Presentazione del progetto di Barbara Bianco, Giulio Galli, Fabio Negozio. Premio IN/ARCH Master "Progettista di architetture sostenibili" XVI edizione. Il progetto propone il recupero in chiave sostenibile di aree del quartiere ATER di Tor Sapienza a Roma
The rising of the modern concept of Indutrial Desing, from the Bauhaus to Ron...paolo coen
The presentation - shown before the public of the University of Calabria - focuses on the modern concept of design. Its starts from some examples of drawing - "disegno" in Italian - as the traditional tool of projecting through the centuries, i.e. in mediaeval and Renaissance workshop. Examples are Cellini and Bernini. It goes on marking the difference with the modern times, from the Industrial Revolution onward. A strong focus is given to the Bauhaus experience and to Marcel Breuer. A moment of reflection and of the greatest importance is aroused by Walter Benjamin's theory, which is somehow criticized, especially for its total lack of faith in the industrial design and modern means of reproduction. A final case study is given by modern artist, architect and designer Ron Arad.
This document provides 12 essential questions for teachers to consider when designing materials. The questions address whether the material reinvents existing content, is necessary, and feasible to implement. Additional questions focus on choosing an appropriate format, whether students could create the content, and if the material has clear introductions and extensions. Further questions examine how to make the material personalized, trackable to individual students, logically sequenced, and something the teacher is proud to share. The final question considers how reusable and adaptable the designed material may be.
The document discusses different design processes and models, including:
1. Shigley's model which involves identifying problems in existing products, developing designs to meet requirements, analyzing each design, selecting the optimum one, developing a prototype, and producing documentation.
2. Pahl and Beitz's model which involves clarifying the task, abstracting the problem, finding working principles, embodying the solution, and detailing the design.
3. Ohsuga's model which involves clarifying objectives and constraints, conceptual design, preliminary design, detailing design, and evaluation.
Presentazione del progetto di Barbara Bianco, Giulio Galli, Fabio Negozio. Premio IN/ARCH Master "Progettista di architetture sostenibili" XVI edizione. Il progetto propone il recupero in chiave sostenibile di aree del quartiere ATER di Tor Sapienza a Roma
The rising of the modern concept of Indutrial Desing, from the Bauhaus to Ron...paolo coen
The presentation - shown before the public of the University of Calabria - focuses on the modern concept of design. Its starts from some examples of drawing - "disegno" in Italian - as the traditional tool of projecting through the centuries, i.e. in mediaeval and Renaissance workshop. Examples are Cellini and Bernini. It goes on marking the difference with the modern times, from the Industrial Revolution onward. A strong focus is given to the Bauhaus experience and to Marcel Breuer. A moment of reflection and of the greatest importance is aroused by Walter Benjamin's theory, which is somehow criticized, especially for its total lack of faith in the industrial design and modern means of reproduction. A final case study is given by modern artist, architect and designer Ron Arad.
This document provides 12 essential questions for teachers to consider when designing materials. The questions address whether the material reinvents existing content, is necessary, and feasible to implement. Additional questions focus on choosing an appropriate format, whether students could create the content, and if the material has clear introductions and extensions. Further questions examine how to make the material personalized, trackable to individual students, logically sequenced, and something the teacher is proud to share. The final question considers how reusable and adaptable the designed material may be.
The document discusses different design processes and models, including:
1. Shigley's model which involves identifying problems in existing products, developing designs to meet requirements, analyzing each design, selecting the optimum one, developing a prototype, and producing documentation.
2. Pahl and Beitz's model which involves clarifying the task, abstracting the problem, finding working principles, embodying the solution, and detailing the design.
3. Ohsuga's model which involves clarifying objectives and constraints, conceptual design, preliminary design, detailing design, and evaluation.
The document discusses principles of natural building and sustainable design. It covers using local and natural materials, integrating passive solar design, and employing techniques like straw clay construction. Specific projects are described like building earthen ovens and a cob sauna in Costa Rica using materials harvested on site. Guiding principles discussed include appropriate technology, reducing ecological footprint, and empowering communities.
This document provides guidance on researching and presenting a 10-20 minute presentation on the history of a design movement. It outlines steps to take such as identifying keywords to search the NTU library catalog, relevant call numbers to find books on design history, periods and movements. Specific book titles and a design history journal are listed. Lastly, it notes some NTU library locations to find related resources.
This document provides a brief history of graphic design through examples of early designs from Lascaux cave paintings to modern postmodern works. It traces the evolution of design from early Egyptian hieroglyphics and medieval illuminated manuscripts to modern styles including Art Nouveau, Bauhaus, Soviet Constructivism, the Swiss Style, American modernism, and postmodernism. Key developments highlighted include the printing press, advertising, and influence of movements such as Dada, Bauhaus, and postmodernism. A variety of poster and magazine cover designs from different eras are displayed to illustrate the changing styles of graphic design over time and across cultures.
This document discusses materials and their properties. It covers the cycle of materials from extraction to manufacturing to recycling. It defines raw materials, processed materials, and manufactured goods. It describes the four origins of materials: organic, synthetic, mineral, and metallic. Examples are given for each origin. Renewable and non-renewable materials are also defined. The document includes review activities where students classify examples into the appropriate categories. Key terms are defined. Hypothetical scenarios are posed about alternative materials to introduce the topic of materials properties.
Design revolutions - A short history of designSnook
A presentation we've been giving regularly on why design thinking and service design exists. Now and through the ages of professionalised design to an open series of tools and methods for organisations to put people first.
Materials Selection and Design ConsiderationsRafael Manzano
This document discusses materials selection and design considerations. It addresses selecting materials based on price, availability, and optimal performance for applications like shafts under torsion, bars under tension, and plates under bending. Examples are provided on maximizing performance indices or minimizing cost indices for strong, light members and for selecting optimal materials for magnet coils based on withstanding Lorentz stress and resistive heating. Recycled materials can significantly reduce energy use compared to processing raw materials.
This document discusses the various properties of materials that determine their suitability for different applications. It outlines 8 categories of material properties: 1) visual properties like transparency, 2) thermal properties like conductivity and fusibility, 3) electrical properties like conductivity, 4) mechanical properties like elasticity, plasticity, and hardness, 5) chemical properties like oxidation and permeability, 6) manufacturing properties like ductility and malleability, 7) ecological properties like biodegradability, and 8) economic properties like price. For each property, it provides examples of materials that exhibit different characteristics and challenges the reader to identify objects around them that demonstrate these various material properties.
The document summarizes major art and design movements from the Victorian era through contemporary times, beginning in 1820 and ending in the present. Key developments included the industrial revolution influencing Victorian aesthetics, the arts and crafts movement emphasizing natural materials and traditional craftsmanship, art nouveau's fluid organic styles, and modernism rejecting ornamentation in favor of functionality. Later movements like art deco drew Egyptian influences, heroic realism promoted propaganda, and contemporary design focuses on sustainability and minimalism.
Industrial Design (ID) is the professional service of creating products and systems that optimize function, value and appearance for the mutual benefit of user and manufacturer.
Industrial designers develop products and systems through collection analysis and synthesis of data guided by the special requirements of their client and manufacturer. They prepare clear and concise recommendations through drawings, models and descriptions. Industrial designers improve as well as create, and they often work within multi-disciplinary groups that include management, marketing, engineering and manufacturing specialists.
Hi, this (very short) deck is mainly meant to help with my Design Studies lessons to undergraduate students at NABA, Media Design and Multimedia Arts School, Milan. These slides are supposed to come with a live commentary for the class, so sorry if you wish to have more explicit context and liaisons. Please see referred sources to this purpose.
This is a summed up version of our first of four LEED Green Associate Training Sessions. The LEED Credentialing Study Sessions are a service that our club, Sustainable Build and Design has offered over the last two years, preparing over 30 LEED APs from BYU, industry, and nearby universities.
This document discusses several important considerations for selecting and developing materials for ESP (English for Specific Purposes) courses. It notes that materials should equip students with the knowledge needed for their future careers and should include both general and subject-specific materials. The materials must also align with cognitive theory and focus on problem-solving, while being relevant, motivating and useful for students. Proper evaluation of materials is important both before, during and after their use in a course.
The document discusses various concepts and methodologies related to software design including design specification modules, design languages like use case diagrams and class diagrams, fundamental design concepts like abstraction and modularity, modular design methods and criteria for evaluation, control terminology, effective modular design principles of high cohesion and low coupling, design heuristics, and ten heuristics for user interface design.
Industrial design can be protected under the Designs Act, 2000. [1] A design must be novel and non-functional to qualify for protection. [2] Registering a design provides exclusive rights for 10-15 years and prevents others from copying the design without permission. [3] Both 2D and 3D designs can be protected, including surface patterns, shapes, and configurations of articles.
Industrial design refers to the application of design principles to products manufactured through industrial processes. It considers how the shape, configuration, pattern, and colors of a product can be applied to appeal visually to consumers. Industrial design signifies applying an original design idea to a three-dimensional, mass-produced article. Registration of industrial designs provides exclusive rights over the applied design and protection from copying for an initial 10-year term.
Organization in the visual arts and Principles of DesignMariz Ombajin
This document discusses principles of design in visual arts including harmony, balance, proportion, rhythm, emphasis/subordination, shape, form, leading lines, texture, color, gradient, repetition, pattern, contrast, dominance, and unity. It defines symmetry and asymmetry, and explains how symmetrical balance places equal weights on both sides of a center point while asymmetry achieves balance through unequal weights. Movement in art can be literal, depicted through symbolic forms, or compositional, considering how a composition guides the viewer's eye.
The document discusses the roots and principles of industrial design. It provides definitions of industrial design, outlines the responsibilities and workflow of industrial designers. It then discusses a case study of the Motorola StarTAC mobile phone and how its ergonomic, durable and aesthetic design led to commercial success. The document next covers sustainability in industrial design, outlining principles like lifecycle thinking and guidelines for optimizing materials, manufacturing, use and end of life phases. It emphasizes the role of designers in minimizing environmental impact and waste.
The document discusses principles of natural building and sustainable design. It covers using local and natural materials, integrating passive solar design, and employing techniques like straw clay construction. Specific projects are described like building earthen ovens and a cob sauna in Costa Rica using materials harvested on site. Guiding principles discussed include appropriate technology, reducing ecological footprint, and empowering communities.
This document provides guidance on researching and presenting a 10-20 minute presentation on the history of a design movement. It outlines steps to take such as identifying keywords to search the NTU library catalog, relevant call numbers to find books on design history, periods and movements. Specific book titles and a design history journal are listed. Lastly, it notes some NTU library locations to find related resources.
This document provides a brief history of graphic design through examples of early designs from Lascaux cave paintings to modern postmodern works. It traces the evolution of design from early Egyptian hieroglyphics and medieval illuminated manuscripts to modern styles including Art Nouveau, Bauhaus, Soviet Constructivism, the Swiss Style, American modernism, and postmodernism. Key developments highlighted include the printing press, advertising, and influence of movements such as Dada, Bauhaus, and postmodernism. A variety of poster and magazine cover designs from different eras are displayed to illustrate the changing styles of graphic design over time and across cultures.
This document discusses materials and their properties. It covers the cycle of materials from extraction to manufacturing to recycling. It defines raw materials, processed materials, and manufactured goods. It describes the four origins of materials: organic, synthetic, mineral, and metallic. Examples are given for each origin. Renewable and non-renewable materials are also defined. The document includes review activities where students classify examples into the appropriate categories. Key terms are defined. Hypothetical scenarios are posed about alternative materials to introduce the topic of materials properties.
Design revolutions - A short history of designSnook
A presentation we've been giving regularly on why design thinking and service design exists. Now and through the ages of professionalised design to an open series of tools and methods for organisations to put people first.
Materials Selection and Design ConsiderationsRafael Manzano
This document discusses materials selection and design considerations. It addresses selecting materials based on price, availability, and optimal performance for applications like shafts under torsion, bars under tension, and plates under bending. Examples are provided on maximizing performance indices or minimizing cost indices for strong, light members and for selecting optimal materials for magnet coils based on withstanding Lorentz stress and resistive heating. Recycled materials can significantly reduce energy use compared to processing raw materials.
This document discusses the various properties of materials that determine their suitability for different applications. It outlines 8 categories of material properties: 1) visual properties like transparency, 2) thermal properties like conductivity and fusibility, 3) electrical properties like conductivity, 4) mechanical properties like elasticity, plasticity, and hardness, 5) chemical properties like oxidation and permeability, 6) manufacturing properties like ductility and malleability, 7) ecological properties like biodegradability, and 8) economic properties like price. For each property, it provides examples of materials that exhibit different characteristics and challenges the reader to identify objects around them that demonstrate these various material properties.
The document summarizes major art and design movements from the Victorian era through contemporary times, beginning in 1820 and ending in the present. Key developments included the industrial revolution influencing Victorian aesthetics, the arts and crafts movement emphasizing natural materials and traditional craftsmanship, art nouveau's fluid organic styles, and modernism rejecting ornamentation in favor of functionality. Later movements like art deco drew Egyptian influences, heroic realism promoted propaganda, and contemporary design focuses on sustainability and minimalism.
Industrial Design (ID) is the professional service of creating products and systems that optimize function, value and appearance for the mutual benefit of user and manufacturer.
Industrial designers develop products and systems through collection analysis and synthesis of data guided by the special requirements of their client and manufacturer. They prepare clear and concise recommendations through drawings, models and descriptions. Industrial designers improve as well as create, and they often work within multi-disciplinary groups that include management, marketing, engineering and manufacturing specialists.
Hi, this (very short) deck is mainly meant to help with my Design Studies lessons to undergraduate students at NABA, Media Design and Multimedia Arts School, Milan. These slides are supposed to come with a live commentary for the class, so sorry if you wish to have more explicit context and liaisons. Please see referred sources to this purpose.
This is a summed up version of our first of four LEED Green Associate Training Sessions. The LEED Credentialing Study Sessions are a service that our club, Sustainable Build and Design has offered over the last two years, preparing over 30 LEED APs from BYU, industry, and nearby universities.
This document discusses several important considerations for selecting and developing materials for ESP (English for Specific Purposes) courses. It notes that materials should equip students with the knowledge needed for their future careers and should include both general and subject-specific materials. The materials must also align with cognitive theory and focus on problem-solving, while being relevant, motivating and useful for students. Proper evaluation of materials is important both before, during and after their use in a course.
The document discusses various concepts and methodologies related to software design including design specification modules, design languages like use case diagrams and class diagrams, fundamental design concepts like abstraction and modularity, modular design methods and criteria for evaluation, control terminology, effective modular design principles of high cohesion and low coupling, design heuristics, and ten heuristics for user interface design.
Industrial design can be protected under the Designs Act, 2000. [1] A design must be novel and non-functional to qualify for protection. [2] Registering a design provides exclusive rights for 10-15 years and prevents others from copying the design without permission. [3] Both 2D and 3D designs can be protected, including surface patterns, shapes, and configurations of articles.
Industrial design refers to the application of design principles to products manufactured through industrial processes. It considers how the shape, configuration, pattern, and colors of a product can be applied to appeal visually to consumers. Industrial design signifies applying an original design idea to a three-dimensional, mass-produced article. Registration of industrial designs provides exclusive rights over the applied design and protection from copying for an initial 10-year term.
Organization in the visual arts and Principles of DesignMariz Ombajin
This document discusses principles of design in visual arts including harmony, balance, proportion, rhythm, emphasis/subordination, shape, form, leading lines, texture, color, gradient, repetition, pattern, contrast, dominance, and unity. It defines symmetry and asymmetry, and explains how symmetrical balance places equal weights on both sides of a center point while asymmetry achieves balance through unequal weights. Movement in art can be literal, depicted through symbolic forms, or compositional, considering how a composition guides the viewer's eye.
The document discusses the roots and principles of industrial design. It provides definitions of industrial design, outlines the responsibilities and workflow of industrial designers. It then discusses a case study of the Motorola StarTAC mobile phone and how its ergonomic, durable and aesthetic design led to commercial success. The document next covers sustainability in industrial design, outlining principles like lifecycle thinking and guidelines for optimizing materials, manufacturing, use and end of life phases. It emphasizes the role of designers in minimizing environmental impact and waste.
1. DEFINIZIONE: design ‹di∫àin› s. ingl., progettare nel mondo del
com’è pensando a come dovrebbe essere;
design ‹di∫àin› s. ingl. [propr. «disegno, progetto», dal fr. dessein, che a sua
volta è dall’ital. disegno] (pl. designs ‹di∫àin∫›), usato in ital. al masch. – Nella
produzione industriale, progettazione (detta più precisamente industrial
design) che mira a conciliare i requisiti tecnici, funzionali ed economici degli
oggetti prodotti in serie, così che la forma che ne risulta è la sintesi di tale
attività progettuale;