This document appears to be a lecture presentation on computer systems for academic purposes. It covers topics such as the definition and evolution of computers, the parts of computers including inputs, outputs, memory and storage. It discusses different types of computers like desktops, laptops, tablets and servers. It also covers computer programs and applications, operating systems, and how data is processed into information. The presentation is intended to help students understand the basic components and functions of computer systems.
This document discusses an introduction to computer education. It covers the module objectives which are to identify computer hardware and software functions, prepare and use appropriate hardware and software for tasks, transfer files between systems accurately, and maintain computer systems. It then discusses in detail various computer components like input devices, output devices, storage devices, types of computers and their characteristics. The document provides definitions and examples of different computer hardware, software, components and their uses to understand basic computer operations.
The document discusses the basic components and principles of computer hardware and systems. It describes the main components inside the computer system unit including the motherboard, processor, memory, expansion cards, drive bays, and power supply. It also explains the basic functions of the central processing unit and memory. Common input and output devices are outlined as well as ports, buses, and connection standards used by computers.
This document provides an introduction to information technology. It discusses how the world has transitioned from the Agricultural Age to the Industrial Age to the current Information Age. In the Information Age, knowledge workers use information technology and knowledge as key production factors. The document then defines data and information, explaining how data is transformed into useful information through processing. It also discusses various types of computer technology, including mainframes, servers, desktop computers, mobile computers, and game consoles. The role of communication technology in information technology is also mentioned.
This document provides an overview of the major parts of a computer system. It begins by stating the objectives of understanding each computer part and how they relate. It then has activities where students label parts of a computer diagram and categorize input/output/processing/storage devices. The main body defines the computer itself and then key components like the monitor, mouse, keyboard, system unit and expansion cards. It provides details on types of each component and their functions. Activities are assigned for students to name parts and fill out tables/blanks to demonstrate their understanding.
Computer Hardware Servicing Learning Module v.2.0Bogs De Castro
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This document provides an introduction to the hardware components of a computer system. It identifies and describes the major internal and external hardware components, including the system unit, motherboard, CPU, memory, expansion bus, power supply, hard drive, optical drives, input devices like keyboards and mice, and other adapters. The objectives are to familiarize students with the important computer hardware, their functions, and basic servicing skills. Hands-on activities and exercises are provided to help students develop skills in assembling, installing, and servicing computer hardware.
This document discusses an introduction to computer education. It covers the module objectives which are to identify computer hardware and software functions, prepare and use appropriate hardware and software for tasks, transfer files between systems accurately, and maintain computer systems. It then discusses in detail various computer components like input devices, output devices, storage devices, types of computers and their characteristics. The document provides definitions and examples of different computer hardware, software, components and their uses to understand basic computer operations.
The document discusses the basic components and principles of computer hardware and systems. It describes the main components inside the computer system unit including the motherboard, processor, memory, expansion cards, drive bays, and power supply. It also explains the basic functions of the central processing unit and memory. Common input and output devices are outlined as well as ports, buses, and connection standards used by computers.
This document provides an introduction to information technology. It discusses how the world has transitioned from the Agricultural Age to the Industrial Age to the current Information Age. In the Information Age, knowledge workers use information technology and knowledge as key production factors. The document then defines data and information, explaining how data is transformed into useful information through processing. It also discusses various types of computer technology, including mainframes, servers, desktop computers, mobile computers, and game consoles. The role of communication technology in information technology is also mentioned.
This document provides an overview of the major parts of a computer system. It begins by stating the objectives of understanding each computer part and how they relate. It then has activities where students label parts of a computer diagram and categorize input/output/processing/storage devices. The main body defines the computer itself and then key components like the monitor, mouse, keyboard, system unit and expansion cards. It provides details on types of each component and their functions. Activities are assigned for students to name parts and fill out tables/blanks to demonstrate their understanding.
Computer Hardware Servicing Learning Module v.2.0Bogs De Castro
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This document provides an introduction to the hardware components of a computer system. It identifies and describes the major internal and external hardware components, including the system unit, motherboard, CPU, memory, expansion bus, power supply, hard drive, optical drives, input devices like keyboards and mice, and other adapters. The objectives are to familiarize students with the important computer hardware, their functions, and basic servicing skills. Hands-on activities and exercises are provided to help students develop skills in assembling, installing, and servicing computer hardware.
The document discusses the key elements of a computer system, including hardware, software, peopleware, and data. It provides details on common computer parts like the system unit, motherboard, CPU, memory, ports, storage devices, input devices, output devices, and communication devices. It also defines software, operating systems, and gives examples of MS-DOS and Windows. The overall topic is the components that make up a basic computer system.
This unit covers basic ICT skills including the role and benefits of ICT, common ICT tools, basic computer components, operating systems, desktop operations, files and folders, internet use, email, social media, and Digital India. It discusses how ICT integrates information technology and media transmission, and how innovations in IT have impacted many areas of life. Key ICT tools include mobile phones, tablets, radio, television, and email. The basic computer components are the input, processing, output, and storage units.
This document provides an introduction to a module on computer hardware servicing. It begins by explaining the context of the Technology and Livelihood Education program in the Philippines and its focus on preparing students for careers working with computer hardware. The document then provides detailed information on the key components of a computer system, including the hardware components of a typical PC, input/output devices, ports, cables, and an introduction to software. It explains the functions of components like the motherboard, CPU, memory, power supply, storage devices, ports, and cables. The goal is to equip students with knowledge of computer systems to pursue work in hardware servicing.
The document discusses the functions and types of system software, including operating systems and utility programs. An operating system coordinates computer hardware resources, provides a user interface, manages memory and processes, and connects to networks. Utility programs allow users to perform maintenance tasks like file management, searching, uninstalling programs, disk cleanup, and backup/restore. Common utilities include file managers, disk cleaners, backup utilities, antivirus software, and filters.
This document discusses an introductory course on computer hardware repair and maintenance. The course provides an orientation and introduction to different types of computers. It aims to impart practical skills for installing, troubleshooting, repairing and maintaining computer systems. Topics covered include computer system parts, maintenance techniques, diagnostic techniques, system assembly and installation, and troubleshooting and repairing computer systems and accessories.
This document provides an introduction to the basic components of a computer system, including both hardware and software. It describes the major internal hardware components of a typical personal computer, such as the motherboard, CPU, memory, storage devices, ports, and cables. It also covers basic input/output devices like keyboards, mice, monitors, and printers. The document is intended to familiarize readers with computer components as part of a module on computer hardware servicing.
The document provides an overview of the basic components of a computer system, including hardware, software, and peopleware. It describes the major internal hardware components such as the system unit, motherboard, CPU, memory, power supply, storage devices, and ports. It also discusses input devices like keyboards, mice, and scanners, as well as output devices including monitors, printers, and speakers. The document defines system software and application software. It concludes by stating that peopleware refers to the people involved in operating computer systems.
This document provides an introduction to computer science. It discusses computation, the basics of computer science including algorithms, programming languages, and information. It defines a computer as a device that can accept input, process data, produce output, and store results. The document outlines the hardware and software components of a computer. It describes the central processing unit, memory, storage, and input/output devices that make up the hardware. It also discusses operating systems and application software that make up the software side of a computer. Finally, it provides brief overviews of computer generations and how information is stored in binary format on computers.
This document provides an overview of different types of software, including application software, system software, and utility software. It discusses the differences between proprietary and open-source software, as well as how software is distributed through various models. The document also covers considerations for upgrading software, and types of software used for productivity, business, multimedia, and education. Finally, it discusses operating system fundamentals, including the boot process, file management, and various utility programs.
K to 12_entrep-based_pc_hardware_servicing_learning_module.pdfJelito Rueras
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The document provides an introduction to computer hardware servicing. It defines hardware as the physical components of a computer system and identifies major hardware components such as the system unit, motherboard, CPU, RAM, expansion slots, power supply, hard drive, optical drives, and ports. It also discusses input devices like keyboards and mice, and output devices like monitors and printers. The document is intended to teach students the basic components and functions of a computer system as part of a module on computer hardware servicing.
The topic introduces the learner to computers, their use and implications of using them in a variety of fields. It is developed bearing in mind that most of the learners might be encountering the subject for the first time. They need to attain the background knowledge to the use of computer systems across a number of fields. The topic lays a foundation to the rest of the topics. It should be well handled to give the learners a solid foundation in the subject.
Learning Outcome: The learner should be able to describe the application of Information and Communication Technologies (ICTs) in society.
This document provides an overview of Computer Basics 1, which includes two lessons on introductions to computers and common computer terminology. Lesson 1 defines the main parts of a computer including input, output, processing and storage devices. It describes how to use a keyboard and mouse. Lesson 2 defines key computer terms like hardware, operating systems, programs, data, and networks. It explains what the Internet is and differences between LAN and WAN networks. Practices are suggested for typing and using a mouse after Lesson 1.
Hi po. For those who are looking for Grade 9 module, kindly check this one courtesy of http://www.docstoc.com/docs/158825073/Kto12TLE-ICT-Computer-Hardware-Servicing. Sana makatulong po . :)
ARDUINO BASED HAND GESTURE CONTROL OF COMPUTER (3).pptxravikumar89386
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This document describes a project to build a gesture control system for a computer using an Arduino microcontroller and ultrasonic sensors. The system will allow users to control the computer screen through hand gestures without using a keyboard or mouse. It will utilize two ultrasonic sensors connected to an Arduino Mega to detect hand gestures and send the gesture data to a Python program via serial communication. The Python program will then map the gestures to keyboard commands to control functions like media playback and volume control on the computer screen.
The document provides an overview of computers, including their components and functions. It discusses how computers input, process, output and store data. It describes the basic internal and external hardware components, as well as system and application software. The document also outlines different types of computers from supercomputers to laptops. It discusses the importance of computers in modern life and for education in South Africa.
This document provides information on accessing files stored on a computer through manual location or search. It discusses using the Windows + E shortcut to open Windows Explorer and then double clicking folders and files to open them. It also describes using the search box in Windows Explorer to find files by entering the filename and pressing enter. The document discusses computer output devices like monitors, projectors, smart boards, printers, speakers and headphones. It provides examples of different types of monitors, printers and an activity to identify whether devices are input, output or both.
K to 12_entrep-based_pc_hardware_servicing_learning_moduleJohndion Ruloma
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The document provides an introduction to understanding the computer system. It discusses the major hardware components of a computer system including the system unit, motherboard, CPU, primary storage, expansion bus, adapters, power supply unit, hard disk drive, optical drive, and digital versatile disc. It also discusses input devices like the keyboard and pointing devices, output devices like the computer display monitor and printer, ports, cables, and wires. It defines software and describes the two main types: system software and application software. The objectives and skills test assess understanding of computer hardware servicing.
The document provides an introduction to understanding the computer system. It discusses the major hardware components of a computer system including the system unit, motherboard, CPU, primary storage, expansion bus, adapters, power supply unit, hard disk drive, optical drive, and digital versatile disc. It also discusses input devices like the keyboard and pointing devices, output devices like the computer display monitor and printer, ports, cables, and wires. It defines software and describes the two main types: system software and application software. The objectives and skills test assess understanding of computer hardware servicing.
The document provides an overview of computer hardware components and introduces the reader to basic computer hardware concepts. It defines hardware as the physical parts of a computer system and identifies major internal components like the motherboard, CPU, memory, and storage drives. It also discusses input devices like keyboards and mice, output devices like monitors and printers, ports, cables, and system software. The goal is to familiarize readers with computer hardware terms and components as preparation for learning computer hardware servicing skills.
The document discusses the key elements of a computer system, including hardware, software, peopleware, and data. It provides details on common computer parts like the system unit, motherboard, CPU, memory, ports, storage devices, input devices, output devices, and communication devices. It also defines software, operating systems, and gives examples of MS-DOS and Windows. The overall topic is the components that make up a basic computer system.
This unit covers basic ICT skills including the role and benefits of ICT, common ICT tools, basic computer components, operating systems, desktop operations, files and folders, internet use, email, social media, and Digital India. It discusses how ICT integrates information technology and media transmission, and how innovations in IT have impacted many areas of life. Key ICT tools include mobile phones, tablets, radio, television, and email. The basic computer components are the input, processing, output, and storage units.
This document provides an introduction to a module on computer hardware servicing. It begins by explaining the context of the Technology and Livelihood Education program in the Philippines and its focus on preparing students for careers working with computer hardware. The document then provides detailed information on the key components of a computer system, including the hardware components of a typical PC, input/output devices, ports, cables, and an introduction to software. It explains the functions of components like the motherboard, CPU, memory, power supply, storage devices, ports, and cables. The goal is to equip students with knowledge of computer systems to pursue work in hardware servicing.
The document discusses the functions and types of system software, including operating systems and utility programs. An operating system coordinates computer hardware resources, provides a user interface, manages memory and processes, and connects to networks. Utility programs allow users to perform maintenance tasks like file management, searching, uninstalling programs, disk cleanup, and backup/restore. Common utilities include file managers, disk cleaners, backup utilities, antivirus software, and filters.
This document discusses an introductory course on computer hardware repair and maintenance. The course provides an orientation and introduction to different types of computers. It aims to impart practical skills for installing, troubleshooting, repairing and maintaining computer systems. Topics covered include computer system parts, maintenance techniques, diagnostic techniques, system assembly and installation, and troubleshooting and repairing computer systems and accessories.
This document provides an introduction to the basic components of a computer system, including both hardware and software. It describes the major internal hardware components of a typical personal computer, such as the motherboard, CPU, memory, storage devices, ports, and cables. It also covers basic input/output devices like keyboards, mice, monitors, and printers. The document is intended to familiarize readers with computer components as part of a module on computer hardware servicing.
The document provides an overview of the basic components of a computer system, including hardware, software, and peopleware. It describes the major internal hardware components such as the system unit, motherboard, CPU, memory, power supply, storage devices, and ports. It also discusses input devices like keyboards, mice, and scanners, as well as output devices including monitors, printers, and speakers. The document defines system software and application software. It concludes by stating that peopleware refers to the people involved in operating computer systems.
This document provides an introduction to computer science. It discusses computation, the basics of computer science including algorithms, programming languages, and information. It defines a computer as a device that can accept input, process data, produce output, and store results. The document outlines the hardware and software components of a computer. It describes the central processing unit, memory, storage, and input/output devices that make up the hardware. It also discusses operating systems and application software that make up the software side of a computer. Finally, it provides brief overviews of computer generations and how information is stored in binary format on computers.
This document provides an overview of different types of software, including application software, system software, and utility software. It discusses the differences between proprietary and open-source software, as well as how software is distributed through various models. The document also covers considerations for upgrading software, and types of software used for productivity, business, multimedia, and education. Finally, it discusses operating system fundamentals, including the boot process, file management, and various utility programs.
K to 12_entrep-based_pc_hardware_servicing_learning_module.pdfJelito Rueras
Â
The document provides an introduction to computer hardware servicing. It defines hardware as the physical components of a computer system and identifies major hardware components such as the system unit, motherboard, CPU, RAM, expansion slots, power supply, hard drive, optical drives, and ports. It also discusses input devices like keyboards and mice, and output devices like monitors and printers. The document is intended to teach students the basic components and functions of a computer system as part of a module on computer hardware servicing.
The topic introduces the learner to computers, their use and implications of using them in a variety of fields. It is developed bearing in mind that most of the learners might be encountering the subject for the first time. They need to attain the background knowledge to the use of computer systems across a number of fields. The topic lays a foundation to the rest of the topics. It should be well handled to give the learners a solid foundation in the subject.
Learning Outcome: The learner should be able to describe the application of Information and Communication Technologies (ICTs) in society.
This document provides an overview of Computer Basics 1, which includes two lessons on introductions to computers and common computer terminology. Lesson 1 defines the main parts of a computer including input, output, processing and storage devices. It describes how to use a keyboard and mouse. Lesson 2 defines key computer terms like hardware, operating systems, programs, data, and networks. It explains what the Internet is and differences between LAN and WAN networks. Practices are suggested for typing and using a mouse after Lesson 1.
Hi po. For those who are looking for Grade 9 module, kindly check this one courtesy of http://www.docstoc.com/docs/158825073/Kto12TLE-ICT-Computer-Hardware-Servicing. Sana makatulong po . :)
ARDUINO BASED HAND GESTURE CONTROL OF COMPUTER (3).pptxravikumar89386
Â
This document describes a project to build a gesture control system for a computer using an Arduino microcontroller and ultrasonic sensors. The system will allow users to control the computer screen through hand gestures without using a keyboard or mouse. It will utilize two ultrasonic sensors connected to an Arduino Mega to detect hand gestures and send the gesture data to a Python program via serial communication. The Python program will then map the gestures to keyboard commands to control functions like media playback and volume control on the computer screen.
The document provides an overview of computers, including their components and functions. It discusses how computers input, process, output and store data. It describes the basic internal and external hardware components, as well as system and application software. The document also outlines different types of computers from supercomputers to laptops. It discusses the importance of computers in modern life and for education in South Africa.
This document provides information on accessing files stored on a computer through manual location or search. It discusses using the Windows + E shortcut to open Windows Explorer and then double clicking folders and files to open them. It also describes using the search box in Windows Explorer to find files by entering the filename and pressing enter. The document discusses computer output devices like monitors, projectors, smart boards, printers, speakers and headphones. It provides examples of different types of monitors, printers and an activity to identify whether devices are input, output or both.
K to 12_entrep-based_pc_hardware_servicing_learning_moduleJohndion Ruloma
Â
The document provides an introduction to understanding the computer system. It discusses the major hardware components of a computer system including the system unit, motherboard, CPU, primary storage, expansion bus, adapters, power supply unit, hard disk drive, optical drive, and digital versatile disc. It also discusses input devices like the keyboard and pointing devices, output devices like the computer display monitor and printer, ports, cables, and wires. It defines software and describes the two main types: system software and application software. The objectives and skills test assess understanding of computer hardware servicing.
The document provides an introduction to understanding the computer system. It discusses the major hardware components of a computer system including the system unit, motherboard, CPU, primary storage, expansion bus, adapters, power supply unit, hard disk drive, optical drive, and digital versatile disc. It also discusses input devices like the keyboard and pointing devices, output devices like the computer display monitor and printer, ports, cables, and wires. It defines software and describes the two main types: system software and application software. The objectives and skills test assess understanding of computer hardware servicing.
The document provides an overview of computer hardware components and introduces the reader to basic computer hardware concepts. It defines hardware as the physical parts of a computer system and identifies major internal components like the motherboard, CPU, memory, and storage drives. It also discusses input devices like keyboards and mice, output devices like monitors and printers, ports, cables, and system software. The goal is to familiarize readers with computer hardware terms and components as preparation for learning computer hardware servicing skills.
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
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An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
Freshworks Rethinks NoSQL for Rapid Scaling & Cost-EfficiencyScyllaDB
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Freshworks creates AI-boosted business software that helps employees work more efficiently and effectively. Managing data across multiple RDBMS and NoSQL databases was already a challenge at their current scale. To prepare for 10X growth, they knew it was time to rethink their database strategy. Learn how they architected a solution that would simplify scaling while keeping costs under control.
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
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Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
In the realm of cybersecurity, offensive security practices act as a critical shield. By simulating real-world attacks in a controlled environment, these techniques expose vulnerabilities before malicious actors can exploit them. This proactive approach allows manufacturers to identify and fix weaknesses, significantly enhancing system security.
This presentation delves into the development of a system designed to mimic Galileo's Open Service signal using software-defined radio (SDR) technology. We'll begin with a foundational overview of both Global Navigation Satellite Systems (GNSS) and the intricacies of digital signal processing.
The presentation culminates in a live demonstration. We'll showcase the manipulation of Galileo's Open Service pilot signal, simulating an attack on various software and hardware systems. This practical demonstration serves to highlight the potential consequences of unaddressed vulnerabilities, emphasizing the importance of offensive security practices in safeguarding critical infrastructure.
What is an RPA CoE? Session 1 – CoE VisionDianaGray10
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In the first session, we will review the organization's vision and how this has an impact on the COE Structure.
Topics covered:
• The role of a steering committee
• How do the organization’s priorities determine CoE Structure?
Speaker:
Chris Bolin, Senior Intelligent Automation Architect Anika Systems
The Microsoft 365 Migration Tutorial For Beginner.pptxoperationspcvita
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This presentation will help you understand the power of Microsoft 365. However, we have mentioned every productivity app included in Office 365. Additionally, we have suggested the migration situation related to Office 365 and how we can help you.
You can also read: https://www.systoolsgroup.com/updates/office-365-tenant-to-tenant-migration-step-by-step-complete-guide/
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
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How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
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5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
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Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
“Temporal Event Neural Networks: A More Efficient Alternative to the Transfor...Edge AI and Vision Alliance
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For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/temporal-event-neural-networks-a-more-efficient-alternative-to-the-transformer-a-presentation-from-brainchip/
Chris Jones, Director of Product Management at BrainChip , presents the “Temporal Event Neural Networks: A More Efficient Alternative to the Transformer” tutorial at the May 2024 Embedded Vision Summit.
The expansion of AI services necessitates enhanced computational capabilities on edge devices. Temporal Event Neural Networks (TENNs), developed by BrainChip, represent a novel and highly efficient state-space network. TENNs demonstrate exceptional proficiency in handling multi-dimensional streaming data, facilitating advancements in object detection, action recognition, speech enhancement and language model/sequence generation. Through the utilization of polynomial-based continuous convolutions, TENNs streamline models, expedite training processes and significantly diminish memory requirements, achieving notable reductions of up to 50x in parameters and 5,000x in energy consumption compared to prevailing methodologies like transformers.
Integration with BrainChip’s Akida neuromorphic hardware IP further enhances TENNs’ capabilities, enabling the realization of highly capable, portable and passively cooled edge devices. This presentation delves into the technical innovations underlying TENNs, presents real-world benchmarks, and elucidates how this cutting-edge approach is positioned to revolutionize edge AI across diverse applications.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Digital Marketing Trends in 2024 | Guide for Staying AheadWask
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https://www.wask.co/ebooks/digital-marketing-trends-in-2024
Feeling lost in the digital marketing whirlwind of 2024? Technology is changing, consumer habits are evolving, and staying ahead of the curve feels like a never-ending pursuit. This e-book is your compass. Dive into actionable insights to handle the complexities of modern marketing. From hyper-personalization to the power of user-generated content, learn how to build long-term relationships with your audience and unlock the secrets to success in the ever-shifting digital landscape.
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectorsDianaGray10
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Join us to learn how UiPath Apps can directly and easily interact with prebuilt connectors via Integration Service--including Salesforce, ServiceNow, Open GenAI, and more.
The best part is you can achieve this without building a custom workflow! Say goodbye to the hassle of using separate automations to call APIs. By seamlessly integrating within App Studio, you can now easily streamline your workflow, while gaining direct access to our Connector Catalog of popular applications.
We’ll discuss and demo the benefits of UiPath Apps and connectors including:
Creating a compelling user experience for any software, without the limitations of APIs.
Accelerating the app creation process, saving time and effort
Enjoying high-performance CRUD (create, read, update, delete) operations, for
seamless data management.
Speakers:
Russell Alfeche, Technology Leader, RPA at qBotic and UiPath MVP
Charlie Greenberg, host
“How Axelera AI Uses Digital Compute-in-memory to Deliver Fast and Energy-eff...Edge AI and Vision Alliance
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For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/how-axelera-ai-uses-digital-compute-in-memory-to-deliver-fast-and-energy-efficient-computer-vision-a-presentation-from-axelera-ai/
Bram Verhoef, Head of Machine Learning at Axelera AI, presents the “How Axelera AI Uses Digital Compute-in-memory to Deliver Fast and Energy-efficient Computer Vision” tutorial at the May 2024 Embedded Vision Summit.
As artificial intelligence inference transitions from cloud environments to edge locations, computer vision applications achieve heightened responsiveness, reliability and privacy. This migration, however, introduces the challenge of operating within the stringent confines of resource constraints typical at the edge, including small form factors, low energy budgets and diminished memory and computational capacities. Axelera AI addresses these challenges through an innovative approach of performing digital computations within memory itself. This technique facilitates the realization of high-performance, energy-efficient and cost-effective computer vision capabilities at the thin and thick edge, extending the frontier of what is achievable with current technologies.
In this presentation, Verhoef unveils his company’s pioneering chip technology and demonstrates its capacity to deliver exceptional frames-per-second performance across a range of standard computer vision networks typical of applications in security, surveillance and the industrial sector. This shows that advanced computer vision can be accessible and efficient, even at the very edge of our technological ecosystem.
2. Slide 2 of 47
D H T 3 2 1 I T F O R A C A D E M I C P U R P O S E S
L e c t u r e 1 : C o m p u t e r S y s t e m
1.1 Definition and Evolution of Computers
1.2 Introduction to Parts of Computers
1.3 Standalone Computers
1.4 Computer Networks, Operating Systems and Computer
Applications Software
1.5 Introduction to Windows
1.6 Managing Files with browsers
TOPIC OUTLINES
3. Slide 3 of 47
D H T 3 2 1 I T F O R A C A D E M I C P U R P O S E S
L e c t u r e 1 : C o m p u t e r S y s t e m
CHAPTER AIMS
After studying this chapter, you should be able to:
• Differentiate among laptops, tables, desktops and servers.
• Describe the relationship between data and information
• Briefly explain various input options, output options and storage options
• Differentiate the web from the Internet, and describe the relationship
among the web, webpages, websites, and web servers
• Differentiate between an operating system and applications
• Differentiate between wired and wireless technologies, and identify
reasons individuals and businesses use networks
• Discuss how society uses technology in education, government, finance,
retail, entertainment, health care, science, travel, publishing, and
manufacturing
• Identify technology used by home users, small/home office users,
mobile users, power users, and enterprise use
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Today’s Technology
• Technology enable to work and to access or search information more
efficiently and effectively.
• Technology are used in everything and everywhere.
– Share ideas, photos and videos with friends, family and others
– Communicate and meet others
– Shop for goods and services and manage finances
– Keep your life and activities organised
– Complete business activities
• People who uses technology to accomplish above said task called as
tech savvy.
• Digital literacy- having a current knowledge and understanding of
computers, mobile devices, the web, and related technologies.
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Advocates argue that computers add interest, reinforce skills,
and even improve behavior. Critics claim that computers
promote superficial thinking, lead to shortened attention
spans, and even damage vision and posture.
Based on the above stated statement, share you thoughts about the
merits of computers use in schools.
ACTIVITY
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Figure 1-1 People use a variety of computers, mobile devices, and apps every day.
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Computers
• A computer is an electronic device, operating under the control of
instructions stored in its own memory
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Desktop and All-in-Ones
All-in-Ones
(does not
contains a
tower
Desktop
Display
Tower
Figure 1-2 Some desktops have a separate tower; all-in-ones do not.
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Laptops
• Also called as notebook
computer, a thin and
lightweight mobile
computer with screen in
its lid and a keyboard in
its base.
Keyboard
Screen
hinges
Figure 1-3 A laptop is a widely used type of computer.
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Tablets
• Smaller then a laptop but
larger than a phone.
Figure 1-4 A slate tablet.
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Server
• A computer dedicated to
providing one or more
services to other computers
or devices on a network.
• A network is a collection of
computers and devices
connected together
Figure 1-5 A server provides services to other computers or devices on a network.
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Touch Screen
Gestures
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1. Which touch screen gesture allows you to move an object around
the screen?
2. A tower-style desktop uses the same case to house the screen and
the processing circuitry for a desktop. True or false?
3. What is a server?
Quick Quiz
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Mobile and Game Devices
Smartphone
Digital camera
Portable and digital media player
E-book reader
Wearable device
Game device
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• Data is a collection of unprocessed items, such as text, numbers, images,
audios and videos.
• Information conveys meaning to users
Data and Information
Data process Information
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Data and Information
Figure 1-6 A computer processes data into information. In this simplified example, the
item ordered, item price, quantity ordered, and amount received all represent data
(input). The computer processes the data to produce the cash register receipt
(information, or output).
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Input
Input device is an hardware
components that allows you to enter
data and instruction into a
computer or mobile device.
Output
Output device is any hardware
components that conveys
information from a computer or
mobile device.
Keyboards Printers
Pointing Devices Displays
Voice and video inputs
Scanner
Data and Information
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Inputs
Desktop Keyboard
Laptop Keyboard Virtual Keyboard
Mini Keyboard
On-screen Keyboard
Keyboards
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Inputs
Pointing
Devices
Touchpad
Mouse
Table 1-1 Mouse Operations
Operations Description Common uses
Point Move the mouse until the
pointer is positioned on
the item of choice
Position the pointer
on the screen
Click Press and release the
primary mouse button
(the left of the mouse)
Select or deselect
items on the screen
or start a program or
feature
Right-Click Press and release the
secondary mouse button
(the right of the mouse)
Display a shortcut
menu
Double-Click Quickly press and release
the primary mouse
button twice without
moving the mouse
Start a program or
program feature
Drag Point to an item, hold
down the primary mouse
button, move the item to
the desired location on
the screen and release
the mouse the button.
Move an object from
one location to
another or draw
picture
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Inputs
Voice and Video Input
You can speak instructions into a
microphone or wireless headset and
capture live video on a webcam for a
video call.
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A scanner
Inputs
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Output Devices
Printer 3-D Printer Display
Speaker,
earbuds and
headphones
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Memory and Storage
• Memory consist of electronic components that store instruction
waiting to be executed and the data needed by those instructions.
• Storage holds data, instruction and information for future use on
storage media.
• Storage device records and/or retrieves items to and from storage
media.
– Hard disks
– Solid-State Drives (SSD)
– USB Flash Drives
– Memory Card
– Optical Discs
– Cloud Storage
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Memory and Storage
Hard Disk Solid-State Drive
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USB Flash Drive Memory Card
Memory and Storage
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Optical Disc Cloud Storage
Memory and Storage
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What is an external hard
drive?
• A separate, portable,
freestanding hard disk or
SSD that usually connect
to the computer with a
cable.
Memory and Storage
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• Backing Up Computers and Mobile Devices
– Use a backup program, either included
with your computer’s operating system
or one that you purchase separately, to
copy the contents of your entire hard
drive to a separate device.
– Copy music, photos, videos, documents
and other important items to an
external hard drive, a USB flash drive
or a DVD.
– Subscribe to a cloud storage provider
– Schedule your files to be backed up
regularly.
Memory and Storage
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Programs and Apps
• Software (a program) consists of a series of related instructions,
organised for a common purpose, tells what task to perform and
how to perform.
Software
System
software
Application
software (or
application)
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• A set of programs that coordinates all the
activities among computer or mobile device
hardware.
• Microsoft’s Window, Apple’s Mac OS, Apple’s
iOS, or Google’s Android.
• To use an application, your computer or mobile
device must be running a operating system.
Operating
systems
• Or app for short, consist of programs designed to
make users more productive and assist with
personal tasks.
• Browsers is an example of an application.
Applications
Programs and Apps
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Shown here are the macOS and Windows operating systems for laptops and
desktops and the Android and iOS operating systems for smartphones. You
interact with these operating system interfaces by clicking or tapping their
icons or tiles.
Programs and Apps
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Table 1.2: Categories of Applications
Category Sample Applications Sample Uses
Productivity • Word processing
• Presentation
• Personal finance
• Schedule and Contract
Management
• Create letter and
documents
• Create visual aids
• Pay bills
• Organise appointments
Graphics and media • Photo editing
• Video and Audio editing
• Media Player
• Modify digital photos
• Modify recorded movie
clips
• View image, video,…
Personal Interest • Travel, Mapping and
Navigation
• Reference
• Educational
• Entertainment
• View maps and directions
• Look up in dictionaries
• Learn through tutors
• Check movie times
Programs and Apps
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Table 1.2: Categories of Applications
Category Sample Applications Sample Uses
Communications • Browser
• Email
• VoIP
• FTP
• Access and view
webpages
• Send and receive
messages
• Speak to other users
over internet
• Transfer items to and
from other computers
on the internet
Security • Antivirus
• Personal Firewall
• Spyware, Adware and
other Malware Removers
• Protect computer
against viruses
• Detect and protect
against unauthorized
intrusions
• Detect and delete
Programs and Apps (cont.)
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Table 1.2: Categories of Applications
Category Sample Applications Sample Uses
File, System and Disk
Management
• File Manager
• Search
• Image Viewer
• Screen Saver
• Display and Organise
files on storage media
• Locate files and other
items on storage media
• Display, copy, and print
contents of graphic files
• Shows moving image or
blank screen if no
keyboard or mouse
activity occurs/
Programs and Apps
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Communication and Networks
Chat rooms
Emails
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Instant Messaging
Communication and Networks
GPS
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Wired and Wireless Communication
• A communications device is hardware capable of transferring
items from computers and devices to transmission media and vice
versa
• Examples of wireless communications technologies include:
– Wi-Fi
– Bluetooth
– Cellular radio
Communication and Networks
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Modems, wireless access, and routers are examples of communications devices
that enable communications between computers/ mobile devices and the
Internet. Notice that some computers and devices communicate via wires, and
others communicate wirelessly.
Communication and Networks
Wireless
Wired
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• A network is a collection of computers and devices connected
together, often wirelessly, via communications devices and
transmission media
• Networks allows computers to share resources, such as hardware,
software, data and information.
Communication and Networks
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• Home Networks
– Connect to the Internet
– Share a single high-speed Internet connection
– Access photos, music, videos, and other content
– Share devices
– Play multiplayer games
– Connect game consoles to the Internet
– Subscribe to and use VoIP
– Interact with other devices in a smart home
Communication and Networks
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• Business Networks
– Facilitate communications
– Share hardware
– Share data, information, and software
Communication and Networks
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Staying in Sync
Synchronize or sync
computers and mobile
devices, match the files in
two or more location with
each other
One-way process
Also called as mirroring,
you add, change or delete
files in a destination
location without altering
the same file in the
original location.
Two-way process
Any changes made in one
location also is made in
any other sync location
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• Strategies for keeping your files sync include the following:
– Use a cable and software
– Use cloud storage
– Use web apps
Staying in Sync
Synchronization is an effective method of
organizing and sharing common files. What files
have you synced, such as photos, music and
emails? Which sync method did you use?
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Technology Uses
Education Government Finance Retail
Entertainment Health Care Science Travel
Publishing Manufacturing
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Technology Users
Home user Small/home office user Mobile User
Power user Enterprise user
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KEY TERMS
• App
• Application
• Backup
• Bluetooth
• Cloud storage
• Communication
device
• Computer
• Data
• Desktop
• Digital literacy
• Double-click
• File
• Hard drive
• Input device
• Keyboard
• Laptop
• Memory
• Mouse
• Network
• Operating
System
• Output device
• Portable media
player
• Printer
• Program
• Right-click
• Server
• Software
• Storage device
• Storage media
• USB flash drive
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List of references
1. Vermaat, M. E., Sebok, S. L., Freund, S.M., Campbell, J. T., and
Frydenberg, M. (2016), Discovering Computers: Tools, Apps, Devices and
the Impact of Technology. Cengage Learning.