Battlefield 3 is an online first-person shooter developed by DICE that focuses on large-scale modern warfare combining infantry and vehicles. It emphasizes teamwork and strategies. The game introduces a class and squad system where players can work together in squads of 4 from their team. The strategy guide will introduce and explain the classes, squad system, vehicles, and advanced tactics. It will analyze the 4 character classes - Assault, Engineer, Support, and Recon - which each have unique abilities, gadgets, and weapons. The Assault class focuses on infantry combat and reviving teammates. The Engineer class is designed to destroy vehicles with anti-armor weapons and repair friendly vehicles.
2. Battlefield 3 is an online first-person Battlefield 3 focuses on large scale
shooter developed by Digital Illusions modern warfare combining infantry
CE (DICE) and published by and vehicles. It emphasise on
Electronic Arts. It is a sequel to teamwork and strategies to overcome
Battlefield 2 and the twelfth the opposition. It introduces a class
instalment in the Battlefield franchise. and squad system that allows a group
of 4 common people from a portion of
the team to work together known as a
squad. In this Strategy guide we will
introduce and explain the classes,
squad system, vehicles and advance
tactics & strategies for advanced
players and platoons.
4. The Classes
In Battlefield 3 there are 4 character
classes:
Each class has their own unique
• Assault (Medic) abilities, gadgets and exclusive
• Engineer weaponries.
• Support
• Recon
We will analyse each class in-depth.
The classes of Battlefield 3
5. Meet the Assault
The Assault class are masters at infantry
combat. It has a choice of two gadgets only
available to the Assault: Underbarrel ‘M320’
and ‘M26’ with variety of ammunition types
and the ‘Medic Kit’.
The Assault class has a default unique
gadget which is the Defibrillator that gives
the player the ability to revive fallen
teammates to full health before they pass
out.
The acquired weapons for Assault class are
the assault rifles.
Assault rifles are capable on all range
making the Assault class the best all-round.
Short Range: Good Medium Range: Good Long Range: Good
M320 M26 Medic Kit Defibrillator
"A single shot 40mm
Grenade Launcher, the
M320 replaced the old "The M26 Lightweight
M203 in service with Shotgun System was
developed to replace
"A deployable
the US Military. Initially "Automated External
older, more Medical Kit provides
developed for the G36 Defibrillator (AED)
cumbersome breaching healing over time to
assault rifle, the M320 allows an Assault
allows a larger variety shotguns. Available as soldiers near the kit,
soldier with proper
of ammunition to be a standalone shotgun, greatly speeding the
or capable of being
medical training to
used with the weapon body’s natural
mounted on some revive a downed
including healing processes.”
Assault Rifles with teammate within a
Fragmentation,
Flechette, and Smoke Underslung Rails, the short time after his
rounds. The M320 can M26 is able to fire Shot, apparent death."
be equipped on some Flechette, Frag, and
Assault Rifles with the Slug rounds."
Underslung Rail."
Note: equipping non US-side weapons and attempting to attach it with M320 will be replaced with GP-30
or a standalone M320.
7. Meet the Engineer
The Engineer class is built to destroy heavy
hostile units with extreme prejudice. It has a
choice of three gadgets only available to the
Engineer: Repair Tool, EOD bot and M15 AT
Mine.
The Engineer class have unique anti-armour
weapons which are SMAW, RPG, FIM-92
Stinger and SA-18 IGLA are very effective
against all vehicles but only the SMAW and
RPG can be use against ground vehicles and
infantries.
The acquired weapons for Engineer class
are the Carbines.
Carbines are very effective for short to
medium range engagement but not suited for
long range.
Short Range: Very good Medium Range: Good Long Range: Average
Repair Tool EOD Bot M15 AT Mine
"A hand held oxy- “A remotely controlled
fuel welding and Explosive Ordinance An Anti-Vehicle blast
cutting torch Disposal robot allows mine, the M15 was first
provides the the engineer to repair used during the Korean
and damage vehicles War. Armored vehicles
engineer with the
like a normal repair traveling above a
ability to both Repair tool, but can also arm minimum speed will be
Friendly and and disarm explosives disabled or destroyed
Damage Enemy and MCOM stations in by passing over the
vehicles.” Rush.” mine.
8. RPG-7V2 FIM-92 STINGER SA-18 IGLA FGM-148 JAVELIN SMAW
“A shoulder launched
“A widely-produced, Anti-Tank missile
anti-tank rocket “Russian man- “Developed especially
with both Direct and
propelled grenade “The FIM-92 Stinger portable infrared for the US Marine
Top Attack modes. A
weapon, the RPG-7 is a man portable homing SAM. Corps to defeat light
Fire-and-Forget
has been used in infrared homing Labeled the 9K38 by armor and enemy
almost all conflicts system requires a bunkers, the Mark 153
surface-to-air missile the Russians and
across all continents lock on before SMAW is capable of
(SAM). The Stinger SA-18 IGLA by the
since the mid-1960s. launch, but the defeating both modern
is capable of locking US, the IGLA is
Modernized into the missile will guide armor and
on and engaging a capable of emplacements. 83mm
RPG-7v2, which is itself to the target.
lighter, and more large variety of craft, enganging a wide unguided rockets are
When firing on Laser
accurate than the from small UAVs up range of threats from loaded individually at
Designated targets
original RPG-7 and to low flying UAV sized aircraft up the back of the
the Javelin
firing GP-7VL rocket helicopters and jets. to helicopters and launcher from
automatically uses
propelled grenades the The Stinger requires low flying jets. The disposable sealed 1
RPG-7v2 is effective Top Attack mode, time use units at the
a locked target in IGLA requires a
against both which is rear.”
order to fire.” locked target in order
fortifications and exceptionally
to fire.”
armour.” powerful against
enemy armour.”