1
Customer Development
How to Understand, Empathize And Validate Ideas
With Your Customers
Created by: Jacob Nielson
Inspired by: Steve Blank, Marty Cagan & Alex
Osterwalder, et al
2
“No facts exist inside the
building, only opinions.”
Steve Blank
WHAT IS CUSTOMER DEVELOPMENT?
• The process of documenting,
experimenting and refining
your understanding of your
customer and their needs
• Throughout the process your
customer does not change
but your concept of who your
customer is in your mind
does
3
CUSTOMER DEVELOPMENT SHOULD HAPPEN IN
PARALLEL TO PRODUCT DEVELOPMENT
The idea is to discover and develop a set of reference customers
in parallel with discovering and developing the product.
4
Product Development
Customer Development
Getting
out of the
building
First Concept of
the Customer
Additional Insight
About Them
Breakthrough Insight Real Reference
Customer -
Earlyvangelist
CUSTOMER DEVELOPMENT PROGRAM
• Team of 3 to 5 people
– Product manager; engineering lead; designer or researcher
• Identify 6-8 Earlyvangelist Customers (B2B; 15-20 if B2C)
• Customer Benefits
– Get a great solution to their problems
– Early and significant product input
– Early access
• Discovery Team Benefits
– Users and Customers available for ongoing questions
– Available for on-site visits
– Agreement to deploy test version provide timely feedback
– Agreement to serve as reference, if happy with delivered product
5
USE THE CUSTOMER EMPATHY MAP TO DO INITIAL
CUSTOMER DISCOVERY INTERVIEWS
6
• Use for initial
customer
interviews
• Document the
customer’s job to
be done, pains and
gains, what they
think and feel, what
they see, what they
say and do and
what they hear
USE VALUE PROPOSITION DESIGN TO DOCUMENT AND
EXPERIMENT ON YOUR CUSTOMER HYPOTHESES
7
Note: Pain killers only, no vitamins
Solution Canvas Customer Profile Canvas
Value Proposition Canvas
10 MIN EXERCISE: BRAINSTORM CUSTOMER PROFILES
8
Customer Job, Pains & Gains
• Brainstorm your initial
concept of an Earlyvangelist
customer
• List
– Their job to be done
– Their pains
– Ways they achieve gains
USE EXPERIMENTS TO VALIDATE / INVALIDATE EACH
CUSTOMER HYPOTHESES
9
Document your customer hypotheses, choose the valid/invalid
criteria, decide a procedure and document results
Validate or
InvalidateGet new
clients
Feel
awkward
networking
New
clients call
me
USE EXPERIMENTS TO VALIDATE / INVALIDATE EACH
CUSTOMER HYPOTHESES
10
Document your customer hypotheses, choose the valid/invalid
criteria, decide a procedure and document results
Validate or
InvalidateGet new
clients
Feel
awkward
networking
New
clients call
me
X Post on
Social
Media
10 MIN EXERCISE: BRAINSTORM SOLUTIONS
11
Products and Services
• Brainstorm your initial
concept of a solution for your
Earlyvangelist
• List
– The solution title
– Pain relievers
– Gain creators
USE EXPERIMENTS TO VALIDATE / INVALIDATE EACH
SOLUTION HYPOTHESES
12
Document your solution hypotheses, choose the valid/invalid
criteria, decide a procedure and document results
Validate or
Invalidate
Automated
Posts
New Client
Referral
Engine
Social
Media
Leads
USE MVP TESTS TO VALIDATE PRODUCT IDEAS WITH
TARGET CUSTOMERS
13
Problem: People are bad at predicting what they want. Saving Grace: People are good at reacting to things that exist
6 Main Test Types Include:
Landing Page Fake Door Video Testing
Concierge Testing Wizard of Oz Testing Prototypes (Low, Med, High Fidelity)
14
10 MIN EXERCISE: DEVISE AN EXPERIMENT TO TEST
YOUR HYPOTHESIS
Video Testing
Validate or
Invalidate
IF THE FEEDBACK IS BELOW A 9 OR 10, DON’T TRUST IT
• When Testing Customer Pain
Hypotheses:
– Ask “On a scale of 0-10, how big of a
pain is this to you?”
• When Testing Solution
Hypotheses
– Ask “On a scale of 0-10, how likely
are you to purchase this solution?”
• Anything below a 9 or 10 isn’t
worth much
– If the solution is mediocre or the pain
mild/non-existent, most people will
tell you a mid-range number like 3-7
to be nice and not hurt your feelings
15
9 or 10 8 & Below
16
“You don’t get the answer from
any one user test, but every
test provides another piece of
the puzzle.”
Google

Customer development overview

  • 1.
    1 Customer Development How toUnderstand, Empathize And Validate Ideas With Your Customers Created by: Jacob Nielson Inspired by: Steve Blank, Marty Cagan & Alex Osterwalder, et al
  • 2.
    2 “No facts existinside the building, only opinions.” Steve Blank
  • 3.
    WHAT IS CUSTOMERDEVELOPMENT? • The process of documenting, experimenting and refining your understanding of your customer and their needs • Throughout the process your customer does not change but your concept of who your customer is in your mind does 3
  • 4.
    CUSTOMER DEVELOPMENT SHOULDHAPPEN IN PARALLEL TO PRODUCT DEVELOPMENT The idea is to discover and develop a set of reference customers in parallel with discovering and developing the product. 4 Product Development Customer Development Getting out of the building First Concept of the Customer Additional Insight About Them Breakthrough Insight Real Reference Customer - Earlyvangelist
  • 5.
    CUSTOMER DEVELOPMENT PROGRAM •Team of 3 to 5 people – Product manager; engineering lead; designer or researcher • Identify 6-8 Earlyvangelist Customers (B2B; 15-20 if B2C) • Customer Benefits – Get a great solution to their problems – Early and significant product input – Early access • Discovery Team Benefits – Users and Customers available for ongoing questions – Available for on-site visits – Agreement to deploy test version provide timely feedback – Agreement to serve as reference, if happy with delivered product 5
  • 6.
    USE THE CUSTOMEREMPATHY MAP TO DO INITIAL CUSTOMER DISCOVERY INTERVIEWS 6 • Use for initial customer interviews • Document the customer’s job to be done, pains and gains, what they think and feel, what they see, what they say and do and what they hear
  • 7.
    USE VALUE PROPOSITIONDESIGN TO DOCUMENT AND EXPERIMENT ON YOUR CUSTOMER HYPOTHESES 7 Note: Pain killers only, no vitamins Solution Canvas Customer Profile Canvas Value Proposition Canvas
  • 8.
    10 MIN EXERCISE:BRAINSTORM CUSTOMER PROFILES 8 Customer Job, Pains & Gains • Brainstorm your initial concept of an Earlyvangelist customer • List – Their job to be done – Their pains – Ways they achieve gains
  • 9.
    USE EXPERIMENTS TOVALIDATE / INVALIDATE EACH CUSTOMER HYPOTHESES 9 Document your customer hypotheses, choose the valid/invalid criteria, decide a procedure and document results Validate or InvalidateGet new clients Feel awkward networking New clients call me
  • 10.
    USE EXPERIMENTS TOVALIDATE / INVALIDATE EACH CUSTOMER HYPOTHESES 10 Document your customer hypotheses, choose the valid/invalid criteria, decide a procedure and document results Validate or InvalidateGet new clients Feel awkward networking New clients call me X Post on Social Media
  • 11.
    10 MIN EXERCISE:BRAINSTORM SOLUTIONS 11 Products and Services • Brainstorm your initial concept of a solution for your Earlyvangelist • List – The solution title – Pain relievers – Gain creators
  • 12.
    USE EXPERIMENTS TOVALIDATE / INVALIDATE EACH SOLUTION HYPOTHESES 12 Document your solution hypotheses, choose the valid/invalid criteria, decide a procedure and document results Validate or Invalidate Automated Posts New Client Referral Engine Social Media Leads
  • 13.
    USE MVP TESTSTO VALIDATE PRODUCT IDEAS WITH TARGET CUSTOMERS 13 Problem: People are bad at predicting what they want. Saving Grace: People are good at reacting to things that exist 6 Main Test Types Include: Landing Page Fake Door Video Testing Concierge Testing Wizard of Oz Testing Prototypes (Low, Med, High Fidelity)
  • 14.
    14 10 MIN EXERCISE:DEVISE AN EXPERIMENT TO TEST YOUR HYPOTHESIS Video Testing Validate or Invalidate
  • 15.
    IF THE FEEDBACKIS BELOW A 9 OR 10, DON’T TRUST IT • When Testing Customer Pain Hypotheses: – Ask “On a scale of 0-10, how big of a pain is this to you?” • When Testing Solution Hypotheses – Ask “On a scale of 0-10, how likely are you to purchase this solution?” • Anything below a 9 or 10 isn’t worth much – If the solution is mediocre or the pain mild/non-existent, most people will tell you a mid-range number like 3-7 to be nice and not hurt your feelings 15 9 or 10 8 & Below
  • 16.
    16 “You don’t getthe answer from any one user test, but every test provides another piece of the puzzle.” Google