Heineken launched a "Dual screen" mobile marketing campaign around the 2011 UEFA Champions League tournament. The campaign included a mobile application called "Star Player" that allowed users to predict outcomes during matches and earn points. The goals were to increase consumer engagement with the Heineken brand during matches, create a more social viewing experience, and associate Heineken with excitement around football. The app was downloaded over 1 million times in its first month and combined gamification with social media integration to expand the live event into an ongoing digital experience. The campaign demonstrated how dual screen experiences could be leveraged in future marketing initiatives.