This document discusses how emerging technologies like WebXR, Web Bluetooth, augmented reality (AR), virtual reality (VR), and the Internet of Things (IoT) are converging to bridge the physical and digital worlds on the web. It provides examples of how VR is being used beyond gaming for training and prototyping, and how AR is enhancing the real world with live data. It outlines browser support for WebXR, Web Bluetooth, and AR capabilities on the web and demonstrates how these technologies can be used together to control IoT devices from within a web browser.