Generating Value
Digital Skin transforms real world training into virtual simulations By bringing People, Content, Environment, Technology and Objectives together in a virtual solution, Digital Skin creates value in two major ways: 1. Reducing expenses. Reducing travel, accommodation, meeting and real world training costs. 2. Peak Performance.
Increasing organizational performance through new efficiencies around teamwork, learning and collaboration
Owned by me. You may use this as reference for assignment purpose. Credit is appreciated.
*You will need to change this assignment a bit and don't copy it 100% or it will be termed as plagiarism and plagiarism is utterly wrong.
If you want innovation start a revolutionToby Coop
IMMERSIVE LEARNING full slide deck
5 training solutions to transform learning rapidly into action
Digital Skin are an award winning team
Our strength comes from the way we have integrated our experiences of working in innovation, collaboration, learning and coaching with 3D technology to create virtual training solutions.We have worked with
PRO BTP, Laureate Education, Royal Dutch Shell, Computer Science Corporation, Philips Design, Philips Healthcare and a range of other clients
We help organizations use new technologies to cut training costs and rapidly deploy new skills into their business
CADANS seminar 2nd June 2015, Antwerp.
Keynote presentation.
IBV is a research centre that studies the behaviour of the human body and its interaction with products, environments and services. In particular, the Anthopometrics Research Group presents 3D harmonised databases of the spanish population bodies and feet. It also presents several applications of 3D shape analysis to size design, size allocation and personalisation of footwear, clothing, childrenswear and earphones.
Earn your wings : capture the flag serious game launch beta spring 2014Toby Coop
The Pirate Captain and their teams must capture their opponents flag 3 times to win the rights for control of wealthy gangland territory. Contact us for more information on how you can use this game to drive leadership and teamwork training.
A steam punk airship multiplayer virtual world game designed to drive leadership excellence and team performance
Générer de la Valeur
Digital Skin transporte la formation du monde réel vers des simulations virtuelles En intégrant les acteurs, le contenu, l’environnement, la technologie et les objectifs dans une solution virtuelle, Digital Skin crée de la valeur de deux façons essentielles: 1. Réduire les dépenses. Réduire les coûts de déplacement, d'hébergement, de réunion et de formation du monde réel 2. A la pointe de la performance. Augmentation des performances organisationnelles grâce à de nouvelles méthodes centrées sur le travail d'équipe, l'apprentissage et la collaboration
Owned by me. You may use this as reference for assignment purpose. Credit is appreciated.
*You will need to change this assignment a bit and don't copy it 100% or it will be termed as plagiarism and plagiarism is utterly wrong.
If you want innovation start a revolutionToby Coop
IMMERSIVE LEARNING full slide deck
5 training solutions to transform learning rapidly into action
Digital Skin are an award winning team
Our strength comes from the way we have integrated our experiences of working in innovation, collaboration, learning and coaching with 3D technology to create virtual training solutions.We have worked with
PRO BTP, Laureate Education, Royal Dutch Shell, Computer Science Corporation, Philips Design, Philips Healthcare and a range of other clients
We help organizations use new technologies to cut training costs and rapidly deploy new skills into their business
CADANS seminar 2nd June 2015, Antwerp.
Keynote presentation.
IBV is a research centre that studies the behaviour of the human body and its interaction with products, environments and services. In particular, the Anthopometrics Research Group presents 3D harmonised databases of the spanish population bodies and feet. It also presents several applications of 3D shape analysis to size design, size allocation and personalisation of footwear, clothing, childrenswear and earphones.
Earn your wings : capture the flag serious game launch beta spring 2014Toby Coop
The Pirate Captain and their teams must capture their opponents flag 3 times to win the rights for control of wealthy gangland territory. Contact us for more information on how you can use this game to drive leadership and teamwork training.
A steam punk airship multiplayer virtual world game designed to drive leadership excellence and team performance
Générer de la Valeur
Digital Skin transporte la formation du monde réel vers des simulations virtuelles En intégrant les acteurs, le contenu, l’environnement, la technologie et les objectifs dans une solution virtuelle, Digital Skin crée de la valeur de deux façons essentielles: 1. Réduire les dépenses. Réduire les coûts de déplacement, d'hébergement, de réunion et de formation du monde réel 2. A la pointe de la performance. Augmentation des performances organisationnelles grâce à de nouvelles méthodes centrées sur le travail d'équipe, l'apprentissage et la collaboration
Presentation I gave at Metameets 2010 on serious game development which included overview of the nursing virtual world project we have been doing for Duke School of Nursing.
Getting Started with Point Clouds Visualisation and AR/VRDavide Zordan
Slides from my session at the Global XR Conference. Nov 2022.
Abstract:
Augmented and Virtual Reality technologies allow advanced interactions in three-dimensional space by projecting digital content into users' field of view using dedicated opaque and see-through head-mounted displays.
At the Global XR Conference 2022, I will show what I have learned by building a software prototype combining AR and VR to transmit in real-time a three-dimensional video.
Point clouds were captured using a mobile depth camera and transmitted to a Virtual Reality device (Meta Quest 2) using a WebSocket server hosted on the Microsoft Azure platform.
Come along, there will be Unity demos, and we will have some fun looking at building a distributed system integrating holograms in a Virtual Reality experience.
This is the presentation from our OpenReality Workshop where we went over OpenReality's vision, use cases, gave an overview of Unity3d and talked about the Duke Nursing Virtual Lab which is a serious game for training nurses.
Applying virtual environments in distance learning of product developmentHAMK Design Factory
Applying virtual environments in distance learning of product development webinar of Regional University Network. Hosts Jari Jussila, Markku Mikkonen & Jali Närhi
Webinar - Decoding Metaverse and its Business Opportunities - Metaverse Servi...MoogleLabs default
Many organizations are afraid to take the leap toward AI/ML, Blockchain, DevOps, and Data Science. MoogleLabs makes the journey streamlined and smooth for you. Founded by seasoned IT experts, the company has the resources to help your business embrace new-age technology. Check it now for more information.
Qbit’s VR training environments are virtual spaces which allow users to be trained through learning-by-doing experiences from a first or third person view.
Virtual reality-What you see is what you believe kaishik gundu
The recent and the most famous technology cruising in the world and has got good applications in the modern world.This is a small Slide Show on the topic
Virtual Reality is a near-reality computer-generated environment for developing process simulation or designing of a product. Benefits of using virtual reality for training...
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Presentation I gave at Metameets 2010 on serious game development which included overview of the nursing virtual world project we have been doing for Duke School of Nursing.
Getting Started with Point Clouds Visualisation and AR/VRDavide Zordan
Slides from my session at the Global XR Conference. Nov 2022.
Abstract:
Augmented and Virtual Reality technologies allow advanced interactions in three-dimensional space by projecting digital content into users' field of view using dedicated opaque and see-through head-mounted displays.
At the Global XR Conference 2022, I will show what I have learned by building a software prototype combining AR and VR to transmit in real-time a three-dimensional video.
Point clouds were captured using a mobile depth camera and transmitted to a Virtual Reality device (Meta Quest 2) using a WebSocket server hosted on the Microsoft Azure platform.
Come along, there will be Unity demos, and we will have some fun looking at building a distributed system integrating holograms in a Virtual Reality experience.
This is the presentation from our OpenReality Workshop where we went over OpenReality's vision, use cases, gave an overview of Unity3d and talked about the Duke Nursing Virtual Lab which is a serious game for training nurses.
Applying virtual environments in distance learning of product developmentHAMK Design Factory
Applying virtual environments in distance learning of product development webinar of Regional University Network. Hosts Jari Jussila, Markku Mikkonen & Jali Närhi
Webinar - Decoding Metaverse and its Business Opportunities - Metaverse Servi...MoogleLabs default
Many organizations are afraid to take the leap toward AI/ML, Blockchain, DevOps, and Data Science. MoogleLabs makes the journey streamlined and smooth for you. Founded by seasoned IT experts, the company has the resources to help your business embrace new-age technology. Check it now for more information.
Qbit’s VR training environments are virtual spaces which allow users to be trained through learning-by-doing experiences from a first or third person view.
Virtual reality-What you see is what you believe kaishik gundu
The recent and the most famous technology cruising in the world and has got good applications in the modern world.This is a small Slide Show on the topic
Virtual Reality is a near-reality computer-generated environment for developing process simulation or designing of a product. Benefits of using virtual reality for training...
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
4. 1. People
the Digital Skin virtual world can be
accessed via a web browser and can
host 100s - 1000s of avatars
concurrently
www.digital-skin.net
5. 2. Content
Digital Skin can transform real
world training, education and
research programmes into 3D
interactive content
www.digital-skin.net
6. 3. Environment
Digital Skin can create any immersive
3D environment that you need
(you are limited only by your
imagination)
Hospitals, schools, Universities,
Space Stations, Hotels, Continents,
Crisis Scenarios, Cities, Transport
networks, Disaster simulations, First
responder missions, Boardrooms,
Case study simulations etc
www.digital-skin.net
7. 4. Technology
Using high performance server software
with cutting edge virtualization technology
and an integrated enterprise collaboration
and communication tool set we can provide
very large capacity (thousands of
concurrent users) and scalability. - voice,
chat, presentation kit for powerpoint/pdf
streamed video and audio - and much more
www.digital-skin.net
8. 5. Objectives
From virtual war rooms, project
management spaces to training simulations,
key performance, measurement and
diagnostic information can be monitored to
give feedback and ensure results are
achieved
www.digital-skin.net
9. Value Generation
By bringing People, Content,
Environment, Technology and
Objectives together in a virtual
solution, Digital Skin creates value in
two major ways
www.digital-skin.net
11. 2. Peak Performance
Increasing organizational performance through
new efficiencies around teamwork, learning
and collaboration
www.digital-skin.net
12. Digital Skin is an
award winning
team
Digital Skin transforms real world training into
virtual simulations. We have worked with
Royal Dutch Shell, Computer Science
Corporation, Philips Design, Philips Healthcare
and a range of other clients: Our competitive
advantage comes from the way we have
integrated our experiences of working in
innovation, collaboration, learning and
coaching with 3D technology to create virtual
training solutions. We have an award winning
Rapid 3D Enterprise Deployment process.
www.digital-skin.net