SlideShare a Scribd company logo
Culture study:
video gamers
Developed by
Sarah Creelman (1118-4470) and
Sarah Gillham (9906-8645)
57025 Intercultural and International Communication
THE brief
•  Better understand a community or
culture that is not your own
•  Identify the unique concept notes and
signifiers that are common to members
of this community
•  Provide analysis
•  Reflect on the learning experience,
offering recommendations for a
communications strategy
Living in a
fantasy world

nerd

Predominantly
male

Anti-social

geek

basement

GAMER
Living at mum
and dad’s house

loner

addicted

single
angry

unhealthy
Gamer stereotypes

Source: MUD2MMO : Gamer Stereotypes
https://www.youtube.com/watch?v=r12L6Go2oZs
It’s time for a reality check
Source: Digital Australia Report 2012
Interactive Gaming and Entertainment Association (iGEA)
CASE STUDY: DOTA 2 GUILD

Source: The Noobs Guide to DOTA 2 (IGN)
https://www.youtube.com/watch?v=_pisCoC6fDU
Who we spoke to…

Zorine

Chris

DYRM

David
The beginnings
•  All identify as
gamers from a
young age
•  Played a variety
of games before
playing DOTA 2
•  Connected through
broader gaming
community
Source: The Noobs Guide to Dota 2 (IGN)
https://www.youtube.com/watch?v=_pisCoC6fDU
Community: An academic definition
Peck (1987) identifies characteristics of
community generally as comprising of
‘inclusivity, commitment, contemplation,
consensus and graceful fighting’.
What connects DYRM today
•  Connections are strong
both online and offline
•  Social capital built through
gaming experience and
achievement – continuing to
grow
•  Tech trends –
multiplayer, experience
sharing
Speaking geek – community
concept notes

Source: South Park Make Love Not Warcraft R Tard
https://www.youtube.com/watch?v=CQTl2kN160g
n00b

pro
omg

MOBA

gamertag
Smack talk

Geek speak

quest

Level up

feeder

GTFO +
L2P!

trolling
guild

clan

avatar
Joining the clan
•  Skill and achievement based community
•  Access determined by capabilities
•  ….but membership is reflective of real
world friendships
•  Curated entry – it’s who you know AND
what you know
How do you connect with gamers?
•  Start a genuine conversation
– on gamer terms
•  Brands and orgs are
already working (some
successfully!) to connect
with gamers:
–  SIMs case study – good
–  Medal of Honor case study –
bad
–  Australian defence forces –
getting in the game
reflection
“Research consistently
shows that activation of a
stereotype can influence
behavior, typically
resulting in an increase in
stereotype-consistent
behavior, even when the
stereotype and related
behavior are somewhat
negative”
–  (Campbell and Mohr 2011).
What next for gamers?
•  Gaming is becoming more accessible –
Tablets, PCs, smartphones, consoles
•  More people are “gamers” than ever
before
•  Tech innovation – PS4 share button
•  Future of online gaming communities is
bright!
Think again – this is the real gamer
connected
grown up

creative

balanced

Gamer 2.0

friendly

Guys AND
girls

normal

passionate
Employed!

competitive

social
Thank you
Any questions?

More Related Content

Viewers also liked

Embracing new media and becoming a blogger - The Conversation by Design Story
Embracing new media and becoming a blogger - The Conversation by Design StoryEmbracing new media and becoming a blogger - The Conversation by Design Story
Embracing new media and becoming a blogger - The Conversation by Design Story
Sarah Creelman
 
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu
 
Smartphone User Persona Report 2015 - Malaysia (Infograph)
Smartphone User Persona Report 2015 - Malaysia (Infograph)Smartphone User Persona Report 2015 - Malaysia (Infograph)
Smartphone User Persona Report 2015 - Malaysia (Infograph)
Vserv
 
Audiences and video games
Audiences and video gamesAudiences and video games
Audiences and video games
HeworthMedia1
 
Competitive analysis for mobile apps.pptx
Competitive analysis for mobile apps.pptxCompetitive analysis for mobile apps.pptx
Competitive analysis for mobile apps.pptx
ComboApp, Inc
 
Social Strategy Recommendations for Netflix
Social Strategy Recommendations for NetflixSocial Strategy Recommendations for Netflix
Social Strategy Recommendations for Netflix
Laney Lewis
 

Viewers also liked (6)

Embracing new media and becoming a blogger - The Conversation by Design Story
Embracing new media and becoming a blogger - The Conversation by Design StoryEmbracing new media and becoming a blogger - The Conversation by Design Story
Embracing new media and becoming a blogger - The Conversation by Design Story
 
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
Fiksu presentation at GDC: The Vicious Battleground, The Challenge of Gamer A...
 
Smartphone User Persona Report 2015 - Malaysia (Infograph)
Smartphone User Persona Report 2015 - Malaysia (Infograph)Smartphone User Persona Report 2015 - Malaysia (Infograph)
Smartphone User Persona Report 2015 - Malaysia (Infograph)
 
Audiences and video games
Audiences and video gamesAudiences and video games
Audiences and video games
 
Competitive analysis for mobile apps.pptx
Competitive analysis for mobile apps.pptxCompetitive analysis for mobile apps.pptx
Competitive analysis for mobile apps.pptx
 
Social Strategy Recommendations for Netflix
Social Strategy Recommendations for NetflixSocial Strategy Recommendations for Netflix
Social Strategy Recommendations for Netflix
 

Similar to Culture Case Study: Video Gamers

Tea Šango and Tomislav Rajković - Online Gaming Communities in Croatia - BOBC...
Tea Šango and Tomislav Rajković - Online Gaming Communities in Croatia - BOBC...Tea Šango and Tomislav Rajković - Online Gaming Communities in Croatia - BOBC...
Tea Šango and Tomislav Rajković - Online Gaming Communities in Croatia - BOBC...
BOBCATSSS 2017
 
c22611Gaming.ppt
c22611Gaming.pptc22611Gaming.ppt
c22611Gaming.ppt
ssuserdfcbc5
 
Gaming: How much is too much?
Gaming: How much is too much?Gaming: How much is too much?
Gaming: How much is too much?
Ronnie Isherwood
 
Engl692 open access
Engl692 open accessEngl692 open access
Engl692 open access
dswain14
 
2019 TURIN Summer School- Game Design Workshop
2019 TURIN Summer School- Game Design Workshop2019 TURIN Summer School- Game Design Workshop
2019 TURIN Summer School- Game Design Workshop
University of South Australlia
 
Women in Games Boston March 2018 Talk: Fostering Dialogue between Game Studie...
Women in Games Boston March 2018 Talk: Fostering Dialogue between Game Studie...Women in Games Boston March 2018 Talk: Fostering Dialogue between Game Studie...
Women in Games Boston March 2018 Talk: Fostering Dialogue between Game Studie...
Stephanie Orme
 
Serious Games Presentation Web
Serious Games Presentation WebSerious Games Presentation Web
Serious Games Presentation Web
iil07
 
Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Games Workshop for the CTU Doctoral Symposium by Calongne 2014Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Cynthia Calongne
 
Get Your Game On!
Get Your Game On!Get Your Game On!
Get Your Game On!
Beth Gallaway
 
Gaming, Social Media and Typical Dreams
Gaming, Social Media and Typical Dreams Gaming, Social Media and Typical Dreams
Gaming, Social Media and Typical Dreams
jgackenb
 
Designing games for change for wicked problems
Designing games for change for wicked problemsDesigning games for change for wicked problems
Designing games for change for wicked problems
Cynthia Calongne
 
Tenshi gamification for gamers march 2012
Tenshi gamification for gamers march 2012Tenshi gamification for gamers march 2012
Tenshi gamification for gamers march 2012
jonathannewth
 
Female Gamers: A closer look a the 'non-traditional' gamer
Female Gamers: A closer look a the 'non-traditional' gamerFemale Gamers: A closer look a the 'non-traditional' gamer
Female Gamers: A closer look a the 'non-traditional' gamer
Tracy Kennedy
 
Promotionofvideogames 140316060218-phpapp01
Promotionofvideogames 140316060218-phpapp01Promotionofvideogames 140316060218-phpapp01
Promotionofvideogames 140316060218-phpapp01
HeworthMedia1
 
Promotion of video games
Promotion of video gamesPromotion of video games
Promotion of video games
Kieran Ryan
 
Digital Devil Invasion Poster
Digital Devil Invasion PosterDigital Devil Invasion Poster
Digital Devil Invasion Poster
Maggie Hill
 
The dota paradox presentation
The dota paradox presentation  The dota paradox presentation
The dota paradox presentation
jjarr
 
Lrn2play
Lrn2playLrn2play
Lrn2play
Rachel Smith
 
The Damned App Store | Teut Weidemann
The Damned App Store | Teut WeidemannThe Damned App Store | Teut Weidemann
The Damned App Store | Teut Weidemann
Jessica Tams
 
Social impact of gamin addictions [autosaved]
Social impact of gamin addictions [autosaved]Social impact of gamin addictions [autosaved]
Social impact of gamin addictions [autosaved]
Joe Hubbard
 

Similar to Culture Case Study: Video Gamers (20)

Tea Šango and Tomislav Rajković - Online Gaming Communities in Croatia - BOBC...
Tea Šango and Tomislav Rajković - Online Gaming Communities in Croatia - BOBC...Tea Šango and Tomislav Rajković - Online Gaming Communities in Croatia - BOBC...
Tea Šango and Tomislav Rajković - Online Gaming Communities in Croatia - BOBC...
 
c22611Gaming.ppt
c22611Gaming.pptc22611Gaming.ppt
c22611Gaming.ppt
 
Gaming: How much is too much?
Gaming: How much is too much?Gaming: How much is too much?
Gaming: How much is too much?
 
Engl692 open access
Engl692 open accessEngl692 open access
Engl692 open access
 
2019 TURIN Summer School- Game Design Workshop
2019 TURIN Summer School- Game Design Workshop2019 TURIN Summer School- Game Design Workshop
2019 TURIN Summer School- Game Design Workshop
 
Women in Games Boston March 2018 Talk: Fostering Dialogue between Game Studie...
Women in Games Boston March 2018 Talk: Fostering Dialogue between Game Studie...Women in Games Boston March 2018 Talk: Fostering Dialogue between Game Studie...
Women in Games Boston March 2018 Talk: Fostering Dialogue between Game Studie...
 
Serious Games Presentation Web
Serious Games Presentation WebSerious Games Presentation Web
Serious Games Presentation Web
 
Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Games Workshop for the CTU Doctoral Symposium by Calongne 2014Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Games Workshop for the CTU Doctoral Symposium by Calongne 2014
 
Get Your Game On!
Get Your Game On!Get Your Game On!
Get Your Game On!
 
Gaming, Social Media and Typical Dreams
Gaming, Social Media and Typical Dreams Gaming, Social Media and Typical Dreams
Gaming, Social Media and Typical Dreams
 
Designing games for change for wicked problems
Designing games for change for wicked problemsDesigning games for change for wicked problems
Designing games for change for wicked problems
 
Tenshi gamification for gamers march 2012
Tenshi gamification for gamers march 2012Tenshi gamification for gamers march 2012
Tenshi gamification for gamers march 2012
 
Female Gamers: A closer look a the 'non-traditional' gamer
Female Gamers: A closer look a the 'non-traditional' gamerFemale Gamers: A closer look a the 'non-traditional' gamer
Female Gamers: A closer look a the 'non-traditional' gamer
 
Promotionofvideogames 140316060218-phpapp01
Promotionofvideogames 140316060218-phpapp01Promotionofvideogames 140316060218-phpapp01
Promotionofvideogames 140316060218-phpapp01
 
Promotion of video games
Promotion of video gamesPromotion of video games
Promotion of video games
 
Digital Devil Invasion Poster
Digital Devil Invasion PosterDigital Devil Invasion Poster
Digital Devil Invasion Poster
 
The dota paradox presentation
The dota paradox presentation  The dota paradox presentation
The dota paradox presentation
 
Lrn2play
Lrn2playLrn2play
Lrn2play
 
The Damned App Store | Teut Weidemann
The Damned App Store | Teut WeidemannThe Damned App Store | Teut Weidemann
The Damned App Store | Teut Weidemann
 
Social impact of gamin addictions [autosaved]
Social impact of gamin addictions [autosaved]Social impact of gamin addictions [autosaved]
Social impact of gamin addictions [autosaved]
 

Recently uploaded

Dominate Reddit Discussions.............
Dominate Reddit Discussions.............Dominate Reddit Discussions.............
Dominate Reddit Discussions.............
SocioCosmos
 
快速办理(BCR毕业证书)加州大学河滨分校毕业证文凭证书一模一样
快速办理(BCR毕业证书)加州大学河滨分校毕业证文凭证书一模一样快速办理(BCR毕业证书)加州大学河滨分校毕业证文凭证书一模一样
快速办理(BCR毕业证书)加州大学河滨分校毕业证文凭证书一模一样
ryxqoswi
 
HMS Facebook Stories All V1 06092024.docx
HMS Facebook Stories All V1 06092024.docxHMS Facebook Stories All V1 06092024.docx
HMS Facebook Stories All V1 06092024.docx
Charles Bayless
 
HOW TO USE FACEBOOK _ by Clarissa Credito
HOW TO USE FACEBOOK _ by Clarissa CreditoHOW TO USE FACEBOOK _ by Clarissa Credito
HOW TO USE FACEBOOK _ by Clarissa Credito
ClarissaAlanoCredito
 
STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISM
STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISMSTUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISM
STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISM
AJHSSR Journal
 
EASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANE
EASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANEEASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANE
EASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANE
Febless Hernane
 
Transportation_Channel_Investor_Presentation_April_2024_ Final .pdf
Transportation_Channel_Investor_Presentation_April_2024_ Final .pdfTransportation_Channel_Investor_Presentation_April_2024_ Final .pdf
Transportation_Channel_Investor_Presentation_April_2024_ Final .pdf
Matthewperry105
 
UR BHATTI ACADEMY AND ONLINE COURSES.pdf
UR BHATTI ACADEMY AND ONLINE COURSES.pdfUR BHATTI ACADEMY AND ONLINE COURSES.pdf
UR BHATTI ACADEMY AND ONLINE COURSES.pdf
urbhattiacademy
 
LORRAINE ANDREI_LEQUIGAN_HOW TO USE TELEGRAM
LORRAINE ANDREI_LEQUIGAN_HOW TO USE TELEGRAMLORRAINE ANDREI_LEQUIGAN_HOW TO USE TELEGRAM
LORRAINE ANDREI_LEQUIGAN_HOW TO USE TELEGRAM
lorraineandreiamcidl
 
原版制作(Hull毕业证书)赫尔大学毕业证Offer一模一样
原版制作(Hull毕业证书)赫尔大学毕业证Offer一模一样原版制作(Hull毕业证书)赫尔大学毕业证Offer一模一样
原版制作(Hull毕业证书)赫尔大学毕业证Offer一模一样
7lkkjxt
 
Your LinkedIn Success Starts Here.......
Your LinkedIn Success Starts Here.......Your LinkedIn Success Starts Here.......
Your LinkedIn Success Starts Here.......
SocioCosmos
 
Maximize Your Twitch Potential!..........
Maximize Your Twitch Potential!..........Maximize Your Twitch Potential!..........
Maximize Your Twitch Potential!..........
SocioCosmos
 
快速办理(worcester毕业证书)伍斯特大学毕业证PDF成绩单一模一样
快速办理(worcester毕业证书)伍斯特大学毕业证PDF成绩单一模一样快速办理(worcester毕业证书)伍斯特大学毕业证PDF成绩单一模一样
快速办理(worcester毕业证书)伍斯特大学毕业证PDF成绩单一模一样
9u4xjk4w
 

Recently uploaded (13)

Dominate Reddit Discussions.............
Dominate Reddit Discussions.............Dominate Reddit Discussions.............
Dominate Reddit Discussions.............
 
快速办理(BCR毕业证书)加州大学河滨分校毕业证文凭证书一模一样
快速办理(BCR毕业证书)加州大学河滨分校毕业证文凭证书一模一样快速办理(BCR毕业证书)加州大学河滨分校毕业证文凭证书一模一样
快速办理(BCR毕业证书)加州大学河滨分校毕业证文凭证书一模一样
 
HMS Facebook Stories All V1 06092024.docx
HMS Facebook Stories All V1 06092024.docxHMS Facebook Stories All V1 06092024.docx
HMS Facebook Stories All V1 06092024.docx
 
HOW TO USE FACEBOOK _ by Clarissa Credito
HOW TO USE FACEBOOK _ by Clarissa CreditoHOW TO USE FACEBOOK _ by Clarissa Credito
HOW TO USE FACEBOOK _ by Clarissa Credito
 
STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISM
STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISMSTUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISM
STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISM
 
EASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANE
EASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANEEASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANE
EASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANE
 
Transportation_Channel_Investor_Presentation_April_2024_ Final .pdf
Transportation_Channel_Investor_Presentation_April_2024_ Final .pdfTransportation_Channel_Investor_Presentation_April_2024_ Final .pdf
Transportation_Channel_Investor_Presentation_April_2024_ Final .pdf
 
UR BHATTI ACADEMY AND ONLINE COURSES.pdf
UR BHATTI ACADEMY AND ONLINE COURSES.pdfUR BHATTI ACADEMY AND ONLINE COURSES.pdf
UR BHATTI ACADEMY AND ONLINE COURSES.pdf
 
LORRAINE ANDREI_LEQUIGAN_HOW TO USE TELEGRAM
LORRAINE ANDREI_LEQUIGAN_HOW TO USE TELEGRAMLORRAINE ANDREI_LEQUIGAN_HOW TO USE TELEGRAM
LORRAINE ANDREI_LEQUIGAN_HOW TO USE TELEGRAM
 
原版制作(Hull毕业证书)赫尔大学毕业证Offer一模一样
原版制作(Hull毕业证书)赫尔大学毕业证Offer一模一样原版制作(Hull毕业证书)赫尔大学毕业证Offer一模一样
原版制作(Hull毕业证书)赫尔大学毕业证Offer一模一样
 
Your LinkedIn Success Starts Here.......
Your LinkedIn Success Starts Here.......Your LinkedIn Success Starts Here.......
Your LinkedIn Success Starts Here.......
 
Maximize Your Twitch Potential!..........
Maximize Your Twitch Potential!..........Maximize Your Twitch Potential!..........
Maximize Your Twitch Potential!..........
 
快速办理(worcester毕业证书)伍斯特大学毕业证PDF成绩单一模一样
快速办理(worcester毕业证书)伍斯特大学毕业证PDF成绩单一模一样快速办理(worcester毕业证书)伍斯特大学毕业证PDF成绩单一模一样
快速办理(worcester毕业证书)伍斯特大学毕业证PDF成绩单一模一样
 

Culture Case Study: Video Gamers

  • 1. Culture study: video gamers Developed by Sarah Creelman (1118-4470) and Sarah Gillham (9906-8645) 57025 Intercultural and International Communication
  • 2. THE brief •  Better understand a community or culture that is not your own •  Identify the unique concept notes and signifiers that are common to members of this community •  Provide analysis •  Reflect on the learning experience, offering recommendations for a communications strategy
  • 3. Living in a fantasy world nerd Predominantly male Anti-social geek basement GAMER Living at mum and dad’s house loner addicted single angry unhealthy
  • 4. Gamer stereotypes Source: MUD2MMO : Gamer Stereotypes https://www.youtube.com/watch?v=r12L6Go2oZs
  • 5. It’s time for a reality check
  • 6. Source: Digital Australia Report 2012 Interactive Gaming and Entertainment Association (iGEA)
  • 7. CASE STUDY: DOTA 2 GUILD Source: The Noobs Guide to DOTA 2 (IGN) https://www.youtube.com/watch?v=_pisCoC6fDU
  • 8. Who we spoke to… Zorine Chris DYRM David
  • 9. The beginnings •  All identify as gamers from a young age •  Played a variety of games before playing DOTA 2 •  Connected through broader gaming community Source: The Noobs Guide to Dota 2 (IGN) https://www.youtube.com/watch?v=_pisCoC6fDU
  • 10. Community: An academic definition Peck (1987) identifies characteristics of community generally as comprising of ‘inclusivity, commitment, contemplation, consensus and graceful fighting’.
  • 11. What connects DYRM today •  Connections are strong both online and offline •  Social capital built through gaming experience and achievement – continuing to grow •  Tech trends – multiplayer, experience sharing
  • 12. Speaking geek – community concept notes Source: South Park Make Love Not Warcraft R Tard https://www.youtube.com/watch?v=CQTl2kN160g
  • 13. n00b pro omg MOBA gamertag Smack talk Geek speak quest Level up feeder GTFO + L2P! trolling guild clan avatar
  • 14. Joining the clan •  Skill and achievement based community •  Access determined by capabilities •  ….but membership is reflective of real world friendships •  Curated entry – it’s who you know AND what you know
  • 15. How do you connect with gamers? •  Start a genuine conversation – on gamer terms •  Brands and orgs are already working (some successfully!) to connect with gamers: –  SIMs case study – good –  Medal of Honor case study – bad –  Australian defence forces – getting in the game
  • 16. reflection “Research consistently shows that activation of a stereotype can influence behavior, typically resulting in an increase in stereotype-consistent behavior, even when the stereotype and related behavior are somewhat negative” –  (Campbell and Mohr 2011).
  • 17. What next for gamers? •  Gaming is becoming more accessible – Tablets, PCs, smartphones, consoles •  More people are “gamers” than ever before •  Tech innovation – PS4 share button •  Future of online gaming communities is bright!
  • 18. Think again – this is the real gamer connected grown up creative balanced Gamer 2.0 friendly Guys AND girls normal passionate Employed! competitive social