The creative industries are defined as activities originating from individual creativity and skill that generate wealth and jobs through intellectual property. They include 13 main sectors like advertising, architecture, crafts, design, fashion, film and video, music, broadcasting, interactive software, performing arts, and publishing. In 2014, the creative industries contributed £84.1 billion to the British economy, growing at almost double the rate of the UK economy as a whole and generating £9.6 million per hour. They not only boost economic growth but also add great cultural value as some of the UK's most famous exports.
Learning Objectives
understand the tradition of mobile theatre in Assam
enlist the influence of folk theatre with street theatre
understand the relevance of street theatre in social education
enumerate the role of theatre in freedom movement
Learning Objectives
understand the tradition of mobile theatre in Assam
enlist the influence of folk theatre with street theatre
understand the relevance of street theatre in social education
enumerate the role of theatre in freedom movement
Media Life is a course intended for undergraduate students across campus. Its goal is to make people aware of the role that media play in their everyday life. The key to understanding a "media life" is to see our lives not as lived WITH media (which would lead to a focus on media effects and media-centric theories of society), but rather IN media (where the distinction between what we do with and without media dissolves).
Look at the works of modern and contemporary artists and their works. Analyze works using the elements of art and Edmund Feldman's methods. Learn how to look.
Media Life is a course intended for undergraduate students across campus. Its goal is to make people aware of the role that media play in their everyday life. The key to understanding a "media life" is to see our lives not as lived WITH media (which would lead to a focus on media effects and media-centric theories of society), but rather IN media (where the distinction between what we do with and without media dissolves).
Look at the works of modern and contemporary artists and their works. Analyze works using the elements of art and Edmund Feldman's methods. Learn how to look.
Presentation IDF 03 Singapore Creative Industries in 2003Virtu Institute
This presentation was developed for the Singapore International Design Forum (IDF) in 2003 by Professor Ron Newman. Professor Newman was, at the time, Director and Dean of Sydney College of the Arts a Faculty of the University of Sydney
Persistent Creativity: Making the Case for Art, Culture and the Creative Indu...Victoria Durrer
Despite a growing number of valuable, and valid, critiques, the notion that ‘creativity’ has a special role to play in the future success of post-industrial societies has proved to be remarkably persistent. Cultural Policy Observatory Ireland was delighted to host Dr. Peter Campbell on 23rd October 2018 at the Brian Friel Theatre. He presented findings from an upcoming publication, which considers this persistence and examines how ‘creativity’ has become entrenched within a range of discourses and practices, particularly since the turn of the century.
Explore the multifaceted world of Muntadher Saleh, an Iraqi polymath renowned for his expertise in visual art, writing, design, and pharmacy. This SlideShare delves into his innovative contributions across various disciplines, showcasing his unique ability to blend traditional themes with modern aesthetics. Learn about his impactful artworks, thought-provoking literary pieces, and his vision as a Neo-Pop artist dedicated to raising awareness about Iraq's cultural heritage. Discover why Muntadher Saleh is celebrated as "The Last Polymath" and how his multidisciplinary talents continue to inspire and influence.
2137ad Merindol Colony Interiors where refugee try to build a seemengly norm...luforfor
This are the interiors of the Merindol Colony in 2137ad after the Climate Change Collapse and the Apocalipse Wars. Merindol is a small Colony in the Italian Alps where there are around 4000 humans. The Colony values mainly around meritocracy and selection by effort.
Hadj Ounis's most notable work is his sculpture titled "Metamorphosis." This piece showcases Ounis's mastery of form and texture, as he seamlessly combines metal and wood to create a dynamic and visually striking composition. The juxtaposition of the two materials creates a sense of tension and harmony, inviting viewers to contemplate the relationship between nature and industry.
2137ad - Characters that live in Merindol and are at the center of main storiesluforfor
Kurgan is a russian expatriate that is secretly in love with Sonia Contado. Henry is a british soldier that took refuge in Merindol Colony in 2137ad. He is the lover of Sonia Contado.
2. WHAT ARE THE
CREATIVE INDUSTRIES?
The Department for Culture, Media & Sport defines the creative industries as “those
activities which have their origin in individual creativity, skill and talent and which have a
potential for wealth and job creation through the generation and exploitation of
intellectual property.”
In simplified terms, this means that the creative industries are a market which utilize
things like creativity and artistry as human labour to create profit, employment and
economic growth.
In January, 2015 the DCMS published a report which revealed that the creative
industries accounted for 1.7 million jobs and were worth £76 billion per year to the UK
economy, equating to £8 million an hour.
3. DIFFERENT INDUSTRIES IN
SCOTLAND
There are 13 main different sectors in the creative industries. I
don’t have much to add to that so let’s go through them now.
4. ADVERTISING
This is probably the most sound one, occupation wise. There’s a
lot of money in advertising.
There are also a lot of jobs in Advertising, 140,000 in 100 different
countries.
5. ARCHITECTURE
There isn’t a whole lot to say about this. There are lots of jobs in
this area, those jobs pay well. You design buildings.
A lot of architecture companies work with construction companies.
For obvious reasons.
6. ANTIQUE MARKET
Like old maps, paintings, jewelry and other antique items? This is
for you!
You sell this stuff to other people, basically.
7. CRAFTS
To me this is jack of all trades sort of thing. There are so many
subsections of this. Leatherwork, woodwork, ceramics, all sorts of
different practical stuff.
Most of these a sole traders, which are people who basically just work
on their own and shoulder all their own responsibilities.
8. DESIGN
There’s not a lot I can say on this, because it’ so dissolved into
other sectors of the creative industries.
9. DESIGN FASHION
This is obviously a lot clearer. It’s a pretty clear sector, huge too.
Like, a huge part of the fashion industry is involved with creative
industries.
There are few big schools for training fashion designers in the UK.
10. FILM AND VIDEO
The film and video industry is the largest that contributes to the
media closely followed by the music industry.
11. MUSIC
The music industry, live and recorded are published through
record labels. The uk has a pretty decent music industry, covering
classical to metal to folk, very varied styles and musicians.
12. BROADCASTED MEDIA
Ok, this is more of a term for television or radio, i.e things that
were broadcasted or televised commercials, TV programs and etc.
13. ILS
ILS (Interactive leasure software) This is modtly vdeo games and
or computer games/programs. One of the largest company for
British video gaming is Rockstar gaming.
14. THE PERFORMING ARTS
The biggest performing arts are theatre, dance and musicals. The
most common examples are just live performances from musicians
but they’re pretty good for revenue.
15. PUBLISHING
Books, newspapers, comic and so, so many other published works
are produced in the UK. The UK publishes an average of 184,000
books a year.
16. ECONOMIC VALUE
The creative industries contributed £84.1bn to the British economy in
2014
UK’s Creative Industries grew by 8.9 per cent in 2014 - almost double
UK economy as a whole
UK’s Creative Industries generate nearly £9.6million per hour
The figures show the sector growing at almost twice the rate of the
wider UK economy - generating £9.6million per hour.
17. CULTUTRAL IMPORTANCE
The creative industries do more than bring money to the economy,
they add to culture. One of the most successful creative exports in all
of the UK, not just Scotland, are the Grand Theft Auto games made
by Rockstar North in Edinburgh. Aside from their massive
commercial success they are some of the most famous, ground-
breaking games in the history of the medium.
18. HISTORY & DEVELOPMENT
The term “creative industries” originated in the mid-to-late 1990s and was taken up by the
UK government. In 1997 the Labour party came into power and began a campaign to rebrand
the UK’s cultural image known as “Cool Britannia.” With the creation of the DCMS
(Department for Culture, Media and Sport), they were basically trying to challenge and redefine
the ideas around the value of art and culture. At the time the arts were supported by the
government to a certain extent but they were seen as marginal to economic life and dependent
on public subsidy. As the figures mentioned in the economic value slide would indicate, this isn’t
true. In 2012 the creative industries grew by 10%, outperforming outperforming all other
sectors of UK industry and accounted for 1.68 million jobs, 5.6% of UK jobs. The creative
industries are a fast growing sector and have already contributed massively to the UK, in enonmy
and culture.
•Growth of almost 10% in 2012, outperforming all other sectors of UK industry
•Accounted for 1.68 million jobs in 2012, 5.6 per cent of UK jobs