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*BSCA009* BSCA 009
III Semester B.Sc. Animation Examination, May 2010
3D ANIMATION – I
Theory
Time : 1 Hour Total Marks : 20
Note : Wherever required, use pencil sketches.
SECTION I – A
Answer any three of the following questions in brief : (3×2=6)
1. What is Orthographic projection ?
2. Name the two kinds of NURBS curves and differentiate them.
3. Name any 4 nonlinear deformers.
4. Define HDRI.
SECTION I – B
Answer any three of the following questions : (3×3=9)
1. Differentiate between Grouping and Parenting.
2. Discuss importance of Rigging for animation.
3. Write short notes on the following :
a) Reflection b) Refraction
4. Explain Graph editor. Mention its functions.
SECTION I – C
Answer any one of the following questions in detail : (1×5=5)
1. Explain the various Modeling tools available in Maya.
2. What is deformer ? Explain its usage in Modeling and Animation.
P.T.O.
BSCA 009 *BSCA009*
Practical
Time : 3 Hours Total Marks : 15
Note : 1) Save the Maya files in the folder named against your roll
number.
2) Save any additional image files to the same location.
3) Output of the animation should be a play blast.
SECTION II – A
Answer any one of the following : 15
1. Model and animate a coin rolling inside a big spherical water bowl and setting
down.
2. Model the given references interior scene and render the scene to 800 × 600
resolution with at least two camera angles.
Time : 3 Hours Total Marks : 15
SECTION II – B
Answer any one of the following : 10
1. Model and texture a copper table spoon and fork, render the scene to 800 × 600
resolution.
2. Perform page flip animation to the given reference 3d book model.
SECTION II – C
Answer any one of the following : 5
1. Texture the given old door with details and render the scene to 800 × 600
resolution.
2. Texture the given 3d trolley model, render the scene to 800 × 600 resolution.
_________________

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3D Animation Exam Questions

  • 1. *BSCA009* BSCA 009 III Semester B.Sc. Animation Examination, May 2010 3D ANIMATION – I Theory Time : 1 Hour Total Marks : 20 Note : Wherever required, use pencil sketches. SECTION I – A Answer any three of the following questions in brief : (3×2=6) 1. What is Orthographic projection ? 2. Name the two kinds of NURBS curves and differentiate them. 3. Name any 4 nonlinear deformers. 4. Define HDRI. SECTION I – B Answer any three of the following questions : (3×3=9) 1. Differentiate between Grouping and Parenting. 2. Discuss importance of Rigging for animation. 3. Write short notes on the following : a) Reflection b) Refraction 4. Explain Graph editor. Mention its functions. SECTION I – C Answer any one of the following questions in detail : (1×5=5) 1. Explain the various Modeling tools available in Maya. 2. What is deformer ? Explain its usage in Modeling and Animation. P.T.O.
  • 2. BSCA 009 *BSCA009* Practical Time : 3 Hours Total Marks : 15 Note : 1) Save the Maya files in the folder named against your roll number. 2) Save any additional image files to the same location. 3) Output of the animation should be a play blast. SECTION II – A Answer any one of the following : 15 1. Model and animate a coin rolling inside a big spherical water bowl and setting down. 2. Model the given references interior scene and render the scene to 800 × 600 resolution with at least two camera angles. Time : 3 Hours Total Marks : 15 SECTION II – B Answer any one of the following : 10 1. Model and texture a copper table spoon and fork, render the scene to 800 × 600 resolution. 2. Perform page flip animation to the given reference 3d book model. SECTION II – C Answer any one of the following : 5 1. Texture the given old door with details and render the scene to 800 × 600 resolution. 2. Texture the given 3d trolley model, render the scene to 800 × 600 resolution. _________________