainframe in a central computing center, arrange for a
guided tour.
5. Quick Quiz:
1) Which of the following is a server housed in a slot on a metal frame? (a) rack (b) blade (c) tower
(d) virtual (Answer: a)
2) Cloud computing uses server virtualization. True or false? (Answer: True)
3) What is virtualization? (Answer: the practice of sharing or pooling computing resources, such as
servers or storage devices)
4) A tower server is a server in the form of a single circuit board. True or false? (Answer: False)
117: Terminals
LECTURE NOTES
• Define terminal and thin client
• Use Figure 3-10 to define POS terminal
• Explain what a bar code reader is
• Explain what it means for a POS terminal to be Internet capable
• Use Figure 3-11 to define ATM and PIN
• Use Figure 3-12 to define kiosk and use Table 3-2 to review some of the functions of self-service
kiosks (in particular DVD kiosks, as shown in this figure)
FIGURES and TABLES: Figures — 3-10, 3-11, 3-12; Table — 3-2
BOXES
1. BTW: Technology Trend. Discuss Bitcoin as a digital currency and remind students that additional
information is available on this subject.
2. Secure IT 3-2: ATM Safety. Review all these guidelines for keeping students from being the victims of
criminal activity regarding their usage of ATMs. Define the term skimmer.
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3. Internet Research: What is a mobile boarding pass? Encourage students to experiment with using the
following search terms in their favorite search engine: mobile boarding pass.
CLASSROOM ACTIVITIES
1. Now You Should Know: Have students visit this chapter’s premium content for practice quiz
opportunities.
120: Supercomputers
LECTURE NOTES
• Use Figure 3-13 to define supercomputer
• Review some of the applications of supercomputing technology
FIGURES and TABLES: Figure — 3-13
BOXES
1. Internet Research: How is the fastest supercomputer used? Encourage students to experiment with
using the following search terms in their favorite search engine: fastest supercomputer.
2. Now You Should Know: Be sure students understand the material in Computers and Mobile Devices,
Mobile Computers and Desktops, Servers, Terminals, and Supercomputers sections, and how it relates to
the chapter objectives listed. Encourage students to discover more using the chapter’s premium content
and practice quizzes.
CLASSROOM ACTIVITIES
1. Assign a Project: What is the origin of the universe? It is a big question and supercomputers are
making it possible to note what went on during the universe's birth, 13 billion years ago in trillion-
degree Celsius temperatures during the Big Bang. Researchers at the University of Texas in Austin have
used supercomputers to simulate the creation of the first galaxy, and NASA scientists have simulated the
creation of stars from cosmic dust and gas. In addition to solving cosmic mysteries like these,
supercomputers have many other applications. Encourage students to use their favorite search engine to
research another interesting use of supercomputing technology and write a brief recap of their findings.
2. Quick Quiz:
1) What is a supercomputer? (Answer: the fastest, most powerful computer, and the most
expensive)
121: Cloud Computing
LECTURE NOTES
• Use Figure 3-14 to define cloud computing
FIGURES and TABLES: Figure — 3-14
BOXES
1. BTW: The Cloud. Discuss the common graphical representation of the cloud and remind students
that additional information is available on this subject.
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2. Internet Research: How secure is the cloud? Encourage students to experiment with using the
following search terms in their favorite search engine: cloud privacy issues.
3. Consider This: Are all cloud services available to everyone? Differentiate between public clouds and
private clouds, and mention that some cloud services are hybrid.
TEACHER TIP
Students interested in cloud computing may be interested in one of the most important related
developments: software as a service (SaaS). In software as a service, computer applications are accessed
over the Internet instead of being installed on a local computing device or in a local data center.
Examples include the use of an online word processor like Google Docs. The benefits of SaaS include
the dynamic scalability and device independence, along with the ability to use an application without
fixed costs. Many SaaS applications are also collaborative, which empowers multiple users to work on
shared documents at the same time. All of these benefits herald a significant new direction in software
engineering — and opportunities.
CLASSROOM ACTIVITIES
1. Quick Quiz:
1) To what does cloud computing refer? (Answer: an environment of servers that house and
provide access to resources users access through the Internet)
2) Businesses use cloud computing to more efficiently use resources, such as servers and programs,
by shifting usage and consumption of these resources from a local environment to the Internet.
True or false? (Answer: True)
2. Critical Thinking: Apple co-founder Steve Wozniak has been quoted as saying: “With the cloud, you
don’t own anything. You already signed it away” (regarding the terms of service with a cloud provider
to which computer users must agree). “I want to feel that I own things. A lot of people feel, ‘Oh,
everything is really on my computer,’ but I say the more we transfer everything onto the [W]eb, onto
the cloud, the less we’re going to have control over it.” Ask students to debate this view, and to consider
the consequences of their point of view.
122: Mobile Devices
LECTURE NOTES
• Remind students of the definition of a mobile device
• Use Figure 3-15 to define smartphone and review the features that many typing options
smartphones have, in addition to conventional phone capabilities
• Explain what an on-screen keyboard is and discuss swipe keyboard app, portable keyboard and
virtual keyboard
• Define predictive text
• Explain what text message service (or SMS, or short message service) is and review the options for
text message services
• Define common short code (CSC)
• Explain what picture/video message service (or MMS, or multimedia message service) is and review
the options for picture/video message services
• Explain what voice mail and visual voice mail are
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• Provide the definition of a digital camera and distinguish a point-and-shoot camera from an SLR
camera using Figure 3-16
• Use Figure 3-17 to review the way in which a digital camera works
• Define resolution and charge-coupled device (CCD)
• Use Figure 3-18 to define pixel
• Define optical resolution and enhanced resolution
• Use Figure 3-19 to provide the definition of a portable media player
• Explain what earbuds and a touch-sensitive pad are
• Define media library
• Use Figure 3-20 to provide the definition of a digital media player (streaming media player)
• Use Figure 3-21 to provide the definition of an e-book reader (e-reader)
• Use Figure 3-22 to define wearable devices and discuss the types of wearable devices, including
activity trackers, smartwatches, and smartglasses (smart eyewear)
FIGURES and TABLES: Figures — 3-15, 3-16, 3-17, 3-18, 3-19, 3-20, 3-21, 3-22
BOXES
1. Ethics and Issues 3-2: Should Recycling of Electronics Be Made Easier? Encourage students to engage
in this debate — and also to share their own ideas about what might reduce e-waste and promote
recycling.
2. BTW: High-Tech Talk. Encourage students to familiarize themselves with voice recognition
technology and remind students that additional information is available on this subject.
3. Consider This: How do you type text messages on a phone that has only a numeric keypad and no
touch screen? Survey students about their experience — and facility — with a keypad like the one
described in the text.
4. Consider This: What is the difference between push and pull notifications? Survey students about
their experience with push and pull notifications.
5. Internet Research: What messaging apps are recommended? Encourage students to experiment with
using the following search terms in their favorite search engine: best messaging apps.
6. Consider This: Do you need a messaging service to send a text or picture/video message? Survey
students about their experience with mobile messaging apps and ask them to discuss their capabilities
and cost.
7. BTW: Analog vs. Digital. Offer definitions of analog and digital technology, contrasting the two, and
remind students that additional information is available on this subject.
8. Secure IT 3-3: Safe Mobile Device Use in Public Areas. Review the suggestions for keeping students
from being the victims of criminal activity regarding their usage of mobile devices.
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9. Consider This: Do you need a digital camera if you have a camera built into your mobile phone?
Survey students about their experience using the camera in their mobile phone and ask them to debate
its strengths and limitations.
10. Internet Research: What is an SD card? Encourage students to experiment with using the following
search terms in their favorite search engine: sd card information.
11. BTW: Sony. Encourage students to familiarize themselves with Sony and remind students that
additional information is available on this subject.
12. BTW: EarPods. Provide the definition of EarPods and remind students that additional information is
available on this subject.
13. Mini Feature 3-3: Mobile Device Buyer’s Guide. Review the considerations for the purchase of a
smartphone, digital camera, or portable media player.
14. BTW: Electronic Paper Screen. Ask students to consider their own preferences (black-and-white
screens versus color) and remind students that additional information is available on this subject.
15. Consider This: Do you need a separate e-book reader if you have a tablet or other device that can
function as an e-book reader? Survey students about their experience using a tablet (or even a
smartphone) as an e-book reader and ask them to debate its strengths and limitations.
16. Internet Research: Which activity trackers are the most widely used? Encourage students to
experiment with using the following search terms in their favorite search engine: popular activity
trackers.
17. Internet Research: How does augmented reality apply to smartglasses? Encourage students to
experiment with using the following search terms in their favorite search engine: augmented reality.
CLASSROOM ACTIVITIES
1. Quick Quiz:
1) With predictive text input, you press keys on the screen using your fingertip or a stylus. True or
false? (Answer: False)
2) With SMS, messages are typically fewer than 300 characters. True or false? (Answer: True)
3) Approximately what percent of e-waste is recycled? (Answer: 20)
4) Which is more expensive, a point-and-shoot camera or an SLR camera? (Answer: an SLR
camera)
5) When does inattentional blindness occur? (Answer: when a person’s attention is diverted while
performing a natural activity, such as walking)
6) What is optical resolution? (Answer: the actual resolution at which a photograph is taken)
131: Game Devices
LECTURE NOTES
• Define game console
• Explain what a handheld game device is
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• Use Figure 3-23 to discuss the following options for directing movements and actions of on-screen
objects: gamepad, joystick, pedals and wheel, dance pad, motion-sensing game controllers, and
balance board
FIGURES and TABLES: Figure — 3-23
BOXES
1. BTW: Nintendo. Encourage students to familiarize themselves with Nintendo and remind students
that additional information is available on this subject.
2. Internet Research: Which video games are the most widely used? Encourage students to experiment
with using the following search terms in their favorite search engine: popular video games.
3. Ethics and Issues 3-3: Are Fitness Video Games and Apps Qualified to Provide Medical Advice?
Encourage students to engage in this debate — and also to share their own ideas about what the
appropriate role of video games and smartphone apps are in terms of providing information about
workout routines and other fitness information. Survey students about their experience with these
resources.
CLASSROOM ACTIVITIES
1. Quick Quiz:
1) What is a game console? (Answer: a mobile computing device designed for single-player or
multiplayer video games)
2) A gamepad is a flat, electronic device divided into panels that users press with their feet in
response to instructions from a music video game. True or false? (Answer: False)
132: Embedded Computers
LECTURE NOTES
• Define embedded computer
• Review the everyday products that make use of embedded computing technology
Discuss Figure 3-24 and the various embedded computers designed to improve safety, security and
performance in today’s vehicles
FIGURES and TABLES: Figure — 3-24
BOXES
1. Ethics and Issues 3-4: Does In-Vehicle Technology Foster a False Sense of Security? Encourage
students to engage in this debate — and also to share their own experiences with technologies as
described in the text (and perhaps also operating vehicles without the benefit of these technologies).
2. Consider This: Can embedded computers use the Internet to communicate with other computers and
devices? Using Smart TV technology — as well as the Internet of Things described in the text — discuss
the phenomenon of M2M communications.
CLASSROOM ACTIVITIES
1. Assign a Project: Encourage students to read more about the Internet of Things online and to write a
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brief recap of their findings.
2. Quick Quiz:
1) What is an embedded computer? (Answer: a special-purpose computer that functions as a
component in a larger product)
134: Putting It All Together
LECTURE NOTES
• Use Table 3-3 to review the categories of computers and mobile devices discussed to this point
FIGURES and TABLES: Table — 3-3
BOXES
1. BTW: Technology Trend. Discuss with students the concept of donating computer resources to
worthy scientific research, for example, and remind students that additional information is available on
this subject.
2. Now You Should Know: Be sure students understand the material in Cloud Computing, Mobile
Devices, Game Devices, Embedded Computers, and Putting It All Together sections, and how it relates
to the chapter objectives listed. Encourage students to discover more using the chapter’s premium
content and practice quizzes.
CLASSROOM ACTIVITIES
1. Now You Should Know: Have students visit this chapter’s premium content for practice quiz
opportunities.
LAB ACTIVITIES
1. As a possible assignment, ask students to research volunteer computing opportunities (potentially in
an area of interest to them) using their favorite search engine. SETI@home is one famous example, but
there are many options, including in research related to cancer, climate change, and HIV/AIDS.
134: Ports and Connections
LECTURE NOTES
• Use Figure 3-25 to define port
• Define connector and use Table 3-4 to review the popular types of ports and connectors found in
computers and mobile devices today
• Explain the function of a USB port
• Define backward compatible and explain the function of a USB hub
• Explain what a port replicator is
• Use Figure 3-26 to define docking station
• Introduce the wireless communications technologies of Bluetooth, Wi-Fi, and NFC
• Discuss the range limitations of Bluetooth technology
• Explain the function of a Bluetooth wireless port adapter
• Define Wi-Fi and discuss the range implications for Wi-Fi technology
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• Define NFC (near field communications) and discuss the objects and devices that take advantage of
this technology
FIGURES and TABLES: Figures — 3-25, 3-26; Table — 3-4
BOXES
1. BTW: Encourage students to familiarize themselves with jack, the alternative to the term port, and
remind students that additional information is available on this subject.
2. Secure IT 3-4: Public USB Charging Stations – Safe or Not? Review the suggestions for keeping
students from being the victims of criminal activity regarding their usage of charging kisosks and
stations.
3. How To 3-1: Pair Bluetooth Devices. Explain what it means to pair two Bluetooth devices and define
discoverable mode. Review the steps to make these pairings.
4. How To 3-2: Connect Your Phone to a Wi-Fi Network to Save Data Charges. Review the steps to
connect your phone to a Wi-Fi network.
5. Consider This: What are some uses of NFC devices? Survey students about their experience using
NFC technology.
TEACHER TIP
A memorable story about the origin of the name “Bluetooth” is likely to stick with students and
facilitate their remembering what Bluetooth technology is designed to achieve: Bluetooth was
developed by Ericsson in 1994 as a low-cost, powerful radio interface that could connect mobile
telephones to various devices. It was designed to work with different operating systems and was named
for a 10th-century Danish king, Harald Bluetooth, who united Denmark and Norway and reconciled
religious differences in the two countries.
CLASSROOM ACTIVITIES
1. Quick Quiz:
1) How does NFC technology transmit data between two NFC-enabled devices? (Answer: using
close-range radio signals)
2) In closed areas, the wireless range for Wi-Fi computers is about 300 feet. True or false? (Answer:
False)
3) What is a docking station? (Answer: an external device that attaches to a mobile computer or
device and contains a power connections and provides connections to peripheral devices)
2. Critical Thinking: As NFC technology emerges, what are some additional uses of this technology that
students could envision in addition to the ones in the text?
LAB ACTIVITIES
1. If possible, to help students better appreciate how these ports and connectors differ from one another,
bring them into the lab to see these ports on the back of some demonstration machines.
Discovering Computers ©2016 Instructor’s Manual Page 14 of 18
© 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
139: Protecting Hardware
LECTURE NOTES
• Discuss the kinds of threats (e.g., theft, vandalism) to which computers and mobile devices are
subject
• Discuss the use of device-tracking apps for determining the location of a lost or stolen computer
• Use Figure 3-27 to define the function of a fingerprint reader
• Discuss some of the reasons for hardware failure
• Define the following terms and discuss the implications thereof: undervoltage, brownout, blackout,
overvoltage (power surge), and spike
• Use Figure 3-28 to discuss the function of a surge protector (or surge suppressor)
• Use Figure 3-29 to discuss the function of an uninterruptible power supply (UPS)
FIGURES and TABLES: Figures — 3-27, 3-28, 3-29
BOXES
1. Internet Research: How prevalent is theft of mobile devices? Encourage students to experiment with
using the following search terms in their favorite search engine: mobile device theft.
2. BTW: Lost Computers or Devices. Encourage students to consider displaying their name and phone
number on the password screen as a way to potentially retrieve a lost computer, and remind students
that additional information is available on this subject.
3. How To 3-3: Evaluate Surge Protectors and UPSs. Explain what features to evaluate when purchasing
a surge protector or UPS. Review other factors to consider while evaluating.
4. Consider This: What other measures can organizations implement if their computers must remain
operational at all times? Explain what a fault-tolerant computer is and discuss the industries where this
technology is critical.
CLASSROOM ACTIVITIES
1. Quick Quiz:
1) What is a UPS? (Answer: a device that contains surge protection circuits and one or more
batteries that can provide power during a temporary or permanent loss of power)
2) An offline UPS always runs off the battery. True or false? (Answer: False)
142: Health Concerns of Using Technology
LECTURE NOTES
• Introduce some of the health concerns concomitant with the widespread use of technology
• Define repetitive strain injury (RSI), citing the examples of technology-related tendonitis and carpal
tunnel syndrome (CTS) using Figure 3-30
• Use Figure 3-31 to explain what computer vision syndrome (CVS) is
• Review some of the other ailments associated with extensive use of computers
• Define ergonomics and use Figure 3-32 to review the features of an ergonomic workspace
• Define technology addiction and technology overload
Discovering Computers ©2016 Instructor’s Manual Page 15 of 18
© 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
FIGURES and TABLES: Figures — 3-30, 3-31, 3-32
BOXES
1. Consider This: What can you do to prevent technology-related tendonitis or CTS? Survey students
about their own experience with pain or injuries related to their use of technology and review the
precautions listed.
2. How To 3-4: Evaluate Earbuds and Headphones. Explain what features to evaluate when purchasing a
earbuds or headphones. Review other factors to consider while evaluating based on your preferences
and needs.
3. Internet Research: What is a text neck? Encourage students to experiment with using the following
search terms in their favorite search engine: text neck.
4. Consider This: How can you tell if you are addicted to technology? Provide some of the symptoms of
users with technology addiction.
5. Now You Should Know: Be sure students understand the material in Ports and Connections,
Protecting Hardware, and Health Concerns of Using Technology sections, and how it relates to the
chapter objectives listed. Encourage students to discover more using the chapter’s premium content and
practice quizzes.
CLASSROOM ACTIVITIES
1. Now You Should Know: Have students visit this chapter’s premium content for practice quiz
opportunities.
End of Chapter Material
▪ Study Guide materials reinforce chapter content.
▪ Key Terms present the terms from the text to help students prepare for tests and quizzes. Students
should know each Primary Term (shown in bold-black characters in the chapter) and be familiar
with each Secondary Term (shown in italic characters in the chapter).
▪ Checkpoint activities provide multiple-choice, true/false, matching, and consider this exercises to
reinforce understanding of the topics presented in the chapter.
▪ Problem Solving activities call on students to relate concepts to their own lives, both personally and
professionally, as well as provide collaboration opportunity.
▪ How To: Your Turn activities enable students to learn and to reinforce new practical skills with
personally meaningful and applicable exercises.
▪ Internet Research exercises require follow-up research on the web and suggest writing a short
article or presenting the findings of the research to the class.
Discovering Computers ©2016 Instructor’s Manual Page 16 of 18
© 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
▪ Critical Thinking activities provide opportunities for creative solutions to the thought-provoking
activities presented in each chapter. They are constructed for class discussion, presentation, and
independent research and designed for a team environment.
Glossary of Primary Terms
• all-in-one (114)
• Bluetooth (137)
• cloud computing (121)
• computer (108)
• computer vision
• syndrome (143)
• connector (135)
• desktop (114)
• digital camera (125)
• digital media player (128)
• e-book reader (129)
• embedded computer (132)
• ergonomics (144)
• game console (131)
• handheld game device (131)
• laptop (111)
• mobile computer (108)
• mobile device (108)
• NFC (138)
• overvoltage (140)
• port (134)
• portable media player (127)
• power surge (140)
• resolution (127)
• server (116)
• smartphone (123)
• surge protector (140)
• tablet (112)
• technology addiction (144)
• undervoltage (140)
• uninterruptible power
• supply (UPS) (140)
• USB port (136)
• wearable device (130)
• Wi-Fi (138)
Top of Document
Discovering Computers ©2016 Instructor’s Manual Page 17 of 18
© 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
Glossary of Secondary Terms
• all-in-one desktop (114)
• activity tracker (130)
• application server (116)
• ATM (118)
• backup server (116)
• backward compatible (136)
• balance board (132)
• bar code reader (118)
• blackout (140)
• blade server (116)
• brownout (140)
• building automation systems (145)
• charge-coupled device (CCD) (126)
• common short code (CSC) (124)
• convertible tablet (112)
• CPU (110)
• CVS (143)
• dance pad (131)
• database server (116)
• discoverable mode (137)
• docking station (136)
• domain name server (116)
• DVD kiosk (120)
• earbuds (128)
• EarPods (128)
• e-book (129)
• enhanced resolution (127)
• e-reader (129)
• fault-tolerant computer (141)
• file server (116)
• fingerprint reader (139)
• FTP server (116)
• game server (116)
• gamepad (131)
• gaming desktop (114)
• Google Street View (111)
• handheld computer (112)
• home server (116)
• Internet of Things (133)
• jack (134)
• joystick (131)
• juice jacking (136)
• kiosk (119)
• list server (116)
• mail server (116)
• mainframe (117)
• media library (128)
• megapixel (MP) (127)
• MMS (multimedia message service) (124)
• motherboard (110)
• motion-sensing game controller (132)
• network server (116)
• noise cancelling (143)
• notebook computer (111)
• on-screen keyboard (123)
• optical resolution (127)
• pairing (137)
• peripheral device (108)
• personal computer (108)
• phablet (112)
• PIN (118)
• pixel (127)
• point-and-shoot camera (125)
• port replicator (136)
• portable keyboard (124)
• POS terminal (118)
• predictive text (123)
• print server (116)
• processor (111)
• pull notification (124)
• push notification (124)
• rack server (116)
• repetitive strain injury (RSI) (142)
• server farm (117)
• server virtualization (117)
• slate tablet (112)
• SLR camera (125)
• smart digital camera (125)
• smart eyewear (130)
• smartglasses (130)
• smartwatch (130)
• SMS (short message service) (124)
• spike (140)
• storage server (116)
• streaming media player (128)
• stylus (112)
• supercomputer (120)
• surge suppressor (140)
• swipe keyboard app (123)
• system unit (114)
Discovering Computers ©2016 Instructor’s Manual Page 18 of 18
© 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part.
• technology overload (144)
• telematics (133)
• terminal (117)
• text-to-speech feature (129)
• thin client (117)
• touch-sensitive pad (128)
• tower (114)
• tower server (116)
• ultrabook (111)
• USB hub (136)
• virtual keyboard (124)
• virtualization (117)
• visual voice mail (125)
• voice mail (125)
• wearable (130)
• web server (116)
• wheel (131)
• workstation (114)
Top of Document
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Cromwell Road, South Kensington.
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Queensborough terrace,
Kensington gardens, Bayswater.
1 Holtway Mrs
2 Milroy Andrew, jun.
3 Barston Thomas Wm.
4 Buckston George G.
5 Obert —
6 Patterson John
7 Mallett Charles
8 Farrington Lady
9 Garden Miss
10 Bubb Charles
11 Trower Charles Francis
12 Ware C. T.
13 Hayter Henry
14 Battye George Wynard
15 Waugh George
16 Cooper George Edward
17 Smith William
18 Dettmar Mortimer
19 Messiter Major-Gen. E.
20 Paley Mrs
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22 Empedocles Peter
28 Watson John H.
29 Thurnburn Charles A.
30 Baker Thomas
31 Read Mrs
32 Bevan Alfred H.
33 Smith Miss
34 Chitty Major-Gen. Joseph William, C.B.
35 Whittingham Gen. F.
36 Sharpe Joseph
37 Webster Charles C.
38 Bennett William S., professor of music
39 Wright George Thomas
40 Schilling George
41 Payter George
42 Rothwell Ralph
43 Fallack Solomon
44 Pitt George Ashby
46 Gurney Alfred
48 Perkins Mrs
Radnor place,
Gloucester square, Hyde park.
1 Graham Mrs
2 Maggiorini Mrs
3 Taylor Mrs
4 Mather John Lawrence
6 Reade Miss
7 Borrowman Mrs
8 Houndle Edward
Houndle Henry
Houndle Ed. Garrick
9 Dean Thomas
10 Massot Madam Molanie professor of dancing
Ellis —
11 Thornton Charles
12 Whish Capt.
13 Drury Mrs J. S.
14 Leech Miss
15 Freeman Joseph
17 Durant Miss Sculp
17a Fraser William
18 Rogers Frederick, Bart.
Railway terrace,
Ladbroke grove road, Notting hill.
Coysh Robert, Kensington Park Hotel
1 Hibbard Thomas, dairyman
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3 Everton Edward, China dealer
4 Dyer Edmund, bam & beef shop
5 Thomson Francis, pawnbroker
Notting hill Station, Metropolitan Railway
6 Bull Reuben, furnishing ironmonger
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9 Daly Robert, stationer
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Randolph mews,
Maida hill.
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15 Adamthwaite W., carman
23 Bateman Branstone, livery stables
Randolph road,
Blomfield road, Maida hill.
1 Masson Herbert
2 Price Henry Wilson
3 Logie Baifour
Collins H. Hyman, Frankfort house
6 Weatherby John Philip
7 Leney Edward
8 Amans —
Newbery Mrs, Northaw villa
Brodie Mrs, Percy house
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10 Llewellyn Thomas Rice
11 Ellis Samuel
12 List William
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15 Searle William Francis
16 Morris Henry
17 Bowden Mrs
18 Ward Newman
19 Murton Walter
20 Asher Asher
Ranelagh road,
Westbourne square, Paddington.
1 Bail Mrs, dairy
2 Sargent Duncan
4 Weymouth William
5 Wood Mrs
Barrett Wm. stationer
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8 Baldock W., watch maker
9 Wyatt Charles
10 Daws James
11 May Henry
12 Messenge —, oilman
13 Howard William, cooper
Mayhew William, hair dresser
13 Lewis William, boot maker
14 Borrett Joseph, boot maker
Richmond road,
Westbourne grove, Bayswater.
1 Plimley Francis, fruiterer
3 Briggs W. & R., dyers & cleaners
5 Wakefield Henry, oilman
7 Armstrong Mrs
9 Jeffries Mrs
11 Deeks William
13 Sowman John
15 Hoc Phillipe
17 Sorrell William
19 Horfield Charles
21 Taplin Matthew
23 Norton Mrs
25 Wilde Mrs
27 Wilson Mrs
29 Wright Mrs, carver and gilder
31 Griffith Mrs
33 Reynell John
35 Randall Frederick
37 Holl Mrs
39 Pinnock Mrs
41 Evenis Francis
43 Stathan William
45 Bibby Miss, ladies’ school
47 Bennett John
49 Telleck Samuel
51 Lee Thomas
53 Marks Myer
55 Metcalf Charles, fruiterer
57 Wood Thomas, oilman
59 Whittall Charles, cheesemonger
61 Le Man J., sweep
63 Bromley Edward
65 Osterfield George D.
67 Gross John
69 Moore —
Lewis E. G., artist
71 Stephens W., builder
Postill C., boot maker
Great Western Coal Co. agents
75 Lunch H., hair dresser
2 Stevens John, carpenter, &c.
4 Hill Elvis Forde, stationer
6 Parker William J., fishmonger
8 Tyrrell George, butcher
10 Anderson James P., baker
12 Barrett James, chemist
14 Leaver W. and Co. grocers & wine merchants
16 Wheightman D., fruiter
18 Head Richard, builder
20 Barham R., dairyman
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24 Statham Mrs N.
26 Froembling Dr. Otto
28 Henry Mrs
30 Bingham Thos. Alfred
32 Fenton Wm. surgeon
34 Tozer Mrs, dress maker
36 Bridges W., plumber &c.
38 Farren William
40 McCormick —
42 Ochterlony Mrs
44 Holmes Henry
Tucker Thomas
46 Sills Mrs
48 Smartly Madame Clotilde
50 Waite William
52 Anderson George, school
56 Bent Miss, dress maker
58 Hart N., practical optician
Hart Miss, pianoforte teacher
60 Davidson Thomas
62 Lauder Frank
64 Holmes Charles
66 Karop Julius
68 Perkes Henry professor of music, &c.
70 Fletcher John, upholster
72 Stapleton George, butcher
74 Willis William J., dairyman
76 Robins Samuel, baker
78 Woodger George, grocer
80 Gomm Thomas, Artesian Arms
82 Saunders Mrs
84 Braithwaite Miss
86 Edmunds Leonard
88 Montague James
90 Baker George
92 Dalton Mrs
94 Adler Hammond
96 Staple John
98 Ferris William James, professor of music
100 Spencer Mrs
102 Lee Louis Herr, livery stables
Duncombe William
104 Dixon James, plumber
106 Druce Edward T., butcher
107 White Joshua, builder
108 Dickinson W., coffee house and tobacconist
109 Downey James, saddler
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New Artesian road, Richmond road,
Westbourne Grove.
1 Sudbury James
2 Sluter Mrs
3 Langridge Misses
4 Dover Mrs
5 Matthews John Thos.
6 Heritage Thomas
7 Savage Mrs
8 Thrush Richard
9 Hay Thomas
11 Fletcher William
12 Sherren Edwd. Richard
13 Cochrane George
14 Wainwright Joseph
15 Linder Mrs
16 Hulbert Robert
17 Greenland James A.
18 Groves Henry
19 Kennedy Miss
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21 Nichols Mrs
22 Phillips John
23 Pearce Thomas
24 Miller Mrs
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28 Scott Joseph, toy dealer
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30 Smith James, chemist
31 Borley George
33 Tufley Paul
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37 Clifford Mrs
39 Lewis Thomas
41 Parson Robert
43 Carew John
45 Passimore Mrs
47 Judkins Henry
49 Bedwell William
51 Glenon Frederick
50 Passmore J., plumber
55 Dyer J. W., plumber
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59 Legrys John
61 Rowley Mrs
63 Corbishley Mrs
65 Boyton William
67 Reynolds Francis Charles
69 Vitty C., boot maker
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2 Drew George
Royal crescent,
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5 Bedford Edwin
7 Stevens William
8 Collins Charles Henry
9 Burrows William B.
10 James Thomas
12 Medley Mrs
13 Proctor Joseph
14 Wiffin Henry William
15 Holford John
16 Marchmont Mrs
17 Woolbert Henry Robert
18 Annoot Charles
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25 Starkey Mrs
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27 Roberts William Henry
28 Lee John Wood
29 Easey Mrs
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31 Long Mrs
32 Bly Miss
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35 Walker Mrs
36 Dickenson Mrs
37 Coleman Edward, jun.
39 Holl Major-Gen. Charlton
40 Macauly Major-Gen. A.
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43 Stevenson John
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3 Hume James, baker
4 Lambert J. H., bookseller
Partington J., undertaker
Russell gardens,
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3 Mason W., fruiterer
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Russell road,
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1 Phelps Charles Frederick
2 Wight James P.
3 Halliday Mrs
4 Butterworth Robert
5 Armitage W. Henry
6 Langton Walter
7 Courage Alfred
8 Leving William
9 Way John Thomas, professor of chemistry, River’s Commissioner
10 Young Frederick
11 Walton James
12 Hay —
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17 Fletcher William G.
18 Shannon Mrs
19 Chambers Charles
20 Acatos Pirrle
21 Patrick James, surgeon
22 Thayer Mrs S.
23 Langton John
24 Bainbridge Henry
25 Braggiotti Michael
26 Killick Rev. Richard Henry
27 Moore Ponsonby Arthur
Kensington Railway station
36 Angel William
37 Collins Mrs
38 Cockrell James Charles
39 Addison Mrs
40 Marfell Richard
41 Goddard Mrs
Saunders Henry, West Kensington station hotel
St. Agnes villas,
Bayswater road.
2 Evans William, surgeon
3 Hewitt Edwin
6 Coleman Mrs
7 Arney Hector William
St. Alban’s road,
Victoria road, Kensington.
1 Elmore Alfred B.A. artist
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3 Gilbertson Edward
4 Brownlow George John
6 Hampshire W.
7 Evans Mrs William Frederick
8 Guturrez Henry
9 Rouse Charles
10 Chester George, artist
11 Robson George
12 Spencer John, dairy
13 King Thomas, grocer
14 Broomhead Henry, baker
16 Dixson G., chimney sweep
Ansdell Richard, Lytham house
St. Ann’s road,
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1 Mason George
2 Spencer John
3 Leach Robert
4 Dyer William James
5 Sidney J. Ball, gas inspector
6 Penailley John
7 Revell Henry
8 Tanner Ambells
10 Chapel George
11 Snow George
12 Jones Thomas
13 Jones John Francis
14a Greatrix Mrs
14 Smith Richard
15 Bennett Henry
16 Mitchell Robert, gilder
17 Turner Edward
18 Downing Joseph
19 Hughes Edward
20 Stock Mrs
21 Langman Andrew, builder
23 Hill Frederick
24 Mollendinia W. H.
25 Richards Wiliam
26 Spence Mrs
27 Whitlock Henry
28 Borne William
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1 Gray William, grocer
2 Maidmont Henry, greengrocer
3 Maybank John, tobacconist
4 Darley John, baker
5 Hubbard William, marine stores
6 Wareham George, grocer
7 Burnet Leonard, beer retailer
8 Potter William, butcher
9 Short Charles, draper
10 Horwood Edward, hair dresser
11 Shapcott E., beer retailer
12 Sumner Mrs, wardrobe dealer
13 Lewis Joshua, oilman
15 Fennings A., surgeon
16 Trickett E., shoe maker
Sanders A., St. Ann’s Tavern
EAST SIDE.
1a Jones J., grocer
1 Andrews John
3 King Uriah
4 Histed Thomas
5a Heiz F., clock maker
6 Osborne Frederick
St. Ann’s villas,
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1 Knoggs Miss
2 Lane Albert
3 Yarborough Richard
4 Harvey John William
5 Spicer Joseph
6 Smith Theodore, school
7 Reed Arthur
8 Street Henry
10 Carrington G. P.
11 Williams Samuel
12 Name refused
13 Jennens Mrs
14 Pepys Misses
16 Oliver Mrs
17 Bullen George
18 Maynard Mrs
19 Goodall Philip
20 Baker Mrs
21 Sheavila J.
22 Murfall Frederick
23 Edwards Mrs
24 Cox Charles Henry
St. George’s road,
St. Mark’s road, Notting hill.
1 Emery Joseph
3 Gearing Wm., smith
4 Cooke John
5 Sheer Robert
6 Newman Mrs
7 Williams Mrs
8 Leak Mrs
9 Blackman Frederick
10 Stagdell William
12 Bliss Richard
13 Champion Samuel
14 Glover James
15 Charlton William
16 Macann Frederick
17 Dell William
18 Hughes Edward
Pond William
20 Creed Mrs
21 Sharland William
22 Edwards William
24 Groom Mrs
25 English Charles
26 Poskitt William
27 Dervereux T., french polisher
28 Fuller Ben. Phillip
29 Evans Lewis
30 Gait James, grocer
31 Wright Mrs.
32 Clark Henry, bootmaker
33 Scarff John
35 Whitton Mrs
37 Dixon —, plumber
St. George’s terrace,
Gloucester road, South Kensington.
1 Thomas W. H., ironmonger
2 Piery Mrs, barrister
3 Brazier John Henry, M.A. barrister
4 Webster Thomas, surgeon
5 Waters Miss
7 Paul Mrs
8 Emmett William H.
9 Hillam Richard
10 Name refused
12 Peach William
13 Boulton Mrs
14 Berwick James
15 Sturgess Arthur
16 Carrington Mrs
17 Dalry Mrs
18 Sprye Richard
St. Germains’ terrace,
Harrow road, Paddington.
Holy Trinity National Schools
1 Thatcher Charles
2 Miller Wiliam
3 Lucking Edward
4 & 5 Reed Edwin
6 East Charles
7 Macgrey James
8 Jones Mrs
9 Jacobson Nathan
10 Potter T. J., schoolmaster
11 Morris John
12 Deverill Miss
13 Bessent Mrs
14 Davis Mrs
15 Bilham James
16 Ashdown Edward
17 Moore Thomas
18 Thompson William
St. James’s square,
Addison road north, Notting hill.
1 Tythridge William H.
2 Stephenson George F.
3 Dollimore William
4 Manley Mrs
5 Soares Mrs
6 Hinchliff George
7 England William
8 Morton Thomas
9 Waine William
Gibbs Mrs
10 Bensusur Emanuel
11 Coke Capt. Mathew
12 Freeman Richard S.
13 Nettleship Miss
14 Strother George
15 Marks Edmund
16 Grieve John
17 Ireland John
18 Routledge Herbert H.
19 Airey Dr. Joseph
20 Henderson John
21 Smith James
22 Madox Mrs
23 & 24 Pitt Mrs
25 Powell Capt. W. W.
26 De Mornay Henry
27 Leake William Aubrey
28 Darbey Charles Henry
29 Duflora Victor
30 Potts Major John
31 Shepherd Mrs
32 Granville Joseph Allan
33 Biggs Mrs
34 Cowens Myleus
35 Mason J. Richard
36 Aldridge William
Derry Mrs

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    Discovering Computers ©2016Instructor’s Manual Page 1 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Discovering Computers: Tools, Apps, and the Impact of Technology ©2016 Chapter Three: Computers and Mobile Devices: Evaluating Options for Home and Work A Guide to this Instructor’s Manual: We have designed this Instructor’s Manual to supplement and enhance your teaching experience through classroom activities and a cohesive chapter summary. This document is organized chronologically, using the same heading in red that you see in the textbook. Under each heading you will find (in order): Lecture Notes that summarize the section, Figures and Boxes found in the section, if any, Teacher Tips, Classroom Activities, and Lab Activities. Pay special attention to teaching tips, and activities geared towards quizzing your students, enhancing their critical thinking skills, and encouraging experimentation within the software. In addition to this Instructor’s Manual, our Instructor’s Resources also contain PowerPoint Presentations, Test Banks, and other supplements to aid in your teaching experience. For your students: Our latest online feature, CourseCasts, is a library of weekly podcasts designed to keep your students up to date with the latest in technology news. Direct your students to http://coursecasts.course.com, where they can download the most recent CourseCast onto their mp3 player. Ken Baldauf, host of CourseCasts, is a faculty member of the Florida State University Computer Science Department where he is responsible for teaching technology classes to thousands of FSU students each year. Ken is an expert in the latest technology and sorts through and aggregates the most pertinent news and information for CourseCasts so your students can spend their time enjoying technology, rather than trying to figure it out. Open or close your lecture with a discussion based on the latest CourseCast. Table of Contents Chapter Objectives 108: Computers and Mobile Devices 108: Mobile Computers and Desktops 116: Servers 117: Terminals 120: Supercomputers 121: Cloud Computing 122: Mobile Devices 131: Game Devices 132: Embedded Computers 134: Putting It All Together 134: Ports and Connections
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    Discovering Computers ©2016Instructor’s Manual Page 2 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 139: Protecting Hardware 142: Health Concerns of Using Technology End of Chapter Material Glossary of Primary Terms Glossary of Secondary Terms Chapter Objectives Students will have mastered the material in Chapter Three when they can: ⚫ Describe the characteristics and uses of laptops, tablets, desktops, and all-in-ones ⚫ Describe the characteristics and types of servers ⚫ Differentiate among POS terminals, ATMs, and self-service kiosks ⚫ Describe cloud computing and identify its uses ⚫ Describe the characteristics and uses of smartphones, digital cameras, portable and digital media players, e-book readers, and wearable devices ⚫ Describe the characteristics of and ways to interact with game devices, including gamepads, joysticks and wheels, dance pads, and motion-sensing controllers ⚫ Identify uses of embedded computers ⚫ Differentiate a port from a connector, identify various ports and connectors, and differentiate among Bluetooth, Wi-Fi, and NFC wireless device connections ⚫ Identify safeguards against hardware theft and vandalism and hardware failure ⚫ Discuss ways to prevent health-related injuries and disorders caused from technology use, and describe ways to design a workplace ergonomically 108: Computers and Mobile Devices LECTURE NOTES • Use Figure 3-1 to recall the definitions of computer and mobile device from Chapter 1 • Discuss the aspects of computers and mobile devices to be reviewed in this chapter, from their features, functions, and purchasing guidelines to the connection of peripheral devices, protection against theft and failure, and the minimizing of health risks during their use FIGURES and TABLES: Figure — 3-1 BOXES 1. BTW: Peripheral Devices. Offer the definition (and examples of) peripheral devices and remind students that additional information is available on this subject. CLASSROOM ACTIVITIES 1. Class Discussion: Every student is aware of, and most students probably are very comfortable with, computers and mobile devices. Throughout this chapter, encourage students to share their experiences with the kinds of computers and mobile devices described in the text.
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    Discovering Computers ©2016Instructor’s Manual Page 3 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 2. Quick Quiz: 1) What is a computer? (Answer: an electronic device, operating under the control of instructions stored in its own memory, that can accept data (input), process the data according to specified rules, produce information (output), and store the information for future use) 2) What is a mobile device? (Answer: a computing device small enough to hold in your hand) 3. Critical Thinking: What are some of the essential aspects of the daily lives of your students that are made possible by computers and mobile devices? 108: Mobile Computers and Desktops LECTURE NOTES • Define personal computer • Review some of the operating systems used by personal computers • Define mobile computer • Use Figure 3-2 to review the components of a personal computer • Use Figure 3-3 to explain the differences between traditional and ultrathin laptop computers and include the term notebook computer in your discussion • Use Figure 3-4 to explain the differences between slate and convertible tablets • Use Figure 3-5 to explain what a phablet is • Use Figure 3-6 to explain what a handheld computer is and how it is used • Use Figure 3-7 to explain the components of desktops and all-in-one computers FIGURES and TABLES: Figures — 3-2, 3-3, 3-4, 3-5, 3-6, 3-7 BOXES 1. BTW: Discuss the term PC and how this term is used. 2. Secure IT 3-1: Avoid Malware Infections. Discuss in detail the guidelines that students should follow to avoid malware infections on their computers and mobile devices, when visiting websites, using social media and email, and the like. 3. Consider This: What is inside a personal computer? Discuss the electronic components of a personal computer and include definitions of motherboard, processor (or CPU), and memory in your discussion. 4. Internet Research: What is a computer chip? Encourage students to experiment with using the following search terms in their favorite search engine: computer chip. 5. BTW: Technology Innovator. Invite students to make sure they are familiar with Samsung and remind students that additional information is available on this subject. 6. Ethics and Issues 3-1: What Punishment for Webcam Spying Is Appropriate? Discuss the use of webcams and other similar technology for spying, and encourage students to engage in this debate, from the perspective of both an individual and a corporate entity, like Google with regard to the Google Street View product.
  • 8.
    Discovering Computers ©2016Instructor’s Manual Page 4 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 7. BTW: Ultrabooks. Define ultrabook and remind students that additional information is available on this subject. 8. BTW: Pens. Discuss the pens used by some devices and remind students that additional information is available on this subject. 9. Consider This: What is a phablet? Use Figure 3-5 to explain what a phablet is. 10. Mini Feature 3-1: Mobile Computer Buyer’s Guide. Review the considerations for the purchase of a mobile computer. 11. BTW: Monitor Speakers. Discuss the integration of speakers into computer monitors, and remind students that additional information is available on this subject. 12. BTW: Dell. Discuss Dell and its founder Michael Dell and remind students that additional information is available on this subject. 13. Consider This: Who uses desktops? Review some of the professions that continue to make use of desktops for a variety of different reasons and purposes. Define gaming desktop and workstation.14. Internet Research: Which movies use computer animation? Encourage students to experiment with using the following search terms in their favorite search engine: movies using computer animation. 15. BTW: High-Tech Talk. Discuss how touch screens use capacitive, resistive, surface wave, and other technologies to sense touch and remind students that additional information is available on this subject. 16. Mini Feature 3-2: Desktop Buyer’s Guide. Review the considerations for the purchase of a desktop computer. CLASSROOM ACTIVITIES 1. Class Discussion: Ask students about their experience with handheld computers as described in the text. What industries or experiences have particularly benefited from the advent of handheld computers? What activities could not be done without them? 2. Assign a Project: Ask students to research phablets online. For what purposes are they particularly suited? 3. Quick Quiz: 1) To what does the system unit refer in a desktop? (Answer: the case that contains and protects the motherboard, hard disk drive, memory, and other electronic components of the computer from damage) 2) The term form factor refers to the resolution of a computer monitor. True or false? (Answer: False) 3) What is an all-in-one desktop? (Answer: a desktop without a tower that instead houses the screen and system unit in the same case) 4) A slate tablet contains a phy 5) sical keyboard. True or false? (Answer: False)
  • 9.
    Discovering Computers ©2016Instructor’s Manual Page 5 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 4. Critical Thinking: Though desktops once dominated the computer market, the advent of laptops and mobile devices have changed the game. Beyond the examples provided in the text, under what circumstances (either professional or personal) do desktops remain the computer of choice? LAB ACTIVITIES 1. Assign students the task of researching the purchase of a desktop computer using the guidelines in the text and ask them to report on their recommendations. As an additional component of this activity, give them a specific professional role (e.g., game developer, multimedia designer) and ask them to factor the requirements of that role into their research and their ultimate recommendation. 2. Assign students the task of researching the purchase of a mobile computer using the guidelines in the text and ask them to report on their recommendations. As an additional component of this activity, give them a specific professional role (e.g., salesperson) and ask them to factor the requirements of that role into their research and their ultimate recommendation. 116: Servers LECTURE NOTES • Define server • Discuss the variety of services provided by servers • Use Table 3-1 to review the range of dedicated servers available to perform a variety of different functions • Define the following servers: application, backup, database, domain name, file, FTP, game, home, list, mail, network, print, and web • Use Figure 3-8 to review the different server form factors: rack, blade, and tower • Define virtualization and server virtualization • Use Figure 3-9 to explain what a server farm is • Define mainframe FIGURES and TABLES: Figures — 3-8, 3-9; Table — 3-1 BOXES 1. Consider This: Which server should you use? Review the examples of form factors in the text in terms of which is the best match for a given situation. TEACHER TIPS Server virtualization is an interesting development in information technology which may be of interest to students. Some industry observers offer that server virtualization has become popular in part because the IT industry has had to shift from deploying new services and applications to focusing instead on managing existing infrastructure and that as a result, the rate of innovation for new capabilities and software has slowed down. To compensate for this, many organizations are using virtualization to radically simplify the administration of their existing servers. This takes the form of reducing operational overhead in staffing, power, backup, hardware, and software maintenance.
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    Discovering Computers ©2016Instructor’s Manual Page 6 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. CLASSROOM ACTIVITIES 1. Class Discussion: The growing movement toward decentralization in business, coupled with the increasing power of servers, has led to a recent trend away from mainframe computers and toward servers. Ask students what advantages servers might have over larger computers, such as mainframes, for a business. 2. Class Discussion: As cloud computing gets more popular, this phenomenon has had one unintended consequence. The Environmental Protection Agency notes that the nation's data centers are consuming more than 100 billion kilowatt-hours, which costs more than $7 billion each year—a rate that is double what they consumed six years ago. Discuss with students the implications of this phenomenon in terms of green computing. 3. Group Activity: Present students with a variety of examples of corporate situations and ask students to suggest which form factor of server would be optimal for those situations. 4. Group Activity: If the school has a server or mainframe in a central computing center, arrange for a guided tour. 5. Quick Quiz: 1) Which of the following is a server housed in a slot on a metal frame? (a) rack (b) blade (c) tower (d) virtual (Answer: a) 2) Cloud computing uses server virtualization. True or false? (Answer: True) 3) What is virtualization? (Answer: the practice of sharing or pooling computing resources, such as servers or storage devices) 4) A tower server is a server in the form of a single circuit board. True or false? (Answer: False) 117: Terminals LECTURE NOTES • Define terminal and thin client • Use Figure 3-10 to define POS terminal • Explain what a bar code reader is • Explain what it means for a POS terminal to be Internet capable • Use Figure 3-11 to define ATM and PIN • Use Figure 3-12 to define kiosk and use Table 3-2 to review some of the functions of self-service kiosks (in particular DVD kiosks, as shown in this figure) FIGURES and TABLES: Figures — 3-10, 3-11, 3-12; Table — 3-2 BOXES 1. BTW: Technology Trend. Discuss Bitcoin as a digital currency and remind students that additional information is available on this subject. 2. Secure IT 3-2: ATM Safety. Review all these guidelines for keeping students from being the victims of criminal activity regarding their usage of ATMs. Define the term skimmer.
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    Discovering Computers ©2016Instructor’s Manual Page 7 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 3. Internet Research: What is a mobile boarding pass? Encourage students to experiment with using the following search terms in their favorite search engine: mobile boarding pass. CLASSROOM ACTIVITIES 1. Now You Should Know: Have students visit this chapter’s premium content for practice quiz opportunities. 120: Supercomputers LECTURE NOTES • Use Figure 3-13 to define supercomputer • Review some of the applications of supercomputing technology FIGURES and TABLES: Figure — 3-13 BOXES 1. Internet Research: How is the fastest supercomputer used? Encourage students to experiment with using the following search terms in their favorite search engine: fastest supercomputer. 2. Now You Should Know: Be sure students understand the material in Computers and Mobile Devices, Mobile Computers and Desktops, Servers, Terminals, and Supercomputers sections, and how it relates to the chapter objectives listed. Encourage students to discover more using the chapter’s premium content and practice quizzes. CLASSROOM ACTIVITIES 1. Assign a Project: What is the origin of the universe? It is a big question and supercomputers are making it possible to note what went on during the universe's birth, 13 billion years ago in trillion- degree Celsius temperatures during the Big Bang. Researchers at the University of Texas in Austin have used supercomputers to simulate the creation of the first galaxy, and NASA scientists have simulated the creation of stars from cosmic dust and gas. In addition to solving cosmic mysteries like these, supercomputers have many other applications. Encourage students to use their favorite search engine to research another interesting use of supercomputing technology and write a brief recap of their findings. 2. Quick Quiz: 1) What is a supercomputer? (Answer: the fastest, most powerful computer, and the most expensive) 121: Cloud Computing LECTURE NOTES • Use Figure 3-14 to define cloud computing FIGURES and TABLES: Figure — 3-14 BOXES 1. BTW: The Cloud. Discuss the common graphical representation of the cloud and remind students that additional information is available on this subject.
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    Discovering Computers ©2016Instructor’s Manual Page 8 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 2. Internet Research: How secure is the cloud? Encourage students to experiment with using the following search terms in their favorite search engine: cloud privacy issues. 3. Consider This: Are all cloud services available to everyone? Differentiate between public clouds and private clouds, and mention that some cloud services are hybrid. TEACHER TIP Students interested in cloud computing may be interested in one of the most important related developments: software as a service (SaaS). In software as a service, computer applications are accessed over the Internet instead of being installed on a local computing device or in a local data center. Examples include the use of an online word processor like Google Docs. The benefits of SaaS include the dynamic scalability and device independence, along with the ability to use an application without fixed costs. Many SaaS applications are also collaborative, which empowers multiple users to work on shared documents at the same time. All of these benefits herald a significant new direction in software engineering — and opportunities. CLASSROOM ACTIVITIES 1. Quick Quiz: 1) To what does cloud computing refer? (Answer: an environment of servers that house and provide access to resources users access through the Internet) 2) Businesses use cloud computing to more efficiently use resources, such as servers and programs, by shifting usage and consumption of these resources from a local environment to the Internet. True or false? (Answer: True) 2. Critical Thinking: Apple co-founder Steve Wozniak has been quoted as saying: “With the cloud, you don’t own anything. You already signed it away” (regarding the terms of service with a cloud provider to which computer users must agree). “I want to feel that I own things. A lot of people feel, ‘Oh, everything is really on my computer,’ but I say the more we transfer everything onto the [W]eb, onto the cloud, the less we’re going to have control over it.” Ask students to debate this view, and to consider the consequences of their point of view. 122: Mobile Devices LECTURE NOTES • Remind students of the definition of a mobile device • Use Figure 3-15 to define smartphone and review the features that many typing options smartphones have, in addition to conventional phone capabilities • Explain what an on-screen keyboard is and discuss swipe keyboard app, portable keyboard and virtual keyboard • Define predictive text • Explain what text message service (or SMS, or short message service) is and review the options for text message services • Define common short code (CSC) • Explain what picture/video message service (or MMS, or multimedia message service) is and review the options for picture/video message services • Explain what voice mail and visual voice mail are
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    Discovering Computers ©2016Instructor’s Manual Page 9 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. • Provide the definition of a digital camera and distinguish a point-and-shoot camera from an SLR camera using Figure 3-16 • Use Figure 3-17 to review the way in which a digital camera works • Define resolution and charge-coupled device (CCD) • Use Figure 3-18 to define pixel • Define optical resolution and enhanced resolution • Use Figure 3-19 to provide the definition of a portable media player • Explain what earbuds and a touch-sensitive pad are • Define media library • Use Figure 3-20 to provide the definition of a digital media player (streaming media player) • Use Figure 3-21 to provide the definition of an e-book reader (e-reader) • Use Figure 3-22 to define wearable devices and discuss the types of wearable devices, including activity trackers, smartwatches, and smartglasses (smart eyewear) FIGURES and TABLES: Figures — 3-15, 3-16, 3-17, 3-18, 3-19, 3-20, 3-21, 3-22 BOXES 1. Ethics and Issues 3-2: Should Recycling of Electronics Be Made Easier? Encourage students to engage in this debate — and also to share their own ideas about what might reduce e-waste and promote recycling. 2. BTW: High-Tech Talk. Encourage students to familiarize themselves with voice recognition technology and remind students that additional information is available on this subject. 3. Consider This: How do you type text messages on a phone that has only a numeric keypad and no touch screen? Survey students about their experience — and facility — with a keypad like the one described in the text. 4. Consider This: What is the difference between push and pull notifications? Survey students about their experience with push and pull notifications. 5. Internet Research: What messaging apps are recommended? Encourage students to experiment with using the following search terms in their favorite search engine: best messaging apps. 6. Consider This: Do you need a messaging service to send a text or picture/video message? Survey students about their experience with mobile messaging apps and ask them to discuss their capabilities and cost. 7. BTW: Analog vs. Digital. Offer definitions of analog and digital technology, contrasting the two, and remind students that additional information is available on this subject. 8. Secure IT 3-3: Safe Mobile Device Use in Public Areas. Review the suggestions for keeping students from being the victims of criminal activity regarding their usage of mobile devices.
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    Discovering Computers ©2016Instructor’s Manual Page 10 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 9. Consider This: Do you need a digital camera if you have a camera built into your mobile phone? Survey students about their experience using the camera in their mobile phone and ask them to debate its strengths and limitations. 10. Internet Research: What is an SD card? Encourage students to experiment with using the following search terms in their favorite search engine: sd card information. 11. BTW: Sony. Encourage students to familiarize themselves with Sony and remind students that additional information is available on this subject. 12. BTW: EarPods. Provide the definition of EarPods and remind students that additional information is available on this subject. 13. Mini Feature 3-3: Mobile Device Buyer’s Guide. Review the considerations for the purchase of a smartphone, digital camera, or portable media player. 14. BTW: Electronic Paper Screen. Ask students to consider their own preferences (black-and-white screens versus color) and remind students that additional information is available on this subject. 15. Consider This: Do you need a separate e-book reader if you have a tablet or other device that can function as an e-book reader? Survey students about their experience using a tablet (or even a smartphone) as an e-book reader and ask them to debate its strengths and limitations. 16. Internet Research: Which activity trackers are the most widely used? Encourage students to experiment with using the following search terms in their favorite search engine: popular activity trackers. 17. Internet Research: How does augmented reality apply to smartglasses? Encourage students to experiment with using the following search terms in their favorite search engine: augmented reality. CLASSROOM ACTIVITIES 1. Quick Quiz: 1) With predictive text input, you press keys on the screen using your fingertip or a stylus. True or false? (Answer: False) 2) With SMS, messages are typically fewer than 300 characters. True or false? (Answer: True) 3) Approximately what percent of e-waste is recycled? (Answer: 20) 4) Which is more expensive, a point-and-shoot camera or an SLR camera? (Answer: an SLR camera) 5) When does inattentional blindness occur? (Answer: when a person’s attention is diverted while performing a natural activity, such as walking) 6) What is optical resolution? (Answer: the actual resolution at which a photograph is taken) 131: Game Devices LECTURE NOTES • Define game console • Explain what a handheld game device is
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    Discovering Computers ©2016Instructor’s Manual Page 11 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. • Use Figure 3-23 to discuss the following options for directing movements and actions of on-screen objects: gamepad, joystick, pedals and wheel, dance pad, motion-sensing game controllers, and balance board FIGURES and TABLES: Figure — 3-23 BOXES 1. BTW: Nintendo. Encourage students to familiarize themselves with Nintendo and remind students that additional information is available on this subject. 2. Internet Research: Which video games are the most widely used? Encourage students to experiment with using the following search terms in their favorite search engine: popular video games. 3. Ethics and Issues 3-3: Are Fitness Video Games and Apps Qualified to Provide Medical Advice? Encourage students to engage in this debate — and also to share their own ideas about what the appropriate role of video games and smartphone apps are in terms of providing information about workout routines and other fitness information. Survey students about their experience with these resources. CLASSROOM ACTIVITIES 1. Quick Quiz: 1) What is a game console? (Answer: a mobile computing device designed for single-player or multiplayer video games) 2) A gamepad is a flat, electronic device divided into panels that users press with their feet in response to instructions from a music video game. True or false? (Answer: False) 132: Embedded Computers LECTURE NOTES • Define embedded computer • Review the everyday products that make use of embedded computing technology Discuss Figure 3-24 and the various embedded computers designed to improve safety, security and performance in today’s vehicles FIGURES and TABLES: Figure — 3-24 BOXES 1. Ethics and Issues 3-4: Does In-Vehicle Technology Foster a False Sense of Security? Encourage students to engage in this debate — and also to share their own experiences with technologies as described in the text (and perhaps also operating vehicles without the benefit of these technologies). 2. Consider This: Can embedded computers use the Internet to communicate with other computers and devices? Using Smart TV technology — as well as the Internet of Things described in the text — discuss the phenomenon of M2M communications. CLASSROOM ACTIVITIES 1. Assign a Project: Encourage students to read more about the Internet of Things online and to write a
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    Discovering Computers ©2016Instructor’s Manual Page 12 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. brief recap of their findings. 2. Quick Quiz: 1) What is an embedded computer? (Answer: a special-purpose computer that functions as a component in a larger product) 134: Putting It All Together LECTURE NOTES • Use Table 3-3 to review the categories of computers and mobile devices discussed to this point FIGURES and TABLES: Table — 3-3 BOXES 1. BTW: Technology Trend. Discuss with students the concept of donating computer resources to worthy scientific research, for example, and remind students that additional information is available on this subject. 2. Now You Should Know: Be sure students understand the material in Cloud Computing, Mobile Devices, Game Devices, Embedded Computers, and Putting It All Together sections, and how it relates to the chapter objectives listed. Encourage students to discover more using the chapter’s premium content and practice quizzes. CLASSROOM ACTIVITIES 1. Now You Should Know: Have students visit this chapter’s premium content for practice quiz opportunities. LAB ACTIVITIES 1. As a possible assignment, ask students to research volunteer computing opportunities (potentially in an area of interest to them) using their favorite search engine. SETI@home is one famous example, but there are many options, including in research related to cancer, climate change, and HIV/AIDS. 134: Ports and Connections LECTURE NOTES • Use Figure 3-25 to define port • Define connector and use Table 3-4 to review the popular types of ports and connectors found in computers and mobile devices today • Explain the function of a USB port • Define backward compatible and explain the function of a USB hub • Explain what a port replicator is • Use Figure 3-26 to define docking station • Introduce the wireless communications technologies of Bluetooth, Wi-Fi, and NFC • Discuss the range limitations of Bluetooth technology • Explain the function of a Bluetooth wireless port adapter • Define Wi-Fi and discuss the range implications for Wi-Fi technology
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    Discovering Computers ©2016Instructor’s Manual Page 13 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. • Define NFC (near field communications) and discuss the objects and devices that take advantage of this technology FIGURES and TABLES: Figures — 3-25, 3-26; Table — 3-4 BOXES 1. BTW: Encourage students to familiarize themselves with jack, the alternative to the term port, and remind students that additional information is available on this subject. 2. Secure IT 3-4: Public USB Charging Stations – Safe or Not? Review the suggestions for keeping students from being the victims of criminal activity regarding their usage of charging kisosks and stations. 3. How To 3-1: Pair Bluetooth Devices. Explain what it means to pair two Bluetooth devices and define discoverable mode. Review the steps to make these pairings. 4. How To 3-2: Connect Your Phone to a Wi-Fi Network to Save Data Charges. Review the steps to connect your phone to a Wi-Fi network. 5. Consider This: What are some uses of NFC devices? Survey students about their experience using NFC technology. TEACHER TIP A memorable story about the origin of the name “Bluetooth” is likely to stick with students and facilitate their remembering what Bluetooth technology is designed to achieve: Bluetooth was developed by Ericsson in 1994 as a low-cost, powerful radio interface that could connect mobile telephones to various devices. It was designed to work with different operating systems and was named for a 10th-century Danish king, Harald Bluetooth, who united Denmark and Norway and reconciled religious differences in the two countries. CLASSROOM ACTIVITIES 1. Quick Quiz: 1) How does NFC technology transmit data between two NFC-enabled devices? (Answer: using close-range radio signals) 2) In closed areas, the wireless range for Wi-Fi computers is about 300 feet. True or false? (Answer: False) 3) What is a docking station? (Answer: an external device that attaches to a mobile computer or device and contains a power connections and provides connections to peripheral devices) 2. Critical Thinking: As NFC technology emerges, what are some additional uses of this technology that students could envision in addition to the ones in the text? LAB ACTIVITIES 1. If possible, to help students better appreciate how these ports and connectors differ from one another, bring them into the lab to see these ports on the back of some demonstration machines.
  • 18.
    Discovering Computers ©2016Instructor’s Manual Page 14 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. 139: Protecting Hardware LECTURE NOTES • Discuss the kinds of threats (e.g., theft, vandalism) to which computers and mobile devices are subject • Discuss the use of device-tracking apps for determining the location of a lost or stolen computer • Use Figure 3-27 to define the function of a fingerprint reader • Discuss some of the reasons for hardware failure • Define the following terms and discuss the implications thereof: undervoltage, brownout, blackout, overvoltage (power surge), and spike • Use Figure 3-28 to discuss the function of a surge protector (or surge suppressor) • Use Figure 3-29 to discuss the function of an uninterruptible power supply (UPS) FIGURES and TABLES: Figures — 3-27, 3-28, 3-29 BOXES 1. Internet Research: How prevalent is theft of mobile devices? Encourage students to experiment with using the following search terms in their favorite search engine: mobile device theft. 2. BTW: Lost Computers or Devices. Encourage students to consider displaying their name and phone number on the password screen as a way to potentially retrieve a lost computer, and remind students that additional information is available on this subject. 3. How To 3-3: Evaluate Surge Protectors and UPSs. Explain what features to evaluate when purchasing a surge protector or UPS. Review other factors to consider while evaluating. 4. Consider This: What other measures can organizations implement if their computers must remain operational at all times? Explain what a fault-tolerant computer is and discuss the industries where this technology is critical. CLASSROOM ACTIVITIES 1. Quick Quiz: 1) What is a UPS? (Answer: a device that contains surge protection circuits and one or more batteries that can provide power during a temporary or permanent loss of power) 2) An offline UPS always runs off the battery. True or false? (Answer: False) 142: Health Concerns of Using Technology LECTURE NOTES • Introduce some of the health concerns concomitant with the widespread use of technology • Define repetitive strain injury (RSI), citing the examples of technology-related tendonitis and carpal tunnel syndrome (CTS) using Figure 3-30 • Use Figure 3-31 to explain what computer vision syndrome (CVS) is • Review some of the other ailments associated with extensive use of computers • Define ergonomics and use Figure 3-32 to review the features of an ergonomic workspace • Define technology addiction and technology overload
  • 19.
    Discovering Computers ©2016Instructor’s Manual Page 15 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. FIGURES and TABLES: Figures — 3-30, 3-31, 3-32 BOXES 1. Consider This: What can you do to prevent technology-related tendonitis or CTS? Survey students about their own experience with pain or injuries related to their use of technology and review the precautions listed. 2. How To 3-4: Evaluate Earbuds and Headphones. Explain what features to evaluate when purchasing a earbuds or headphones. Review other factors to consider while evaluating based on your preferences and needs. 3. Internet Research: What is a text neck? Encourage students to experiment with using the following search terms in their favorite search engine: text neck. 4. Consider This: How can you tell if you are addicted to technology? Provide some of the symptoms of users with technology addiction. 5. Now You Should Know: Be sure students understand the material in Ports and Connections, Protecting Hardware, and Health Concerns of Using Technology sections, and how it relates to the chapter objectives listed. Encourage students to discover more using the chapter’s premium content and practice quizzes. CLASSROOM ACTIVITIES 1. Now You Should Know: Have students visit this chapter’s premium content for practice quiz opportunities. End of Chapter Material ▪ Study Guide materials reinforce chapter content. ▪ Key Terms present the terms from the text to help students prepare for tests and quizzes. Students should know each Primary Term (shown in bold-black characters in the chapter) and be familiar with each Secondary Term (shown in italic characters in the chapter). ▪ Checkpoint activities provide multiple-choice, true/false, matching, and consider this exercises to reinforce understanding of the topics presented in the chapter. ▪ Problem Solving activities call on students to relate concepts to their own lives, both personally and professionally, as well as provide collaboration opportunity. ▪ How To: Your Turn activities enable students to learn and to reinforce new practical skills with personally meaningful and applicable exercises. ▪ Internet Research exercises require follow-up research on the web and suggest writing a short article or presenting the findings of the research to the class.
  • 20.
    Discovering Computers ©2016Instructor’s Manual Page 16 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. ▪ Critical Thinking activities provide opportunities for creative solutions to the thought-provoking activities presented in each chapter. They are constructed for class discussion, presentation, and independent research and designed for a team environment. Glossary of Primary Terms • all-in-one (114) • Bluetooth (137) • cloud computing (121) • computer (108) • computer vision • syndrome (143) • connector (135) • desktop (114) • digital camera (125) • digital media player (128) • e-book reader (129) • embedded computer (132) • ergonomics (144) • game console (131) • handheld game device (131) • laptop (111) • mobile computer (108) • mobile device (108) • NFC (138) • overvoltage (140) • port (134) • portable media player (127) • power surge (140) • resolution (127) • server (116) • smartphone (123) • surge protector (140) • tablet (112) • technology addiction (144) • undervoltage (140) • uninterruptible power • supply (UPS) (140) • USB port (136) • wearable device (130) • Wi-Fi (138) Top of Document
  • 21.
    Discovering Computers ©2016Instructor’s Manual Page 17 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. Glossary of Secondary Terms • all-in-one desktop (114) • activity tracker (130) • application server (116) • ATM (118) • backup server (116) • backward compatible (136) • balance board (132) • bar code reader (118) • blackout (140) • blade server (116) • brownout (140) • building automation systems (145) • charge-coupled device (CCD) (126) • common short code (CSC) (124) • convertible tablet (112) • CPU (110) • CVS (143) • dance pad (131) • database server (116) • discoverable mode (137) • docking station (136) • domain name server (116) • DVD kiosk (120) • earbuds (128) • EarPods (128) • e-book (129) • enhanced resolution (127) • e-reader (129) • fault-tolerant computer (141) • file server (116) • fingerprint reader (139) • FTP server (116) • game server (116) • gamepad (131) • gaming desktop (114) • Google Street View (111) • handheld computer (112) • home server (116) • Internet of Things (133) • jack (134) • joystick (131) • juice jacking (136) • kiosk (119) • list server (116) • mail server (116) • mainframe (117) • media library (128) • megapixel (MP) (127) • MMS (multimedia message service) (124) • motherboard (110) • motion-sensing game controller (132) • network server (116) • noise cancelling (143) • notebook computer (111) • on-screen keyboard (123) • optical resolution (127) • pairing (137) • peripheral device (108) • personal computer (108) • phablet (112) • PIN (118) • pixel (127) • point-and-shoot camera (125) • port replicator (136) • portable keyboard (124) • POS terminal (118) • predictive text (123) • print server (116) • processor (111) • pull notification (124) • push notification (124) • rack server (116) • repetitive strain injury (RSI) (142) • server farm (117) • server virtualization (117) • slate tablet (112) • SLR camera (125) • smart digital camera (125) • smart eyewear (130) • smartglasses (130) • smartwatch (130) • SMS (short message service) (124) • spike (140) • storage server (116) • streaming media player (128) • stylus (112) • supercomputer (120) • surge suppressor (140) • swipe keyboard app (123) • system unit (114)
  • 22.
    Discovering Computers ©2016Instructor’s Manual Page 18 of 18 © 2016 Cengage Learning®. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole or in part. • technology overload (144) • telematics (133) • terminal (117) • text-to-speech feature (129) • thin client (117) • touch-sensitive pad (128) • tower (114) • tower server (116) • ultrabook (111) • USB hub (136) • virtual keyboard (124) • virtualization (117) • visual voice mail (125) • voice mail (125) • wearable (130) • web server (116) • wheel (131) • workstation (114) Top of Document
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    Another Random ScribdDocument with Unrelated Content
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    Queensberry place, Cromwell Road,South Kensington. 1 Sampson Henry 3 Jennings Louis 5 Seymour Lady Augusta 9 Shadwell Lawrence Queensborough terrace, Kensington gardens, Bayswater. 1 Holtway Mrs 2 Milroy Andrew, jun. 3 Barston Thomas Wm. 4 Buckston George G. 5 Obert — 6 Patterson John 7 Mallett Charles 8 Farrington Lady 9 Garden Miss 10 Bubb Charles 11 Trower Charles Francis 12 Ware C. T. 13 Hayter Henry 14 Battye George Wynard 15 Waugh George 16 Cooper George Edward 17 Smith William 18 Dettmar Mortimer 19 Messiter Major-Gen. E.
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    20 Paley Mrs 21Hall Thomas James 22 Empedocles Peter 28 Watson John H. 29 Thurnburn Charles A. 30 Baker Thomas 31 Read Mrs 32 Bevan Alfred H. 33 Smith Miss 34 Chitty Major-Gen. Joseph William, C.B. 35 Whittingham Gen. F. 36 Sharpe Joseph 37 Webster Charles C. 38 Bennett William S., professor of music 39 Wright George Thomas 40 Schilling George 41 Payter George 42 Rothwell Ralph 43 Fallack Solomon 44 Pitt George Ashby 46 Gurney Alfred 48 Perkins Mrs Radnor place, Gloucester square, Hyde park. 1 Graham Mrs 2 Maggiorini Mrs 3 Taylor Mrs 4 Mather John Lawrence
  • 26.
    6 Reade Miss 7Borrowman Mrs 8 Houndle Edward Houndle Henry Houndle Ed. Garrick 9 Dean Thomas 10 Massot Madam Molanie professor of dancing Ellis — 11 Thornton Charles 12 Whish Capt. 13 Drury Mrs J. S. 14 Leech Miss 15 Freeman Joseph 17 Durant Miss Sculp 17a Fraser William 18 Rogers Frederick, Bart. Railway terrace, Ladbroke grove road, Notting hill. Coysh Robert, Kensington Park Hotel 1 Hibbard Thomas, dairyman 2 Chitteden Mrs, milliner 3 Everton Edward, China dealer 4 Dyer Edmund, bam & beef shop 5 Thomson Francis, pawnbroker Notting hill Station, Metropolitan Railway 6 Bull Reuben, furnishing ironmonger 7 Heard John, draper 8 Avery Thomas, gilder
  • 27.
    9 Daly Robert,stationer 10 Anderton George Thos. butcher 11 Grover William, green grocer 12 Smith Henry, grocer Randolph mews, Maida hill. 3 Pace Richard, job master 13 Gault H., cab proprietor 13b Hill George, sweep 15 Adamthwaite W., carman 23 Bateman Branstone, livery stables Randolph road, Blomfield road, Maida hill. 1 Masson Herbert 2 Price Henry Wilson 3 Logie Baifour Collins H. Hyman, Frankfort house 6 Weatherby John Philip 7 Leney Edward 8 Amans — Newbery Mrs, Northaw villa Brodie Mrs, Percy house 9 Broad James Charles 10 Llewellyn Thomas Rice 11 Ellis Samuel 12 List William
  • 28.
    13 Harms Henry 14Keyzer A., Eagle house 15 Searle William Francis 16 Morris Henry 17 Bowden Mrs 18 Ward Newman 19 Murton Walter 20 Asher Asher Ranelagh road, Westbourne square, Paddington. 1 Bail Mrs, dairy 2 Sargent Duncan 4 Weymouth William 5 Wood Mrs Barrett Wm. stationer 7 Brown Henry, baker 8 Baldock W., watch maker 9 Wyatt Charles 10 Daws James 11 May Henry 12 Messenge —, oilman 13 Howard William, cooper Mayhew William, hair dresser 13 Lewis William, boot maker 14 Borrett Joseph, boot maker Richmond road, Westbourne grove, Bayswater.
  • 29.
    1 Plimley Francis,fruiterer 3 Briggs W. & R., dyers & cleaners 5 Wakefield Henry, oilman 7 Armstrong Mrs 9 Jeffries Mrs 11 Deeks William 13 Sowman John 15 Hoc Phillipe 17 Sorrell William 19 Horfield Charles 21 Taplin Matthew 23 Norton Mrs 25 Wilde Mrs 27 Wilson Mrs 29 Wright Mrs, carver and gilder 31 Griffith Mrs 33 Reynell John 35 Randall Frederick 37 Holl Mrs 39 Pinnock Mrs 41 Evenis Francis 43 Stathan William 45 Bibby Miss, ladies’ school 47 Bennett John 49 Telleck Samuel 51 Lee Thomas 53 Marks Myer 55 Metcalf Charles, fruiterer 57 Wood Thomas, oilman
  • 30.
    59 Whittall Charles,cheesemonger 61 Le Man J., sweep 63 Bromley Edward 65 Osterfield George D. 67 Gross John 69 Moore — Lewis E. G., artist 71 Stephens W., builder Postill C., boot maker Great Western Coal Co. agents 75 Lunch H., hair dresser 2 Stevens John, carpenter, &c. 4 Hill Elvis Forde, stationer 6 Parker William J., fishmonger 8 Tyrrell George, butcher 10 Anderson James P., baker 12 Barrett James, chemist 14 Leaver W. and Co. grocers & wine merchants 16 Wheightman D., fruiter 18 Head Richard, builder 20 Barham R., dairyman 22 Tenant Mrs 24 Statham Mrs N. 26 Froembling Dr. Otto 28 Henry Mrs 30 Bingham Thos. Alfred 32 Fenton Wm. surgeon 34 Tozer Mrs, dress maker 36 Bridges W., plumber &c.
  • 31.
    38 Farren William 40McCormick — 42 Ochterlony Mrs 44 Holmes Henry Tucker Thomas 46 Sills Mrs 48 Smartly Madame Clotilde 50 Waite William 52 Anderson George, school 56 Bent Miss, dress maker 58 Hart N., practical optician Hart Miss, pianoforte teacher 60 Davidson Thomas 62 Lauder Frank 64 Holmes Charles 66 Karop Julius 68 Perkes Henry professor of music, &c. 70 Fletcher John, upholster 72 Stapleton George, butcher 74 Willis William J., dairyman 76 Robins Samuel, baker 78 Woodger George, grocer 80 Gomm Thomas, Artesian Arms 82 Saunders Mrs 84 Braithwaite Miss 86 Edmunds Leonard 88 Montague James 90 Baker George 92 Dalton Mrs
  • 32.
    94 Adler Hammond 96Staple John 98 Ferris William James, professor of music 100 Spencer Mrs 102 Lee Louis Herr, livery stables Duncombe William 104 Dixon James, plumber 106 Druce Edward T., butcher 107 White Joshua, builder 108 Dickinson W., coffee house and tobacconist 109 Downey James, saddler Richmond terrace, New Artesian road, Richmond road, Westbourne Grove. 1 Sudbury James 2 Sluter Mrs 3 Langridge Misses 4 Dover Mrs 5 Matthews John Thos. 6 Heritage Thomas 7 Savage Mrs 8 Thrush Richard 9 Hay Thomas 11 Fletcher William 12 Sherren Edwd. Richard 13 Cochrane George 14 Wainwright Joseph 15 Linder Mrs
  • 33.
    16 Hulbert Robert 17Greenland James A. 18 Groves Henry 19 Kennedy Miss 20 Coxon Capt. William 21 Nichols Mrs 22 Phillips John 23 Pearce Thomas 24 Miller Mrs 25 Berriff Joseph 26 Manning Rev. Dr. W. S. 28 Scott Joseph, toy dealer 29 Ward William 30 Smith James, chemist 31 Borley George 33 Tufley Paul 35 Groves Henry 37 Clifford Mrs 39 Lewis Thomas 41 Parson Robert 43 Carew John 45 Passimore Mrs 47 Judkins Henry 49 Bedwell William 51 Glenon Frederick 50 Passmore J., plumber 55 Dyer J. W., plumber 57 Hawke Henry E. 59 Legrys John
  • 34.
    61 Rowley Mrs 63Corbishley Mrs 65 Boyton William 67 Reynolds Francis Charles 69 Vitty C., boot maker 71 Lashmar C., undertaker 73 Tufley Paul, jun. Richmond villas, Westbourne grove north, Bayswater. 1 Slater Mrs 2 Dover Mrs 3 Herititt Thomas 4 Thrush Richard 6 Sherren E. R., builder Rosedale terrace, Ladbroke grove, Notting hill. 1 Fisher Shederick, job master 2 Sherer Charles 3 Clarke William 4 Westmacott Stewart 5 Banton Henry Rosedale villas, Ladbroke grove, Notting hill. 1 Drew W. J., builder
  • 35.
    2 Drew George Royalcrescent, Notting hill. 1 Bean Miss 2 Hunt Mrs 3 Batchlor Mrs 4 Hunter Edward James 5 Bedford Edwin 7 Stevens William 8 Collins Charles Henry 9 Burrows William B. 10 James Thomas 12 Medley Mrs 13 Proctor Joseph 14 Wiffin Henry William 15 Holford John 16 Marchmont Mrs 17 Woolbert Henry Robert 18 Annoot Charles 19 Roberts John 20 Inman James 22 Manbey George, surgeon 23 Donaldson Mrs 24 Halsey Henry 25 Starkey Mrs 26 Reed Rev. Edward 27 Roberts William Henry 28 Lee John Wood
  • 36.
    29 Easey Mrs 30Shilcock John, architect 31 Long Mrs 32 Bly Miss 33 & 34 Bothemley Thos. H. 35 Walker Mrs 36 Dickenson Mrs 37 Coleman Edward, jun. 39 Holl Major-Gen. Charlton 40 Macauly Major-Gen. A. 41 Kinchart Job Henry 42 Allen Mrs 43 Stevenson John 44 Appleton Mrs Royal Oak terrace, Bishop’s road, Bayswater. Price Henry, Royal Oak 1 Edeath H. & W., hosiers 2 Bainbridge Charles, confectioner 3 Hume James, baker 4 Lambert J. H., bookseller Partington J., undertaker Russell gardens, Russell road, Kensington. 1 Vincent H., chemist 2 Watson John, dairyman
  • 37.
    3 Mason W.,fruiterer 3 Leykauff M. and A., stationers Russell road, Kensington road, Kensington. 1 Phelps Charles Frederick 2 Wight James P. 3 Halliday Mrs 4 Butterworth Robert 5 Armitage W. Henry 6 Langton Walter 7 Courage Alfred 8 Leving William 9 Way John Thomas, professor of chemistry, River’s Commissioner 10 Young Frederick 11 Walton James 12 Hay — 13 Lewis Robert Benjamin 17 Fletcher William G. 18 Shannon Mrs 19 Chambers Charles 20 Acatos Pirrle 21 Patrick James, surgeon 22 Thayer Mrs S. 23 Langton John 24 Bainbridge Henry 25 Braggiotti Michael 26 Killick Rev. Richard Henry 27 Moore Ponsonby Arthur
  • 38.
    Kensington Railway station 36Angel William 37 Collins Mrs 38 Cockrell James Charles 39 Addison Mrs 40 Marfell Richard 41 Goddard Mrs Saunders Henry, West Kensington station hotel St. Agnes villas, Bayswater road. 2 Evans William, surgeon 3 Hewitt Edwin 6 Coleman Mrs 7 Arney Hector William St. Alban’s road, Victoria road, Kensington. 1 Elmore Alfred B.A. artist Barlow Thomas Oldham, Auburn lodge Campbell Frederick, St. Albans villa 3 Gilbertson Edward 4 Brownlow George John 6 Hampshire W. 7 Evans Mrs William Frederick 8 Guturrez Henry 9 Rouse Charles 10 Chester George, artist
  • 39.
    11 Robson George 12Spencer John, dairy 13 King Thomas, grocer 14 Broomhead Henry, baker 16 Dixson G., chimney sweep Ansdell Richard, Lytham house St. Ann’s road, Darnley road, Notting hill. 1 Mason George 2 Spencer John 3 Leach Robert 4 Dyer William James 5 Sidney J. Ball, gas inspector 6 Penailley John 7 Revell Henry 8 Tanner Ambells 10 Chapel George 11 Snow George 12 Jones Thomas 13 Jones John Francis 14a Greatrix Mrs 14 Smith Richard 15 Bennett Henry 16 Mitchell Robert, gilder 17 Turner Edward 18 Downing Joseph 19 Hughes Edward 20 Stock Mrs
  • 40.
    21 Langman Andrew,builder 23 Hill Frederick 24 Mollendinia W. H. 25 Richards Wiliam 26 Spence Mrs 27 Whitlock Henry 28 Borne William St. Ann’s road north, Darnley road, Notting hill. 1 Gray William, grocer 2 Maidmont Henry, greengrocer 3 Maybank John, tobacconist 4 Darley John, baker 5 Hubbard William, marine stores 6 Wareham George, grocer 7 Burnet Leonard, beer retailer 8 Potter William, butcher 9 Short Charles, draper 10 Horwood Edward, hair dresser 11 Shapcott E., beer retailer 12 Sumner Mrs, wardrobe dealer 13 Lewis Joshua, oilman 15 Fennings A., surgeon 16 Trickett E., shoe maker Sanders A., St. Ann’s Tavern EAST SIDE. 1a Jones J., grocer
  • 41.
    1 Andrews John 3King Uriah 4 Histed Thomas 5a Heiz F., clock maker 6 Osborne Frederick St. Ann’s villas, Darnley road, Notting hill. 1 Knoggs Miss 2 Lane Albert 3 Yarborough Richard 4 Harvey John William 5 Spicer Joseph 6 Smith Theodore, school 7 Reed Arthur 8 Street Henry 10 Carrington G. P. 11 Williams Samuel 12 Name refused 13 Jennens Mrs 14 Pepys Misses 16 Oliver Mrs 17 Bullen George 18 Maynard Mrs 19 Goodall Philip 20 Baker Mrs 21 Sheavila J. 22 Murfall Frederick 23 Edwards Mrs
  • 42.
    24 Cox CharlesHenry St. George’s road, St. Mark’s road, Notting hill. 1 Emery Joseph 3 Gearing Wm., smith 4 Cooke John 5 Sheer Robert 6 Newman Mrs 7 Williams Mrs 8 Leak Mrs 9 Blackman Frederick 10 Stagdell William 12 Bliss Richard 13 Champion Samuel 14 Glover James 15 Charlton William 16 Macann Frederick 17 Dell William 18 Hughes Edward Pond William 20 Creed Mrs 21 Sharland William 22 Edwards William 24 Groom Mrs 25 English Charles 26 Poskitt William 27 Dervereux T., french polisher 28 Fuller Ben. Phillip
  • 43.
    29 Evans Lewis 30Gait James, grocer 31 Wright Mrs. 32 Clark Henry, bootmaker 33 Scarff John 35 Whitton Mrs 37 Dixon —, plumber St. George’s terrace, Gloucester road, South Kensington. 1 Thomas W. H., ironmonger 2 Piery Mrs, barrister 3 Brazier John Henry, M.A. barrister 4 Webster Thomas, surgeon 5 Waters Miss 7 Paul Mrs 8 Emmett William H. 9 Hillam Richard 10 Name refused 12 Peach William 13 Boulton Mrs 14 Berwick James 15 Sturgess Arthur 16 Carrington Mrs 17 Dalry Mrs 18 Sprye Richard St. Germains’ terrace, Harrow road, Paddington.
  • 44.
    Holy Trinity NationalSchools 1 Thatcher Charles 2 Miller Wiliam 3 Lucking Edward 4 & 5 Reed Edwin 6 East Charles 7 Macgrey James 8 Jones Mrs 9 Jacobson Nathan 10 Potter T. J., schoolmaster 11 Morris John 12 Deverill Miss 13 Bessent Mrs 14 Davis Mrs 15 Bilham James 16 Ashdown Edward 17 Moore Thomas 18 Thompson William St. James’s square, Addison road north, Notting hill. 1 Tythridge William H. 2 Stephenson George F. 3 Dollimore William 4 Manley Mrs 5 Soares Mrs 6 Hinchliff George 7 England William 8 Morton Thomas
  • 45.
    9 Waine William GibbsMrs 10 Bensusur Emanuel 11 Coke Capt. Mathew 12 Freeman Richard S. 13 Nettleship Miss 14 Strother George 15 Marks Edmund 16 Grieve John 17 Ireland John 18 Routledge Herbert H. 19 Airey Dr. Joseph 20 Henderson John 21 Smith James 22 Madox Mrs 23 & 24 Pitt Mrs 25 Powell Capt. W. W. 26 De Mornay Henry 27 Leake William Aubrey 28 Darbey Charles Henry 29 Duflora Victor 30 Potts Major John 31 Shepherd Mrs 32 Granville Joseph Allan 33 Biggs Mrs 34 Cowens Myleus 35 Mason J. Richard 36 Aldridge William Derry Mrs