YCMOU B.Sc Media Graphics and Animation Course Conduct Manual of Character Animation. All Course conduct manuals are freely available for all VEDA students On www.veda-edu.com.
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Course conduct manual of ycmou b.sc character animation
1. Course Conduct Manual
PAI International Learning
Solutions
Character Setup and Animation in Maya BMG 303
2. Character Setup and Animation in Maya BMG 303
Session No. Session Details
1 Session Topic 1.0 1.2 Introduction to Skinning
Introduction
Methods of Skinning
Changing a Skinned Objects Deformation Order
Point Tweaking Skinned Objects
Editing Node Behavior to Improve Performance
Workflow Summary
2 Session Topic: 1.3 Rigid Skinning
Understanding Rigid Skinning
Rigid Bind Process
Editing Rigid Skin
Flexors
3 Session Topic: Tutorial on Smooth Skinning a Character
Understanding Smooth Skinning
Binding Smooth Skin
Editing Smooth Skin
Using Smooth Skin Influence Objects
Examples
4 Unit 2 : CONNECTING ATTRIBUTES
2.0 Unit Objectives
Session Topic: Dependency Graph
Nodes
Attributes
Connections
Types of Connections
Keyed Relationship
5 Session Topic: Expression
Animation Expressions
Creating Animation Expressions
Attributes and Drivers
Time and Frame Keywords
Editing Expressions
Editing Text in Animation Expressions
Animation Expressions with Text Editor
Deleting Animation Expressions
PAI-International Learning Solutions 2 Course Conduct Manual
3. Character Setup and Animation in Maya BMG 303
6 Session Topic: Understanding Constraints
Session Contents:
Constraint Node Behavior
Enabling and Disabling Constraints Nodes
Workflow Summary
Using Point Constraints
Using Geometry Constraints
7 Unit 3 : CHARACTER CONTROLS
Unit Objectives
Session Topic: Characters
Session Contents:
Character Node Behavior
Defining Characters
Creating Characters
Editing Characters
Deleting Characters
Animating Characters
8 Session Topic: Introducing Skeletons
Session Contents:
Understanding Skeletons
Editing Node Behavior to Improve Performance
Workflow Summary
9 Session Topic: Building Skeletons
Session Contents:
Understanding Skeletons
Editing Node Behavior to Improve Performance
Workflow Summary
PAI-International Learning Solutions 3 Course Conduct Manual
4. Character Setup and Animation in Maya BMG 303
10 Session Topic: Posing Skeletons
Forward Kinematics
Inverse Kinematics
Handles and Chains of Inverse Kinematics
11 Session Topic: Tutorial on Building a Control Rig
Session Contents:
Control Objectives
Rig Control
IK or FK
Setup Theory
The Hips
The Legs and Feet
Automatic Foot Roll
Arms and Wrist
Shoulder Blades
Chain Up Vectors : The Third Dimension
Controlling the Head Using a Position and Orientation Constraint
Inver the Constraints
Fine-Tuning and Parenting rig
Creating a Model Space
12 Unit 4 : ANIMATION BASICS
Unit Objectives
Session Topic: Tutorial on Key frame Animation
Session Contents:
Key frame Animation
Sequencing of Event
Fast-track to Key frame Animation
Key frame Animation: Twelve Steps to Heaven
13 Session Topic In-Between and Interpolation
Setting Keys
Animation Controls
Playback Controls
Animation Controls Menu
Basic Animation Principles
Squash and Stretch
Anticipation Follow Through Secondary Action
PAI-International Learning Solutions 4 Course Conduct Manual
5. Character Setup and Animation in Maya BMG 303
10 Session Topic: Posing Skeletons
Forward Kinematics
Inverse Kinematics
Handles and Chains of Inverse Kinematics
11 Session Topic: Tutorial on Building a Control Rig
Session Contents:
Control Objectives
Rig Control
IK or FK
Setup Theory
The Hips
The Legs and Feet
Automatic Foot Roll
Arms and Wrist
Shoulder Blades
Chain Up Vectors : The Third Dimension
Controlling the Head Using a Position and Orientation Constraint
Inver the Constraints
Fine-Tuning and Parenting rig
Creating a Model Space
12 Unit 4 : ANIMATION BASICS
Unit Objectives
Session Topic: Tutorial on Key frame Animation
Session Contents:
Key frame Animation
Sequencing of Event
Fast-track to Key frame Animation
Key frame Animation: Twelve Steps to Heaven
13 Session Topic In-Between and Interpolation
Setting Keys
Animation Controls
Playback Controls
Animation Controls Menu
Basic Animation Principles
Squash and Stretch
Anticipation Follow Through Secondary Action
PAI-International Learning Solutions 5 Course Conduct Manual
6. Character Setup and Animation in Maya BMG 303
14 UNIT 5 : MECHANICS OF WALKING
Introduction
Unit Objectives
Pictures in Walking
Understanding the Mechanics of Walking
Animating Walk
Keeping Character’s Feet on the Ground
Cyclical Motion
Walking Tips
Walking in Pictures
Walking Exercise
Pushing a Box
Summary
Key Terms
Question and Exercises
Further Reading
15 UNIT 6 : ANIMATION TOOLS
Session Topic: Introduction
Unit Objectives
File Referencing
Session Contents:
Creating References : Hierarchical Scene Management ;
Proxies with Shared Edits;
Proxy Referencing Workflows ;
Proxy Tags
Reference Editor
Managing References
Viewing Selected References
16 Non-Linear Animation
Using Trax Editor
Create Character Set
Features of Character Setup
17 Animation Retargeting
Retargeting Workflow
Setting a Neutral Pose and Target Skeletons
Labeling the Joints and Target Skeletons
Set the Retargeting Solver Option
...End….
PAI-International Learning Solutions 6 Course Conduct Manual
7. Character Setup and Animation in Maya BMG 303
14 UNIT 5 : MECHANICS OF WALKING
Introduction
Unit Objectives
Pictures in Walking
Understanding the Mechanics of Walking
Animating Walk
Keeping Character’s Feet on the Ground
Cyclical Motion
Walking Tips
Walking in Pictures
Walking Exercise
Pushing a Box
Summary
Key Terms
Question and Exercises
Further Reading
15 UNIT 6 : ANIMATION TOOLS
Session Topic: Introduction
Unit Objectives
File Referencing
Session Contents:
Creating References : Hierarchical Scene Management ;
Proxies with Shared Edits;
Proxy Referencing Workflows ;
Proxy Tags
Reference Editor
Managing References
Viewing Selected References
16 Non-Linear Animation
Using Trax Editor
Create Character Set
Features of Character Setup
17 Animation Retargeting
Retargeting Workflow
Setting a Neutral Pose and Target Skeletons
Labeling the Joints and Target Skeletons
Set the Retargeting Solver Option
...End….
PAI-International Learning Solutions 6 Course Conduct Manual