2014 calendar for all design & technology lovers - Know about Contextual Inquiry, Participatory Design, Affinity Diagramming, Wireframing, Prototyping, User Interface, Industrial Design, User Interface Developer, Heuristic Evaluation, Usability Lab, Accessibility Testing and User Experience
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User Experience 2014 Calendar
1. 2014
THE SUCCESS OF AN
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EXPERIENCE
IS MEASURED BY THE
AMOUNT OF HAPPINESS
IT AND THE AMOUNT OF
BRINGS TO
LIFE
PEOPLE WILLING
TO LIVE THE EXPERIENCE
NOT BY ITS INDIVIDUAL
QUALITIES
CELEBRATE UX
Techdew Ux Design & Consul ng Firm
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Total Amount
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Total Product
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ount : 224
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A contextual inquiry interview is one‐on‐one interac on in which the researcher
watches the user do their normal ac vi es and discusses what they see with the user.
Techdew Ux Design & Consul ng Firm
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DISCOVERY
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JANUARY 2014
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3. er
Custom
Notes
User
Notes
Researcher
Notes
Participant
Notes
Developer
Notes
Faber Castle
Par cipatory design is an approach to design a emp ng to ac vely involve all
stakeholders in the design process in order to help ensure the product
designed meets their needs and is usable.
Techdew Ux Design & Consul ng Firm
DISCOVERY
FEBRUARY 2014
LOGO
Designer
Notes
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4. Home
About us
Labs
Man
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What we
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Overview
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Our Appro
About us
Corporate
Office
Overview
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Employee
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It is a simple, cost effec ve & powerful technique for grouping and understanding
informa on/ findings collected during field studies / usability evalua on.
Techdew Ux Design & Consul ng Firm
DEFINITION
MARCH 2014
Services
Contact us
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6. Techdew Ux Design & Consul ng Firm
DESIGN
MAY 2014
A prototype is an early sample, model or release of a product built to test a concept or
process or to act as a thing to be replicated or learned from. A prototype is designed
to test and trial a new design to enhance precision by system analysts and users.
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In Human Computer Interac on, the user interface refers to the informa on the
program presents to the user and the control sequences the user employs to control
the program.
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DESIGN
JUNE 2014
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Industrial design focuses principally on aesthe c and user‐interface aspects of
products. It is the use of both applied art and applied science to improve the
aesthe cs, ergonomics, func onality, and/or usability of a product, and it may also be
used to improve the product's marketability and even produc on.
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DESIGN
JULY 2014
690
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Builds user interfaces that support the exchange of informa on between an
applica on's users and its back‐end processes and databases. UI Developers combine
both design sensibili es and technical skills together.
Techdew Ux Design & Consul ng Firm
DEVELOP
AUGUST 2014
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11. Executive
Observation Room
Control &
Observation Room
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A Usability lab is a place where Usability tes ng is done. It is an environment where
users are studied interac ng with a system for the sake of evalua ng the system's
usability.
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DEPLOY
OCTOBER 2014
Test Room
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12. Techdew Ux Design & Consul ng Firm
DRIVE
NOVEMBER 2014
It is a type of systems tes ng designed to determine whether individuals with
disabili es will be able to use the system in ques on, which could be so ware,
hardware, or some other type of system.
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User experience involves a person's behaviors, a tudes, and emo ons about using a
par cular product, system or service. User experience includes the prac cal,
experien al, affec ve, meaningful and valuable aspects of human‐computer
interac on and product ownership.
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DRIVE
DECEMBER 2014
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