CURE FOR CODING FROM
   ANYWHERE
CURE FOR CODING FROM
   ANYWHERE
      (It’s actually a fractured tibia)
OBLIGATORY CROWD
PARTICIPATION SECTION
IF YOU COULD LEARN ANYTHING,
      WHAT WOULD IT BE?
HERE’S SOME THINGS I’VE HEARD:

                  •Start a fire
                  •Make mayonnaise
                  •Escape a straight jacket
                  •Create animated gifs
                  •Learn Spanish
                  •Basic electronics
                  •Play guitar
                  •Make beer or spirits
                  •Perform the Heimlich
                  •Make jewelry
                  •Throw a football
                  •Garden
TELL THE PERSON SITTING NEXT TO
       YOU YOUR ANSWER
WHY HAVEN’T YOU
LEARNED IT YET?
WHY HAVEN’T YOU
        LEARNED IT YET?
•Laziness
•Afraid to dislocate shoulder
•Can’t retain new information
•Too busy
•Requires someone to show me how
•Can’t find resources
•Don’t have the tools (Photoshop)
•Money
•Don’t know where to start
•Afraid to fail
•Time
“There's an unlimited
number of things to
learn, so knowing
where to start is
daunting.”
“I need to be taught. I
don't learn well from books
unless I'm furthering
knowledge that's already in
my brain. So if I didn't have
someone literally teaching
me step-by-step, I never
would learn.”
“I need someone to
find a class and say it
happens at this time,
for this long and it
costs this much
and I would be in.”
“I need [help/support] to
find [a resource] at [a date],
for [length of time] for
[monetary value] and I’m
[confirmation exclamation]!”
“Jenn told me about a
Girl Develop It Class
on October 6th, for 4
hours for 80 bucks
and I’m totes in!”
GIRLDEVELOPIT.COM
I WANTED IN
ZELDMAN.COM - 1996
ZELDMAN.COM/FAQ.HTML - 1999
“It will show you how to use simple,
inexpensive tools to make web pages
that shine: pages that look great,
load fast, connect to each other
in intuitive ways, and above all
CONVEY SOMETHING WORTHWHILE
to your chosen audience.
Because it's not about dancing baloney
and flashing lights, it's about
COMMUNICATION AND SHARING.
This is our medium – perhaps the most
open and democratic medium the
world has yet known.
IT BEHOOVES US TO USE IT WELL.”
MORE CODERS, MORE CONTENT




CONTENTSMAGAZINE.COM    LILBUB.COM
SEXHOBBIT.TUMBLR.COM
ALEXISANDJOE.TUMBLR.COM
PIXELUNION.NET/THEMES/FLUID
ALEXISANDJOE.TUMBLR.COM
ALEXISANDJOE.TUMBLR.COM
THIS IS MY MOM
ETSY.COM/SHOP/WISHTO
“I took a Dreamweaver class. I
loved every minute of it. I FELT
SMART while I was learning it ...
and IT FELT MAGICAL TO
WRITE CODE and it produced a
website!
I used to like to practice writing
different things and then
viewing what those different
things produce.”
THIS IS JOHN
FACULTY.CCP.EDU
FACULTY.CCP.EDU
“All of my students use
phones now, so I thought
a mobile site would be
good. Just trying to keep
up to date.”
DUDAMOBILE.COM
THERE’S NO SHORTAGE OF REASONS
THAT PEOPLE WANT TO LEARN CODE

•Edit blogging themes
•Customize your MySpace page
•Bulletin Board posts
•Portfolio sites
•Try out web fonts
•Further careers
•Help inform web design decisions
•Communicate with clients about their website
•Learn something new
THIS IS THE MAYOR OF NEW YORK CITY




TWITTER.COM/MIKEBLOOMBERG/STATUS/154999795159805952
CODEYEAR.COM
CODEACADEMY.COM
CODESCHOOL.COM
CODE.GOOGLE.COM/EDU
FTACADEMY.ORG
LYNDA.COM
OPERA.COM/COMPANY/EDUCATION
ACADEMICEARTH.ORG
P2PU.ORG/EN/SCHOOLS/SCHOOL-OF-WEBCRAFT
TEAMTREEHOUSE.COM
CODEAVENGERS.COM
SOME PEOPLE DID NOT THINK THIS
      WAS A GOOD IDEA
FORBES.COM/SITES/TARABROWN/2012/01/10/LEARNING-HOW-TO-CODE-IS-A-WASTE-OF-TIME
CODINGHORROR.COM/BLOG/2012/05/PLEASE-DONT-LEARN-TO-CODE.HTML
SOME PEOPLE DID NOT THINK THIS
      WAS A GOOD IDEA
           •Underestimates time it takes to learn code
           •There's no help with definitions or concepts
           •There's no help at all
           •Badges aren’t enough incentive
           •Boring content
           •No use case for lessons learned
           •A tool seeking a problem
           •Reciting code, not understanding code
           •Unnecessary skill
           •Implies that there's a thin, easily permeable
           membrane between learning to program and
           getting paid to program professionally
LEARN X IN Y MINUTES!!




RINKWORKS.COM/BOOKAMINUTE
SET REALISTIC EXPECTATIONS
IDENTIFY TRUST-WORTHY RESOURCES
HTML.NET
“Oh boy.”
HTML.NET
“This talks to you like you’re
an idiot.”
W3SCHOOLS.COM
W3FOOLS.COM
BAD EDUCATION HURTS.
1.BEING BADLY EDUCATED HAMPERS YOUR
  ABILITY TO SCORE A GOOD JOB.
2.INACCURATE REFERENCES SLOW
 DEVELOPMENT AND CAUSE COSTLY QA LOOPS.
3.LEARNING KEY WEB DEVELOPMENT IDIOMS
 SLOWLY OR INCORRECTLY PUTS YOU YEARS
 BEHIND YOUR OWN COLLEAGUES.




             W3FOOLS.COM
I've worked my way through
    all the "Getting Started with
    Programming" lessons and
    I've even tackled the
    Intermediate Javascript
    course. I've got badges. I've
    earned achievements. And I
    don't know shit.
                                         - Audrey Watters
http://www.hackeducation.com/2011/10/28/codecademy-and-the-future-of-not-learning-to-code/
FOCUS ON REAL USE CASES
INFORMATION-BASED LEARNING

Focuses on the delivery of
information by the teacher through
lectures, notes, etc. and its recall by
the student
PROBLEM-BASED LEARNING
In a problem-based learning (PBL) model, students
engage complex, challenging problems and
collaboratively work toward their resolution.
PBL is about students connecting
disciplinary knowledge to real-world
problems—the motivation to
solve a problem becomes
the motivation to learn.
“My biggest barrier was that I
didn't know where to start. I
read articles, did tutorials, and
watched videos, but I wasn't
sure of what I should focus on,
so I felt like I wasn't
progressing
It was incredibly valuable
having a curriculum to follow.”
            - Yesenia Perez-Cruz
YESENIAPEREZCRUZ.COM
GET EXCITED!!
TWITTER.COM/JERESIG
KHANACADEMY.ORG/CS
CREATE A SUPPORTIVE ENVIRONMENT
GET PEOPLE INVOLVED

Adults often learn or remember the following
               after one month:

• 10% of what they read.
• 20% of what they hear.
• 30% of what they see.
• 50% of what they see and hear.
• 70% of what they say.
• 90% of what they do and say.
                                                                        “How People Learn”
     http://www.extension.umn.edu/distribution/familydevelopment/components/08503p13-14.pdf
BLOC.IO
DEVBOOTCAMP.COM
DON’T WASTE ANYONES TIME
MAKE TIME YOUR FRIEND
MAKE TIME YOUR FRIEND
SKILLSHARE.COM
LEARNING NEW STUFF FEELS GREAT




GET YOUR RUBBER BANDS OUT
Cure for the Common Code
Cure for the Common Code

Cure for the Common Code