Advances in technology and the implementation of online learning require
all parties in educational institutions, especially teachers, to be able to use
technology. Digital literacy skills are needed to support the learning process.
The purpose of this study was to measure the digital literacy skills of
teachers through the Rasch model from a gender perspective during the
coronavirus disease 2019 (COVID-19) pandemic at Senior High
School/Madrasah Aliyah Negeri Palembang, Indonesia. A quantitative
research method using Rasch analysis was applied. The results showed that
the ability of teachers in digital literacy can be categorized as very high
(three people), high (28 people), moderate (63 people), and low (two people)
and showed that there are no question items that only favor one of the
genders. The results showed that the male teachers in this study had a lower
level of digital literacy skills than the female teachers.
In the face of the COVID-19 pandemic, education in Indonesia has shifted
from face-to-face learning to online learning via the internet and digital
technology. Therefore, digital literacy is a skill needed by vocational
students and teachers today. This study aimed to identify and analyze digital
literacy competency indicators to improve the quality of learning in high
vocational education. This research employed a systematic review method,
especially a qualitative meta-ethnographic approach, by reviewing various
studies related to digital literacy competencies from various journal articles
and conferences to then carry out the synthesis process. Meta-ethnography
as part of the systematic review method integrates data across studies to
obtain new theories and concepts with a deeper and more thorough
understanding. The results showed four competency factors and 28
indicators to improve digital literacy competence. This research can be the
basis of creating a digital literacy assessment model for high vocational
education in Indonesia.
The notion of digital literacy has become the trend in any field, including this research. This research aimed to find the level of digital literacy and adequate and inadequate domains in each pre-service teachers of English education digital literacy group. Quantitative research with digital competence framework or DCF then adjusted and validated through the expert judgment by Aiken V as the main questionnaire occurred to measure the level of digital literacy. Indonesia and Thailand pre-service teacher in various universities participated in this research. The research found that: i) The most level of digital literacy whether in Indonesia and Thailand, the pre-service teacher has an intermediate level followed by basic and advanced and ii) The researcher claims ‘information’ as an inadequate domain and ‘implement tech to learning’ as the adequate domain in each level of digital literacy. Further research is needed to examine effectiveness of project-based learning, problem-based learning, and case study in enhancing digital literacy through qualitative and quantitative research.
High digital literacy is significantly needed by English teachers in the trend of industrial revolution 4.0 to promote a better quality of English teaching and learning. However, a significant number of English teachers, as well as pre-service teachers, still had low digital literacy scale and they were not ready to implement digital technologies into English teaching and learning process. This study was aimed to describe the digital literacy scale of graduate school students of English Education Department in a state university in Yogyakarta as pre-service teachers and their readiness toward the application of digital technologies in teaching and learning contexts. The research used mix-methods to collect both quantitative and qualitative data through Likert-scale questionnaires and interviews. The study revealed that the research participants had high digital literacy scales and readiness toward the application of digital technologies. Thus, those graduate school students as pre-service teachers could fulfill the requirements of professional English teachers in terms of digital literacy and improve the quality of English teaching and learning output by integrating digital technologies.
A well-prepared abstract enables the reader to identify the basic content of a document quickly and accurately, to determine its relevance to their interests, and thus to decide whether to read the document in its entirety. The Abstract should be informative and completely self-explanatory, provide a clear statement of the problem, the proposed approach or solution, and point out major findings and conclusions. The Abstract should be 100 to 200 words in length. The abstract should be written in the past tense. Standard nomenclature should be used and abbreviations should be avoided. No literature should be cited. The keyword list provides the opportunity to add keywords, used by the indexing and abstracting services, in addition to those already present in the title. Judicious use of keywords may increase the ease with which interested parties can locate our article
This study is a qualitative research with case study strategy that aims to describe the understanding of Mathematics teacher about the learning process based on 2013 Curriculum (K13) 2017 Revision. The subjects of this study are a Mathematics teacher who has status as a Civil Servant and Honorary at SMAN 1 Wuryantoro, Wonogiri Regency. The result of this study is generally, the understanding of the two Mathematics teachers about the learning process based on K13 2017 Revision have been appropriate to the guidelines K13 2017 Revision by the Ministry of Education and Culture of Indonesia. However, the Honorary teacher's understanding of the learning process has not been appropriate to the Assessment Guidelines by Educators and the High School Education.
This study aimed to analyze the contribution of Information and Communications Technology (ICT) basic skills to student social media utilization activities. Quantitative research was determined as a method with regression analysis. A total of 144 students selected randomly participated in this research. The research instrument used a five-scale questionnaire, consisting of 32 items of ICT skill instruments and 20 items for social media utilization instruments. The results showed a high level of ICT students' basic skills and social media use activities. There is a contribution of basic ICT skills to student social media utilization activities. The higher of the basic skill of ICT causes the higher the level of activity utilization of their social media. Research recommendations suggest efforts to improve students' basic ICT skills.
Progressive Learning through Digital Transformation Reshaping Learning Facilityijtsrd
Education is the method of facilitating learning, or the acquisition of knowledge and development of the abilities of the mind. Education implies to discipline and development by means of study and learning. One of the foremost crucial benefits of education is that it improves personal lives and helps the society to run smoothly. Education should undergo a thorough digital transformation to be able to meet the wants of the young generation and digitalized future.With the advent in technology and with the perpetual increase in the strength of the students and the number of departments in the educational institutions, it is laborious to exchange the study materials between the students and the faculties. The main objective of the E Learning is to help the students get over the traditional methods of learning and make them accustomed to the internet .But the question remains how far the students and the faculties were able to adopt them self to the sudden shift and cope up with the changes .This paper tries to provide an insight on the condition of the students what was their expectation and perception. This research paper helps both the students and the teachers to know impact of digital transformation and the quality of facility learning for growth to survival. Dr. Veena Santhosh Rai | Spoorthi K P "Progressive Learning through Digital Transformation - Reshaping Learning Facility" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-5 | Issue-1 , December 2020, URL: https://www.ijtsrd.com/papers/ijtsrd38103.pdf Paper URL : https://www.ijtsrd.com/management/other/38103/progressive-learning-through-digital-transformation--reshaping-learning-facility/dr-veena-santhosh-rai
In the face of the COVID-19 pandemic, education in Indonesia has shifted
from face-to-face learning to online learning via the internet and digital
technology. Therefore, digital literacy is a skill needed by vocational
students and teachers today. This study aimed to identify and analyze digital
literacy competency indicators to improve the quality of learning in high
vocational education. This research employed a systematic review method,
especially a qualitative meta-ethnographic approach, by reviewing various
studies related to digital literacy competencies from various journal articles
and conferences to then carry out the synthesis process. Meta-ethnography
as part of the systematic review method integrates data across studies to
obtain new theories and concepts with a deeper and more thorough
understanding. The results showed four competency factors and 28
indicators to improve digital literacy competence. This research can be the
basis of creating a digital literacy assessment model for high vocational
education in Indonesia.
The notion of digital literacy has become the trend in any field, including this research. This research aimed to find the level of digital literacy and adequate and inadequate domains in each pre-service teachers of English education digital literacy group. Quantitative research with digital competence framework or DCF then adjusted and validated through the expert judgment by Aiken V as the main questionnaire occurred to measure the level of digital literacy. Indonesia and Thailand pre-service teacher in various universities participated in this research. The research found that: i) The most level of digital literacy whether in Indonesia and Thailand, the pre-service teacher has an intermediate level followed by basic and advanced and ii) The researcher claims ‘information’ as an inadequate domain and ‘implement tech to learning’ as the adequate domain in each level of digital literacy. Further research is needed to examine effectiveness of project-based learning, problem-based learning, and case study in enhancing digital literacy through qualitative and quantitative research.
High digital literacy is significantly needed by English teachers in the trend of industrial revolution 4.0 to promote a better quality of English teaching and learning. However, a significant number of English teachers, as well as pre-service teachers, still had low digital literacy scale and they were not ready to implement digital technologies into English teaching and learning process. This study was aimed to describe the digital literacy scale of graduate school students of English Education Department in a state university in Yogyakarta as pre-service teachers and their readiness toward the application of digital technologies in teaching and learning contexts. The research used mix-methods to collect both quantitative and qualitative data through Likert-scale questionnaires and interviews. The study revealed that the research participants had high digital literacy scales and readiness toward the application of digital technologies. Thus, those graduate school students as pre-service teachers could fulfill the requirements of professional English teachers in terms of digital literacy and improve the quality of English teaching and learning output by integrating digital technologies.
A well-prepared abstract enables the reader to identify the basic content of a document quickly and accurately, to determine its relevance to their interests, and thus to decide whether to read the document in its entirety. The Abstract should be informative and completely self-explanatory, provide a clear statement of the problem, the proposed approach or solution, and point out major findings and conclusions. The Abstract should be 100 to 200 words in length. The abstract should be written in the past tense. Standard nomenclature should be used and abbreviations should be avoided. No literature should be cited. The keyword list provides the opportunity to add keywords, used by the indexing and abstracting services, in addition to those already present in the title. Judicious use of keywords may increase the ease with which interested parties can locate our article
This study is a qualitative research with case study strategy that aims to describe the understanding of Mathematics teacher about the learning process based on 2013 Curriculum (K13) 2017 Revision. The subjects of this study are a Mathematics teacher who has status as a Civil Servant and Honorary at SMAN 1 Wuryantoro, Wonogiri Regency. The result of this study is generally, the understanding of the two Mathematics teachers about the learning process based on K13 2017 Revision have been appropriate to the guidelines K13 2017 Revision by the Ministry of Education and Culture of Indonesia. However, the Honorary teacher's understanding of the learning process has not been appropriate to the Assessment Guidelines by Educators and the High School Education.
This study aimed to analyze the contribution of Information and Communications Technology (ICT) basic skills to student social media utilization activities. Quantitative research was determined as a method with regression analysis. A total of 144 students selected randomly participated in this research. The research instrument used a five-scale questionnaire, consisting of 32 items of ICT skill instruments and 20 items for social media utilization instruments. The results showed a high level of ICT students' basic skills and social media use activities. There is a contribution of basic ICT skills to student social media utilization activities. The higher of the basic skill of ICT causes the higher the level of activity utilization of their social media. Research recommendations suggest efforts to improve students' basic ICT skills.
Progressive Learning through Digital Transformation Reshaping Learning Facilityijtsrd
Education is the method of facilitating learning, or the acquisition of knowledge and development of the abilities of the mind. Education implies to discipline and development by means of study and learning. One of the foremost crucial benefits of education is that it improves personal lives and helps the society to run smoothly. Education should undergo a thorough digital transformation to be able to meet the wants of the young generation and digitalized future.With the advent in technology and with the perpetual increase in the strength of the students and the number of departments in the educational institutions, it is laborious to exchange the study materials between the students and the faculties. The main objective of the E Learning is to help the students get over the traditional methods of learning and make them accustomed to the internet .But the question remains how far the students and the faculties were able to adopt them self to the sudden shift and cope up with the changes .This paper tries to provide an insight on the condition of the students what was their expectation and perception. This research paper helps both the students and the teachers to know impact of digital transformation and the quality of facility learning for growth to survival. Dr. Veena Santhosh Rai | Spoorthi K P "Progressive Learning through Digital Transformation - Reshaping Learning Facility" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-5 | Issue-1 , December 2020, URL: https://www.ijtsrd.com/papers/ijtsrd38103.pdf Paper URL : https://www.ijtsrd.com/management/other/38103/progressive-learning-through-digital-transformation--reshaping-learning-facility/dr-veena-santhosh-rai
This study aims to examine factors influencing aspects such as teacher's personality, student's behavior, environmental which has influence student's affective and cognitive. The data were obtained using methods: interview and questionnaire. The random participant has been chosen for interviewed and population has been used for the questionnaire. There were 1585 participants have filled the questionnaire and 24 students have interviewed. Interview data were recorded and analyzed. The results have processed, it was classified according to study programs following the indicator. The research finding shows that: factors from lecturers and teaching assistants got 78 - 81%, academic and non-academic facilities got 74.91% - 80.86% and dormitory as living for students got 69.16% which have a big impact on influencing student's affective and cognitive. There were also issues such as teacher's centered-learning, most of students and class situations can often be uncomfortable.
Design and Implementation Multimedia Learning Success for Vocational Schools IJECEIAES
This research aims to design a web-based multimedia applications, interactive learning, in order to improve the learning outcomes of students, especially students of Vocational High School. Multimedia Learning has been designed with some additional content in the form of applications: decision support system for multimedia usage based on Model of Multimedia Learning Success. The population obtained from respondents vocational school in Central Java, which is already implementing multimedia learning. The method used is qualitative analysis in the form of: the development of multimedia learning integrated with decision support systems. Design and implementation of multimedia learning success system that is abbreviated "Sikemuning". Sikemuning can be used to measure or provide guidance for teachers in the use of multimedia. Interviews with several respondents teachers from vocational schools in Central Java showed that: the system success multimedia learning developed in this study can be used as feedback to assess the success and effectiveness of the implementation of learning activities, multimedia learning can improve the performance and intelligence of vocational school students.
The objective of this research was to develop non-test instrument or questionnaire to measure the evaluation of the use of Webtoon among the students of Open University in Pekanbaru, Riau, Indonesia and to obtain the instrument’s validity and reliability. This research employed the Analysis, Design, Development, Implementation, Evaluation (ADDIE) instructional model. The data were collected using online questionnaire. There were 55 respondents participated in this research. The data collected were analyzed descriptively using SPSS program version 23.00 for windows. The result of the data analysis indicated that the instrument has the percentage of agreement result of 82.75% (valid) and Cronbach alpha with score 0.942 (reliable). The data proved that the instrument has very feasible. This result showed that this research and development produced Webtoon non-test instrument which is valid and reliable.
Instructional media functioning to deliver the lesson has a very important role. There are a lot of instructional media used in learning process; one of those is interactive multimedia. This study aims to find out students response toward game based interactive media as instructional media in elementary school. The method used in this study was descriptive qualitative. The sample in this study was 10 students 5th grade elementary school. The data collecting methods were interview, observation and questionnaire. The collected data were analyzed by using interactive analysis consist of data collecting, data reduction, data presenting and conclusion. The result of this study shows that the student gave a good response toward game-based interactive multimedia. The students like and support the use of game based interactive multimedia as instructional media. Students felt that it was easier to understand lesson because the lesson was delivered not only through text, but also picture, audio, video and animation. The game in interactive media make the student be entertained and active in learning process. It is suggested that the teacher cooperate with the expert in education technology to improve interactive multimedia as interaction media.
Unlocking digital literacy practices of EFL teachersEkoPurwanti1
Digital literacy practice is necessary for education since information and communication technology has developed rapidly, resulting in shifting to the era of digital technology. The digital literacy practices in school and especially in classrooms are required for preparing 21st-century students. This study aims to (1) determine teachers’ perceptions of digital literacy practices in the level of classroom and school, (2) point out the digital literacy practices of English Foreign Language (EFL) teachers, and (3) investigate the challenges faced by the EFL teachers in applying digital literacy practices in the classroom. This study revealed the digital literacy practices of thirteen EFL Teachers in Yogyakarta using questionnaires and semi-structured interviews. The results uncovered that digital literacy was highly supported, evidenced by the facility, equipment, and the connectivity provided in all schools with a variety of free internet access. In the classroom level, these teachers practised digital literacy by using some digital tools. In implementing digital literacy, the teachers faced some challenges, such as defective equipment and Internet access and intrinsic factors such as teachers’ knowledge in technology, their attitudes toward digital technology, and students’ commitment to apply digital literacy. These findings are followed by recommendations for schools, teachers, and further research.
Adoption of technology on E-learning effectivenessjournalBEEI
The incorporation of E-learning in both private and public tertiary education can help expedite the learning process. The utilization of fast-paced technology with E-learning also allows for a more flexible and convenient learning process. E-learning platforms can be accessed anywhere as long as there is an internet connection, including at home, the workplace, restaurants or while travelling. This allows for the benefit of distance learning. As such, the current study aims to examine the factor effectiveness of E-learning based on three variables, namely technology, instructors’ characteristics and students’ characteristics and their impact on distance learning. The education system has greatly evolved from the use of apparatus such as chalk and blackboards to the modern use of projectors to conduct lessons. In the current age, E-learning will have an effect on both instructors and teaching technology, aside from the students themselves. As an example, students are expected to know how to utilize these systems in their lessons, instructors must receive training in E-learning systems management and in terms of technology, the E-learning systems must be updated and operated using the most recent upgrades. E-learning is also cost-efficient, less time consuming and reduces the burden on both students and educators.
Role of digital gadgets in transformation of traditional learning to digital ...Dr. C.V. Suresh Babu
Indian Science Techno Festival ISTF-2021 (Virtual) organized by Raman Science & Technology Foundation, National Council of Teacher Scientist, India and APJ Abdul Kalam National Council of Young Scientist on 26-28 Feb 2021
This study aims to determine the level of eligibility of the application of staffing information systems as a learning media for automation of staffing governance in the Vocational. This research method uses quantitative research methods. Data collection techniques are done using a questionnaire and analysis of needs using quantitative data analysis. Based on the results of the feasibility test on the application of the staffing information system as a learning media for automation of the governance of staffing above it was concluded that the application of the staffing information system can be categorized as very suitable for use in the learning process in the Vocational School in the Field of Automation and Office Management. Based on the results of the assessment of material experts, validation of media experts, expert practitioners and materials that show the results of the assessment of 89.2% of material experts; 95% assessment of media experts; 90% of expert practitioners, so the application is very feasible to use in the learning process.
Bridging the gap of the educational system across different countries through...PhD Assistance
The gap in the educational system has been a major drawback globally. The idea and concept of E-Learning have been evolved as a result of many kinds of Research. E-learning has assisted in closing this gap. The main goal of the study is to offer quality education through e-learning by assessing the effectiveness of e-learning mode. The focus has been to assess the e-learning potential to provide a quality education through electronic means and also to evaluate the scope of e-learning. E-learning provides a better standard of living for students across the world. This paper deals with improving the student’s quality of education and their standard of living
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The Use of Teachers Communication Forum Through an Open Educational Resource ...AJHSSR Journal
:The purpose of this study was to examinethe use of discussion or communication forum for
teachers as one of the features provided in the Guru Pintar Online website. There were 240 respondents
participated in the study. The instrument in the study was consisted of a list of questionsrelated to the use of the
communication forum. In addition to the questionnaire, this study used a focus group discussion to collect
information on the use of the communication forum in depth. The results showed that the majority of
respondents(94%) use the Guru Pintar Online in order to increase their knowledge on learning materials and
teaching strategies. The results also indicated that 97% respondents enjoycommunicatingwithcolleagueson
learning issues and 88% of participants agreed that the forum becoming a tooltoseek
helpfromcolleaguesandpeers. In general, the result showed a positive attitude towards the use of the Internet,
and the majority of respondents wereintent to use the website continuously. The use of Guru Pintar Online
website has given an excellent result as a means of providing clinical services to teachers
This research is based on the problem of the outbreak of the coronavirus
which has become a global pandemic and a national disaster. The purpose of
this study was to describe the perceptions of lecturers and students on online
learning problems during the COVID-19 pandemic. The data was collected
with the help of questionnaires. This quantitative descriptive study was
conducted among lectures and students who selectedd randomly. Data
analysis used a Likert scale and the results of perceptions used descriptive
analysis. The results of the study show that the perceptions of lecturers and
students on online learning problems during the pandemic consisted of six
aspects (lecture plans, online lecture activities, online lecture recording and
evaluation, lecture assistance services, and lecture support facilities).
Furthermore, it can be agreed that effective online learning occurs due to the
interaction of students and lecturers as well as technology connected
to education.
Towards a Framework for ICTs Integration in Teacher Education in IndiaPremier Publishers
Teachers can only effectively integrate technology in their instruction if they are themselves knowledgeable about the technology. In India, several researches have pointed out challenges hindering effective integration of ICTs in teacher education programme that raise the questions: What is missing in the teacher education and training curriculum? Is there skill training and maintenance for teachers? Do the teacher training institutions have the necessary infrastructure for ICT integration? This paper reports on the findings of a study that attempted to respond to these questions and suggests a possible framework for the successful implementation of teacher training programmes that make advantageous use of appropriate ICTs. It suggests that seven fundamental principles of good practice should be addressed for such programmes to be effective: a shift from an emphasis on ‘education for ICT’ to the use of ‘ICT for education’; an integration of ICT practice within the whole curriculum; a need for integration between pre-service and in-service teacher training; a need for the development of relevant and locally produced content; a need for appropriate educational partnerships; accepting a practice driven approach; and an emphasis on the development of sustainable costing models. Build on modern notions of teaching-learning activities, the paper concludes with a proposed course of action to leverage the real benefits of ICTs for teacher education in India.
Application of Information Technology in Advancement of Educationinventionjournals
ABSTRACT: The information technology incorporated in education provides a vision of better quality education facilitated through the adoption and promotion of IT. In education IT is helpful to provide database, to provide students access to digital technologies and internet in and outside the classroom and provides self paced learning through the tools like assignment and evaluation of learners. it also provide quality digital content access to the teachers immediate two way communication between teacher and learner. However, a feedback study was felt to have actual idea of advancement in education due to IT in the small towns like Sitapur. Hence the study was made regarding application of IT in secondary schools by students & teachers of class ix of Sitapur district.
International Journal of Engineering Inventions (IJEI) provides a multidisciplinary passage for researchers, managers, professionals, practitioners and students around the globe to publish high quality, peer-reviewed articles on all theoretical and empirical aspects of Engineering and Science.
Predicting student performance in higher education using multi-regression modelsTELKOMNIKA JOURNAL
Supporting the goal of higher education to produce graduation who will be a professional leader is a crucial. Most of universities implement intelligent information system (IIS) to support in achieving their vision and mission. One of the features of IIS is student performance prediction. By implementing data mining model in IIS, this feature could precisely predict the student’ grade for their enrolled subjects. Moreover, it can recognize at-risk students and allow top educational management to take educative interventions in order to succeed academically. In this research, multi-regression model was proposed to build model for every student. In our model, learning management system (LMS) activity logs were computed. Based on the testing result on big students datasets, courses, and activities indicates that these models could improve the accuracy of prediction model by over 15%.
Abstract: Blended learning is an educational model offered through traditional learning methods and digital
networks to share knowledge and education resources between instructors and learners. Besides, blended learning
provides learning courses accessed through digital platforms and gadgets utilizing online technologies such as
smartphones, tablets, laptops, and personal computers. Denoted as e-learning, these platforms are important in
teaching and training students through the internet and wireless technologies. In any course, offering online
learning plays a great role because e-learning provides the students the opportunities of developing their
capabilities, specifically in information science courses. In modern education, digital learning is becoming a
gradually popular option. The classroom settings moved online from full digital courses to classes held remotely.
However, effective communication in a digital learning environment may be hard, particularly when digital
learning transition is unplanned or has been sudden. Making such massive overhauls are confusing and frustrating
for the teachers, learners, and parents.
Nevertheless, digital learning communication can be made easier with the right resource. This research explores
the blended learning environment effectiveness by evaluating the relationships between design features, student
backgrounds or attributes, and learning outcomes. The paper's objective is to determine the important blended
learning effectiveness indicators, taking learning outcomes as dependent variables and design features and learner
background or attributes as independent variables. Results of multiple regression analyses indicated learner
attributes such as self-regulation and attitudes and traits of blended learning designs such as one-on-one support,
technology quality, and online tools forecasted students' satisfaction as an outcome. The findings show that design
characteristics and student traits are important indicators for student learning outcomes in blended learning.
This systematic literature review (SLR) aimed to investigate the potential of digital online game-based learning (DOGBL) to enhance motivation in English as a foreign language (EFL). Online gaming has grown in popularity among students, opening up the possibility of using games as powerful instructional resources. Academic achievement depends on motivation, and this study, led by self-determination theory (SDT), explored how external rules, like rewards and recognition, could increase motivation in EFL utilizing DOGBL. The study used the SLR method, examining databases and choosing articles based on predetermined criteria. The chosen publications were examined in-depth, and a preferred reporting items for systematic reviews and meta-analyses (PRISMA) diagram was employed for analysis. For results, DOGBL could enhance teaching EFL by providing flexible and interesting learning environments. Key elements in motivating in DOGBL included game design, personalization, social engagement, curricular integration, and instructor assistance. As a promising method to improve EFL instruction, game-based learning, especially DOGBL, saw considerable developments between 2018 and 2023. Thus, these ground-breaking techniques transformed the way people learn English vocabulary and provided a fun and engaging way to learn the language. For educators and students, the potential for DOGBL to change EFL education is still exciting as technology develops.
The development of postmodern-era technology in the world of education is increasingly sophisticated, thus impacting the character of students and their social environment. Technological progress negatively affects the lives of today's generation. When misuse of technology is widespread, it is imperative to strengthen cultural and religious filtration. So that the influence of globalization on technological development can be minimized. So as not to damage the cultural values and morality of students as the next generation of the nation. This study aims to explain the importance of transforming the values of Bima's local wisdom "Nggusu Waru" through the media of social studies e-books. The results and conclusions of this study are efforts to develop students' social character that require teacher collaboration, supervision, and optimal parental attention so that their interest in learning is higher and minimizes deviant behavior. This research method uses research and development design. At the stage of preliminary studies with models developed by Borg and Gall. Through several stages of research, information gathering, development of initial forms of products, and initial field testing. In this step, data is collected through interviews, observation and documentation. The data is analyzed to find out some of its weaknesses and shortcomings.
More Related Content
Similar to Determining digital literacy among teacher from gender perspective through the Rasch model
This study aims to examine factors influencing aspects such as teacher's personality, student's behavior, environmental which has influence student's affective and cognitive. The data were obtained using methods: interview and questionnaire. The random participant has been chosen for interviewed and population has been used for the questionnaire. There were 1585 participants have filled the questionnaire and 24 students have interviewed. Interview data were recorded and analyzed. The results have processed, it was classified according to study programs following the indicator. The research finding shows that: factors from lecturers and teaching assistants got 78 - 81%, academic and non-academic facilities got 74.91% - 80.86% and dormitory as living for students got 69.16% which have a big impact on influencing student's affective and cognitive. There were also issues such as teacher's centered-learning, most of students and class situations can often be uncomfortable.
Design and Implementation Multimedia Learning Success for Vocational Schools IJECEIAES
This research aims to design a web-based multimedia applications, interactive learning, in order to improve the learning outcomes of students, especially students of Vocational High School. Multimedia Learning has been designed with some additional content in the form of applications: decision support system for multimedia usage based on Model of Multimedia Learning Success. The population obtained from respondents vocational school in Central Java, which is already implementing multimedia learning. The method used is qualitative analysis in the form of: the development of multimedia learning integrated with decision support systems. Design and implementation of multimedia learning success system that is abbreviated "Sikemuning". Sikemuning can be used to measure or provide guidance for teachers in the use of multimedia. Interviews with several respondents teachers from vocational schools in Central Java showed that: the system success multimedia learning developed in this study can be used as feedback to assess the success and effectiveness of the implementation of learning activities, multimedia learning can improve the performance and intelligence of vocational school students.
The objective of this research was to develop non-test instrument or questionnaire to measure the evaluation of the use of Webtoon among the students of Open University in Pekanbaru, Riau, Indonesia and to obtain the instrument’s validity and reliability. This research employed the Analysis, Design, Development, Implementation, Evaluation (ADDIE) instructional model. The data were collected using online questionnaire. There were 55 respondents participated in this research. The data collected were analyzed descriptively using SPSS program version 23.00 for windows. The result of the data analysis indicated that the instrument has the percentage of agreement result of 82.75% (valid) and Cronbach alpha with score 0.942 (reliable). The data proved that the instrument has very feasible. This result showed that this research and development produced Webtoon non-test instrument which is valid and reliable.
Instructional media functioning to deliver the lesson has a very important role. There are a lot of instructional media used in learning process; one of those is interactive multimedia. This study aims to find out students response toward game based interactive media as instructional media in elementary school. The method used in this study was descriptive qualitative. The sample in this study was 10 students 5th grade elementary school. The data collecting methods were interview, observation and questionnaire. The collected data were analyzed by using interactive analysis consist of data collecting, data reduction, data presenting and conclusion. The result of this study shows that the student gave a good response toward game-based interactive multimedia. The students like and support the use of game based interactive multimedia as instructional media. Students felt that it was easier to understand lesson because the lesson was delivered not only through text, but also picture, audio, video and animation. The game in interactive media make the student be entertained and active in learning process. It is suggested that the teacher cooperate with the expert in education technology to improve interactive multimedia as interaction media.
Unlocking digital literacy practices of EFL teachersEkoPurwanti1
Digital literacy practice is necessary for education since information and communication technology has developed rapidly, resulting in shifting to the era of digital technology. The digital literacy practices in school and especially in classrooms are required for preparing 21st-century students. This study aims to (1) determine teachers’ perceptions of digital literacy practices in the level of classroom and school, (2) point out the digital literacy practices of English Foreign Language (EFL) teachers, and (3) investigate the challenges faced by the EFL teachers in applying digital literacy practices in the classroom. This study revealed the digital literacy practices of thirteen EFL Teachers in Yogyakarta using questionnaires and semi-structured interviews. The results uncovered that digital literacy was highly supported, evidenced by the facility, equipment, and the connectivity provided in all schools with a variety of free internet access. In the classroom level, these teachers practised digital literacy by using some digital tools. In implementing digital literacy, the teachers faced some challenges, such as defective equipment and Internet access and intrinsic factors such as teachers’ knowledge in technology, their attitudes toward digital technology, and students’ commitment to apply digital literacy. These findings are followed by recommendations for schools, teachers, and further research.
Adoption of technology on E-learning effectivenessjournalBEEI
The incorporation of E-learning in both private and public tertiary education can help expedite the learning process. The utilization of fast-paced technology with E-learning also allows for a more flexible and convenient learning process. E-learning platforms can be accessed anywhere as long as there is an internet connection, including at home, the workplace, restaurants or while travelling. This allows for the benefit of distance learning. As such, the current study aims to examine the factor effectiveness of E-learning based on three variables, namely technology, instructors’ characteristics and students’ characteristics and their impact on distance learning. The education system has greatly evolved from the use of apparatus such as chalk and blackboards to the modern use of projectors to conduct lessons. In the current age, E-learning will have an effect on both instructors and teaching technology, aside from the students themselves. As an example, students are expected to know how to utilize these systems in their lessons, instructors must receive training in E-learning systems management and in terms of technology, the E-learning systems must be updated and operated using the most recent upgrades. E-learning is also cost-efficient, less time consuming and reduces the burden on both students and educators.
Role of digital gadgets in transformation of traditional learning to digital ...Dr. C.V. Suresh Babu
Indian Science Techno Festival ISTF-2021 (Virtual) organized by Raman Science & Technology Foundation, National Council of Teacher Scientist, India and APJ Abdul Kalam National Council of Young Scientist on 26-28 Feb 2021
This study aims to determine the level of eligibility of the application of staffing information systems as a learning media for automation of staffing governance in the Vocational. This research method uses quantitative research methods. Data collection techniques are done using a questionnaire and analysis of needs using quantitative data analysis. Based on the results of the feasibility test on the application of the staffing information system as a learning media for automation of the governance of staffing above it was concluded that the application of the staffing information system can be categorized as very suitable for use in the learning process in the Vocational School in the Field of Automation and Office Management. Based on the results of the assessment of material experts, validation of media experts, expert practitioners and materials that show the results of the assessment of 89.2% of material experts; 95% assessment of media experts; 90% of expert practitioners, so the application is very feasible to use in the learning process.
Bridging the gap of the educational system across different countries through...PhD Assistance
The gap in the educational system has been a major drawback globally. The idea and concept of E-Learning have been evolved as a result of many kinds of Research. E-learning has assisted in closing this gap. The main goal of the study is to offer quality education through e-learning by assessing the effectiveness of e-learning mode. The focus has been to assess the e-learning potential to provide a quality education through electronic means and also to evaluate the scope of e-learning. E-learning provides a better standard of living for students across the world. This paper deals with improving the student’s quality of education and their standard of living
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The Use of Teachers Communication Forum Through an Open Educational Resource ...AJHSSR Journal
:The purpose of this study was to examinethe use of discussion or communication forum for
teachers as one of the features provided in the Guru Pintar Online website. There were 240 respondents
participated in the study. The instrument in the study was consisted of a list of questionsrelated to the use of the
communication forum. In addition to the questionnaire, this study used a focus group discussion to collect
information on the use of the communication forum in depth. The results showed that the majority of
respondents(94%) use the Guru Pintar Online in order to increase their knowledge on learning materials and
teaching strategies. The results also indicated that 97% respondents enjoycommunicatingwithcolleagueson
learning issues and 88% of participants agreed that the forum becoming a tooltoseek
helpfromcolleaguesandpeers. In general, the result showed a positive attitude towards the use of the Internet,
and the majority of respondents wereintent to use the website continuously. The use of Guru Pintar Online
website has given an excellent result as a means of providing clinical services to teachers
This research is based on the problem of the outbreak of the coronavirus
which has become a global pandemic and a national disaster. The purpose of
this study was to describe the perceptions of lecturers and students on online
learning problems during the COVID-19 pandemic. The data was collected
with the help of questionnaires. This quantitative descriptive study was
conducted among lectures and students who selectedd randomly. Data
analysis used a Likert scale and the results of perceptions used descriptive
analysis. The results of the study show that the perceptions of lecturers and
students on online learning problems during the pandemic consisted of six
aspects (lecture plans, online lecture activities, online lecture recording and
evaluation, lecture assistance services, and lecture support facilities).
Furthermore, it can be agreed that effective online learning occurs due to the
interaction of students and lecturers as well as technology connected
to education.
Towards a Framework for ICTs Integration in Teacher Education in IndiaPremier Publishers
Teachers can only effectively integrate technology in their instruction if they are themselves knowledgeable about the technology. In India, several researches have pointed out challenges hindering effective integration of ICTs in teacher education programme that raise the questions: What is missing in the teacher education and training curriculum? Is there skill training and maintenance for teachers? Do the teacher training institutions have the necessary infrastructure for ICT integration? This paper reports on the findings of a study that attempted to respond to these questions and suggests a possible framework for the successful implementation of teacher training programmes that make advantageous use of appropriate ICTs. It suggests that seven fundamental principles of good practice should be addressed for such programmes to be effective: a shift from an emphasis on ‘education for ICT’ to the use of ‘ICT for education’; an integration of ICT practice within the whole curriculum; a need for integration between pre-service and in-service teacher training; a need for the development of relevant and locally produced content; a need for appropriate educational partnerships; accepting a practice driven approach; and an emphasis on the development of sustainable costing models. Build on modern notions of teaching-learning activities, the paper concludes with a proposed course of action to leverage the real benefits of ICTs for teacher education in India.
Application of Information Technology in Advancement of Educationinventionjournals
ABSTRACT: The information technology incorporated in education provides a vision of better quality education facilitated through the adoption and promotion of IT. In education IT is helpful to provide database, to provide students access to digital technologies and internet in and outside the classroom and provides self paced learning through the tools like assignment and evaluation of learners. it also provide quality digital content access to the teachers immediate two way communication between teacher and learner. However, a feedback study was felt to have actual idea of advancement in education due to IT in the small towns like Sitapur. Hence the study was made regarding application of IT in secondary schools by students & teachers of class ix of Sitapur district.
International Journal of Engineering Inventions (IJEI) provides a multidisciplinary passage for researchers, managers, professionals, practitioners and students around the globe to publish high quality, peer-reviewed articles on all theoretical and empirical aspects of Engineering and Science.
Predicting student performance in higher education using multi-regression modelsTELKOMNIKA JOURNAL
Supporting the goal of higher education to produce graduation who will be a professional leader is a crucial. Most of universities implement intelligent information system (IIS) to support in achieving their vision and mission. One of the features of IIS is student performance prediction. By implementing data mining model in IIS, this feature could precisely predict the student’ grade for their enrolled subjects. Moreover, it can recognize at-risk students and allow top educational management to take educative interventions in order to succeed academically. In this research, multi-regression model was proposed to build model for every student. In our model, learning management system (LMS) activity logs were computed. Based on the testing result on big students datasets, courses, and activities indicates that these models could improve the accuracy of prediction model by over 15%.
Abstract: Blended learning is an educational model offered through traditional learning methods and digital
networks to share knowledge and education resources between instructors and learners. Besides, blended learning
provides learning courses accessed through digital platforms and gadgets utilizing online technologies such as
smartphones, tablets, laptops, and personal computers. Denoted as e-learning, these platforms are important in
teaching and training students through the internet and wireless technologies. In any course, offering online
learning plays a great role because e-learning provides the students the opportunities of developing their
capabilities, specifically in information science courses. In modern education, digital learning is becoming a
gradually popular option. The classroom settings moved online from full digital courses to classes held remotely.
However, effective communication in a digital learning environment may be hard, particularly when digital
learning transition is unplanned or has been sudden. Making such massive overhauls are confusing and frustrating
for the teachers, learners, and parents.
Nevertheless, digital learning communication can be made easier with the right resource. This research explores
the blended learning environment effectiveness by evaluating the relationships between design features, student
backgrounds or attributes, and learning outcomes. The paper's objective is to determine the important blended
learning effectiveness indicators, taking learning outcomes as dependent variables and design features and learner
background or attributes as independent variables. Results of multiple regression analyses indicated learner
attributes such as self-regulation and attitudes and traits of blended learning designs such as one-on-one support,
technology quality, and online tools forecasted students' satisfaction as an outcome. The findings show that design
characteristics and student traits are important indicators for student learning outcomes in blended learning.
This systematic literature review (SLR) aimed to investigate the potential of digital online game-based learning (DOGBL) to enhance motivation in English as a foreign language (EFL). Online gaming has grown in popularity among students, opening up the possibility of using games as powerful instructional resources. Academic achievement depends on motivation, and this study, led by self-determination theory (SDT), explored how external rules, like rewards and recognition, could increase motivation in EFL utilizing DOGBL. The study used the SLR method, examining databases and choosing articles based on predetermined criteria. The chosen publications were examined in-depth, and a preferred reporting items for systematic reviews and meta-analyses (PRISMA) diagram was employed for analysis. For results, DOGBL could enhance teaching EFL by providing flexible and interesting learning environments. Key elements in motivating in DOGBL included game design, personalization, social engagement, curricular integration, and instructor assistance. As a promising method to improve EFL instruction, game-based learning, especially DOGBL, saw considerable developments between 2018 and 2023. Thus, these ground-breaking techniques transformed the way people learn English vocabulary and provided a fun and engaging way to learn the language. For educators and students, the potential for DOGBL to change EFL education is still exciting as technology develops.
The development of postmodern-era technology in the world of education is increasingly sophisticated, thus impacting the character of students and their social environment. Technological progress negatively affects the lives of today's generation. When misuse of technology is widespread, it is imperative to strengthen cultural and religious filtration. So that the influence of globalization on technological development can be minimized. So as not to damage the cultural values and morality of students as the next generation of the nation. This study aims to explain the importance of transforming the values of Bima's local wisdom "Nggusu Waru" through the media of social studies e-books. The results and conclusions of this study are efforts to develop students' social character that require teacher collaboration, supervision, and optimal parental attention so that their interest in learning is higher and minimizes deviant behavior. This research method uses research and development design. At the stage of preliminary studies with models developed by Borg and Gall. Through several stages of research, information gathering, development of initial forms of products, and initial field testing. In this step, data is collected through interviews, observation and documentation. The data is analyzed to find out some of its weaknesses and shortcomings.
This research investigated the pre-service teachers’ self-regulation, selfefficacy, and mathematics performance in blended learning during the post Coronavirus disease 2019 (COVID-19) pandemic in a state university using a descriptive correlational design. There were 201 pre-service teachers who were identified using simple random sampling. They answered the two-set survey questionnaire, which assessed their self-regulation and self-efficacy, while their performances were assessed using their grades in the subject. The data gathered were treated using descriptive and inferential statistics. The results revealed that they had high self-regulation while they had a very high level of self-efficacy. At the same time, they had a very satisfactory performance in mathematics. Moreover, their self-regulation in terms of planning, monitoring, and adjusting was significantly correlated with their math performance while reflecting is not. However, no significant relationship was found between their self-efficacy and mathematics performance. Thus, instructors are encouraged to conduct monitoring during blended learning to encourage pre-service teachers to maintain their high level of self-regulation and self-efficacy in learning mathematics. In addition, future researchers may explore the same variables to validate the findings of the study because these findings are limited only to pre-service teachers and were conducted during the post COVID-19 pandemic.
This study explores the correlation between technology utilization and language acquisition while analyzing the impact of moderating variables on this relation. Our meta-analysis approach analyzes data from 43 extracts out of 19 primary studies published between 2012 and 2021. Our data analysis employs a random-effect model utilizing a significance level of α = 0.05. Additionally, the authors examine four moderating variables: level of education, location of research, proficiency in language, and year of publication. Technology-based language acquisition outperforms traditional methods, indicating a significant and moderate impact on the learning process. This study enhances comprehension of the efficacy of technology in language acquisition by identifying various factors, such as the geographical location of research, methods of assessing language proficiency, and technology type employed. However, there is insufficient evidence to support the notion that educational level or sample size significantly impact technology-based language acquisition. This meta-analysis highlights the importance of considering nuanced factors when integrating technology into language learning. The findings emphasize the possibility of technology to transform methods of acquiring language and urge additional investigation into customized strategies that optimize its advantages.
Effective science instruction in a blended learning approach is synonymous with the strategic use of instructional videos (IVs) to fill the gap in teacher support. This study aims to determine the IVs’ effectiveness in improving students' concept retention and overall learning experiences. The experimental group was exposed to instruction integrating IVs via embedded mixed-method design, whereas the control group was exposed to traditional lecture methods. The results showed that students' post-test scores and concept retention improved significantly in the experimental group, where students reported better learning experiences than in the control group. This beneficial effect of a technology-integrated approach can be attributed to various elements of IVs, such as engaging content, motion graphics, video length, the language used, and the speaker's perspective. This study recommends that IVs be used to enhance learning opportunities and results in the teaching and learning process.
Higher order thinking skills (HOTS) are an important element in facing the challenges of the 21 st-century. Difficulty in solving problems systematically, facing challenges in an organized manner, and being unable to design original solutions are due to the low HOTS that students have. HOTS ability can improve students who low-level thinking skills in several ways, for example, through learning integrated with media, practice, and assessment or HOTS-based cognitive assessment. The purpose of this study was to develop and implement a HOTS-based cognitive assessment to assess students' HOTS abilities. The device development model used is an adaptation of the analysis, design, development, implementation, and evaluation (ADDIE) model. The research sample consisted of 30 students in class 11 of the Governance and Office Automation Competency Program of Vocational High School 1 Kudus. The result is that 11 students have the HOTS ability with very good criteria, 17 well criteria, and 2 enough criteria. This study suggests that a test instrument for further research is to measure students' HOTS ability. The Experts conclude that HOTS-based cognitive assessment can be used as an approach to improve students' HOTS to actively think selectively and supported by logical argumentation.
The background of this research is the need for teacher innovation in developing digital-based learning media in Indonesian language learning. The research method used is research and development (R&D) with the analysis, design, develop, implement, and evaluate (ADDIE) model, which consists of five research stages: analysis, planning, development, implementation, and evaluation. Data collection techniques are questionnaires, in-depth interviews, observations, and documentation that present the results regarding innovation, features, applications, and the impact of using the benkangen game in learning Indonesian in elementary school. The subjects of this study were 25 teachers from 25 elementary schools, and 66 students from 10 elementary schools in Magelang district and Magelang city. The results showed innovation in the development of game applications based on Magelang local wisdom with game features in the form of puzzles of Magelang culture and local wisdom, Indonesian language learning materials packaged in the form of questions accompanied by the number of points in each answer, and audio that reflects local wisdom in Central Java. The novelty of this research is the development of the benkangen game based on Magelang local wisdom, which still needs to be developed by teachers in Indonesia. Future research needs to explore the innovation of Indonesian language learning games through the latest software.
The specific processes, techniques, and actions that learners take to facilitate their language learning have been widely explored under the concept of language learning strategies (LLS); however, more exploration is needed about recent investigations in this area, as calls for new theorization of strategies research have emerged. This systematic literature review aimed at exploring the prevailing research methodologies and educational settings appertaining to LLS in English as foreign language (EFL) contexts. The study analyzed 42 articles published from 2017 to 2023 in journals in the field of social sciences in the Scopus and ERIC databases. The findings show how non-intervention quantitative approaches are predominant in LLS research, occasionally accompanied by qualitative data collection methods. Accordingly, most research has favored descriptive and correlational designs, identifying the relationships between the use of strategies and variables such as language proficiency, demographic aspects, motivation, and self-regulation. Grounded on the revision of existing evidence, this article advises future strategy-based research to focus on primary and secondary levels of education, strategy instruction, cultural aspects, and qualitative research designs.
This study aimed to i) analyse learning problems in science at boarding schools for junior high school students and ii) determine the effectiveness of science learning in the context of Islamic teachings using the science, technology, engineering, and mathematics, -religion (STEM-R) approach to improve reflective and critical thinking skills. The research method applied in this study was a sequential exploratory mixed method. The research design consisted of five stages: i) qualitative data gathering, ii) qualitative data analysis, iii) quantitative data gathering, iv) quantitative data analysis, and v) data interpretation. The subjects of this study were 192 students from boarding schools and were divided into 6 groups. The research results obtained were the school, parents, science teachers and religion teachers’ vision and mission causing students to like or dislike science. An excellent teacher is viewed by students as someone who can make learning enjoyable, exhibit creativity in presenting educational material, possess the ability to motivate, link science and religion, engage in investigative activities, infuse humour, establish connections between science and everyday life, and communicate concepts effectively. Moreover, distinctions in reflective thinking and critical thinking abilities were observed between the experimental group and the control group. Learning that connects science and Islamic religion and examines STEM-R aspects is able to develop students' thinking skills.
This study aims to reveal the profile of open-start problem-solving with ethnomathematics regarding student learning styles. This research is a qualitative research study on 3 out of 31 students of Junior High School of 3 Magetan taken by purposive sampling. The three students carried out four stages: understanding the problem, planning problem-solving strategies, implementing problem-solving strategies, and reviewing again. The results of the research show that students with a visual learning style solve problems by understanding problems through writing known and being asked and drawing illustrations, planning problem-solving strategies by making examples, carrying out solving strategies by working on the calculation process; students with an auditory learning style solve problems by understanding problems through writing known and being asked, planning strategies by making problems and formulating formulas used, implementing solutions by doing calculations and reviewing; students with a kinesthetic learning style solve problems by understanding issues through writing known and being asked, making examples and writing the formulas used, carrying out solving strategies by applying the calculation process and reviewing the results obtained. However, of the three styles, the results of the accepted work were not correct because they did not write down the conclusions and were not thorough enough.
The volunteer function inventory (VFI) is an assessment tool to measure individual volunteer motivation. VFI measures individual motivation to volunteer by examining the functional motives of each volunteer. This research aimed to adapt the VFI to the Indonesian language. VFI consists of 30 items divided into five dimensions. This study utilized a non-experimental quantitative research method. Samples were acquired by accidental random sampling with N = 176. In this study, reliability testing was carried out with items and dimensions of Cronbach's α. Validity tests were examined using construct validity and item analysis. The results of the Indonesian version of VFI showed high reliability and validity. Besides, the item analysis also shows that the quality of each item is excellent. The Indonesian version of VFI will be suitable for various education fields in Indonesia to measure the students' voluntary willingness in community development activities, for example, in measuring the impact of volunteerism in the Merdeka Belajar Kampus Merdeka (MBKM) social activities and other activities within the communities.
Digital history-based project-based learning (PjBL) in history learning is a learning medium that can provide a special attraction for students who can improve historical concept skills and historical awareness. However, there are still many teachers who have not used it, so it is very important to study it. This research aims to analyze the influence of the digital history based PJBL model in improving historical concept skills and historical awareness. The method used is quasi-experimental with two classes, experimental and control. The population used class XI high school students in Lampung, Indonesia and the sample size was 213. Cluster random sampling was used to determine sampling, while data collection was in the form of test instruments. The test instrument questions were analyzed using the gain score and Kruskal-Walli’s test to determine the increase in historical concept skills and historical awareness with the help of statistical package for the social sciences (SPSS) 26. The research results confirmed that digital history based PjBL was effective in increasing historical concept skills and historical awareness with a high score, making it the best choice to overcome obstacles in history learning.
This study aims to determine how using an active learning model based on the three higher education principles can improve students' active learning. Qualitative research methods were applied in this study, with data collection through interviews, literature study, and observation. The results showed that active learning based on the three higher education principles was included in the "good" or "acceptable" category. The application of this model can make this campus a place with a positive academic atmosphere that enhances and supports collaboration, discussion, and positive and critical thinking. The novelty of this research lies in the use of active learning with mini-research projects, which are developed based on university principles and embody it. The hope is that this can help solve problems in the student learning process at the State Islamic University Sunan Kalijaga, Yogyakarta, Indonesia. The expected implication is that the university's policy supports applying the model to resolve learning problems and build real scientists for students.
Integration of information and communication technology (ICT) in teacher education is a means to support the teaching and learning process. Good teaching by utilizing technology certainly requires changes, especially in the realm of pedagogy, but teachers apparently do not have enough ability to optimize ICT in the learning process. In fact, ICT has the potential to provide various benefits for teachers and students, including joint learning areas, cooperative and collaborative learning opportunities. Therefore, this research aims to identify the use of mobile learning application (MLA) and its impact as a form of ICT integration in learning. The method used is literature study, by taking data from various relevant scientific articles and books. Data analysis uses descriptive analysis from the results of the synthesis of several literature reviews obtained. The research results show that a number of 10 main articles and 15 relevant supporting articles as well as several book sources show that mobile-based learning with smartphone devices is becoming a trend at various levels of education, both academic and vocational.
Incorporating ethnoscience into lessons through the ethnoscience-students’ worksheet (ESW) is one method to improve student interest in science learning while introducing them to the local culture. However, no research was reported the effects of ESW on students' responses and the factors that influence ESW implementation in science learning. In order to better understand how students learn through ESW, this study investigated the relationship between ethnoscience context, science learning, and the implementation of students’ worksheets. Seventy-two students participated in the survey after they studied ethnoscience learning through ESW. Students’ responses are more influenced by science learning. In addition, the ethnoscience-integrated students’ worksheets (SW) variable indirectly affects students’ responses. Additionally, ESW affects students' responses more significantly than science learning and ethnoscience. This research provides insightful implications for educators on planning, designing, and practicing ESW to enhance students’ problem-solving motivation and academic achievement. Furthermore, to contribute significantly to future researchers, further research employed the structural equation model through covariance analysis, also known as confirmatory factor analysis (CFA).
This research aimed to assess the readiness of Indonesian pre-service science teachers by examining their perceptions of impending challenges, desired competencies, and anticipated instructional methodologies in preparing for the challenges of Society 5.0. Using a quantitative survey research methodology, 884 pre-service science teachers from 16 universities were surveyed. The research instrument's validity and reliability were assessed utilizing the Rasch model. Inferential statistics were employed to assess the readiness of pre-service science teachers for future challenges, taking into account their backgrounds. The test outcomes showed the Cronbach's Alpha coefficient reached 0.92, is deemed "excellent", affirming the instrument's high reliability. The findings of the study revealed that the majority of teachers share a consistent perception of future challenges and recognize the importance of mastering 21st-century skills, particularly critical thinking, creative thinking, communication, and collaboration. However, respondents believe that the current learning process does not adequately train these skills. They expressed a desire for an alternative learning method that can enhance their skills while accommodating their diverse backgrounds, including place of residence, economic background, and technological proficiency. Further research is needed to identify alternative teaching methods that can effectively foster these abilities in diverse backgrounds.
The issue of psychological well-being in education has emerged as an increasingly critical topic in recent years. This is due to the significance of psychological well-being in enhancing the performance of e ducational institutions, encompassing students, teachers, and the process of formulating school policies. This study sought to discover recent research on psychological well-being from an academic perspective. A total of 27 research articles were successfully gathered and reviewed based on the established criteria. This article review was conducted utilizing two databases (SCOPUS and WoS) and the following keywords: "psychological well-being" combined with "AND" and other search terms such as "school", "teacher", and "student". This systematic review offers a synthesis of results that can serve as the initial step in developing constructs of psychological well-being in educational institutions, thus implying the importance of psychological well-being for teachers and students. The results of the analysis from this systematic literature review have been discussed and concluded in this study.
This study aims to investigate Indonesian senior high school teachers’ perceptions of using the first language (L1) when teaching English because Indonesian teachers tend to have negative perceptions toward the application of the L1, while the L1 is needed in a situation where Indonesian students have limited skills in English. The semi-structured interview was applied to collect data, while thematic analysis was used to analyse it. The result showed that the teachers have three different positions in perceiving the use of the L1: the virtual position, maximal, and optimal positions. Although they have different perceptions toward the application of the L1, a major insight can be concluded about the limited use of the L1 for specific reasons, such as considering teachers’ and students’ English abilities, learners’ needs, and the type and the difficulty of the given task or assignment. The L1 can be functioned as scaffolding in three aspects: when teaching grammar, vocabulary, and when giving instructions. Teachers may consider this study’s results as the information to use the L1 in classrooms. This may also be beneficial for Indonesian educational stakeholders and the government to specifically define what type of scaffolding that teachers can use the L1 to teach English.
The Smile project is an engineering service-learning initiative carried out through collaboration between Chouaib Doukkali University in Morocco and Pusan National University in South Korea. Since 2016, this project has been conducted annually for engineering students from both universities. Participants are selected through an oral interview, ensuring representation from different majors, years, and genders. Due to the COVID-19 pandemic, the project transitioned to an online mode starting from 2020. The objective of this article is to investigate the impact of the service-learning approach on learning and its potential for enhancing engineering education. This study aims to compare the face-to-face and online implementations of the Smileproject as examples of this educational approach. The analysis demonstrates a strong positive effect of engineering service-learning as a learning approach, leading to the improvement of engineering students' skills and competencies. Notably, there is minimal difference between the two implementation modes of this learning approach.
Assessment is an important component of learning which aims to determine student achievement in learning. However, the pandemic has changed how assessment is carried out, prompting teachers to look for new strategies in carrying out mathematics learning assessments under any conditions, whether in normal conditions or during a pandemic. This study described the strategies used by high school mathematics teachers in assessing mathematics learning during the pandemic towards the post-pandemic period. This type of research is descriptive exploratory research with a qualitative approach. The subjects in this study were three mathematics teachers, three principals, and three vice principals from a public senior high school in Yogyakarta City, Indonesia. Qualitative data were collected by means of questionnaires, interviews, and documentation. The collected data were analyzed qualitatively according to Bogdan and Biklen. The results of the study reveal that the mathematics teacher’s strategy for carrying out assessments during a pandemic includes: i) determining the appropriate online assessment platform that suits the needs; ii) assessment based on student participation; iii) using various of online assessment methods; iv) prioritizing academic integrity and honesty in the assessment implementation; and v) carry out the management and reporting of data on the results of the assessment in accordance with established procedures.
More from Journal of Education and Learning (EduLearn) (20)
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http://sandymillin.wordpress.com/iateflwebinar2024
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A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
1.4 modern child centered education - mahatma gandhi-2.pptx
Determining digital literacy among teacher from gender perspective through the Rasch model
1. Journal of Education and Learning (EduLearn)
Vol. 16, No. 3, August 2022, pp. 330~335
ISSN: 2089-9823 DOI: 10.11591/edulearn.v16i3.20409 330
Journal homepage: http://edulearn.intelektual.org
Determining digital literacy among teacher from gender
perspective through the Rasch model
Indah Wigati1
, Faisal Faisal2
, Resti Tri Astuti3
1
Department of Biology Education, Faculty of Tarbiyah and Teacher Training, Raden Fatah State Islamic University,
Palembang, Indonesia
2
Department of Islamic Education, Faculty of Tarbiyah and Teacher Training, Raden Fatah State Islamic University,
Palembang, Indonesia
3
Department of Chemistry Education, Faculty of Tarbiyah and Teacher Training, Raden Fatah State Islamic University,
Palembang, Indonesia
Article Info ABSTRACT
Article history:
Received Oct 30, 2021
Revised May 12, 2022
Accepted Jun 12, 2022
Advances in technology and the implementation of online learning require
all parties in educational institutions, especially teachers, to be able to use
technology. Digital literacy skills are needed to support the learning process.
The purpose of this study was to measure the digital literacy skills of
teachers through the Rasch model from a gender perspective during the
coronavirus disease 2019 (COVID-19) pandemic at Senior High
School/Madrasah Aliyah Negeri Palembang, Indonesia. A quantitative
research method using Rasch analysis was applied. The results showed that
the ability of teachers in digital literacy can be categorized as very high
(three people), high (28 people), moderate (63 people), and low (two people)
and showed that there are no question items that only favor one of the
genders. The results showed that the male teachers in this study had a lower
level of digital literacy skills than the female teachers.
Keywords:
COVID-19
Gender
Rasch models
Teacher digital literacy
This is an open access article under the CC BY-SA license.
Corresponding Author:
Indah Wigati
Department of Biology Education, Faculty of Tarbiyah and Teacher Training
Raden Fatah State Islamic University
Pangeran Ratu Street, Ulu, Jakabaring, Palembang City, South Sumatra, Indonesia
Email: indahwigati_uin@radenfatah.ac.id
1. INTRODUCTION
The digital literacy capabilities of teachers globally continue to grow rapidly. Digital literacy skills
are important so that everyone is able to take advantage of the opportunities brought by technological
developments. Digital literacy has basically become a much-needed skill because technology is developing
rapidly and advances in information resources for learning, especially digital resources [1]. In education,
technology skills provide opportunities to pave the way and introduce digital learning [2]. In the world of
education, the use of digital literacy is an important concern for students, teachers, and policy makers [3].
A teacher is required to have good digital literacy skills in order to match the information needs of their
students [4].
In line with that, during the coronavirus disease 2019 (COVID-19) pandemic the use of digital
literacy is very much needed because the learning process is carried out remotely by utilizing digital.
This happens because of the discontinuation of direct learning activities face-to-face. The circular letter of the
Minister of Education and Culture of The Republic of Indonesia number 3 of 2020 contains information to
prevent the spread of COVID-19 in Education Units, changing teaching and learning activities directly to
online [5]. The learning and teaching process in the digital era is not only focused in the classroom, but also
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by using digital media, online and teleconferencing. The teacher as the owner of the main role in the learning
process must be more proficient than students in using technology [6]. Teachers as educators need to improve
and innovate in the teaching process and adapt to technological advances [7]. Teachers must have sufficient
digital literacy to meet the new needs of improving current and future innovative education. The level of
digital literacy of teachers, career satisfaction, and professional roles have a very significant correlation to
education [8]. Digital literacy not only emphasizes the skills to operate and use various information and
communication technology devices, but also requires the individual's ability to "read" and "understand" the
content of the information presented as well as the process of "writing" and "generating" new knowledge [9].
There are three levels of digital mastery, namely level I digital competence which includes skills, concepts,
approaches, and attitudes. Level II digital use, covering professional disciplines/applications. Level III digital
transformation, including innovation/creativity [10]. Research by Gebhardt et al. states that there are
differences in digital mastery between male and female teachers [11]. The results of Gonzalez and Zarco's
research provide information that women have a weaker ability to technology when compared to men [12].
Gender differences start from communication in the classroom to continue in teaching and learning
activities [13].
This study aims to measure teachers' digital literacy skills through the Rasch model from a gender
perspective during the COVID-19 pandemic. The Rasch model used in this study serves to provide an
overview of respondents' answers. So that it can be seen the digital literacy ability of teachers at level I, II, or
III during the implementation of learning. In addition, it is expected that there will be efforts to improve the
digital literacy skills of teachers, both in mentoring and supporting infrastructure for digital learning.
The argument against this research is that teachers' digital literacy skills can be categorized as good.
Where the ideal teacher's digital literacy ability has been facilitated by the school so that the increase in the
teacher's digital literacy ability can affect the interests, motivation, and learning outcomes of students. Digital
literacy skills can be influenced by the school environment, age level, years of service/length of work, and
education. The measurement of teachers' digital literacy skills through the Rasch model is very good and in
accordance with level I, II, or III. If schools and the government facilitate the improvement of digital literacy
skills, the digital literacy skills of teachers in Indonesia will get better and increase.
2. RESEARCH METHOD
This study employed a quantitative descriptive type to show the digital literacy skills of teachers in
delivering learning materials during the COVID-19 pandemic. The sample in this study was determined
based on purposive sampling (purposed sample). The sample used in this study were teachers who teach at
Senior High School/State Aliyah Madrasah (MAN) Palembang, South Sumatra, Indonesia who participated
in digital learning and filled out research instrument questionnaires distributed by researchers. So that the
sample used in this study amounted to 96 people.
Data collection techniques used a questionnaire. The questionnaire used consisted of 39 questions.
Level I (digital competence) include 15 questions, concepts, approaches, and attitudes towards digital. Level
II (digital use) includes a professional/disciplined application of 13 questions. Level III (digital
transformation) includes 11 questions for innovation/creativity. Questionnaires were distributed via Google
Forms. The research data were analyzed using the Rasch model. The Rasch model is recommended for use in
the analysis of test instruments [14]. Rasch is a test tool that is used to see the validity and reliability of the
instrument in research. In addition, Rasch is also used to see the alignment between people and items [15].
The analysis was carried out using ministep software. The Rasch model is able to provide an evaluation of an
item that is considered appropriate and provides identification results for an item that is considered
biased [16].
3. RESULTS AND DISCUSSION
The Rasch model is a test tool capable of classifying the results of item and person analysis.
The Rasch model used in this study serves to analyze the description of respondents' answers to digital
literacy skills. The results of Rasch's analysis of the digital literacy skills of MAN teachers in Palembang
City are explained based on several statistical data.
3.1. Results
Summary statistics is a form of presenting data in a short and effective form which aims to make it
easier to understand the contents of the data. Table 1 provides a summary of statistics that displays the results
of the analysis of the instrument as a whole and provides information on the quality of person. Table 1 shows
that the person measure value is 0.94. This value means that the teacher has a higher ability than the level of
difficulty of the question and on average the teacher gives the correct answer to the question item. The size of
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the person shows the average ability of the respondents to answer the instrument. The results of the average
value of more than logit 0.0 show that respondents have relatively higher abilities compared to the level of
difficulty of the test instrument, so teachers have a tendency to give correct answers to several items [15].
The Cronbach alpha value provides the results of measuring interactions between people and items as a
whole [17]. The Cronbach alpha value from the analysis results is 0.90 which indicates that this value can be
very good and consistent. The results of the reliability test above 0.80 show that there is a good interaction
between people and item questions. These results show a congruent relationship between people and items
used in the study [18], [19]. The results of this test provide information that the research instrument is able to
provide an assessment of the teacher's digital literacy ability [20]. Based on Rasch's analysis of the difference
in digital literacy abilities between men and women, it can be seen in Figure 1.
Table 1. Summary statistic
Total score Count Measure Model error
Infit Outfit
MNSQ ZSTD MNSQ ZSTD
Mean 117.8 29.0 --1.75 0.37
Standard deviation (SD) 119.9 20.0 --1.41 0.22
Maximum 145.0 29.0 --7.96 1.84
Minimum 193.0 29.0 --0.28 0.21 0.09 -4.3 0.07 -4.3
Real root mean square error (RMSE) 0.48; True SD 1.33; Separation 2.76; Person reliability 0.88
Model RMSE 0.43; True SD 1.33; Separation 3.14; Person reliability 0.91
S.E. of person mean=0.15
Person raw score-to-measure sorrelation=0.94
Cronbach alpha (KR-20) person raw score “test” reliability=0.90
Figure 1. Person map
Groupings of people and items are shown based on their separation value. The greater the value of
the separation indicates that the instrument has quality when viewed from all respondents involved and the
items stated are getting better, because they are able to provide identification results for groups of
respondents and items. With a person separation value of 2.76, H=[(4x2.76)+1]/3=4.01 rounded up to 4.
Linacre, states that the isolation index value is good if it is greater than 2.0. Person groups based on the value
of separation consist of very high, high, medium, and low groups. The probability of each person giving the
correct answer to the item questions is related to the competencies possessed and the level of difficulty of the
questions. The better a person's competence, the higher the probability of determining the correct answer on
all items [21].
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Person groups based on their ability to answer items consist of very high, high, medium, and low
groups. The group of persons in the high category has full digital literacy skills at level I (digital
competence), level II (digital use), and level III (innovation/creativity). Persons with high categories have a
deficiency in one of the level indicators. Persons in the medium category have digital literacy skills at level I
(digital competence) and level II (digital use). Persons categorized as low have several shortcomings in
mastering digital literacy at levels I, II, and III.
The results of gender analysis based on Rasch show that men's digital literacy skills are lower than
women. This can be seen from the number of women who are in the very high and high categories and
there are only men who are included in the low category on the results of measuring digital literacy abilities.
The results of this study indicate that women have a high desire to learn, are more diligent, and are willing
to make changes. Whereas in digital mastery related to the implementation of learning, men tend to be
less active in learning and think that the efforts made on digital mastery are sufficient to support
the learning process.
3.2. Discussion
The results of the analysis of differences in teacher digital literacy in terms of gender perspective
during the COVID-19 pandemic in Palembang City based on the results of the differential item functioning
(DIF) analysis of gender/gender showed that there were no biased question items or no question items that
only favored one gender. Meanwhile, based on the analysis of the person map, men have lower digital
literacy skills than women. This result occurs because women have a high desire to learn, are more diligent,
and are willing to make changes.
The results showed a contradiction with the research of Candrasari et al. which stated that women
had lower technological abilities because they experienced more anxiety in using technology [22]. Poynton
states that anxiety causes women to be lazy to master technology [23]. In addition, women show lower self-
perceptions of technological capabilities than men [24]. The results of the study of Bunz, Curry and Voon
stated that there was no gender difference in actual computer-email-web (CEW) fluency, but women felt that
CEW fluency was lower than men [25].
Marini et al. research results show that women's interest in digital is lower than men. The digital
literacy gap is caused by geographical factors, skills and education, government policies, as well as economic
and cultural systems. The current situation has given a signal that it is necessary to empower Indonesian
women in utilizing technology through digital literacy. Women are expected not only to be able to obtain
information, but also to improve their quality of life. Efforts that can be made are to increase the capacity of
Indonesian women through five competencies: access, analyze and evaluate, create, reflect, and act [9].
This study fills a gap from existing research where research results show that women have a higher
level of digital mastery than men. Overall, teachers show great interest in the use of technology, but the
digital literacy skills of state madrasah aliyah teachers in Palembang are at a moderate level so teachers need
training to improve the quality of digital use. This is in accordance with Vidosavljevic and Vidosavljevic
who stated that if the level of digital literacy of teachers is still low, then teachers need training in order to
gain knowledge and skills regarding the use of technology [26]. Increasing digital literacy in the use of
information technology is an important thing for teachers to do [27]. According to Viberg et al. there are
seven factors that need to be prepared in the use of technology: i) The ability to use technology in digital-
based teaching and learning processes; ii) The impact and support from the social environment; iii) Self-
awareness of using technology; iv) The benefits of using technology and efficiency; v) Awareness of
disability; vi) Pedagogical capacity; and vii) Awareness of technological assistance in life [28].
The results of this study can be used to determine policies on the digital literacy skills of teachers in
schools so that learning runs effectively and efficiently. Some of the policies that can be carried out are the
fulfillment of advice and infrastructure to support digital literacy, training and development of digital literacy
skills for teachers, and communicating digital products that have been made to stakeholders [29]. Thijs et al.
found that teachers also need strong support in developing digital literacy [30]. The factor that influences the
development of digital literacy is the absence of digital devices that are able to provide access and support to
resources. In addition, the lack of training and use of digital devices for teachers in the teaching and learning
process and low awareness of the use of digital technology [31]. Spiers and Bartlett state that the intellectual
processes associated with digital literacy include the competence to generate and utilize digital content,
create digital content and communicate digital content [32].
The limitations of this study are that in-depth interviews have not been carried out with each teacher
in mastering digital literacy. The provision of categories for teachers' digital literacy skills is only carried out
in groups based on the results of Rasch's analysis. So, it is necessary to carry out further studies related to
mastering digital technology for teachers in more detail in mastering digital literacy, especially in the
manufacture of e-modules, e-books, e-learning, digital-based learning media, and the implementation of
interesting digital learning.
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4. CONCLUSION
The results of Rasch's analysis showed that the teacher has a higher ability than the level of
difficulty of the questions. The value of person reliability from the measurement results is good. Person
groups based on their ability to answer items consist of very high, high, medium, and low groups with digital
literacy levels varying between level I (digital competence), level II (digital use), and level III
(innovation/creativity). The results of the gender analysis showed that there are no items that are biased or
that there are no items that only favor one gender. Meanwhile, the men in this study presented with a lower
level of digital literacy skills than the women. Recommendations in future research should cover all senior
high school/sekolah menengah atas/madrasah aliyah (SMA/MA) in Indonesia for broader data and
information. In addition, future research should add more variables measuring digital literacy ability.
ACKNOWLEDGEMENTS
This research was funded by the 2021 Output Cost Standard-Based Research Assistance Program, a
grant from the Directorate of Islamic Higher Education of the Ministry of Religion of the Republic of
Indonesia (Diktis Kemenag RI). We would like to thank the Indonesian Ministry of Religion and Raden
Fatah State Islamic University Palembang for supporting this research.
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BIOGRAPHIES OF AUTHORS
Indah Wigati was born in Pagar Alam, Indonesia. She graduated from the Doctoral
Program in Islamic Education Study Program at Raden Fatah State Islamic University
Palembang in 2017. Her research interests are in Islamic religious education, educational
thought, and contemporary issues relevant to education, including gender, ideology, and others.
Affiliation: Biology Education Study Program, Faculty of Tarbiyah and Teacher Training, UIN
Raden Fatah Palembang, Indonesia. She can be contacted at email:
indahwigati_uin@radenfatah.ac.id.
Faisal was born in Tambang Rambang, Indonesia. He graduated from Doctoral
Program in Islamic Education Study Program at Raden Fatah State Islamic University
Palembang in 2017. Her research interests are in islamic religious education, educational
thought, and contemporary issues relevant to education, and other. Affiliation: Islamic
Education Study Program, Faculty of Tarbiyah and Teacher Training, UIN Raden Fatah
Palembang, Indonesia. He can be contacted at email: faisaluinradenfatah@gmail.com.
Resti Tri Astuti was born in Sidakersa, Indonesia. She received the master’s
degree in Chemistry Education Study Program from Universitas Pendidikan Indonesia (2015).
Her research interest is chemistry education, assessment, and learning difficulties in chemistry,
chemistry learning problem, and others. Affiliation: Chemistry Education Study Program,
Faculty of Tarbiyah and Teaching Sciences. Universitas Islam Negeri Raden Fatah Palembang.
Indonesia. She can be contacted at email: restitriastuti@radenfatah.ac.id.