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Creativity and Innovation
 Notes on the Marc Tassoul class
    By Alejandro Rios <ariospe@eafit.edu.co> - 2012




                                                         ...
                                     ...to the right side
                                                                               The process is based on IDEO's Human centered
                                                                               design toolkit: HEAR, CREATE, DELIVER.

                                                                               In every stage, you can use techniques to
                                                                               FACILITATE the process and get new ideas,
                                                      Create                   or break walls in order to move on:


                                                                                                  Diverge
                                                                                             (expand really wide)
                                                               Deliver
                                                                                             Cluster/Categorize
                                     Hear
                                                                                                    Converge
                                                                                                   (back to the
                                                                                                original purpose)

                                                                           !
                                                               ...and Back
                   ney
      I t's a jour
      from     your left
                           ...
       side of   the brain
Creativity and Innovation

          you flight,
                                                                                                                     Notes on the Marc Tassoul class



  Before
                                                                                                         By Alejandro Rios <ariospe@eafit.edu.co> - 2012




        you need  a TEAM!
  first
                                                                          "Good group dynamics is for creativity teams
You need to invest time in the first stages:                              like a having a soil ready to be planted"
Forming, Storming and Norming.
                                                                                  Plan your schedule.
                                                                                  Create a mental and physical space
                                                                                  before the session.

                                             1. Forming a                             Ideal teams have 2 to 12/16 members.
                                                          team:
                                             Use Icebreak
                                                          ers,                        More than 25 is not a team, is a group
                                             Make them le
                                                          arn each othe
                                                                        r names       or community. You have to break them
                                            is important.
                                                                                      in groups of 4 to 6/8 to do normal things,
                                                                                      and break them in groups of 2 for more
                                                                                      complex things.



                         p conflicts
                                     .                                                  I think a single person behaves as a team
            g : the grou        as verbs.                                                   as well. You can also be a facilitator
2. Stormin            Extrovert
             ert and
Use Introv         eptance F
                             low and                                                            of your creativity applying the
              Acc
 Follow the                                                                                   same techniques to your multiple
                  on goals.
 iden tify comm                                                                            personalities/intelligences, i.e. to avoid
                                                                                                       procrastination.
Creativity and Innovation
              nderstand
   w Hear: u
                                                                                              Notes on the Marc Tassoul class



No
                                                                                  By Alejandro Rios <ariospe@eafit.edu.co> - 2012




th e subject!                                         To FACILITATE, draw the problem to the group:
                                                      show some images related, and some qualities
                                                      of the product to inspire them.

                                                      Problem analysis is about opening and expanding
                                                      the solution space like walking and lighting inside
                                                      a dark building. Walls can be broken with
             4. Norming:                              combinations/patterns and metaphors, or just
             The team is n                            introducing a random stimulus.
                           ow organized
             and ready to
                          5. Perform.                 There are many tools for this: mindmaps, collage
                                                      newspaper, 5 Whys+1How, Stakeholder analysis,
                                                      progressive abstraction (Why, oh why!), etc.

                                                            your e                               go.
                     M   ake open q uestions, don't confirm
                                   The objective now is to hear and understand
                                   to get to a single Problem Statement:

                                                                                              What next?
                                                                                              (build an understanding)
                                                                                So What?
                                                                                (reduction)
                                                                                                            What else?
                                                                 Take Samples                               (the essence)
                                     What?
                                     (go to the system itself)
Creativity and Innovation
                                                                                             Notes on the Marc Tassoul class



Create!
                                                                                 By Alejandro Rios <ariospe@eafit.edu.co> - 2012



              disbelieve
Suspension of                                                                Just let g
                                                                                        o and th
                                                                             of Non-s            ink
                                                                                      ense ide
                                                                                                as!
After the problem analysis,
wrtite down the first obvious ideas
                                                                          For a good designer, today is history.
with a brainstorming to PURGE
                                                                          See where the trend is going,
your brain.                                                               pre-sensing future utopias/dystopias.
                                       e session
     Then take a  Break!, but leave th
     with a nam e for the empty boo
                           er.
                                     k you're                   Synectics!
     about to write togeth
                          n)
     (shadding the know                                                 Use clustering, combinations and
                                                                        patterns to group ideas.
                               Now when you're back, you are
                               ready to takeoff. Don't worry,           The FACILITATOR has to go group by
                               once you draw the first line,            group moving them to the next step,
                               you start seeing the horizon.            so they don't get lost.



There are many techniques for idea generation: inspiration,
brain-storming, brain-writing, matrices, analogies and metaphors.
random stimulus, and many others but all of them try to make you
suspend disbelive.                                                  Fly all you wa
                                                                                     nt if you know
                                                                                                         how to land!
Creativity and Innovation
                                                                                                     Notes on the Marc Tassoul class



Deliver:       monster!
                                                                                         By Alejandro Rios <ariospe@eafit.edu.co> - 2012




Sell your baby                                                    There are many selection criteria to pick up
                                                                  the winner idea.

                                                                  Every company has its own risk taking policy
                                                                  when balancing new meaning vs feasibility

                                                                  In general, break trough ideas come
                            Nice figures u
                                            p there, but          when you reformulate the original problem
                           it's time to co
                                           me back to
                           the ground!

                                                                                                     nster.
                                                                          , the more it is like a mo
                                                    The newer the idea                                  lance
                                                                          ple do not like it. Find a ba
                                                    If it is too new, peo
                    like
Conceptulalizing is
making a painting:
                         keleton)
1. S tructural (make a s
                     mes)
2. Formal (add volu               Concept presentation must have:
3. Material (add d etails)        -Name
                                    -Short description
                                    -Image (with human being and context)
                                    -Why/How it is interesting
                                    -Concerns (cost,etc.)                                                 tions!,
                                                                                               Congratula
                                                                                                            safetely.
                                                                                               you landed
Creativity and Innovation

   journing:
                                                                                                             Notes on the Marc Tassoul class



Ad
                                                                                                 By Alejandro Rios <ariospe@eafit.edu.co> - 2012




saying goodbye...
                            Finally, it's important to close the cycle in order to move on.

                            Don't just let all the people leave the session,
                            make a closing activity, give them a chance
                            to say a few words and maybe give them a souvenir.

For me, this class was like a brain massage. The week
started with me memorizing all the names of my classmates
and stating my personal contract:

"I hereby commit myself to understand my own and other
people's creative processes, and to know and adapt any
tools or tips or experiences that help me develop my creativity,
break any barriers and facilitate innovation in all the teams I join".

I think I could achive all of it, or at least enough to write down this
report hahahaha
                                                                                                                                   niel
                                                                                                                         Laur a, Da fa,
All the class was itself a journey in wich the whole group                                                        elga, sim, Huze ndra,
                                                                                                           arc, H       as          leja
experienced all of the stages in team dynamics and in the                                       ha nks M José, W Tracy, A l,
                                                                                         all! T          aría          ara,        Joe
creative process.                                                                k you Felipe, M . Juan, S a, Soren,
                                                                           Than lara,                 velyn        is, Ev
                                                                            M aria C Daniel, E ablo, Lou
                                                                                  lina,           n, P
By thursday we were all tired, because of the intense activities            Caro Robinso
                                                                                    o,              .
and other responsabilities, like jobs and other classes, but                 Mate nd Soren
                                                                                       a
in the end everything worked out just well.                                   Jorge

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Creativity Process

  • 1. Creativity and Innovation Notes on the Marc Tassoul class By Alejandro Rios <ariospe@eafit.edu.co> - 2012 ... ...to the right side The process is based on IDEO's Human centered design toolkit: HEAR, CREATE, DELIVER. In every stage, you can use techniques to FACILITATE the process and get new ideas, Create or break walls in order to move on: Diverge (expand really wide) Deliver Cluster/Categorize Hear Converge (back to the original purpose) ! ...and Back ney I t's a jour from your left ... side of the brain
  • 2. Creativity and Innovation you flight, Notes on the Marc Tassoul class Before By Alejandro Rios <ariospe@eafit.edu.co> - 2012 you need a TEAM! first "Good group dynamics is for creativity teams You need to invest time in the first stages: like a having a soil ready to be planted" Forming, Storming and Norming. Plan your schedule. Create a mental and physical space before the session. 1. Forming a Ideal teams have 2 to 12/16 members. team: Use Icebreak ers, More than 25 is not a team, is a group Make them le arn each othe r names or community. You have to break them is important. in groups of 4 to 6/8 to do normal things, and break them in groups of 2 for more complex things. p conflicts . I think a single person behaves as a team g : the grou as verbs. as well. You can also be a facilitator 2. Stormin Extrovert ert and Use Introv eptance F low and of your creativity applying the Acc Follow the same techniques to your multiple on goals. iden tify comm personalities/intelligences, i.e. to avoid procrastination.
  • 3. Creativity and Innovation nderstand w Hear: u Notes on the Marc Tassoul class No By Alejandro Rios <ariospe@eafit.edu.co> - 2012 th e subject! To FACILITATE, draw the problem to the group: show some images related, and some qualities of the product to inspire them. Problem analysis is about opening and expanding the solution space like walking and lighting inside a dark building. Walls can be broken with 4. Norming: combinations/patterns and metaphors, or just The team is n introducing a random stimulus. ow organized and ready to 5. Perform. There are many tools for this: mindmaps, collage newspaper, 5 Whys+1How, Stakeholder analysis, progressive abstraction (Why, oh why!), etc. your e go. M ake open q uestions, don't confirm The objective now is to hear and understand to get to a single Problem Statement: What next? (build an understanding) So What? (reduction) What else? Take Samples (the essence) What? (go to the system itself)
  • 4. Creativity and Innovation Notes on the Marc Tassoul class Create! By Alejandro Rios <ariospe@eafit.edu.co> - 2012 disbelieve Suspension of Just let g o and th of Non-s ink ense ide as! After the problem analysis, wrtite down the first obvious ideas For a good designer, today is history. with a brainstorming to PURGE See where the trend is going, your brain. pre-sensing future utopias/dystopias. e session Then take a Break!, but leave th with a nam e for the empty boo er. k you're Synectics! about to write togeth n) (shadding the know Use clustering, combinations and patterns to group ideas. Now when you're back, you are ready to takeoff. Don't worry, The FACILITATOR has to go group by once you draw the first line, group moving them to the next step, you start seeing the horizon. so they don't get lost. There are many techniques for idea generation: inspiration, brain-storming, brain-writing, matrices, analogies and metaphors. random stimulus, and many others but all of them try to make you suspend disbelive. Fly all you wa nt if you know how to land!
  • 5. Creativity and Innovation Notes on the Marc Tassoul class Deliver: monster! By Alejandro Rios <ariospe@eafit.edu.co> - 2012 Sell your baby There are many selection criteria to pick up the winner idea. Every company has its own risk taking policy when balancing new meaning vs feasibility In general, break trough ideas come Nice figures u p there, but when you reformulate the original problem it's time to co me back to the ground! nster. , the more it is like a mo The newer the idea lance ple do not like it. Find a ba If it is too new, peo like Conceptulalizing is making a painting: keleton) 1. S tructural (make a s mes) 2. Formal (add volu Concept presentation must have: 3. Material (add d etails) -Name -Short description -Image (with human being and context) -Why/How it is interesting -Concerns (cost,etc.) tions!, Congratula safetely. you landed
  • 6. Creativity and Innovation journing: Notes on the Marc Tassoul class Ad By Alejandro Rios <ariospe@eafit.edu.co> - 2012 saying goodbye... Finally, it's important to close the cycle in order to move on. Don't just let all the people leave the session, make a closing activity, give them a chance to say a few words and maybe give them a souvenir. For me, this class was like a brain massage. The week started with me memorizing all the names of my classmates and stating my personal contract: "I hereby commit myself to understand my own and other people's creative processes, and to know and adapt any tools or tips or experiences that help me develop my creativity, break any barriers and facilitate innovation in all the teams I join". I think I could achive all of it, or at least enough to write down this report hahahaha niel Laur a, Da fa, All the class was itself a journey in wich the whole group elga, sim, Huze ndra, arc, H as leja experienced all of the stages in team dynamics and in the ha nks M José, W Tracy, A l, all! T aría ara, Joe creative process. k you Felipe, M . Juan, S a, Soren, Than lara, velyn is, Ev M aria C Daniel, E ablo, Lou lina, n, P By thursday we were all tired, because of the intense activities Caro Robinso o, . and other responsabilities, like jobs and other classes, but Mate nd Soren a in the end everything worked out just well. Jorge