This assignment brief tasks the learner with analyzing, creating, and applying sound assets for computer games. For Task 1, the learner must analyze existing game audio examples and discuss production techniques, post-production effects, and how the sound design enhances the gaming experience. For Task 2, the learner must produce original sound samples and music compositions for various game genres using audio software and live recordings, and upload them to their blog with appropriate labels. The brief provides grading criteria for the two tasks aligned to the unit's pass, merit, and distinction criteria concerning explaining and applying principles of sound design in games.