Over his 25 years of developing everything from safety critical software in medical devices to multi-million dollar Software As A Service (SaaS) companies, Adam Scroggin discusses what does and doesn't work when it comes to developing successful products. From Agile processes to getting out of the building and talking to customers, Adam shares tips that with help you build software and digital products that work and your customers will love.
Critical thinking is the kind of thinking that specifically looks for problems and mistakes. Regular people don't do a lot of it. However, if you want to be a great tester, you need to be a great critical thinker. Critically thinking testers save projects from dangerous assumptions and ultimately from disasters. The good news is that critical thinking is not just innate intelligence or a talent—it's a learnable and improvable skill you can master. James Bach shares the specific techniques and heuristics of critical thinking and presents realistic testing puzzles that help you practice and increase your thinking skills. Critical thinking begins with just three questions—Huh? Really? and So?—that kick start your brain to analyze specifications, risks, causes, effects, project plans, and anything else that puzzles you. Join James for this interactive, hands-on session and practice your critical thinking skills. Study and analyze product behaviors and experience new ways to identify, isolate, and characterize bugs.
This presentation gives a brief overview of user experience design and important principles of user-friendly design. Meant for those just starting in the UX space or looking to improve their knowledge!
Topics covered include:
What is user experience?
Different research techniques: when to do what type of research, how to formulate strong questions
Creating a persona
Problem statements
And more!
Read the presenter's notes to get the full experience.
Learn how user interface designers and user experience designers play an important part in creating products and services that keeps customers or users coming back for more.
Sometimes, they just don’t get it.
We’re just trying to do the right thing here. Isn’t our success dependent on our users being able to shop, buy, apply or contact us through our web site or app? So if we’re dependent on our users, shouldn’t we at least involve them somehow in the design process?
Not so easy.
For some of “those” people, design is easy. Don’t we already know what the problem is and what design we can use to fix it? Can’t we just leverage best practices? Why do we even need to test the design if we’re experts? No one ever says these things, right?
In the real world, user-centered design and usability is ironically, not that easy to adapt. It’s counterintuitive because it’s such hard work to make things easy. What we have to do is to make what we do easy to understand and easy to choose. This session may not change your reality, but by sharing in some lessons learned, hopefully you’ll have the tools to help change some minds.
No product to test yet? No problem. By Irja Straus @ WebCamp 2019 (Zagreb)Irja Straus
Testing begins even before a single line of code is written. This talk will show you why, and how.
Have you ever wondered how testers help developers to deliver a better product? Probably yes. However, have you ever wondered how they can give a helping hand even before a line of code is written? You probably haven't, and you have every right not to when there's no product to test. In this talk, I will eat my own dog food and use my failures as examples to demonstrate why including a tester's critical thinking early on is not such a bad idea in some contexts.
The talk was given at WebCamp 2019 (https://2019.webcampzg.org).
Leave your feedback here: https://joind.in/talk/cb270
Critical thinking is the kind of thinking that specifically looks for problems and mistakes. Regular people don't do a lot of it. However, if you want to be a great tester, you need to be a great critical thinker. Critically thinking testers save projects from dangerous assumptions and ultimately from disasters. The good news is that critical thinking is not just innate intelligence or a talent—it's a learnable and improvable skill you can master. James Bach shares the specific techniques and heuristics of critical thinking and presents realistic testing puzzles that help you practice and increase your thinking skills. Critical thinking begins with just three questions—Huh? Really? and So?—that kick start your brain to analyze specifications, risks, causes, effects, project plans, and anything else that puzzles you. Join James for this interactive, hands-on session and practice your critical thinking skills. Study and analyze product behaviors and experience new ways to identify, isolate, and characterize bugs.
This presentation gives a brief overview of user experience design and important principles of user-friendly design. Meant for those just starting in the UX space or looking to improve their knowledge!
Topics covered include:
What is user experience?
Different research techniques: when to do what type of research, how to formulate strong questions
Creating a persona
Problem statements
And more!
Read the presenter's notes to get the full experience.
Learn how user interface designers and user experience designers play an important part in creating products and services that keeps customers or users coming back for more.
Sometimes, they just don’t get it.
We’re just trying to do the right thing here. Isn’t our success dependent on our users being able to shop, buy, apply or contact us through our web site or app? So if we’re dependent on our users, shouldn’t we at least involve them somehow in the design process?
Not so easy.
For some of “those” people, design is easy. Don’t we already know what the problem is and what design we can use to fix it? Can’t we just leverage best practices? Why do we even need to test the design if we’re experts? No one ever says these things, right?
In the real world, user-centered design and usability is ironically, not that easy to adapt. It’s counterintuitive because it’s such hard work to make things easy. What we have to do is to make what we do easy to understand and easy to choose. This session may not change your reality, but by sharing in some lessons learned, hopefully you’ll have the tools to help change some minds.
No product to test yet? No problem. By Irja Straus @ WebCamp 2019 (Zagreb)Irja Straus
Testing begins even before a single line of code is written. This talk will show you why, and how.
Have you ever wondered how testers help developers to deliver a better product? Probably yes. However, have you ever wondered how they can give a helping hand even before a line of code is written? You probably haven't, and you have every right not to when there's no product to test. In this talk, I will eat my own dog food and use my failures as examples to demonstrate why including a tester's critical thinking early on is not such a bad idea in some contexts.
The talk was given at WebCamp 2019 (https://2019.webcampzg.org).
Leave your feedback here: https://joind.in/talk/cb270
Product design for Non Designers - Montreal Digital Nomad MeetupSebastian Tory-Pratt
The basic principles of product design are very simple. And you don't need to be able to code to start building your product. This deck introduces some basic principles to help you start moving from idea to tangible product.
How to build the wrong thing faster and learn from it keynote by David Hussma...ProductCamp Twin Cities
Discussion: Can ‘agile software development’ be refactored to ‘agile product development’? Some brave pioneers already doing this are re-learning that building good product is more opaque than simply getting work done. The land of product development is filled with holes, ambiguity and landmines of wrongness. Ideas that you are stone certain about often fizzle or change when you watch someone interact with your product. Being overly certain or focusing on ‘just getting work done’ to sustain velocity are mistakes that make matters worse.
Join me in an exploration of how to embrace wrongness, learn from it, and make it a vital part of our success. Our journey will explore the messy, sloppy and non-linear aspects of product development. Along the way, we’ll investigate how software construction is important, but courageously failing and learning in product is even more essential. We’ll look at how some teams are producing more real product value with less code. We will also peer into the world of program level development, where collections of teams produce better product by employing what might be called ‘test driven product.’
Who knows, toward the end of the journey, we might even rally to refactor the agile manifesto to read ‘Learning in Product over Simply Getting Things Done.’
How to Crack the PM Interview by Gayle McDowellProduct School
Product Management Event Held at the Product Conference in San Francisco.
Gayle McDowell taught how to prepare for Product Manager interviews, what top companies like Google, Amazon, and Microsoft really look for, and how to tackle the toughest problems.
She also discussed how the ambiguously-named "PM" (product manager / program manager) role varies across companies, what experience you need, how to make your existing experience translate, what a great PM resume and cover letter look like, and finally, how to master the PM interview questions (estimation questions, behavioral questions, case questions, product questions, technical questions, and the super important "pitch").
UX 101: A quick & dirty introduction to user experience strategy & designMorgan McKeagney
A quick & dirty intro to UX strategy & design. Some context, some fundamentals, some current & emerging trends, and some useful resources for the absolute beginner.
First delivered @ the NDRC Launchpad startup accelerator in Dublin, Ireland, 16/10/2014. (www.ndrc.ie)
Breaking Down Biases w/ Adversarial PM Techniques by Philosophie Dir of AIProduct School
Main takeaways:
-How to use random processes to break out of biases you don't know you have
-How to use noise to understand the world and interpret the ambiguity you see
-How to use chaos to build more resilient teams
Soft on People, Hard on Code: interpersonal approaches that promote high qual...Mark Brannan
What makes high quality software? Or rather who makes it? In this session we’ll consider different measures of software quality as well as interpersonal approaches that lead to the desired results. We will look at principles that promote relentlessly high standards, standards which might seem unreasonably high, while allowing engineers (humans) to thrive and grow. We’ll also evaluate the viability of alternative strategies like ‘cracking the whip’ or working longer hours.
You might like this talk if you have ever:
Played with Lego
Pushed bad code
Pushed outstanding code
Built something you were proud of
Felt like you don’t belong (or cried at your desk)
Remote Control: Your Guide to Successful CollaborationJason Wishard
We work in an ever-changing business world that includes the introduction of new technologies and new techniques on a daily basis. Getting Things Done is not only a methodology, but a mindset. Contrary to common beliefs, this concept does not differ in remote work space than it does in the traditional office space. So while the corporate world adjusts to the new reality of remote working, there are things you can (and should) do to create a level of comfort with those stuck in a cube. Just try not to rub it in.
Slides from a 5/10/2017 talk at the Nasdaq Entrepreneurial Center (@theCenter) about a lean research mindset, the mechanics of learning from users, and the structure of a research prototype test session.
Computer Science education has long been focused on solid problem analysis and well planned-out solutions to problems. Design thinking is a systematic approach to design and has confluence with problem-solving analysis. Combining these approaches provides students with a more complete skill set to solve problems. What do these two approaches have in common, and how can the lessons from these disciplines be applied in education generally, especially in the area of project-based learning?
Track: Teaching and Learning
Explore Sarasota Collection's exquisite and long-lasting dining table sets and chairs in Sarasota. Elevate your dining experience with our high-quality collection!
More Related Content
Similar to Building Successful Products And The Techniques That Freaking Work
Product design for Non Designers - Montreal Digital Nomad MeetupSebastian Tory-Pratt
The basic principles of product design are very simple. And you don't need to be able to code to start building your product. This deck introduces some basic principles to help you start moving from idea to tangible product.
How to build the wrong thing faster and learn from it keynote by David Hussma...ProductCamp Twin Cities
Discussion: Can ‘agile software development’ be refactored to ‘agile product development’? Some brave pioneers already doing this are re-learning that building good product is more opaque than simply getting work done. The land of product development is filled with holes, ambiguity and landmines of wrongness. Ideas that you are stone certain about often fizzle or change when you watch someone interact with your product. Being overly certain or focusing on ‘just getting work done’ to sustain velocity are mistakes that make matters worse.
Join me in an exploration of how to embrace wrongness, learn from it, and make it a vital part of our success. Our journey will explore the messy, sloppy and non-linear aspects of product development. Along the way, we’ll investigate how software construction is important, but courageously failing and learning in product is even more essential. We’ll look at how some teams are producing more real product value with less code. We will also peer into the world of program level development, where collections of teams produce better product by employing what might be called ‘test driven product.’
Who knows, toward the end of the journey, we might even rally to refactor the agile manifesto to read ‘Learning in Product over Simply Getting Things Done.’
How to Crack the PM Interview by Gayle McDowellProduct School
Product Management Event Held at the Product Conference in San Francisco.
Gayle McDowell taught how to prepare for Product Manager interviews, what top companies like Google, Amazon, and Microsoft really look for, and how to tackle the toughest problems.
She also discussed how the ambiguously-named "PM" (product manager / program manager) role varies across companies, what experience you need, how to make your existing experience translate, what a great PM resume and cover letter look like, and finally, how to master the PM interview questions (estimation questions, behavioral questions, case questions, product questions, technical questions, and the super important "pitch").
UX 101: A quick & dirty introduction to user experience strategy & designMorgan McKeagney
A quick & dirty intro to UX strategy & design. Some context, some fundamentals, some current & emerging trends, and some useful resources for the absolute beginner.
First delivered @ the NDRC Launchpad startup accelerator in Dublin, Ireland, 16/10/2014. (www.ndrc.ie)
Breaking Down Biases w/ Adversarial PM Techniques by Philosophie Dir of AIProduct School
Main takeaways:
-How to use random processes to break out of biases you don't know you have
-How to use noise to understand the world and interpret the ambiguity you see
-How to use chaos to build more resilient teams
Soft on People, Hard on Code: interpersonal approaches that promote high qual...Mark Brannan
What makes high quality software? Or rather who makes it? In this session we’ll consider different measures of software quality as well as interpersonal approaches that lead to the desired results. We will look at principles that promote relentlessly high standards, standards which might seem unreasonably high, while allowing engineers (humans) to thrive and grow. We’ll also evaluate the viability of alternative strategies like ‘cracking the whip’ or working longer hours.
You might like this talk if you have ever:
Played with Lego
Pushed bad code
Pushed outstanding code
Built something you were proud of
Felt like you don’t belong (or cried at your desk)
Remote Control: Your Guide to Successful CollaborationJason Wishard
We work in an ever-changing business world that includes the introduction of new technologies and new techniques on a daily basis. Getting Things Done is not only a methodology, but a mindset. Contrary to common beliefs, this concept does not differ in remote work space than it does in the traditional office space. So while the corporate world adjusts to the new reality of remote working, there are things you can (and should) do to create a level of comfort with those stuck in a cube. Just try not to rub it in.
Slides from a 5/10/2017 talk at the Nasdaq Entrepreneurial Center (@theCenter) about a lean research mindset, the mechanics of learning from users, and the structure of a research prototype test session.
Computer Science education has long been focused on solid problem analysis and well planned-out solutions to problems. Design thinking is a systematic approach to design and has confluence with problem-solving analysis. Combining these approaches provides students with a more complete skill set to solve problems. What do these two approaches have in common, and how can the lessons from these disciplines be applied in education generally, especially in the area of project-based learning?
Track: Teaching and Learning
Explore Sarasota Collection's exquisite and long-lasting dining table sets and chairs in Sarasota. Elevate your dining experience with our high-quality collection!
Textile Chemical Brochure - Tradeasia (1).pdfjeffmilton96
Explore Tradeasia’s brochure for eco-friendly textile chemicals. Enhance your textile production with high-quality, sustainable solutions for superior fabric quality.
Best Crypto Marketing Ideas to Lead Your Project to SuccessIntelisync
In this comprehensive slideshow presentation, we delve into the intricacies of crypto marketing, offering invaluable insights and strategies to propel your project to success in the dynamic cryptocurrency landscape. From understanding market trends to building a robust brand identity, engaging with influencers, and analyzing performance metrics, we cover all aspects essential for effective marketing in the crypto space.
Also Intelisync, our cutting-edge service designed to streamline and optimize your marketing efforts, leveraging data-driven insights and innovative strategies to drive growth and visibility for your project.
With a data-driven approach, transparent communication, and a commitment to excellence, InteliSync is your trusted partner for driving meaningful impact in the fast-paced world of Web3. Contact us today to learn more and embark on a journey to crypto marketing mastery!
Ready to elevate your Web3 project to new heights? Contact InteliSync now and unleash the full potential of your crypto venture!
Salma Karina Hayat is Conscious Digital Transformation Leader at Kudos | Empowering SMEs via CRM & Digital Automation | Award-Winning Entrepreneur & Philanthropist | Education & Homelessness Advocate
How to Build a Diversified Investment Portfolio.pdfTrims Creators
Building a diversified investment portfolio is a fundamental strategy to manage risk and optimize returns. For both novice and experienced investors, diversification offers a pathway to a more stable and resilient financial future. Here’s an in-depth guide on how to create and maintain a well-diversified investment portfolio.
What You're Going to Learn
- How These 4 Leaks Force You To Work Longer And Harder in order to grow your income… improve just one of these and the impact could be life changing.
- How to SHUT DOWN the revolving door of Income Stagnation… you know, where new sales come into your magazine while at the same time existing sponsors exit.
- How to transform your magazine business by fixing the 4 “DON’Ts”...
#1 LEADS Don’t Book
#2 PROSPECTS Don’t Show
#3 PROSPECTS Don’t Buy
#4 CLIENTS Don’t Stay
- How to identify which leak to fix first so you get the biggest bang for your income.
- Get actionable strategies you can use right away to improve your bookings, sales and retention.
When listening about building new Ventures, Marketplaces ideas are something very frequent. On this session we will discuss reasons why you should stay away from it :P , by sharing real stories and misconceptions around them. If you still insist to go for it however, you will at least get an idea of the important and critical strategies to optimize for success like Product, Business Development & Marketing, Operations :)
Reflect Festival Limassol May 2024.
Michael Economou is an Entrepreneur, with Business & Technology foundations and a passion for Innovation. He is working with his team to launch a new venture – Exyde, an AI powered booking platform for Activities & Experiences, aspiring to revolutionize the way we travel and experience the world. Michael has extensive entrepreneurial experience as the co-founder of Ideas2life, AtYourService as well as Foody, an online delivery platform and one of the most prominent ventures in Cyprus’ digital landscape, acquired by Delivery Hero group in 2019. This journey & experience marks a vast expertise in building and scaling marketplaces, enhancing everyday life through technology and making meaningful impact on local communities, which is what Michael and his team are pursuing doing once more with Exyde www.goExyde.com
10. Software is “eating” the world 🌍🌎🌏🌐
and it is becoming crap…
Ron Swanson believes the
government should be privatized
and follow the business model of
Chuck E. Cheese's family
entertainment chain.
21. § Ask customers questions like:
• What do you find you spend a lot of time on?
• What are the top three challenges you face with your job?
• If you had a magic wand and could instantly get rid of one problem, what would it be?
• What is one task that you dread doing?
§ Do:
• Develop a rapport with the customer
• Introduce yourself
• Ask warm-up questions
• Ask them about their role at their company and their day-to-day
§ Don’t:
• Pitch a feature or product
• Ask leading questions
22. Usability, Safety and Happy Customers
(UX/UI/HFE/UED)
Steve Krug
Don’t Make Me Think
Jared Spool
Don’t Make Me Think
Allison Strochlic & Michael Wiklund
Designing for Safe Use
23.
24. My Tips
§ Attend studies in person
§ Create real world contexts
§ Eat your own “dog food”
§ Talk to Customer Support
§ Do the Job of your customer
§ Be careful of “experts”
§ Follow Steve Blank and read his stuff
§ (1) Ethnographic Research -
A Week Entrenched as a
DoorDash Driver | LinkedIn