This document summarizes several dense matrix algorithms for operations like matrix-vector multiplication, matrix-matrix multiplication, and solving systems of linear equations.
For matrix-vector multiplication, it describes 1D and 2D row-wise partitioning approaches. The 2D approach has lower parallel runtime of O(log n) but requires n2 processes. A modified 2D approach uses block partitioning and has parallel runtime of O(n/√p + log p) when using p < n2 processes.
For matrix-matrix multiplication, simple parallel and Canon's algorithms are described. Canon's algorithm has optimal O(n3) memory usage by rotating matrix blocks among processes. A DNS algorithm achieves optimal O(log n
This document summarizes several algorithms for parallel matrix operations, including matrix-vector multiplication, matrix-matrix multiplication, and solving systems of linear equations via Gaussian elimination. For matrix-vector multiplication, it describes row-wise and column-wise partitioning approaches. For matrix-matrix multiplication, it discusses algorithms based on row/column broadcasting, Cannon's algorithm, and a 3D domain decomposition approach. For Gaussian elimination, it analyzes pipelined and 2D mapping implementations. The key aspects of parallelization, communication costs, computation loads, scalability, and cost efficiency are analyzed for each algorithm.
- One-to-all broadcast and all-to-one reduction operations can be performed efficiently on networks like rings, meshes, and hypercubes using recursive doubling or similar algorithms.
- All-to-all broadcast, reduction, and personalized communication generalize these operations and can be implemented using similar techniques while accounting for increasing message sizes.
- Operations like all-reduce, prefix-sums, scatter, gather and circular shift can also be implemented efficiently using these basic group communication patterns and algorithms.
In all-reduce, each node starts with a buffer of size m and the final results of the operation are identical buffers of size m on each node that are formed by combining the original p buffers using an associative operator.
- The document discusses several common group communication operations used in parallel programs, including broadcast, reduction, all-to-all communication, scatter/gather, and prefix sums.
- It describes algorithms for implementing these operations on different network topologies like rings, meshes, hypercubes, and trees. The algorithms are based on recursively splitting the problem in half at each step.
- A cost analysis is provided showing the time complexity of each algorithm is logarithmic in the number of processors for networks like the hypercube.
This document discusses various group communication operations that are commonly used in parallel programs. It begins with an overview of operations like one-to-all broadcast, all-to-one reduction, all-to-all broadcast, all-reduce, scatter, gather, and all-to-all personalized communication. It then provides details on efficient algorithms for implementing each of these operations on different network topologies like rings, meshes, hypercubes, and trees. It analyzes the time complexity of the algorithms and discusses how to optimize the implementations.
This document discusses various group communication operations that are commonly used in parallel programs. It begins with an introduction and overview of operations like one-to-all broadcast, all-to-one reduction, all-to-all broadcast, all-reduce, scatter, gather, and all-to-all personalized communication. It then provides detailed descriptions and algorithms for how to implement each of these operations on different network topologies like rings, meshes, hypercubes, and trees. It analyzes the time complexity of each algorithm and compares different approaches. The goal is to provide efficient implementations of these fundamental communication patterns.
This document provides an overview and analysis of common group communication operations that are frequently used in parallel programs. It discusses efficient algorithms for one-to-all broadcast, all-to-one reduction, all-to-all broadcast, all-reduce, scatter, gather, and all-to-all personalized communication on different network topologies like rings, meshes, and hypercubes. It analyzes the time complexity of each algorithm and compares different approaches for each operation. The goal is to illustrate how to design efficient algorithms for these operations by leveraging the underlying network architecture.
This document discusses several common group communication operations used in parallel programs, including one-to-all broadcast, all-to-one reduction, all-to-all broadcast, all-reduce, and prefix-sum operations. It describes algorithms for implementing each of these operations on different network topologies like rings, meshes, and hypercubes. The algorithms are analyzed and their communication costs are derived in terms of the number of messages and message size.
This document summarizes several algorithms for parallel matrix operations, including matrix-vector multiplication, matrix-matrix multiplication, and solving systems of linear equations via Gaussian elimination. For matrix-vector multiplication, it describes row-wise and column-wise partitioning approaches. For matrix-matrix multiplication, it discusses algorithms based on row/column broadcasting, Cannon's algorithm, and a 3D domain decomposition approach. For Gaussian elimination, it analyzes pipelined and 2D mapping implementations. The key aspects of parallelization, communication costs, computation loads, scalability, and cost efficiency are analyzed for each algorithm.
- One-to-all broadcast and all-to-one reduction operations can be performed efficiently on networks like rings, meshes, and hypercubes using recursive doubling or similar algorithms.
- All-to-all broadcast, reduction, and personalized communication generalize these operations and can be implemented using similar techniques while accounting for increasing message sizes.
- Operations like all-reduce, prefix-sums, scatter, gather and circular shift can also be implemented efficiently using these basic group communication patterns and algorithms.
In all-reduce, each node starts with a buffer of size m and the final results of the operation are identical buffers of size m on each node that are formed by combining the original p buffers using an associative operator.
- The document discusses several common group communication operations used in parallel programs, including broadcast, reduction, all-to-all communication, scatter/gather, and prefix sums.
- It describes algorithms for implementing these operations on different network topologies like rings, meshes, hypercubes, and trees. The algorithms are based on recursively splitting the problem in half at each step.
- A cost analysis is provided showing the time complexity of each algorithm is logarithmic in the number of processors for networks like the hypercube.
This document discusses various group communication operations that are commonly used in parallel programs. It begins with an overview of operations like one-to-all broadcast, all-to-one reduction, all-to-all broadcast, all-reduce, scatter, gather, and all-to-all personalized communication. It then provides details on efficient algorithms for implementing each of these operations on different network topologies like rings, meshes, hypercubes, and trees. It analyzes the time complexity of the algorithms and discusses how to optimize the implementations.
This document discusses various group communication operations that are commonly used in parallel programs. It begins with an introduction and overview of operations like one-to-all broadcast, all-to-one reduction, all-to-all broadcast, all-reduce, scatter, gather, and all-to-all personalized communication. It then provides detailed descriptions and algorithms for how to implement each of these operations on different network topologies like rings, meshes, hypercubes, and trees. It analyzes the time complexity of each algorithm and compares different approaches. The goal is to provide efficient implementations of these fundamental communication patterns.
This document provides an overview and analysis of common group communication operations that are frequently used in parallel programs. It discusses efficient algorithms for one-to-all broadcast, all-to-one reduction, all-to-all broadcast, all-reduce, scatter, gather, and all-to-all personalized communication on different network topologies like rings, meshes, and hypercubes. It analyzes the time complexity of each algorithm and compares different approaches for each operation. The goal is to illustrate how to design efficient algorithms for these operations by leveraging the underlying network architecture.
This document discusses several common group communication operations used in parallel programs, including one-to-all broadcast, all-to-one reduction, all-to-all broadcast, all-reduce, and prefix-sum operations. It describes algorithms for implementing each of these operations on different network topologies like rings, meshes, and hypercubes. The algorithms are analyzed and their communication costs are derived in terms of the number of messages and message size.
This document discusses several graph algorithms:
- Minimum spanning tree algorithms like Prim's and parallel formulations.
- Single-source and all-pairs shortest path algorithms like Dijkstra's and Floyd-Warshall. Parallel formulations are described.
- Other graph algorithms like connected components, transitive closure. Parallel formulations using techniques like merging forests are summarized.
Mathematics (from Greek μάθημα máthēma, “knowledge, study, learning”) is the study of topics such as quantity (numbers), structure, space, and change. There is a range of views among mathematicians and philosophers as to the exact scope and definition of mathematics
This document discusses various sorting algorithms that can be used on parallel computers. It begins with an overview of sorting and comparison-based sorting algorithms. It then covers sorting networks like bitonic sort, which can sort in parallel using a network of comparators. It discusses how bitonic sort can be mapped to hypercubes and meshes. It also covers parallel implementations of bubble sort variants, quicksort, and shellsort. For each algorithm, it analyzes the parallel runtime and efficiency. The document provides examples and diagrams to illustrate the sorting networks and parallel algorithms.
This document discusses analyzing the time efficiency of recursive algorithms. It provides a general 5-step plan: 1) choose a parameter for input size, 2) identify the basic operation, 3) check if operation count varies, 4) set up a recurrence relation, 5) solve the relation to determine growth order. It then gives two examples - computing factorial recursively and solving the Tower of Hanoi puzzle recursively - to demonstrate applying the plan. The document also briefly discusses algorithm visualization using static or dynamic images to convey information about an algorithm's operations and performance.
Matt Purkeypile's Doctoral Dissertation Defense Slidesmpurkeypile
This document summarizes a doctoral dissertation defense presentation on Cove, a practical quantum computer programming framework. The presentation introduces quantum computing concepts, provides a simple example of Shor's factoring algorithm, discusses challenges with programming quantum computers, and outlines Cove's object-oriented approach which aims to address usability issues with existing solutions by programming against interfaces rather than specific implementations. Cove includes a simulated quantum computer for executing code and provides extensibility, documentation, and handles classical computation through the host language (C#).
This document discusses the divide and conquer algorithm design strategy and provides an analysis of the merge sort algorithm as an example. It begins by explaining the divide and conquer strategy of dividing a problem into smaller subproblems, solving those subproblems recursively, and combining the solutions. It then provides pseudocode and explanations for the merge sort algorithm, which divides an array in half, recursively sorts the halves, and then merges the sorted halves back together. It analyzes the time complexity of merge sort as Θ(n log n), proving it is more efficient than insertion sort.
Here is a Python program to train and simulate a neural network with 2 input nodes, 1 hidden layer with 3 nodes, and 1 output node to perform an XOR operation:
```python
import numpy as np
# Network parameters
num_input = 2 # Input nodes
num_hidden = 3 # Hidden layer nodes
num_output = 1 # Output node
# Training data
X = np.array([[0,0], [0,1], [1,0], [1,1]])
y = np.array([[0], [1], [1], [0]])
# Initialize weights randomly with mean 0
hidden_weights = 2*np.random.random((num_
This document provides an introduction to digital signal processing. It discusses how signals can be represented digitally by sampling analog signals and converting them to sequences of numbers. This allows signals to be processed using digital processors. Some key benefits of digital signal processing include accuracy, repeatability, flexibility, and easy implementation of nonlinear and time-varying operations in software. The document covers topics such as sampling, analog-to-digital conversion, reconstruction, discrete-time signals and systems, linearity, time-invariance, and examples of basic sequences like sinusoidal, exponential, and geometric sequences.
This document discusses parallel algorithms for linear algebra operations. It begins by defining parallel algorithms and linear algebra. It then describes dense matrix algorithms like matrix-vector multiplication and solving systems of linear equations using Gaussian elimination. It presents the serial algorithms for these operations and discusses parallel implementations using 1D row-wise partitioning among processes. It analyzes the computation and communication costs of the parallel Gaussian elimination algorithm.
Data Structure & Algorithms - Mathematicalbabuk110
This document discusses various mathematical notations and asymptotic analysis used for analyzing algorithms. It covers floor and ceiling functions, remainder function, summation symbol, factorial function, permutations, exponents, logarithms, Big-O, Big-Omega and Theta notations. It provides examples of calculating time complexity of insertion sort and bubble sort using asymptotic notations. It also discusses space complexity analysis and how to calculate the space required by an algorithm.
Quick Sort is a sorting algorithm that partitions an array around a pivot element, recursively sorting the subarrays. It has a best case time complexity of O(n log n) when partitions are evenly divided, and worst case of O(n^2) when partitions are highly imbalanced. While fast, it is unstable and dependent on pivot selection. It is widely used due to its efficiency, simplicity, and ability to be parallelized.
Slides reviewing the paper:
Vaswani, Ashish, Noam Shazeer, Niki Parmar, Jakob Uszkoreit, Llion Jones, Aidan N. Gomez, Łukasz Kaiser, and Illia Polosukhin. "Attention is all you need." In Advances in Neural Information Processing Systems, pp. 6000-6010. 2017.
The dominant sequence transduction models are based on complex recurrent orconvolutional neural networks in an encoder and decoder configuration. The best performing such models also connect the encoder and decoder through an attentionm echanisms. We propose a novel, simple network architecture based solely onan attention mechanism, dispensing with recurrence and convolutions entirely.Experiments on two machine translation tasks show these models to be superiorin quality while being more parallelizable and requiring significantly less timeto train. Our single model with 165 million parameters, achieves 27.5 BLEU onEnglish-to-German translation, improving over the existing best ensemble result by over 1 BLEU. On English-to-French translation, we outperform the previoussingle state-of-the-art with model by 0.7 BLEU, achieving a BLEU score of 41.1.
In computer science a sorting algorithm is an algorithm that puts elements of a list in a certain order. The most-used orders are numerical order and lexicographical order. Efficient sorting is important for optimizing the use of other algorithms (such as search and merge algorithms) which require input data to be in sorted lists; it is also often useful for canonicalizing data and for producing human-readable output. More formally, the output must satisfy two conditions:
The output is in nondecreasing order (each element is no smaller than the previous element according to the desired total order);
The output is a permutation (reordering) of the input.
Further, the data is often taken to be in an array, which allows random access, rather than a list, which only allows sequential access, though often algorithms can be applied with suitable modification to either type of data.
This document summarizes basic communication operations for parallel computing including:
- One-to-all broadcast and all-to-one reduction which involve sending a message from one processor to all others or combining messages from all processors to one.
- All-to-all broadcast and reduction where all processors simultaneously broadcast or reduce messages.
- Collective operations like all-reduce and prefix-sum which combine messages from all processors using associative operators.
- Examples of implementing these operations on different network topologies like rings, meshes and hypercubes are presented along with analyzing their communication costs. The document provides an overview of fundamental communication patterns in parallel computing.
Hardware Acceleration for Machine LearningCastLabKAIST
This document provides an overview of a lecture on hardware acceleration for machine learning. The lecture will cover deep neural network models like convolutional neural networks and recurrent neural networks. It will also discuss various hardware accelerators developed for machine learning, including those designed for mobile/edge and cloud computing environments. The instructor's background and the agenda topics are also outlined.
The document discusses using recursion trees to analyze divide and conquer algorithms. It provides an example of using a recursion tree to solve the recurrence relation for merge sort. The recursion tree shows the successive divisions of the problem into smaller subproblems until the base case is reached. Each node represents the cost of a subproblem, and the total cost is calculated by summing the costs at each level of the tree. For merge sort, the tree has log n levels, with a total cost of O(n log n).
Frequency division multiplexing (FDM) divides the available bandwidth into non-overlapping frequency bands, with each band carrying a separate signal. Time division multiplexing (TDM) divides signals into different time slots to share the same frequency channel. TDM samples voice frequency signals at 8 kHz and quantizes each sample to 8 bits, requiring 64 kbps per voice channel. A 32-channel PCM system using TDM requires 2 Mbps of bandwidth and can carry more voice channels than FDM with the same bandwidth.
Undecidable Problems - COPING WITH THE LIMITATIONS OF ALGORITHM POWERmuthukrishnavinayaga
This document discusses algorithms and their analysis. It begins by defining key properties of algorithms like their lower, upper, and tight bounds. It then discusses different techniques for determining algorithm lower bounds such as trivial, information theoretical, adversary, and reduction arguments. Decision trees are presented as a model for representing algorithms that use comparisons. Lower bounds proofs are given for sorting and searching algorithms. The document also covers polynomial time versus non-polynomial time problems, as well as NP-complete problems. Specific algorithms are analyzed like knapsack, traveling salesman, and approximation algorithms.
This document outlines divide and conquer algorithms for linear space sequence alignment. It discusses MergeSort as an example divide and conquer algorithm, and describes using a divide and conquer approach to solve the longest common subsequence (LCS) problem. It explains how to find the "middle vertex" between the source and sink for the LCS problem by dividing the problem space in half at each step. The document also covers using block alignment and the Four Russians speedup technique to solve sequence alignment problems in sub-quadratic time.
3rd International Conference on Artificial Intelligence Advances (AIAD 2024)GiselleginaGloria
3rd International Conference on Artificial Intelligence Advances (AIAD 2024) will act as a major forum for the presentation of innovative ideas, approaches, developments, and research projects in the area advanced Artificial Intelligence. It will also serve to facilitate the exchange of information between researchers and industry professionals to discuss the latest issues and advancement in the research area. Core areas of AI and advanced multi-disciplinary and its applications will be covered during the conferences.
ELS: 2.4.1 POWER ELECTRONICS Course objectives: This course will enable stude...Kuvempu University
Introduction - Applications of Power Electronics, Power Semiconductor Devices, Control Characteristics of Power Devices, types of Power Electronic Circuits. Power Transistors: Power BJTs: Steady state characteristics. Power MOSFETs: device operation, switching characteristics, IGBTs: device operation, output and transfer characteristics.
Thyristors - Introduction, Principle of Operation of SCR, Static Anode- Cathode Characteristics of SCR, Two transistor model of SCR, Gate Characteristics of SCR, Turn-ON Methods, Turn-OFF Mechanism, Turn-OFF Methods: Natural and Forced Commutation – Class A and Class B types, Gate Trigger Circuit: Resistance Firing Circuit, Resistance capacitance firing circuit.
This document discusses several graph algorithms:
- Minimum spanning tree algorithms like Prim's and parallel formulations.
- Single-source and all-pairs shortest path algorithms like Dijkstra's and Floyd-Warshall. Parallel formulations are described.
- Other graph algorithms like connected components, transitive closure. Parallel formulations using techniques like merging forests are summarized.
Mathematics (from Greek μάθημα máthēma, “knowledge, study, learning”) is the study of topics such as quantity (numbers), structure, space, and change. There is a range of views among mathematicians and philosophers as to the exact scope and definition of mathematics
This document discusses various sorting algorithms that can be used on parallel computers. It begins with an overview of sorting and comparison-based sorting algorithms. It then covers sorting networks like bitonic sort, which can sort in parallel using a network of comparators. It discusses how bitonic sort can be mapped to hypercubes and meshes. It also covers parallel implementations of bubble sort variants, quicksort, and shellsort. For each algorithm, it analyzes the parallel runtime and efficiency. The document provides examples and diagrams to illustrate the sorting networks and parallel algorithms.
This document discusses analyzing the time efficiency of recursive algorithms. It provides a general 5-step plan: 1) choose a parameter for input size, 2) identify the basic operation, 3) check if operation count varies, 4) set up a recurrence relation, 5) solve the relation to determine growth order. It then gives two examples - computing factorial recursively and solving the Tower of Hanoi puzzle recursively - to demonstrate applying the plan. The document also briefly discusses algorithm visualization using static or dynamic images to convey information about an algorithm's operations and performance.
Matt Purkeypile's Doctoral Dissertation Defense Slidesmpurkeypile
This document summarizes a doctoral dissertation defense presentation on Cove, a practical quantum computer programming framework. The presentation introduces quantum computing concepts, provides a simple example of Shor's factoring algorithm, discusses challenges with programming quantum computers, and outlines Cove's object-oriented approach which aims to address usability issues with existing solutions by programming against interfaces rather than specific implementations. Cove includes a simulated quantum computer for executing code and provides extensibility, documentation, and handles classical computation through the host language (C#).
This document discusses the divide and conquer algorithm design strategy and provides an analysis of the merge sort algorithm as an example. It begins by explaining the divide and conquer strategy of dividing a problem into smaller subproblems, solving those subproblems recursively, and combining the solutions. It then provides pseudocode and explanations for the merge sort algorithm, which divides an array in half, recursively sorts the halves, and then merges the sorted halves back together. It analyzes the time complexity of merge sort as Θ(n log n), proving it is more efficient than insertion sort.
Here is a Python program to train and simulate a neural network with 2 input nodes, 1 hidden layer with 3 nodes, and 1 output node to perform an XOR operation:
```python
import numpy as np
# Network parameters
num_input = 2 # Input nodes
num_hidden = 3 # Hidden layer nodes
num_output = 1 # Output node
# Training data
X = np.array([[0,0], [0,1], [1,0], [1,1]])
y = np.array([[0], [1], [1], [0]])
# Initialize weights randomly with mean 0
hidden_weights = 2*np.random.random((num_
This document provides an introduction to digital signal processing. It discusses how signals can be represented digitally by sampling analog signals and converting them to sequences of numbers. This allows signals to be processed using digital processors. Some key benefits of digital signal processing include accuracy, repeatability, flexibility, and easy implementation of nonlinear and time-varying operations in software. The document covers topics such as sampling, analog-to-digital conversion, reconstruction, discrete-time signals and systems, linearity, time-invariance, and examples of basic sequences like sinusoidal, exponential, and geometric sequences.
This document discusses parallel algorithms for linear algebra operations. It begins by defining parallel algorithms and linear algebra. It then describes dense matrix algorithms like matrix-vector multiplication and solving systems of linear equations using Gaussian elimination. It presents the serial algorithms for these operations and discusses parallel implementations using 1D row-wise partitioning among processes. It analyzes the computation and communication costs of the parallel Gaussian elimination algorithm.
Data Structure & Algorithms - Mathematicalbabuk110
This document discusses various mathematical notations and asymptotic analysis used for analyzing algorithms. It covers floor and ceiling functions, remainder function, summation symbol, factorial function, permutations, exponents, logarithms, Big-O, Big-Omega and Theta notations. It provides examples of calculating time complexity of insertion sort and bubble sort using asymptotic notations. It also discusses space complexity analysis and how to calculate the space required by an algorithm.
Quick Sort is a sorting algorithm that partitions an array around a pivot element, recursively sorting the subarrays. It has a best case time complexity of O(n log n) when partitions are evenly divided, and worst case of O(n^2) when partitions are highly imbalanced. While fast, it is unstable and dependent on pivot selection. It is widely used due to its efficiency, simplicity, and ability to be parallelized.
Slides reviewing the paper:
Vaswani, Ashish, Noam Shazeer, Niki Parmar, Jakob Uszkoreit, Llion Jones, Aidan N. Gomez, Łukasz Kaiser, and Illia Polosukhin. "Attention is all you need." In Advances in Neural Information Processing Systems, pp. 6000-6010. 2017.
The dominant sequence transduction models are based on complex recurrent orconvolutional neural networks in an encoder and decoder configuration. The best performing such models also connect the encoder and decoder through an attentionm echanisms. We propose a novel, simple network architecture based solely onan attention mechanism, dispensing with recurrence and convolutions entirely.Experiments on two machine translation tasks show these models to be superiorin quality while being more parallelizable and requiring significantly less timeto train. Our single model with 165 million parameters, achieves 27.5 BLEU onEnglish-to-German translation, improving over the existing best ensemble result by over 1 BLEU. On English-to-French translation, we outperform the previoussingle state-of-the-art with model by 0.7 BLEU, achieving a BLEU score of 41.1.
In computer science a sorting algorithm is an algorithm that puts elements of a list in a certain order. The most-used orders are numerical order and lexicographical order. Efficient sorting is important for optimizing the use of other algorithms (such as search and merge algorithms) which require input data to be in sorted lists; it is also often useful for canonicalizing data and for producing human-readable output. More formally, the output must satisfy two conditions:
The output is in nondecreasing order (each element is no smaller than the previous element according to the desired total order);
The output is a permutation (reordering) of the input.
Further, the data is often taken to be in an array, which allows random access, rather than a list, which only allows sequential access, though often algorithms can be applied with suitable modification to either type of data.
This document summarizes basic communication operations for parallel computing including:
- One-to-all broadcast and all-to-one reduction which involve sending a message from one processor to all others or combining messages from all processors to one.
- All-to-all broadcast and reduction where all processors simultaneously broadcast or reduce messages.
- Collective operations like all-reduce and prefix-sum which combine messages from all processors using associative operators.
- Examples of implementing these operations on different network topologies like rings, meshes and hypercubes are presented along with analyzing their communication costs. The document provides an overview of fundamental communication patterns in parallel computing.
Hardware Acceleration for Machine LearningCastLabKAIST
This document provides an overview of a lecture on hardware acceleration for machine learning. The lecture will cover deep neural network models like convolutional neural networks and recurrent neural networks. It will also discuss various hardware accelerators developed for machine learning, including those designed for mobile/edge and cloud computing environments. The instructor's background and the agenda topics are also outlined.
The document discusses using recursion trees to analyze divide and conquer algorithms. It provides an example of using a recursion tree to solve the recurrence relation for merge sort. The recursion tree shows the successive divisions of the problem into smaller subproblems until the base case is reached. Each node represents the cost of a subproblem, and the total cost is calculated by summing the costs at each level of the tree. For merge sort, the tree has log n levels, with a total cost of O(n log n).
Frequency division multiplexing (FDM) divides the available bandwidth into non-overlapping frequency bands, with each band carrying a separate signal. Time division multiplexing (TDM) divides signals into different time slots to share the same frequency channel. TDM samples voice frequency signals at 8 kHz and quantizes each sample to 8 bits, requiring 64 kbps per voice channel. A 32-channel PCM system using TDM requires 2 Mbps of bandwidth and can carry more voice channels than FDM with the same bandwidth.
Undecidable Problems - COPING WITH THE LIMITATIONS OF ALGORITHM POWERmuthukrishnavinayaga
This document discusses algorithms and their analysis. It begins by defining key properties of algorithms like their lower, upper, and tight bounds. It then discusses different techniques for determining algorithm lower bounds such as trivial, information theoretical, adversary, and reduction arguments. Decision trees are presented as a model for representing algorithms that use comparisons. Lower bounds proofs are given for sorting and searching algorithms. The document also covers polynomial time versus non-polynomial time problems, as well as NP-complete problems. Specific algorithms are analyzed like knapsack, traveling salesman, and approximation algorithms.
This document outlines divide and conquer algorithms for linear space sequence alignment. It discusses MergeSort as an example divide and conquer algorithm, and describes using a divide and conquer approach to solve the longest common subsequence (LCS) problem. It explains how to find the "middle vertex" between the source and sink for the LCS problem by dividing the problem space in half at each step. The document also covers using block alignment and the Four Russians speedup technique to solve sequence alignment problems in sub-quadratic time.
3rd International Conference on Artificial Intelligence Advances (AIAD 2024)GiselleginaGloria
3rd International Conference on Artificial Intelligence Advances (AIAD 2024) will act as a major forum for the presentation of innovative ideas, approaches, developments, and research projects in the area advanced Artificial Intelligence. It will also serve to facilitate the exchange of information between researchers and industry professionals to discuss the latest issues and advancement in the research area. Core areas of AI and advanced multi-disciplinary and its applications will be covered during the conferences.
ELS: 2.4.1 POWER ELECTRONICS Course objectives: This course will enable stude...Kuvempu University
Introduction - Applications of Power Electronics, Power Semiconductor Devices, Control Characteristics of Power Devices, types of Power Electronic Circuits. Power Transistors: Power BJTs: Steady state characteristics. Power MOSFETs: device operation, switching characteristics, IGBTs: device operation, output and transfer characteristics.
Thyristors - Introduction, Principle of Operation of SCR, Static Anode- Cathode Characteristics of SCR, Two transistor model of SCR, Gate Characteristics of SCR, Turn-ON Methods, Turn-OFF Mechanism, Turn-OFF Methods: Natural and Forced Commutation – Class A and Class B types, Gate Trigger Circuit: Resistance Firing Circuit, Resistance capacitance firing circuit.
Applications of artificial Intelligence in Mechanical Engineering.pdfAtif Razi
Historically, mechanical engineering has relied heavily on human expertise and empirical methods to solve complex problems. With the introduction of computer-aided design (CAD) and finite element analysis (FEA), the field took its first steps towards digitization. These tools allowed engineers to simulate and analyze mechanical systems with greater accuracy and efficiency. However, the sheer volume of data generated by modern engineering systems and the increasing complexity of these systems have necessitated more advanced analytical tools, paving the way for AI.
AI offers the capability to process vast amounts of data, identify patterns, and make predictions with a level of speed and accuracy unattainable by traditional methods. This has profound implications for mechanical engineering, enabling more efficient design processes, predictive maintenance strategies, and optimized manufacturing operations. AI-driven tools can learn from historical data, adapt to new information, and continuously improve their performance, making them invaluable in tackling the multifaceted challenges of modern mechanical engineering.
We have designed & manufacture the Lubi Valves LBF series type of Butterfly Valves for General Utility Water applications as well as for HVAC applications.
A high-Speed Communication System is based on the Design of a Bi-NoC Router, ...DharmaBanothu
The Network on Chip (NoC) has emerged as an effective
solution for intercommunication infrastructure within System on
Chip (SoC) designs, overcoming the limitations of traditional
methods that face significant bottlenecks. However, the complexity
of NoC design presents numerous challenges related to
performance metrics such as scalability, latency, power
consumption, and signal integrity. This project addresses the
issues within the router's memory unit and proposes an enhanced
memory structure. To achieve efficient data transfer, FIFO buffers
are implemented in distributed RAM and virtual channels for
FPGA-based NoC. The project introduces advanced FIFO-based
memory units within the NoC router, assessing their performance
in a Bi-directional NoC (Bi-NoC) configuration. The primary
objective is to reduce the router's workload while enhancing the
FIFO internal structure. To further improve data transfer speed,
a Bi-NoC with a self-configurable intercommunication channel is
suggested. Simulation and synthesis results demonstrate
guaranteed throughput, predictable latency, and equitable
network access, showing significant improvement over previous
designs
Particle Swarm Optimization–Long Short-Term Memory based Channel Estimation w...IJCNCJournal
Paper Title
Particle Swarm Optimization–Long Short-Term Memory based Channel Estimation with Hybrid Beam Forming Power Transfer in WSN-IoT Applications
Authors
Reginald Jude Sixtus J and Tamilarasi Muthu, Puducherry Technological University, India
Abstract
Non-Orthogonal Multiple Access (NOMA) helps to overcome various difficulties in future technology wireless communications. NOMA, when utilized with millimeter wave multiple-input multiple-output (MIMO) systems, channel estimation becomes extremely difficult. For reaping the benefits of the NOMA and mm-Wave combination, effective channel estimation is required. In this paper, we propose an enhanced particle swarm optimization based long short-term memory estimator network (PSOLSTMEstNet), which is a neural network model that can be employed to forecast the bandwidth required in the mm-Wave MIMO network. The prime advantage of the LSTM is that it has the capability of dynamically adapting to the functioning pattern of fluctuating channel state. The LSTM stage with adaptive coding and modulation enhances the BER.PSO algorithm is employed to optimize input weights of LSTM network. The modified algorithm splits the power by channel condition of every single user. Participants will be first sorted into distinct groups depending upon respective channel conditions, using a hybrid beamforming approach. The network characteristics are fine-estimated using PSO-LSTMEstNet after a rough approximation of channels parameters derived from the received data.
Keywords
Signal to Noise Ratio (SNR), Bit Error Rate (BER), mm-Wave, MIMO, NOMA, deep learning, optimization.
Volume URL: https://airccse.org/journal/ijc2022.html
Abstract URL:https://aircconline.com/abstract/ijcnc/v14n5/14522cnc05.html
Pdf URL: https://aircconline.com/ijcnc/V14N5/14522cnc05.pdf
#scopuspublication #scopusindexed #callforpapers #researchpapers #cfp #researchers #phdstudent #researchScholar #journalpaper #submission #journalsubmission #WBAN #requirements #tailoredtreatment #MACstrategy #enhancedefficiency #protrcal #computing #analysis #wirelessbodyareanetworks #wirelessnetworks
#adhocnetwork #VANETs #OLSRrouting #routing #MPR #nderesidualenergy #korea #cognitiveradionetworks #radionetworks #rendezvoussequence
Here's where you can reach us : ijcnc@airccse.org or ijcnc@aircconline.com
2. Dense
• Few non-zero entries
• Topics
– Matrix-Vector Multiplication
– Matrix-Matrix Multiplication
– Solving a System of Linear Equations
3. Introductory ramblings
• Due to their regular structure, parallel
computations involving matrices and vectors
readily lend themselves to data-
decomposition.
• Typical algorithms rely on input, output, or
intermediate data decomposition.
• Discuss one-and two-dimensional block,
cyclic, and block-cyclic partitionings.
• Use one task per process
4. Matrix-Vector Multiplication
• Multiply a dense n x n matrix A with an n
x 1 vector x to yield an n x 1 vector y.
• The serial algorithm requires n2
multiplications and additions.
6. One row per process
• Each process starts with only one element of
x , need all-to-all broadcast to distribute all
the elements of x to all of the processes.
• Process Pi then computes
• The all-to-all broadcast and the computation
of y[i] both take time Θ(n) . Therefore, the
parallel time is Θ(n) .
7. P<N
• Use block 1D partitioning.
• Each process initially stores n/p complete
rows of the matrix and a portion of the vector
of size n/p.
• all-to-all broadcast takes place among p
processes and involves messages of size n/p
takes time tslog p + tw(n/p)(p-1)~tslog p+twn for
large p
• This is followed by n/p local dot products
• The parallel runtime is TP=n2/p + ts log p +twn
• pTP=n2 + pts log p + ptwn =>
• Cost optimal(pTp) if p=O(n)
8. Scalability Analysis
• We know that T0 = pTP - W, therefore, we
have,
• For isoefficiency, we have W = KT0, where K
= E/(1 – E) for desired efficiency E.
• TO=tsplog p + twnp
• W=n2=Ktwnp from tw term alone
=>W=n2=K2tw
2p2
• From this, we have W = O(p2) from the tw term
• There is also a bound on isoefficiency
because of concurrency. In this case, p < n,
therefore, W = n2 = Ω(p2).
• From these 2 bounds on W, the overall
isoefficiency is W = (p2).
9. 2-D Partitioning (naïve
version)
• Begin with one element per process
partitioning
• The n x n matrix is partitioned among n2
processors such that each processor owns a
single element.
• The n x 1 vector x is distributed in the last
column of n processors.Each processor has
one element.
11. 2-D Partitioning
• We must first align the vector with the matrix
appropriately.
• The first communication step for the 2-D
partitioning aligns the vector x along the
principal diagonal of the matrix.
• The second step copies the vector elements
from each diagonal process to all the
processes in the corresponding column using
n simultaneous broadcasts among all
processors in the column.
• Finally, the result vector is computed by
performing an all-to-one reduction along the
columns.
12. 2-D Partitioning
• Three basic communication operations are
used in this algorithm:
– one-to-one communication to align the vector
along the main diagonal,
– one-to-all broadcast of each vector element
among the n processes of each column, and
– all-to-one reduction in each row.
• Each of these operations takes Θ(log n) time
and the parallel time is Θ(log n) .
• There are n2 processes,so the cost (process-
time product) is Θ(n2 log n) ; hence, the
algorithm is not cost-optimal.
13. The less naïve version-fewer than n2
processes
• When using fewer than n2 processors, each
process owns an (n/√ p) x (n/ √ p)
block of the matrix.
• The vector is distributed in portions of (n/√ p)
elements in the last process-column only.
• In this case, the message sizes for the
alignment, broadcast, and reduction are all
(n/√ p)
• The computation is a product of an (n/√ p) x
(n/ √ p) submatrix with a vector of length (n/√
p) .
14. Parallel Run Time
• Sending message of size n/√p to diagonal
takes time ts + twn/√p
• Column-wise one to all broadcast takes (ts +
twn/√p)log √p using hypercube algorithm
• All to one reduction takes same amount of
time
• Assuming a multiplication and addition takes
unit time,each process spends n2/p
computing
• TP on next page
15. Next page
• TP=
• {computation} TP= n2/p +
• {aligning vector} ts +twn/√p+
• {columwise one to all broadcast }(ts + twn/ √ p)log√ p +
• {all to one reduction} ts + twn/ √ p)log √ p
• TP ~ n2/p + ts log p + tw (n/ √ p) log p
16. Scalability Analysis
• From W=n2, expression for TP, and TO=pTP-
W, TO=tsp log p + twn p log p
• As before, find out what each term
contributes to W
• W=Ktsp log p
• W=n2=Ktwn√plog p=>n=Ktw √p log p=>
n2=K2tw
2 p log 2p=>
• W=K2tw
2 p log2 p (**)
• Concurrency is n2=>p=O(n2)=>n2= Ω(p) and
• W= Ω(p)
• The tw term dominates (**) everything =>
• W= (p log2 p )
17. Scalability Analysis
• Maximum number of processes which can be
used cost-optimally for a problem of size W is
determined by p log2 p= O(n2)
• After some manipulation, p=O(n2/log2n),
• Asymptotic upper bound on the number of
processes which can be used for cost-otpimal
solution
• Bottom line:2-D partitioning is better than 1-D
because:
• It is faster!
• It has a smaller isoefficiency function-get the same
efficiency on more processes!
18. Matrix-Matrix multiplication
• Standard serial algorithm involves taking the
dot product of each row with each column,
has complexity of n3
• Can also use q x q array of blocks, where
each block is (n/q x n/q). This yields q3
multiplications and additions of the sub-
matrices. Each of the sub-matrices involves
(n/q)3 additions and multiplications.
• Paralellize the q x q blocks algorithm.
19. Simple Parallel Algorithm
• A and B are partitioned into p blocks, i.e. AIJ ,
BIJ of size (n/√p x n/√p)
• They are mapped onto a √p x √p mesh
• PI,J stores AI,J and BI,J and computes CI,J
• Needs AI,K and BJ,K sub-matrices 0 k< √p
• All to all broadcast of A’s blocks done on each
row and of B’s blocks on each column
• Then multiply A’s and B’s
20. Scalability
• 2 all to all broadcasts of process mesh
• Messages contain submatrices of n2/p elements
• Communication time is 2(ts log (√p) + tw (n2/p)( p-1)
{hypercube is assumed}
• Each process computes C I,J-takes p
multiplications (n/√p x n/√p) submatrices,
taking n3/p time.
• Parallel time TP= n3/p + ts log p + 2 tw n2/√p
• Process time product=n3+tsplog p+2twn2 √p
• Cost optimal for p=O(n2)
21. Scalability
• The isoefficiency is O(p1.5) due to
bandwidth term tw and concurrency
• Major drawback-algorithm is not
memory optimal-Memory is (n2 √p), or
√p times the memory of the sequential
algorithm
22. Canon’s algorithm
• Idea: schedule the computations of the
processes of the ith row such that at any
given time each process uses a different
block Ai,k.
• These blocks can be systematically rotated
among the processes after every submatrix
multiplication so that every process gets a
fresh Ai,k after each rotation
• Use same algorithm for columns=>no
process holds more then one bock at a time
• Memory is (n2)
24. Performance
• Max shift for a block is √p-1.
• 2 shifts (row and column) require 2(ts+twn2/p)
• P shifts=>√p2(ts+twn2/p) total comm time
• The time for multiplying p matrices of size
(n/√p) x (n/√p) is n3/p
• TP= n3/p+√p2(ts+twn2/p)
• Same cost-optimality condition as simple
algorithm and same iso function.
• Difference is memory!!
25. DNS Algorithm
• Simple and Canon
• Use block 2-D partitioning of input and output matrices
• Use a max of n2 processes for nxn matrix multiplication
• Have Ω(n) run time because of (n3) ops in the serial
algorithm
• DNS
• Uses up to n3 processes
• Has a run time of (log n) using Ω(n3/log n) processes
26.
27. DNS Algorithm
• Assume an n x n x n mesh of processors.
• Move the columns of A and rows of B and
perform broadcast.
• Each processor computes a single add-
multiply.
• This is followed by an accumulation along the
C dimension.
• Addition along C takes time (log n) =>
• Parallel runtime is (log n)
• This is not cost optimal. It can be made cost
optimal by using n / log n processors along
the direction of accumulation
28. Cost optimal DNS with fewer then n3
• Let p=q3 for q<n
• Partition the 2 matrices into blocks of
size n/q x n/q
• Have a q x q square array of blocks
29. Performance
• 1-1 communication takes ts+tw(n/q)2
• 1-all broadcast takes tslog q+tw(n/q)2 for each
matrix
• Last all-1 reduction takes tslog q+tw(n/q)2log q
• Multiplication of n/q x n/q submatrices takes
(n/q)3
• TP~(n/q)3 + tslogp+tw(n2/p2/3)logp=>cost is
n3+tsplogp+twn2p1/3logp
• Isoefficiency function is (p(logp)3)
• Algorithm is cost optimal for p=O(n3/(log n)3)
31. Upper Triangular Form
•Idea is to convert the equations into this form,
and then back substitute (i.e. go up the chain)
32. Principle behind solution
• Can make use of elementary operations
on equations to solve them
• Elementary operations are
• Interchanging two rows
• Replace any equation by a linear combination
of any other equation and itself
35. Complexity of serial Gaussian
• n2/2 divisions (line 6 of code)
• n3/3-n2/2 subtractions and
multiplications (line 12)
• Assuming all ops take unit time, for
large enough n have W=2/3 n3
38. Parallel 1-D
• Assume p = n with each row assigned to a processor.
• The first step of the algorithm normalizes the row.
This is a serial operation and takes time (n-k) in the
kth iteration.
• In the second step, the normalized row is
broadcast to all the processors. This takes time
(ts+tw(n-k-1))log n
• Each processor can independently eliminate this row
from its own. This requires (n-k-1) multiplications and
subtractions.
• The total parallel time can be computed by summing
from k = 1 … n-1 as TP=3/2n(n-1)+tsnlog n+1/2twn(n-
1)log n.
• The formulation is not cost optimal because of the tw
term.
39. Parallel 1-D with Pipelining
• The (k+1)st iteration starts only after kth
iteration completes
• In each iteration, all of the active processes
collaborate together
• This is a synchronous algorithm
• Idea: Implement algorithm so that no process
has to wait for all of its predecessors to finish
their work
• The result is an asynchronous algorithm,
which makes use of pipelining
• Algorithm turns out to be cost-optimal
40. Pipelining
• During the kth iteration, P k sends part of the
kth row to Pk+1, which forwards it to Pk+1,
which…..
• P k+1 can perform the elimination step without
waiting for the data finish its journey to the
bottom of the matrix
• Idea is to get the maximum overlap of
communication and computation
• If a process has data destined for other processes, it
sends it right away
• If the process can do a computation using the data it has,
it does so
42. Pipelining is cost optimal
• The total number of steps in the entire
pipelined procedure is Θ(n).
• In any step, either O(n) elements are
communicated between directly-connected
processes, or a division step is performed on
O(n) elements of a row, or an elimination step
is performed on O(n) elements of a row.
• The parallel time is therefore O(n2)
• Since there are n processes, the cost is O(n3)
• Guess what,cost optimal!
43. Pipelining 1-D with p<n
• Pipelining algorithm can be easily
extended
• N x N matrix
• n/p processes per processor
• Example on next slide
• P=4
• 8 x8 matrix
45. Analysis
• In the kth iteration, a processor with all rows
belonging to the active part of the matrix
performs (n – k -1) / np multiplications and
subtractions during elimination step of the kth
iteration.
• Computation dominates communication at
each iteration (n-(k+1)) words are
communicated during iteration k (vs (n-
(k+1)/np computation ops)
• The parallel time is 2(n/p)∑k=0
n-1 (n-k-1) ~
n3/p.
• The algorithm is cost optimal, but the cost is
higher than the sequential run time by a
factor of 3/2.
46. Fewer then n processes
• The parallel time is 2(n/p)∑k=0
n-1 (n-k-1) ~
n3/p.
• The algorithm is cost optimal, but the cost is
higher than the sequential run time by a
factor of 3/2.
• Inefficiency due to unbalanced load
– In the figure on next slide,1 process is idle, 1 is
partially active, 2 are fully active
• Use cyclic block distribution to balance load
48. 2-D Partitioning
• A[i,j] is n x n and is mapped to n x n mesh-
A[i,j] goes to P I,J
• The rest is as before, only the communication
of individual elements takes place between
processors
• Need one to all broadcast of A[i,k] along ith
row for k≤ i<n and one to all broadcast of
A[k,j] along jth column for k<j<n
• Picture on next slide
• The result is not cost optimal
50. Pipeline
• If we use synchronous broadcasts, the results
are not cost optimal, so we pipeline the 2-D
algorithm
• Principle of the pipelining algorithm is the
same-if you can compute or communicate, do
it now, not later
– P k,k+1 can divide A[k,k+1] by A[k,k] before A[k,k+1]
reaches P k,n-1 {the end of the row}
– After A[k,j] performs the division, it can send the
result down column j without waiting
• Next slide exhibits algorithm for 2-D pipelining
52. Pipelining-the wave
• The computation and communication for each
iteration moves through the mesh from top-
left to bottom-right like a wave
• After the wave corresponding to a certain
iteration passes through a process, the
process is free to perform subsequent
iterations.
• In g, after k=0 wave passes P 1,1 it starts k=1 iteration by
passing A[1,1] to P 1,2.
• Multiple wave that correspond to different
iterations are active simultaneously.
53. The wave-continued
• If each step (division, elimination, or
communication) is assumed to take constant
time, the front moves a single step in this
time. The front takes Θ(n) time to reach Pn-1,n-
1.
• Once the front has progressed past a
diagonal processor, the next front can be
initiated. In this way, the last front passes the
bottom-right corner of the matrix Θ(n) steps
after the first one.
• The parallel time is therefore O(n) , which is
cost-optimal.
54. Fewer then n2 proceses
• In this case, a processor containing an active
part of the matrix performs n2/p multiplications
and subtractions, and communicates n/ √p
words along its row and its column.
• The computation dominates communication
for n >> p.
• The total parallel run time of this algorithm is
(2n2/p) x n, since there are n iterations.
• Process time product=2n3/p x p= 2n3
• This is three times the serial operation count!
58. Comparison
• Pipelined version takes (n3/p) time on
p processes for both 1-D and 2-D
versions
• 2-D partitioning can use more
processes O(n2) then 1-D partitioning
O(n) for an n x n matrix => 2-D version
is more scalable