This presentation provides an overview of the Code Contracts API for .NET, which allows developers to add design-by-contract features like preconditions, postconditions, and object invariants via static and runtime checking. It demonstrates how to set up code contracts in a project, highlights key features like contract inheritance and API documentation generation, and shows examples of the runtime and static checking capabilities. The presentation concludes with a summary of code contracts benefits, links to additional resources, and time for questions.
Using the Code Contracts API for design-by-contract in .NET. Code Contracts bring design-by-contract (DbC) to .NET through runtime and static contract checking of preconditions, postconditions, and object invariants. It also extends generated XML documentation. There are some known issues like slow build times and limitations with closures and iterators, but overall it provides an easy way to add design-by-contract principles to .NET code.
Design by Contract | Code Contracts in C# .NETDariusz Wozniak
This document discusses defensive programming and design by contract (DBC). It defines DBC as a software correctness methodology that uses preconditions, postconditions, and object invariants to document state changes in a program. The document outlines the history and benefits of DBC, provides examples of using preconditions and postconditions in code, and demonstrates DBC in C#. It concludes with a question and answer section.
Design by Contract (DBC) is a software development technique that uses assertions to specify obligations between software components. Preconditions specify what a client must provide before a method executes. Postconditions specify guarantees a component makes after method execution. Invariants specify conditions that must always hold for a class. DBC helps ensure high-quality software by validating contracts at runtime. Java supports DBC through assertions and third-party libraries allow its use through annotations and AspectJ.
Software quality with Code Contracts and PEX - CodeCamp16oct2010Codecamp Romania
This document discusses software quality tools including code contracts, PEX, and static verification. It introduces design by contract principles and how Microsoft's Code Contracts library implements contracts for .NET programs. Contracts specify preconditions, postconditions, and invariants to define requirements. The document demonstrates how to write contracts and shows how PEX can generate test cases based on contracts. It also discusses how static verification tools like Clousot can check contracts without running code.
This document discusses contract testing for microservices. It defines what a contract is - an agreement between a service producer and consumer about valid requests and responses. Contract testing involves testing a service against this contract to ensure it continues to meet the contract's expectations. Tools like Spring Cloud Contract and Pact can be used to define contracts and perform contract testing. Examples are provided of defining contracts in Java and testing a service against the contract. The document argues contract testing is important for microservices to catch breaking changes between services and ensure expectations continue to be met.
Geth is the command line access for Ethereum environment. Here we first deploy a contract using Remix. Then we obtain the contract address and use geth to access this deployed contract. A screen capture video is at the end of the deck.
In this deck we deploy contract using geth. We obtain ABI and Bytecode through compilation (which is done on Remix). After deploying the contract we can execute functions. A screen capture video is at the end of this deck.
Unit testing C++ code requires setting up a test framework, isolator, and test console project. The test console project is linked to the DLL under test, test framework, and isolator to call exported functions and classes from the DLL in isolation. Future updates to the isolator will add more features and APIs to enable additional unit testing capabilities in C++.
Using the Code Contracts API for design-by-contract in .NET. Code Contracts bring design-by-contract (DbC) to .NET through runtime and static contract checking of preconditions, postconditions, and object invariants. It also extends generated XML documentation. There are some known issues like slow build times and limitations with closures and iterators, but overall it provides an easy way to add design-by-contract principles to .NET code.
Design by Contract | Code Contracts in C# .NETDariusz Wozniak
This document discusses defensive programming and design by contract (DBC). It defines DBC as a software correctness methodology that uses preconditions, postconditions, and object invariants to document state changes in a program. The document outlines the history and benefits of DBC, provides examples of using preconditions and postconditions in code, and demonstrates DBC in C#. It concludes with a question and answer section.
Design by Contract (DBC) is a software development technique that uses assertions to specify obligations between software components. Preconditions specify what a client must provide before a method executes. Postconditions specify guarantees a component makes after method execution. Invariants specify conditions that must always hold for a class. DBC helps ensure high-quality software by validating contracts at runtime. Java supports DBC through assertions and third-party libraries allow its use through annotations and AspectJ.
Software quality with Code Contracts and PEX - CodeCamp16oct2010Codecamp Romania
This document discusses software quality tools including code contracts, PEX, and static verification. It introduces design by contract principles and how Microsoft's Code Contracts library implements contracts for .NET programs. Contracts specify preconditions, postconditions, and invariants to define requirements. The document demonstrates how to write contracts and shows how PEX can generate test cases based on contracts. It also discusses how static verification tools like Clousot can check contracts without running code.
This document discusses contract testing for microservices. It defines what a contract is - an agreement between a service producer and consumer about valid requests and responses. Contract testing involves testing a service against this contract to ensure it continues to meet the contract's expectations. Tools like Spring Cloud Contract and Pact can be used to define contracts and perform contract testing. Examples are provided of defining contracts in Java and testing a service against the contract. The document argues contract testing is important for microservices to catch breaking changes between services and ensure expectations continue to be met.
Geth is the command line access for Ethereum environment. Here we first deploy a contract using Remix. Then we obtain the contract address and use geth to access this deployed contract. A screen capture video is at the end of the deck.
In this deck we deploy contract using geth. We obtain ABI and Bytecode through compilation (which is done on Remix). After deploying the contract we can execute functions. A screen capture video is at the end of this deck.
Unit testing C++ code requires setting up a test framework, isolator, and test console project. The test console project is linked to the DLL under test, test framework, and isolator to call exported functions and classes from the DLL in isolation. Future updates to the isolator will add more features and APIs to enable additional unit testing capabilities in C++.
T4 is a template processing engine that allows generating text files like source code from templates. It takes domain models as input, such as class diagrams or database metadata, and uses these to generate code outputs through T4 templates. The templates use T4 syntax including processing directives, text blocks, code blocks, and expression blocks to generate the target files. T4 is commonly used in Visual Studio for code generation scenarios like generating Entity Framework classes or ASP.NET MVC views from models. It provides a way to describe models and have code generated automatically from those descriptions.
Back-2-Basics: Exception & Event Instrumentation in .NETDavid McCarter
This session will instruct any level of programmer on how to easily use tracing that is built into .NET to log and analyze Exceptions and events that occur during application runtime. This is invaluable to fix bugs that only happen while the application is running. .NET TraceListeners will be discussed in detail along with how to write your own custom TraceListeners. I will also discuss and provide code for my centralized exception/ event logging system that allows applications at customer sites or on multiple servers to log to central database. Developers or technical support personal can then view these entries via an ASP.NET web site.
Functions allow programmers to encapsulate code that performs a specific task. A function is defined with a return type, name, and parameters. The function body contains the code to be executed. Functions are called by including their name and arguments. They can return a value to the calling code. Function prototypes declare a function's interface without defining the body.
This session will introduce developers to the new powerful new feature that is part of the .NET 4.5 framework called Code Contracts. Code Contracts brings the advantages of design-by-contract programming to .NET programming. Contracts are used to improve testing via run-time checking, enable static contract verification, and documentation generation.
TDoc is a documentation framework that allows developers to annotate comments in source code to generate documentation. It works by parsing the source code and annotated comments to build an AST, then using a code generator to produce HTML documentation and insert assertions to check preconditions and postconditions specified in the comments. The goal is to help developers understand and work with code, especially older or unfamiliar code, by automatically generating documentation and checks from the comments.
C++11 provides several performance and productivity enhancements over previous versions of C++. It improves performance through features like move semantics and unordered maps that prevent unnecessary copying and provide faster operations. It enhances productivity by allowing type inference with auto, easier definition of anonymous functions with lambdas, safer smart pointers that avoid memory issues, and other features that reduce visual clutter and make code intent clearer. Adopting C++11 can provide these benefits while keeping existing code that works fine unchanged.
This document provides an introduction to C programming concepts including basic syntax, variables, operators, control flow statements like if/else, functions, and modular programming. It also covers string handling functions in C++ like strcpy(), strcat(), strcmp(), and strlen(). Key points include:
- C++ programs begin execution in the main() function
- cout is used for console output
- Comments begin with // and /* */
- If statements control program flow based on conditions
- Strings are arrays of characters terminated with null character
- Functions like gets() and strcpy() can be used to input and copy strings
Conformiq is a company that provides automated test design software. Their flagship product, Conformiq Designer, automatically generates test cases from system models. The tutorial discusses automated test design and how it addresses challenges with manual test design such as missed tests and redundant tests. It then provides an overview of Conformiq Designer, how it works by generating tests from models of the system specification, and the benefits this approach provides such as improved productivity, quality, and maintenance of tests. A walkthrough example is given of using Conformiq Designer to automatically generate tests for a SIP user agent from a model based on the relevant RFC standard.
The document introduces Test Driven Development (TDD), Continuous Integration (CI), Inversion of Control (IoC), and Aspect Oriented Programming (AOP). It discusses TDD principles and tools for writing tests first before code. CI aims to integrate code changes frequently to prevent integration problems. IoC and dependency injection improve software design by reducing coupling between components. AOP allows cross-cutting concerns like logging to be coded separately from the main program logic.
This document provides an overview of the Common Object Request Broker Architecture (CORBA) model for component-based software engineering. It defines key concepts of CORBA like interface definition language (IDL) for defining interfaces, the object request broker (ORB) that enables communication between objects, and portable object adapters (POA) that make objects available to clients. It also discusses how CORBA supports location transparency, inheritance and exception handling between distributed objects. Code examples are given to demonstrate how to define CORBA interfaces and implement the client and server.
This slide deck contains an overview about Code Contract in C#. More details incl. samples see http://www.software-architects.com/devblog/2014/02/18/BASTA-2014-Spring-C-Workshop
This document contains information about conference DVDs and an introduction to code contracts in .NET. It summarizes that code contracts are a way to define preconditions, postconditions, and class invariants for software components to specify their interfaces and ensure correctness. It provides examples of using the System.Diagnostics.Contracts namespace in C# to add preconditions and postconditions to methods. Contracting types can make them more robust by validating arguments and object states.
Component-based software development aims to reduce costs of developing large distributed systems through programming by assembly rather than development. It focuses expertise on domain problems and improves quality. The document discusses component-based development tools and processes including component libraries, visual design tools, deployment tools and validation tools. It also covers component execution models using CORBA and containers, which provide separation of concerns between business and technical code.
This document discusses code contracts, which extend abstract data types with preconditions, postconditions, and invariants. Code contracts allow programmers to specify conditions that must be true before, after, and during execution. The document outlines key contract terms like preconditions, postconditions, and invariants. It also discusses how to add contracts to code using Code Contracts in .NET and demonstrates contract verification, inheritance of contracts, and handling contract failures at runtime. Code Contracts allow formal specification and static/dynamic checking of interface behaviors to help catch errors and improve code quality.
Component Object Model (COM, DCOM, COM+)Peter R. Egli
Overview of Microsoft COM / DCOM technology.
DCOM is Microsoft's component technology and can be roughly compared to CORBA technology. DCOM is however tightly bound to the Windows operating system (Win32 API). Windows Runtime is a newer Microsoft technology that borrows much of the concepts of COM/DCOM.
WIndows Embedded Compact 2013 – What’s newsMirco Vanini
Windows Embedded Compact 2013 is Microsoft's platform for small-footprint devices requiring real-time performance. It supports ARM and x86 architectures. Development uses Visual Studio 2012 with support for C++, C#, and XAML. Applications can be developed natively or using the .NET Compact Framework. The presentation demonstrated creating virtual devices, connecting to devices for debugging, and developing applications using various languages and frameworks.
Enhance Your Code Quality with Code ContractsEran Stiller
http://stiller.co.il/blog/2013/03/wf-4-5-and-code-contracts-slide-decks-and-code/
If you ever used a 3rd party API, you surely know the importance of proper documentation - Can this method return "null"? Do I have to check this return value? What are the valid values of this argument? You also probably know that the only way to discover if your assumptions are correct is to execute the code and pray that exceptions won't be flying around. There must be a better way!
Enter "Code Contracts". Code Contracts is an experimental project from Microsoft Research which provides a language-agnostic way to express coding assumptions in .NET programs, thus allowing for improved testability, static verification at compile time and automatic API documentation.
In this session we'll take a tour around Code Contracts, understand when and how we can use them, and show how correct usage of these constructs can significantly increase the quality of your code.
Building a web application with ontinuation monadsSeitaro Yuuki
The document discusses using continuation monads to build web applications. It introduces DWANGO and Niconico, and some problems with existing component technologies. Continuation monads allow components to be composed in a flexible way and are used to build the Niconico account system. Indexed continuation monads allow changing the result type of components. Various authentication, compression, and response formatting components are implemented as continuation monads to demonstrate their use.
In this Integration Monday session, Steef-Jan Wiggers talks about the great deal of features that Microsoft BizTalk provides out of the box, and how you can customize those features depending on your requirement. During the session, Steef talks about custom adapters, behaviors, functoids, xslt, pipelines, and .NET code (helper classes, error handling).
Abstract Factory pattern application on multi-contract on-chain deploymentsDejan Radic
Blockchain is a new technology having many glitches and limitations. Ethereum being the most popular smart contract platform has inherent limitations regarding block gas limit where sum of all block’s transactions gas limits can’t go over certain level. There are many use-cases where some contracts can be deployed directly on-chain (from another contract), because they have wide usage (for example ERC20 Token contracts).
If there are many variations of those contracts that can be deployed directly on-chain, deploying them from single contract is problematic since those variations cost gas, and it’s easy to exceed block gas limit. That’s where Abstract Factory pattern and separation of concerns comes in use.
T4 is a template processing engine that allows generating text files like source code from templates. It takes domain models as input, such as class diagrams or database metadata, and uses these to generate code outputs through T4 templates. The templates use T4 syntax including processing directives, text blocks, code blocks, and expression blocks to generate the target files. T4 is commonly used in Visual Studio for code generation scenarios like generating Entity Framework classes or ASP.NET MVC views from models. It provides a way to describe models and have code generated automatically from those descriptions.
Back-2-Basics: Exception & Event Instrumentation in .NETDavid McCarter
This session will instruct any level of programmer on how to easily use tracing that is built into .NET to log and analyze Exceptions and events that occur during application runtime. This is invaluable to fix bugs that only happen while the application is running. .NET TraceListeners will be discussed in detail along with how to write your own custom TraceListeners. I will also discuss and provide code for my centralized exception/ event logging system that allows applications at customer sites or on multiple servers to log to central database. Developers or technical support personal can then view these entries via an ASP.NET web site.
Functions allow programmers to encapsulate code that performs a specific task. A function is defined with a return type, name, and parameters. The function body contains the code to be executed. Functions are called by including their name and arguments. They can return a value to the calling code. Function prototypes declare a function's interface without defining the body.
This session will introduce developers to the new powerful new feature that is part of the .NET 4.5 framework called Code Contracts. Code Contracts brings the advantages of design-by-contract programming to .NET programming. Contracts are used to improve testing via run-time checking, enable static contract verification, and documentation generation.
TDoc is a documentation framework that allows developers to annotate comments in source code to generate documentation. It works by parsing the source code and annotated comments to build an AST, then using a code generator to produce HTML documentation and insert assertions to check preconditions and postconditions specified in the comments. The goal is to help developers understand and work with code, especially older or unfamiliar code, by automatically generating documentation and checks from the comments.
C++11 provides several performance and productivity enhancements over previous versions of C++. It improves performance through features like move semantics and unordered maps that prevent unnecessary copying and provide faster operations. It enhances productivity by allowing type inference with auto, easier definition of anonymous functions with lambdas, safer smart pointers that avoid memory issues, and other features that reduce visual clutter and make code intent clearer. Adopting C++11 can provide these benefits while keeping existing code that works fine unchanged.
This document provides an introduction to C programming concepts including basic syntax, variables, operators, control flow statements like if/else, functions, and modular programming. It also covers string handling functions in C++ like strcpy(), strcat(), strcmp(), and strlen(). Key points include:
- C++ programs begin execution in the main() function
- cout is used for console output
- Comments begin with // and /* */
- If statements control program flow based on conditions
- Strings are arrays of characters terminated with null character
- Functions like gets() and strcpy() can be used to input and copy strings
Conformiq is a company that provides automated test design software. Their flagship product, Conformiq Designer, automatically generates test cases from system models. The tutorial discusses automated test design and how it addresses challenges with manual test design such as missed tests and redundant tests. It then provides an overview of Conformiq Designer, how it works by generating tests from models of the system specification, and the benefits this approach provides such as improved productivity, quality, and maintenance of tests. A walkthrough example is given of using Conformiq Designer to automatically generate tests for a SIP user agent from a model based on the relevant RFC standard.
The document introduces Test Driven Development (TDD), Continuous Integration (CI), Inversion of Control (IoC), and Aspect Oriented Programming (AOP). It discusses TDD principles and tools for writing tests first before code. CI aims to integrate code changes frequently to prevent integration problems. IoC and dependency injection improve software design by reducing coupling between components. AOP allows cross-cutting concerns like logging to be coded separately from the main program logic.
This document provides an overview of the Common Object Request Broker Architecture (CORBA) model for component-based software engineering. It defines key concepts of CORBA like interface definition language (IDL) for defining interfaces, the object request broker (ORB) that enables communication between objects, and portable object adapters (POA) that make objects available to clients. It also discusses how CORBA supports location transparency, inheritance and exception handling between distributed objects. Code examples are given to demonstrate how to define CORBA interfaces and implement the client and server.
This slide deck contains an overview about Code Contract in C#. More details incl. samples see http://www.software-architects.com/devblog/2014/02/18/BASTA-2014-Spring-C-Workshop
This document contains information about conference DVDs and an introduction to code contracts in .NET. It summarizes that code contracts are a way to define preconditions, postconditions, and class invariants for software components to specify their interfaces and ensure correctness. It provides examples of using the System.Diagnostics.Contracts namespace in C# to add preconditions and postconditions to methods. Contracting types can make them more robust by validating arguments and object states.
Component-based software development aims to reduce costs of developing large distributed systems through programming by assembly rather than development. It focuses expertise on domain problems and improves quality. The document discusses component-based development tools and processes including component libraries, visual design tools, deployment tools and validation tools. It also covers component execution models using CORBA and containers, which provide separation of concerns between business and technical code.
This document discusses code contracts, which extend abstract data types with preconditions, postconditions, and invariants. Code contracts allow programmers to specify conditions that must be true before, after, and during execution. The document outlines key contract terms like preconditions, postconditions, and invariants. It also discusses how to add contracts to code using Code Contracts in .NET and demonstrates contract verification, inheritance of contracts, and handling contract failures at runtime. Code Contracts allow formal specification and static/dynamic checking of interface behaviors to help catch errors and improve code quality.
Component Object Model (COM, DCOM, COM+)Peter R. Egli
Overview of Microsoft COM / DCOM technology.
DCOM is Microsoft's component technology and can be roughly compared to CORBA technology. DCOM is however tightly bound to the Windows operating system (Win32 API). Windows Runtime is a newer Microsoft technology that borrows much of the concepts of COM/DCOM.
WIndows Embedded Compact 2013 – What’s newsMirco Vanini
Windows Embedded Compact 2013 is Microsoft's platform for small-footprint devices requiring real-time performance. It supports ARM and x86 architectures. Development uses Visual Studio 2012 with support for C++, C#, and XAML. Applications can be developed natively or using the .NET Compact Framework. The presentation demonstrated creating virtual devices, connecting to devices for debugging, and developing applications using various languages and frameworks.
Enhance Your Code Quality with Code ContractsEran Stiller
http://stiller.co.il/blog/2013/03/wf-4-5-and-code-contracts-slide-decks-and-code/
If you ever used a 3rd party API, you surely know the importance of proper documentation - Can this method return "null"? Do I have to check this return value? What are the valid values of this argument? You also probably know that the only way to discover if your assumptions are correct is to execute the code and pray that exceptions won't be flying around. There must be a better way!
Enter "Code Contracts". Code Contracts is an experimental project from Microsoft Research which provides a language-agnostic way to express coding assumptions in .NET programs, thus allowing for improved testability, static verification at compile time and automatic API documentation.
In this session we'll take a tour around Code Contracts, understand when and how we can use them, and show how correct usage of these constructs can significantly increase the quality of your code.
Building a web application with ontinuation monadsSeitaro Yuuki
The document discusses using continuation monads to build web applications. It introduces DWANGO and Niconico, and some problems with existing component technologies. Continuation monads allow components to be composed in a flexible way and are used to build the Niconico account system. Indexed continuation monads allow changing the result type of components. Various authentication, compression, and response formatting components are implemented as continuation monads to demonstrate their use.
In this Integration Monday session, Steef-Jan Wiggers talks about the great deal of features that Microsoft BizTalk provides out of the box, and how you can customize those features depending on your requirement. During the session, Steef talks about custom adapters, behaviors, functoids, xslt, pipelines, and .NET code (helper classes, error handling).
Abstract Factory pattern application on multi-contract on-chain deploymentsDejan Radic
Blockchain is a new technology having many glitches and limitations. Ethereum being the most popular smart contract platform has inherent limitations regarding block gas limit where sum of all block’s transactions gas limits can’t go over certain level. There are many use-cases where some contracts can be deployed directly on-chain (from another contract), because they have wide usage (for example ERC20 Token contracts).
If there are many variations of those contracts that can be deployed directly on-chain, deploying them from single contract is problematic since those variations cost gas, and it’s easy to exceed block gas limit. That’s where Abstract Factory pattern and separation of concerns comes in use.
The document introduces the CORBA Component Model (CCM) which addresses limitations of CORBA 2.x by defining standards for configuring and deploying components. CCM defines containers that provide common services to executed components. It also specifies packaging and deployment of component assemblies. CCM aims to simplify distributed application development compared to CORBA 2.x.
This document summarizes a presentation about .NET 4.0 Code Contracts. The presentation introduces Code Contracts, including basic concepts like preconditions, postconditions, and object invariants. It demonstrates how to use Code Contracts to validate method parameters and return values, maintain object state, and assert conditions. The presentation also covers advanced topics such as contract inheritance, customizing runtime checking, using Code Contracts with tools like PEX and Sandcastle, and planning for the future of Code Contracts.
Presentation about new Angular 9.
It gives introduction about angular framework.
Provides information about why we use angular,
additional features and fixes from old versions. It will clearly explain how to create a new angular project and how to use angular commands and their usages.
It will also explain about the key components like angular architecture, routing, dependency injection etc.,
This document provides an overview of key concepts for building a website with Angular, including modules, components, templates, directives, services, pipes, custom configuration, debugging in Chrome, and elements. It discusses each concept and provides examples from demo code. The document is intended to teach how to use various parts of Angular to build a website.
Every time we generate an Angular app with schematics it contains a set of Angular builders that can be used out of the box. By the time your application grows you will need a set of tasks that can automate processes such as generate the documentation, deploy an image on docker, or deploy the app on a k8s cluster. These tasks can be executed as Angular custom builders. This talk will show you how to create a custom Angular builder step by step with an overview of what is a monorepo and its benefits. At the end of the talk, we will be able to run our custom builder by running the command ng run my-app:custom-builder
Choreo Community Call 1: How to Create a Service in Choreo!
Agenda:
1. Introduction to Choreo
2. Introduction to Service Components
- What are Service components and its use cases
- Capabilities
3. Demo
- Deploy a Todo list web application
Watch the video at : https://youtube.com/live/FX06RgpNUB4
This presentation shows how to use CMake to probe the platform (operating system/environment) and compiler to identify required or optional language/platform features. A complete example is shown for adapting a program to discovered features.
Zoom is a comprehensive platform designed to connect individuals and teams efficiently. With its user-friendly interface and powerful features, Zoom has become a go-to solution for virtual communication and collaboration. It offers a range of tools, including virtual meetings, team chat, VoIP phone systems, online whiteboards, and AI companions, to streamline workflows and enhance productivity.
Artificia Intellicence and XPath Extension FunctionsOctavian Nadolu
The purpose of this presentation is to provide an overview of how you can use AI from XSLT, XQuery, Schematron, or XML Refactoring operations, the potential benefits of using AI, and some of the challenges we face.
Revolutionizing Visual Effects Mastering AI Face Swaps.pdfUndress Baby
The quest for the best AI face swap solution is marked by an amalgamation of technological prowess and artistic finesse, where cutting-edge algorithms seamlessly replace faces in images or videos with striking realism. Leveraging advanced deep learning techniques, the best AI face swap tools meticulously analyze facial features, lighting conditions, and expressions to execute flawless transformations, ensuring natural-looking results that blur the line between reality and illusion, captivating users with their ingenuity and sophistication.
Web:- https://undressbaby.com/
Transform Your Communication with Cloud-Based IVR SolutionsTheSMSPoint
Discover the power of Cloud-Based IVR Solutions to streamline communication processes. Embrace scalability and cost-efficiency while enhancing customer experiences with features like automated call routing and voice recognition. Accessible from anywhere, these solutions integrate seamlessly with existing systems, providing real-time analytics for continuous improvement. Revolutionize your communication strategy today with Cloud-Based IVR Solutions. Learn more at: https://thesmspoint.com/channel/cloud-telephony
Software Engineering, Software Consulting, Tech Lead, Spring Boot, Spring Cloud, Spring Core, Spring JDBC, Spring Transaction, Spring MVC, OpenShift Cloud Platform, Kafka, REST, SOAP, LLD & HLD.
Need for Speed: Removing speed bumps from your Symfony projects ⚡️Łukasz Chruściel
No one wants their application to drag like a car stuck in the slow lane! Yet it’s all too common to encounter bumpy, pothole-filled solutions that slow the speed of any application. Symfony apps are not an exception.
In this talk, I will take you for a spin around the performance racetrack. We’ll explore common pitfalls - those hidden potholes on your application that can cause unexpected slowdowns. Learn how to spot these performance bumps early, and more importantly, how to navigate around them to keep your application running at top speed.
We will focus in particular on tuning your engine at the application level, making the right adjustments to ensure that your system responds like a well-oiled, high-performance race car.
Neo4j - Product Vision and Knowledge Graphs - GraphSummit ParisNeo4j
Dr. Jesús Barrasa, Head of Solutions Architecture for EMEA, Neo4j
Découvrez les dernières innovations de Neo4j, et notamment les dernières intégrations cloud et les améliorations produits qui font de Neo4j un choix essentiel pour les développeurs qui créent des applications avec des données interconnectées et de l’IA générative.
8 Best Automated Android App Testing Tool and Framework in 2024.pdfkalichargn70th171
Regarding mobile operating systems, two major players dominate our thoughts: Android and iPhone. With Android leading the market, software development companies are focused on delivering apps compatible with this OS. Ensuring an app's functionality across various Android devices, OS versions, and hardware specifications is critical, making Android app testing essential.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
What is Master Data Management by PiLog Groupaymanquadri279
PiLog Group's Master Data Record Manager (MDRM) is a sophisticated enterprise solution designed to ensure data accuracy, consistency, and governance across various business functions. MDRM integrates advanced data management technologies to cleanse, classify, and standardize master data, thereby enhancing data quality and operational efficiency.
Using Query Store in Azure PostgreSQL to Understand Query PerformanceGrant Fritchey
Microsoft has added an excellent new extension in PostgreSQL on their Azure Platform. This session, presented at Posette 2024, covers what Query Store is and the types of information you can get out of it.
Takashi Kobayashi and Hironori Washizaki, "SWEBOK Guide and Future of SE Education," First International Symposium on the Future of Software Engineering (FUSE), June 3-6, 2024, Okinawa, Japan
DDS Security Version 1.2 was adopted in 2024. This revision strengthens support for long runnings systems adding new cryptographic algorithms, certificate revocation, and hardness against DoS attacks.
OpenMetadata Community Meeting - 5th June 2024OpenMetadata
The OpenMetadata Community Meeting was held on June 5th, 2024. In this meeting, we discussed about the data quality capabilities that are integrated with the Incident Manager, providing a complete solution to handle your data observability needs. Watch the end-to-end demo of the data quality features.
* How to run your own data quality framework
* What is the performance impact of running data quality frameworks
* How to run the test cases in your own ETL pipelines
* How the Incident Manager is integrated
* Get notified with alerts when test cases fail
Watch the meeting recording here - https://www.youtube.com/watch?v=UbNOje0kf6E
Flutter is a popular open source, cross-platform framework developed by Google. In this webinar we'll explore Flutter and its architecture, delve into the Flutter Embedder and Flutter’s Dart language, discover how to leverage Flutter for embedded device development, learn about Automotive Grade Linux (AGL) and its consortium and understand the rationale behind AGL's choice of Flutter for next-gen IVI systems. Don’t miss this opportunity to discover whether Flutter is right for your project.
2. Agenda
Overview
Using Code Contracts
Main Features
Runtime Contract Checking
Static Contract Checking
Demo(s)
API Reference
Summary
Resources
Questions
* DbC = Design-by-Contract
2
3. Overview
What is the Code Contracts API?
Library with Static Methods for DbC
It is a spin-off from the learnings of the
Spec# project
Obtaining and Installing
Academic and Commercial Licenses
Tools Provided
Integration with Visual Studio
3
4. Overview
What is Design-by-Contract?
Originated from Eiffel
Precondition
○ Condition that is checked on entry to method
Postcondition
○ Condition that is checked on exit of method
Invariant (constrain state of objects)
○ Condition checked on exit of constructor and
all public methods and properties
Static (Compile-time) and Runtime checking
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5. Overview
Benefits of Code Contracts
Runtime Checking and Improved Testability
Static Verification
API Documentation
○ Examples
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6. Using Code Contracts
.NET 4.0
Part of the Base Class Library (BCL)
No additional references required
.NET 3.5 or earlier
Separate assembly Microsoft.Contracts.dll
Need to add reference to assembly in your
projects
Contract classes contains in:
System.Diagnostics.Contracts namespace
Code Snippets for Visual Studio
e.g. ci [TAB][TAB] => Contract.Requires(…)
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13. Summary
Code Contracts bring DbC to the .NET framework
Provides static and runtime checking of:
Preconditions
Postconditions
Object invariants
Extends generated XML documentation
Some known issues (still work in progress)
Build slowdown - will be addressed in future
Closures - static checking does not work for closures
Edit-Continue does not work with code contract rewriting
on
No contracts allowed on delegates
No contracts on iterators that use “yield” as IL the code
changed into different form (workaround exists for this)
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By Clarence Bakirtzidis (clarenceb@gmail.com) for Melbourne Patterns Group on 02/12/2009.
What is Code Contracts API? (From Microsoft Research)
"Code Contracts provide a language-agnostic way to express coding assumptions in .NET programs. The contracts take the form of preconditions, postconditions, and object invariants. Contracts act as checked documentation of your external and internal APIs. The contracts are used to improve testing via runtime checking, enable static contract verification, and documentation generation."
Library consists of a set of static methods in the System.Diagnostics.Contract namespace
The use of a library has the advantage that all .NET languages can immediately take advantage of contracts immediately.
Spec# is a Microsoft Research project which extends the C# language with constructs for non-null types, preconditions, postconditions, and object invariants.
It is a more advanced research project than Code Contracts
Academic license version can be obtained from Microsoft Research site
Commercial license version can be obtained from DevLabs website
Standard Edition (no static type checker) – any edition for Visual Studio except Express Edition
Includes the stand-alone contract library, the binary rewriter (for runtime checking), the reference assembly generator, and a set of reference assemblies for the .NET Framework.
VSTS Edition (includes static type checker) – Only for Visual Studio Team System
Same as Standard Edition but also includes the Static checker
Tools include:
ccrewrite, for generating runtime checking from the contracts
cccheck, a static checker that verifies contracts at compile-time.
ccdoc, a tool that adds contracts to the XML documentation files and to Sandcastle-generated MSDN-style help files.
Plan is to add further tools. There is a prototype for a VS 2010 add-in so that inherited contracts show up as you type.
Integration includes properties tab called “Code Contracts” for VS projects (can enable/disable various features)
Eiffel was created by Bertrand Meyer in 1985/86
Pure object-oriented language
Major feature is Design-by-contract
Supports preconditions, postconditions, invariants, loop invariants, loop variants (ensure loop will end), check (like C assert)
Can choose to enable only preconditions (e.g. for 3pp code) to reduce contract checking
"void safety" - void is null in Eiffel. e.g. x.f where x is null the compiler can detect if this will succeed at runtime
Precondition - is a condition or predicate that must always be true just prior to the execution of some section of code
Postcondtion - is a condition or predicate that must always be true just after the execution of some section of code
Invariant - invariants constrain the state stored in the object. Methods of the class should preserve the invariant. Class invariants are established during construction and constantly maintained between calls to public methods. Temporary breaking of class invariance between private method calls is possible, although not encouraged.
Runtime Checking and Improved Testability
Binary rewriter (ccrewriter.exe) modifies a program by injecting the contracts, which are checked as part of program execution.
Each contract acts as an oracle, giving a test run a pass/fail indication (oracle:- mechanism used for determining whether a test has been passed or failed, e.g. Assert.True)
Automatic testing tools, such as Pex, can take advantage of contracts to generate more meaningful unit tests by filtering out meaningless test arguments that don't satisfy the pre-conditions.
Static Verification
Static checker can determine if there are any contract errors without running the program (and all violations rather than just a particular executed path as with runtime)
No foolproof. Sometimes the checker gets confused and cannot prove contracts are satisfied (e.g. when preconditions rely on existing state of the object, e.g. amout < balance). Can assist static check by using Contract.Assert and Contract.Assume
Checks for implicit contracts, such as null dereferences and array bounds, as well as the explicit contracts
API Documentation
Document generator (ccdoc.exe) augments the existing XML doc files with contract information.
Documentation is now kept up to date from code (no need to maintain pre/postconditions, invariants manually in XML comments)
Also includes new stylesheets for Sandcastle so that generated documentation pages have contract sections.
Code Contracts will ship bundled with .NET 4.0. (Static Type Checker will be available with VS2010 Ultimate only)
Contract Reference Assembly
Without building a contract reference assembly, other projects cannot determine what contracts are present.
Static Checking
By default tries to prove explicit contract checks (on build):
Assertions, invariants, requires, ensures, inherited ensures, requires methods in referenced assemblies, object invariants on classes extending base classes and interfaces in other assemblies
Runtime Checking
Contract rewriter places runtime checks in the assemblies at appropriate places
Contract Inheritance
Code contracts support behavioural subtyping where contracts are enforced in subtypes of the parent type where the contracts are defined.
Subtypes cannot add any preconditions as this may further constrain the contract (and MS see no practical use for weakening the contract).
If supertype does not declare any preconditions then the subtype is still not allowed to add any
Method preconditions must be declared on the root method of an inheritance/implementation chain, i.e., the first virtual or abstract method declaration, or the interface method itself.
Postconditions can be added in subtypes (adding further postconditions gives client more guarantees than before). They are effectively conjoined ("and"-ed) with the supertype postconditions
Object invariants are also inherited. They are enforced on the type they were declared on and any subtypes.
Base class invariants are enforced at runtime automatically provided the assembly containing the base class has contract runtime checking enabled. Therefore, do not invokes the base class object invariant from your code.
Level of checking
Explain the API and "perfect world" scenarios where everything is enabled for run-time and release builds
Then explain why you might want to disable checking in release builds and what options you have (e.g. legacy requires, contract assemblies)
Contract Rewriting
The contract rewriter performs several tasks:
postconditions are moved to the end of the method body
method return values are substituted for occurrences of Contract. Result<T>()
pre-state values are sub- stituted for occurrences of Contract.OldValue<T>().
In addition, contract inheritance is performed.
Use “Binary Search” demo from Code Contracts samples as a basis for discussing static checking behaviour
Explain array bound, null, arithmetic (div-by-zero) checking
Time permitting, “Chunker” is also a good example for object invariants and static checking
Can use System.Linq.Enumerable.All instead of Contract.ForAll in Pre and Postconditions.
Can use System.Ling.Enumerable.Any instead of Contract.Exists in Pre and Postconditions.
ContractException
Is not a public type but written into each assembly as a nested private type and thus cannot be caught by your code (you shouldn't be writing code to catch contract exceptions!)
Why not just use Debug.Asserts instead of Contract.Requires, etc?
Preconditions should establish conditions for caller prior to calling method and hence should only refer to state visible to caller. Debug.Asserts can be use to refer to internal consistency.
Postconditions: usnig Debug.Assert everywhere the method can exit is error prone and tedious. With contracts you specify the postcondition once at the start of the method.
Contracts can be inherited and avoid repeating checks over and over in subtypes.
Contracts can be used to generate API documentation
[Extracted from the Microsoft Code Contracts FAQ]
Credits:
Cube image is from http://lostmitten.org/