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Silberschatz, Galvin and Gagne 2002
6.1
Operating System Concepts
Chapter 6: CPU Scheduling
 Basic Concepts
 Scheduling Criteria
 Scheduling Algorithms
 Multiple-Processor Scheduling
 Real-Time Scheduling
 Algorithm Evaluation
Silberschatz, Galvin and Gagne 2002
6.2
Operating System Concepts
Basic Concepts
 Maximum CPU utilization obtained with
multiprogramming
 CPU–I/O Burst Cycle – Process execution consists of a
cycle of CPU execution and I/O wait.
 CPU burst distribution
Silberschatz, Galvin and Gagne 2002
6.3
Operating System Concepts
Alternating Sequence of CPU And I/O Bursts
Silberschatz, Galvin and Gagne 2002
6.4
Operating System Concepts
Histogram of CPU-burst Times
Silberschatz, Galvin and Gagne 2002
6.5
Operating System Concepts
CPU Scheduler
 Selects from among the processes in memory that are
ready to execute, and allocates the CPU to one of them.
 CPU scheduling decisions may take place when a
process:
1. Switches from running to waiting state.
2. Switches from running to ready state.
3. Switches from waiting to ready.
4. Terminates.
 Scheduling under 1 and 4 is nonpreemptive.
 All other scheduling is preemptive.
Silberschatz, Galvin and Gagne 2002
6.6
Operating System Concepts
Dispatcher
 Dispatcher module gives control of the CPU to the
process selected by the short-term scheduler; this
involves:
 switching context
 switching to user mode
 jumping to the proper location in the user program to restart
that program
 Dispatch latency – time it takes for the dispatcher to stop
one process and start another running.
Silberschatz, Galvin and Gagne 2002
6.7
Operating System Concepts
Scheduling Criteria
 CPU utilization – keep the CPU as busy as possible
 Throughput – # of processes that complete their
execution per time unit
 Turnaround time – amount of time to execute a particular
process
 Waiting time – amount of time a process has been waiting
in the ready queue
 Response time – amount of time it takes from when a
request was submitted until the first response is
produced, not output (for time-sharing environment)
Silberschatz, Galvin and Gagne 2002
6.8
Operating System Concepts
Optimization Criteria
 Max CPU utilization
 Max throughput
 Min turnaround time
 Min waiting time
 Min response time
Silberschatz, Galvin and Gagne 2002
6.9
Operating System Concepts
First-Come, First-Served (FCFS) Scheduling
Process Burst Time
P1 24
P2 3
P3 3
 Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:
 Waiting time for P1 = 0; P2 = 24; P3 = 27
 Average waiting time: (0 + 24 + 27)/3 = 17
P1 P2 P3
24 27 30
0
Silberschatz, Galvin and Gagne 2002
6.10
Operating System Concepts
FCFS Scheduling (Cont.)
Suppose that the processes arrive in the order
P2 , P3 , P1 .
 The Gantt chart for the schedule is:
 Waiting time for P1 = 6; P2 = 0; P3 = 3
 Average waiting time: (6 + 0 + 3)/3 = 3
 Much better than previous case.
 Convoy effect short process behind long process
P1
P3
P2
6
3 30
0
Silberschatz, Galvin and Gagne 2002
6.11
Operating System Concepts
Shortest-Job-First (SJR) Scheduling
 Associate with each process the length of its next CPU
burst. Use these lengths to schedule the process with the
shortest time.
 Two schemes:
 nonpreemptive – once CPU given to the process it cannot
be preempted until completes its CPU burst.
 preemptive – if a new process arrives with CPU burst length
less than remaining time of current executing process,
preempt. This scheme is know as the
Shortest-Remaining-Time-First (SRTF).
 SJF is optimal – gives minimum average waiting time for
a given set of processes.
Silberschatz, Galvin and Gagne 2002
6.12
Operating System Concepts
Process Arrival Time Burst Time
P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
 SJF (non-preemptive)
 Average waiting time = (0 + 6 + 3 + 7)/4 - 4
Example of Non-Preemptive SJF
P1 P3 P2
7
3 16
0
P4
8 12
Silberschatz, Galvin and Gagne 2002
6.13
Operating System Concepts
Example of Preemptive SJF
Process Arrival Time Burst Time
P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
 SJF (preemptive)
 Average waiting time = (9 + 1 + 0 +2)/4 - 3
P1 P3
P2
4
2 11
0
P4
5 7
P2 P1
16
Silberschatz, Galvin and Gagne 2002
6.14
Operating System Concepts
Determining Length of Next CPU Burst
 Can only estimate the length.
 Can be done by using the length of previous CPU bursts,
using exponential averaging.
:
Define
4.
1
0
,
3.
burst
CPU
next
the
for
value
predicted
2.
burst
CPU
of
lenght
actual
1.







 1
n
th
n n
t
  .
t n
n
n 


 


 1
1
Silberschatz, Galvin and Gagne 2002
6.15
Operating System Concepts
Prediction of the Length of the Next CPU Burst
Silberschatz, Galvin and Gagne 2002
6.16
Operating System Concepts
Examples of Exponential Averaging
  =0
 n+1 = n
 Recent history does not count.
  =1
 n+1 = tn
 Only the actual last CPU burst counts.
 If we expand the formula, we get:
n+1 =  tn+(1 - )  tn -1 + …
+(1 -  )j  tn -1 + …
+(1 -  )n=1 tn 0
 Since both  and (1 - ) are less than or equal to 1, each
successive term has less weight than its predecessor.
Silberschatz, Galvin and Gagne 2002
6.17
Operating System Concepts
Priority Scheduling
 A priority number (integer) is associated with each
process
 The CPU is allocated to the process with the highest
priority (smallest integer  highest priority).
 Preemptive
 nonpreemptive
 SJF is a priority scheduling where priority is the predicted
next CPU burst time.
 Problem  Starvation – low priority processes may never
execute.
 Solution  Aging – as time progresses increase the
priority of the process.
Silberschatz, Galvin and Gagne 2002
6.18
Operating System Concepts
Round Robin (RR)
 Each process gets a small unit of CPU time (time
quantum), usually 10-100 milliseconds. After this time
has elapsed, the process is preempted and added to the
end of the ready queue.
 If there are n processes in the ready queue and the time
quantum is q, then each process gets 1/n of the CPU time
in chunks of at most q time units at once. No process
waits more than (n-1)q time units.
 Performance
 q large  FIFO
 q small  q must be large with respect to context switch,
otherwise overhead is too high.
Silberschatz, Galvin and Gagne 2002
6.19
Operating System Concepts
Example of RR with Time Quantum = 20
Process Burst Time
P1 53
P2 17
P3 68
P4 24
 The Gantt chart is:
 Typically, higher average turnaround than SJF, but better
response.
P1 P2 P3 P4 P1 P3 P4 P1 P3 P3
0 20 37 57 77 97 117 121 134 154 162
Silberschatz, Galvin and Gagne 2002
6.20
Operating System Concepts
Time Quantum and Context Switch Time
Silberschatz, Galvin and Gagne 2002
6.21
Operating System Concepts
Turnaround Time Varies With The Time Quantum
Silberschatz, Galvin and Gagne 2002
6.22
Operating System Concepts
Multilevel Queue
 Ready queue is partitioned into separate queues:
foreground (interactive)
background (batch)
 Each queue has its own scheduling algorithm,
foreground – RR
background – FCFS
 Scheduling must be done between the queues.
 Fixed priority scheduling; (i.e., serve all from foreground
then from background). Possibility of starvation.
 Time slice – each queue gets a certain amount of CPU time
which it can schedule amongst its processes; i.e., 80% to
foreground in RR
 20% to background in FCFS
Silberschatz, Galvin and Gagne 2002
6.23
Operating System Concepts
Multilevel Queue Scheduling
Silberschatz, Galvin and Gagne 2002
6.24
Operating System Concepts
Multilevel Feedback Queue
 A process can move between the various queues; aging
can be implemented this way.
 Multilevel-feedback-queue scheduler defined by the
following parameters:
 number of queues
 scheduling algorithms for each queue
 method used to determine when to upgrade a process
 method used to determine when to demote a process
 method used to determine which queue a process will enter
when that process needs service
Silberschatz, Galvin and Gagne 2002
6.25
Operating System Concepts
Example of Multilevel Feedback Queue
 Three queues:
 Q0 – time quantum 8 milliseconds
 Q1 – time quantum 16 milliseconds
 Q2 – FCFS
 Scheduling
 A new job enters queue Q0 which is served FCFS. When it
gains CPU, job receives 8 milliseconds. If it does not finish
in 8 milliseconds, job is moved to queue Q1.
 At Q1 job is again served FCFS and receives 16 additional
milliseconds. If it still does not complete, it is preempted
and moved to queue Q2.
Silberschatz, Galvin and Gagne 2002
6.26
Operating System Concepts
Multilevel Feedback Queues
Silberschatz, Galvin and Gagne 2002
6.27
Operating System Concepts
Multiple-Processor Scheduling
 CPU scheduling more complex when multiple CPUs are
available.
 Homogeneous processors within a multiprocessor.
 Load sharing
 Asymmetric multiprocessing – only one processor
accesses the system data structures, alleviating the need
for data sharing.
Silberschatz, Galvin and Gagne 2002
6.28
Operating System Concepts
Real-Time Scheduling
 Hard real-time systems – required to complete a critical
task within a guaranteed amount of time.
 Soft real-time computing – requires that critical processes
receive priority over less fortunate ones.
Silberschatz, Galvin and Gagne 2002
6.29
Operating System Concepts
Dispatch Latency
Silberschatz, Galvin and Gagne 2002
6.30
Operating System Concepts
Algorithm Evaluation
 Deterministic modeling – takes a particular predetermined
workload and defines the performance of each algorithm
for that workload.
 Queueing models
 Implementation
Silberschatz, Galvin and Gagne 2002
6.31
Operating System Concepts
Evaluation of CPU Schedulers by Simulation
Silberschatz, Galvin and Gagne 2002
6.32
Operating System Concepts
Solaris 2 Scheduling
Silberschatz, Galvin and Gagne 2002
6.33
Operating System Concepts
Windows 2000 Priorities

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ch6.ppt

  • 1. Silberschatz, Galvin and Gagne 2002 6.1 Operating System Concepts Chapter 6: CPU Scheduling  Basic Concepts  Scheduling Criteria  Scheduling Algorithms  Multiple-Processor Scheduling  Real-Time Scheduling  Algorithm Evaluation
  • 2. Silberschatz, Galvin and Gagne 2002 6.2 Operating System Concepts Basic Concepts  Maximum CPU utilization obtained with multiprogramming  CPU–I/O Burst Cycle – Process execution consists of a cycle of CPU execution and I/O wait.  CPU burst distribution
  • 3. Silberschatz, Galvin and Gagne 2002 6.3 Operating System Concepts Alternating Sequence of CPU And I/O Bursts
  • 4. Silberschatz, Galvin and Gagne 2002 6.4 Operating System Concepts Histogram of CPU-burst Times
  • 5. Silberschatz, Galvin and Gagne 2002 6.5 Operating System Concepts CPU Scheduler  Selects from among the processes in memory that are ready to execute, and allocates the CPU to one of them.  CPU scheduling decisions may take place when a process: 1. Switches from running to waiting state. 2. Switches from running to ready state. 3. Switches from waiting to ready. 4. Terminates.  Scheduling under 1 and 4 is nonpreemptive.  All other scheduling is preemptive.
  • 6. Silberschatz, Galvin and Gagne 2002 6.6 Operating System Concepts Dispatcher  Dispatcher module gives control of the CPU to the process selected by the short-term scheduler; this involves:  switching context  switching to user mode  jumping to the proper location in the user program to restart that program  Dispatch latency – time it takes for the dispatcher to stop one process and start another running.
  • 7. Silberschatz, Galvin and Gagne 2002 6.7 Operating System Concepts Scheduling Criteria  CPU utilization – keep the CPU as busy as possible  Throughput – # of processes that complete their execution per time unit  Turnaround time – amount of time to execute a particular process  Waiting time – amount of time a process has been waiting in the ready queue  Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment)
  • 8. Silberschatz, Galvin and Gagne 2002 6.8 Operating System Concepts Optimization Criteria  Max CPU utilization  Max throughput  Min turnaround time  Min waiting time  Min response time
  • 9. Silberschatz, Galvin and Gagne 2002 6.9 Operating System Concepts First-Come, First-Served (FCFS) Scheduling Process Burst Time P1 24 P2 3 P3 3  Suppose that the processes arrive in the order: P1 , P2 , P3 The Gantt Chart for the schedule is:  Waiting time for P1 = 0; P2 = 24; P3 = 27  Average waiting time: (0 + 24 + 27)/3 = 17 P1 P2 P3 24 27 30 0
  • 10. Silberschatz, Galvin and Gagne 2002 6.10 Operating System Concepts FCFS Scheduling (Cont.) Suppose that the processes arrive in the order P2 , P3 , P1 .  The Gantt chart for the schedule is:  Waiting time for P1 = 6; P2 = 0; P3 = 3  Average waiting time: (6 + 0 + 3)/3 = 3  Much better than previous case.  Convoy effect short process behind long process P1 P3 P2 6 3 30 0
  • 11. Silberschatz, Galvin and Gagne 2002 6.11 Operating System Concepts Shortest-Job-First (SJR) Scheduling  Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time.  Two schemes:  nonpreemptive – once CPU given to the process it cannot be preempted until completes its CPU burst.  preemptive – if a new process arrives with CPU burst length less than remaining time of current executing process, preempt. This scheme is know as the Shortest-Remaining-Time-First (SRTF).  SJF is optimal – gives minimum average waiting time for a given set of processes.
  • 12. Silberschatz, Galvin and Gagne 2002 6.12 Operating System Concepts Process Arrival Time Burst Time P1 0.0 7 P2 2.0 4 P3 4.0 1 P4 5.0 4  SJF (non-preemptive)  Average waiting time = (0 + 6 + 3 + 7)/4 - 4 Example of Non-Preemptive SJF P1 P3 P2 7 3 16 0 P4 8 12
  • 13. Silberschatz, Galvin and Gagne 2002 6.13 Operating System Concepts Example of Preemptive SJF Process Arrival Time Burst Time P1 0.0 7 P2 2.0 4 P3 4.0 1 P4 5.0 4  SJF (preemptive)  Average waiting time = (9 + 1 + 0 +2)/4 - 3 P1 P3 P2 4 2 11 0 P4 5 7 P2 P1 16
  • 14. Silberschatz, Galvin and Gagne 2002 6.14 Operating System Concepts Determining Length of Next CPU Burst  Can only estimate the length.  Can be done by using the length of previous CPU bursts, using exponential averaging. : Define 4. 1 0 , 3. burst CPU next the for value predicted 2. burst CPU of lenght actual 1.         1 n th n n t   . t n n n         1 1
  • 15. Silberschatz, Galvin and Gagne 2002 6.15 Operating System Concepts Prediction of the Length of the Next CPU Burst
  • 16. Silberschatz, Galvin and Gagne 2002 6.16 Operating System Concepts Examples of Exponential Averaging   =0  n+1 = n  Recent history does not count.   =1  n+1 = tn  Only the actual last CPU burst counts.  If we expand the formula, we get: n+1 =  tn+(1 - )  tn -1 + … +(1 -  )j  tn -1 + … +(1 -  )n=1 tn 0  Since both  and (1 - ) are less than or equal to 1, each successive term has less weight than its predecessor.
  • 17. Silberschatz, Galvin and Gagne 2002 6.17 Operating System Concepts Priority Scheduling  A priority number (integer) is associated with each process  The CPU is allocated to the process with the highest priority (smallest integer  highest priority).  Preemptive  nonpreemptive  SJF is a priority scheduling where priority is the predicted next CPU burst time.  Problem  Starvation – low priority processes may never execute.  Solution  Aging – as time progresses increase the priority of the process.
  • 18. Silberschatz, Galvin and Gagne 2002 6.18 Operating System Concepts Round Robin (RR)  Each process gets a small unit of CPU time (time quantum), usually 10-100 milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue.  If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units.  Performance  q large  FIFO  q small  q must be large with respect to context switch, otherwise overhead is too high.
  • 19. Silberschatz, Galvin and Gagne 2002 6.19 Operating System Concepts Example of RR with Time Quantum = 20 Process Burst Time P1 53 P2 17 P3 68 P4 24  The Gantt chart is:  Typically, higher average turnaround than SJF, but better response. P1 P2 P3 P4 P1 P3 P4 P1 P3 P3 0 20 37 57 77 97 117 121 134 154 162
  • 20. Silberschatz, Galvin and Gagne 2002 6.20 Operating System Concepts Time Quantum and Context Switch Time
  • 21. Silberschatz, Galvin and Gagne 2002 6.21 Operating System Concepts Turnaround Time Varies With The Time Quantum
  • 22. Silberschatz, Galvin and Gagne 2002 6.22 Operating System Concepts Multilevel Queue  Ready queue is partitioned into separate queues: foreground (interactive) background (batch)  Each queue has its own scheduling algorithm, foreground – RR background – FCFS  Scheduling must be done between the queues.  Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of starvation.  Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR  20% to background in FCFS
  • 23. Silberschatz, Galvin and Gagne 2002 6.23 Operating System Concepts Multilevel Queue Scheduling
  • 24. Silberschatz, Galvin and Gagne 2002 6.24 Operating System Concepts Multilevel Feedback Queue  A process can move between the various queues; aging can be implemented this way.  Multilevel-feedback-queue scheduler defined by the following parameters:  number of queues  scheduling algorithms for each queue  method used to determine when to upgrade a process  method used to determine when to demote a process  method used to determine which queue a process will enter when that process needs service
  • 25. Silberschatz, Galvin and Gagne 2002 6.25 Operating System Concepts Example of Multilevel Feedback Queue  Three queues:  Q0 – time quantum 8 milliseconds  Q1 – time quantum 16 milliseconds  Q2 – FCFS  Scheduling  A new job enters queue Q0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q1.  At Q1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q2.
  • 26. Silberschatz, Galvin and Gagne 2002 6.26 Operating System Concepts Multilevel Feedback Queues
  • 27. Silberschatz, Galvin and Gagne 2002 6.27 Operating System Concepts Multiple-Processor Scheduling  CPU scheduling more complex when multiple CPUs are available.  Homogeneous processors within a multiprocessor.  Load sharing  Asymmetric multiprocessing – only one processor accesses the system data structures, alleviating the need for data sharing.
  • 28. Silberschatz, Galvin and Gagne 2002 6.28 Operating System Concepts Real-Time Scheduling  Hard real-time systems – required to complete a critical task within a guaranteed amount of time.  Soft real-time computing – requires that critical processes receive priority over less fortunate ones.
  • 29. Silberschatz, Galvin and Gagne 2002 6.29 Operating System Concepts Dispatch Latency
  • 30. Silberschatz, Galvin and Gagne 2002 6.30 Operating System Concepts Algorithm Evaluation  Deterministic modeling – takes a particular predetermined workload and defines the performance of each algorithm for that workload.  Queueing models  Implementation
  • 31. Silberschatz, Galvin and Gagne 2002 6.31 Operating System Concepts Evaluation of CPU Schedulers by Simulation
  • 32. Silberschatz, Galvin and Gagne 2002 6.32 Operating System Concepts Solaris 2 Scheduling
  • 33. Silberschatz, Galvin and Gagne 2002 6.33 Operating System Concepts Windows 2000 Priorities