5 years of cool research

1. Trends & Brands: ° CBA              2006
2. Wicked? Sick? Dry? Or... ‘Cool’     2007
3. The Magic Cool Formula: OPA         2008
4. Cool Today, Gone Tomorrow?          2009
5. Can’t get you out of my head        2010

Book on ‘Branding to Gen Y’          2011
It’s the brain, stupid
•   The visceral brain
•   The limbic system & amygdale
•   The neo-cortex & frontal lobes
•   Interplay, feedback & identity construction
If it makes you happy
• Pleasures: the 5 senses
• Gratifications: challenge & personal
  experiences
Happiness leads to loyalty
SOTongue is the new SOV
Youth had a conversation in the past 4 weeks about...
                      Filter = Only female
Face value
The most mentioned brands
• TOP 3 most mentioned = all advertised
• 3 of TOP 5 most talked about brands =
   the coolest in their category !
Mo ba nin




      N = 1294 / Filter = If had at least 1 conversation
Most + (65%)      Most – (25%)
1. Chocolates     1. Mobile operators
2. Beauty care    2. Energy drinks
3. Salty snacks   3. Banks
Yes, they CAN !
Change, we can believe in
Was there an impact on ME or on OTHERS during the conversation?
The Cool BRAIN award ...

What is the main
driver to start a
brand conversation?
How to set tongues wagging?
The cause of my brand conversation was…
Youth Activation Matrix
The proof of the pudding...
High Buzz – Low Impact
 Why low impact?
 • In-crowd? => break out of in-crowd
      Add non-disputable content to surpass the ‘taste’ discourse
 • Too distant? => increase emotional levels & end user involvement
     Happiness: LOCAL gratifications
     E.g. Coca Cola Expedition 206
Low Buzz – Low Impact
 • Increase conversations
      Add disputable buzzworthy cool content to create conversations
 • But watch out to outshine the brand
     Conversations about the stunt... STAY TRUE & RELEVANT
     E.g. Doritos Late Night Augmented reality concerts
Low Buzz – High Impact
             • OBSERVATION !
                 often critical incident talks
             • Or lower youth involvement
             with category:
                 making the category cooler
                 and your brand cooler will
                 increase the buzz

                E.g. Braun CruZer King of
                     Snow
King of snow


Share of Tongue King of Snow
50%
45%
40%
35%
30%
25%
20%
15%
10%
5%
0%
High Buzz – High Impact
• Ongoing conversations
    OBSERVE the content
• FACILITATE conversations
    Feed with right cool content
• JOIN conversations
    Co-create & design
E.g. Communities:
- AB Inbev Idea Brewers
- De Standaard
The HYPES of 2010…
THE HYPES OF 2010…
3 D(o’s) of the day
1.   Design buzz worthy content
2.   Drive cool conversations
3.   Demonstrate brand’s vision emotionally

If you DO the DDD, youth won’t go Zzz...
The Head Guard Model




      COOL - CONVERSATION - CONVERSION
Can't get you out off my head - word-of-mouth & cool brands (by Joeri Van den Bergh)

Can't get you out off my head - word-of-mouth & cool brands (by Joeri Van den Bergh)

  • 3.
    5 years ofcool research 1. Trends & Brands: ° CBA 2006 2. Wicked? Sick? Dry? Or... ‘Cool’ 2007 3. The Magic Cool Formula: OPA 2008 4. Cool Today, Gone Tomorrow? 2009 5. Can’t get you out of my head 2010 Book on ‘Branding to Gen Y’ 2011
  • 5.
    It’s the brain,stupid • The visceral brain • The limbic system & amygdale • The neo-cortex & frontal lobes • Interplay, feedback & identity construction
  • 7.
    If it makesyou happy • Pleasures: the 5 senses • Gratifications: challenge & personal experiences
  • 10.
  • 12.
    SOTongue is thenew SOV Youth had a conversation in the past 4 weeks about... Filter = Only female
  • 15.
  • 17.
    The most mentionedbrands • TOP 3 most mentioned = all advertised • 3 of TOP 5 most talked about brands = the coolest in their category !
  • 18.
    Mo ba nin N = 1294 / Filter = If had at least 1 conversation
  • 19.
    Most + (65%) Most – (25%) 1. Chocolates 1. Mobile operators 2. Beauty care 2. Energy drinks 3. Salty snacks 3. Banks
  • 20.
  • 21.
    Change, we canbelieve in Was there an impact on ME or on OTHERS during the conversation?
  • 22.
    The Cool BRAINaward ... What is the main driver to start a brand conversation?
  • 24.
    How to settongues wagging? The cause of my brand conversation was…
  • 25.
  • 26.
    The proof ofthe pudding...
  • 27.
    High Buzz –Low Impact Why low impact? • In-crowd? => break out of in-crowd Add non-disputable content to surpass the ‘taste’ discourse • Too distant? => increase emotional levels & end user involvement Happiness: LOCAL gratifications E.g. Coca Cola Expedition 206
  • 29.
    Low Buzz –Low Impact • Increase conversations Add disputable buzzworthy cool content to create conversations • But watch out to outshine the brand Conversations about the stunt... STAY TRUE & RELEVANT E.g. Doritos Late Night Augmented reality concerts
  • 30.
    Low Buzz –High Impact • OBSERVATION ! often critical incident talks • Or lower youth involvement with category: making the category cooler and your brand cooler will increase the buzz E.g. Braun CruZer King of Snow
  • 31.
    King of snow Shareof Tongue King of Snow 50% 45% 40% 35% 30% 25% 20% 15% 10% 5% 0%
  • 32.
    High Buzz –High Impact • Ongoing conversations OBSERVE the content • FACILITATE conversations Feed with right cool content • JOIN conversations Co-create & design E.g. Communities: - AB Inbev Idea Brewers - De Standaard
  • 33.
    The HYPES of2010… THE HYPES OF 2010…
  • 37.
    3 D(o’s) ofthe day 1. Design buzz worthy content 2. Drive cool conversations 3. Demonstrate brand’s vision emotionally If you DO the DDD, youth won’t go Zzz...
  • 38.
    The Head GuardModel COOL - CONVERSATION - CONVERSION