This document discusses emerging technologies including cellphones, television, and online gaming. It covers social cognitive theory, uses and gratifications theory, and social information processing theory. It summarizes predictions for the future of these technologies, including smaller/lighter phones with better cameras, 3D screens and projection, smart TVs with internet and apps, projection screens controlled by small devices, OLED screens making pictures appear real, VR headsets and hand controls making games feel immersive, and seeing other players faces in online games minimizing lack of nonverbal cues.