gianluca ferranti | g.ferranti@reitek.com CRM Scenarios & Trends:  Customer Management in a 2.0 Era !
Overview: The Business World has Changed Pre 90s Product/Demand driven corporate ecosystem Late 90s to nearly present Customer driven corporate ecosystem Present / Future Transition to customer ecosystem “ Era of the Social Customer”
Markets are speeding up New product (food, beverage, cars, …) market release:  1991 = 15.400 2001 = 32.025 Productive sectors classified by the U.S. government  : Deleted 50 sectors, redefined 200 sectors 1972 -1987 Deleted 500 sectors, redefined 1000 1987 -1997  Companies failed in the U.S.  : 1950 to1978 an average of 10.000/year Since1986 60.000/year Since1998 more than 73.000/year
The distruption Law The introduction of new technologies does not happen in a linear and continuous process, but through a break. The political changes, social and economic are incremental, while technological changes are exponential.  Technology Social Economy/Business Political Time Change
Only 18% of tv ads generate positive ROI 100% increase in ad spending just to add 1% - 2% in sales 91% likely to buy on recommendation Mass market, segmenting, viral
Old 4Ps Paradigm 4Ps Value Creator Customer
New Paradigm 4Ps Value Innovator Customer Product Brand
Understand new consumer behavior patterns Support customer-to-customer interaction Embrace customers as co-creators Create Dialogue With Social Consumers
Collaboration : within and outside the firm.  Wikis are gaining momentum. Social Networking:  especially for service industries, referrals and networking are at the heart of their marketing strategies - " The Social Networking Convergence With CRM " Customer Centricity:  Customer should really be in charge of who sees their information and what kind of goods and services they are in the market for  Prosumer Behaviors : the inculcation of consumer behaviors into professional environments; the importance of style as a choice when choosing products and services Usability Improvements:  AJAX, emphasis on processes rather than data, various areas targeted to how people within that department think and work Advocacy Metrics: g oing beyond just the  Net Promoter Score (NPS ) to create richer metrics for measuring advocacy (2008-2009)   Enterprise 2.0: m ore and more companies looking at the use of wikis, podcasts, blogs, and communiities behind and through the firewall (2008) Social Relationship
"C" …..like Change in CRM 4 Ps Vs. 5 Cs
Blogs Podcasts Video Blogging Video Sharing Photo Sharing Communicate
Social networks (Facebook, MySpace, LinkedIN,..) Mobile text messaging Instant messaging/Twitter Skype Connect
Wikis Consumer-Generated Media Open Source Software Creative Commons Mash-ups Collaborate/Co-Create
Every individual is unique Allow her to choose instead of forcing him to use what you have made Make him feel home  RSS Widgets Virtual Worlds/Avatars Customization
Created by all of the above Fostered by common interests Built through conversations Community
The New Business Model Differentiators are no longer products & services Key differentiator is the  customer’s experience  with the company Provides a business value for the experience with the products/services
Each customer wants a personalized experience… They couldn’t care less if they are high value or low value customers They don’t know if they are high or low value to you But you have to care and yet, accommodate them to a degree But how do you deal with it when you have millions of customers? Understand the “typical” experience of a customer at every point  And what they want But provide the tools for the customer to manage their own experience Information that allows them to make informed, empowering choices Characteristics of the Ecosystem
Next Gen CRM
Next Gen CRM
Next Gen CRM
CRM 2.0 The goal is to: Identify, engage, and enable the influential nodes that have the most “social value” in the network. In the new world of shifting and complex enterprise-to-customer social relationships,  managing interactions with customers  is highly strategic.
Interaction Channels Phone Web Mobile SMS Wap  Video Portals Widgets Store Interactive windows Kiosk In store TV CTI – ACD Campaign Mgmt IVR Video IVR IVR outbound Avatar Call Back Click 2 Meet Chat Web-Form
Interaction Channels today © Copyright Dimension Data 2005-2007 Source: Global Contact Centre Benchmarking Report 2007
Interaction Channels  2010  Source: Global Contact Centre Benchmarking Report 2007 10x 3x 6x
Customer Service 2.0
Customer Engagement
Customer Engagement Harley-davidson lifestyle (riders) Mac – iPod - iPhone User Experience Linux Pro-sumer Nikon Beyond passion Starbuck  User Experinece
CEM
Contact Center Business
10 Ideas That Are Changing The World  Common Wealth – national interests aren’t what they use to be. Our survival requires global solutions. The defining challenge of the 21st  century will be to face the reality thet humanty shares a common fate on crowded planet The End of Customer Service – with self-service technology, you’ll never have to see a clerk again The Post-Movie-Star Era – ready for more films in wich the leading man is not “he” but “who”?  Reverse Radicalism – Want to stop terrorism? Start talking to terrorists who stop themeselves ……… TIME 24 march 2008 http://www.time.com/time/specials/2007/0,28757,1720049,00.html
Il Partner Ideale per i tuoi progetti di Customer Interaction e Relationship Management
gianluca ferranti  [email_address] +39 335 6500035 Skype g.ferranti.reitek.com

CRM Scenarios & Trends

  • 1.
    gianluca ferranti |g.ferranti@reitek.com CRM Scenarios & Trends: Customer Management in a 2.0 Era !
  • 2.
    Overview: The BusinessWorld has Changed Pre 90s Product/Demand driven corporate ecosystem Late 90s to nearly present Customer driven corporate ecosystem Present / Future Transition to customer ecosystem “ Era of the Social Customer”
  • 3.
    Markets are speedingup New product (food, beverage, cars, …) market release: 1991 = 15.400 2001 = 32.025 Productive sectors classified by the U.S. government : Deleted 50 sectors, redefined 200 sectors 1972 -1987 Deleted 500 sectors, redefined 1000 1987 -1997 Companies failed in the U.S. : 1950 to1978 an average of 10.000/year Since1986 60.000/year Since1998 more than 73.000/year
  • 4.
    The distruption LawThe introduction of new technologies does not happen in a linear and continuous process, but through a break. The political changes, social and economic are incremental, while technological changes are exponential. Technology Social Economy/Business Political Time Change
  • 5.
    Only 18% oftv ads generate positive ROI 100% increase in ad spending just to add 1% - 2% in sales 91% likely to buy on recommendation Mass market, segmenting, viral
  • 6.
    Old 4Ps Paradigm4Ps Value Creator Customer
  • 7.
    New Paradigm 4PsValue Innovator Customer Product Brand
  • 8.
    Understand new consumerbehavior patterns Support customer-to-customer interaction Embrace customers as co-creators Create Dialogue With Social Consumers
  • 9.
    Collaboration : withinand outside the firm.  Wikis are gaining momentum. Social Networking: especially for service industries, referrals and networking are at the heart of their marketing strategies - " The Social Networking Convergence With CRM " Customer Centricity: Customer should really be in charge of who sees their information and what kind of goods and services they are in the market for Prosumer Behaviors : the inculcation of consumer behaviors into professional environments; the importance of style as a choice when choosing products and services Usability Improvements: AJAX, emphasis on processes rather than data, various areas targeted to how people within that department think and work Advocacy Metrics: g oing beyond just the  Net Promoter Score (NPS ) to create richer metrics for measuring advocacy (2008-2009)   Enterprise 2.0: m ore and more companies looking at the use of wikis, podcasts, blogs, and communiities behind and through the firewall (2008) Social Relationship
  • 10.
    "C" …..like Changein CRM 4 Ps Vs. 5 Cs
  • 11.
    Blogs Podcasts VideoBlogging Video Sharing Photo Sharing Communicate
  • 12.
    Social networks (Facebook,MySpace, LinkedIN,..) Mobile text messaging Instant messaging/Twitter Skype Connect
  • 13.
    Wikis Consumer-Generated MediaOpen Source Software Creative Commons Mash-ups Collaborate/Co-Create
  • 14.
    Every individual isunique Allow her to choose instead of forcing him to use what you have made Make him feel home RSS Widgets Virtual Worlds/Avatars Customization
  • 15.
    Created by allof the above Fostered by common interests Built through conversations Community
  • 16.
    The New BusinessModel Differentiators are no longer products & services Key differentiator is the customer’s experience with the company Provides a business value for the experience with the products/services
  • 17.
    Each customer wantsa personalized experience… They couldn’t care less if they are high value or low value customers They don’t know if they are high or low value to you But you have to care and yet, accommodate them to a degree But how do you deal with it when you have millions of customers? Understand the “typical” experience of a customer at every point And what they want But provide the tools for the customer to manage their own experience Information that allows them to make informed, empowering choices Characteristics of the Ecosystem
  • 18.
  • 19.
  • 20.
  • 21.
    CRM 2.0 Thegoal is to: Identify, engage, and enable the influential nodes that have the most “social value” in the network. In the new world of shifting and complex enterprise-to-customer social relationships, managing interactions with customers is highly strategic.
  • 22.
    Interaction Channels PhoneWeb Mobile SMS Wap Video Portals Widgets Store Interactive windows Kiosk In store TV CTI – ACD Campaign Mgmt IVR Video IVR IVR outbound Avatar Call Back Click 2 Meet Chat Web-Form
  • 23.
    Interaction Channels today© Copyright Dimension Data 2005-2007 Source: Global Contact Centre Benchmarking Report 2007
  • 24.
    Interaction Channels 2010 Source: Global Contact Centre Benchmarking Report 2007 10x 3x 6x
  • 25.
  • 26.
  • 27.
    Customer Engagement Harley-davidsonlifestyle (riders) Mac – iPod - iPhone User Experience Linux Pro-sumer Nikon Beyond passion Starbuck User Experinece
  • 28.
  • 29.
  • 30.
    10 Ideas ThatAre Changing The World Common Wealth – national interests aren’t what they use to be. Our survival requires global solutions. The defining challenge of the 21st century will be to face the reality thet humanty shares a common fate on crowded planet The End of Customer Service – with self-service technology, you’ll never have to see a clerk again The Post-Movie-Star Era – ready for more films in wich the leading man is not “he” but “who”? Reverse Radicalism – Want to stop terrorism? Start talking to terrorists who stop themeselves ……… TIME 24 march 2008 http://www.time.com/time/specials/2007/0,28757,1720049,00.html
  • 31.
    Il Partner Idealeper i tuoi progetti di Customer Interaction e Relationship Management
  • 32.
    gianluca ferranti [email_address] +39 335 6500035 Skype g.ferranti.reitek.com