This document outlines the filming schedule and shot list for a short film being filmed at Old Oak Farm in Berkhamstead on February 2nd. It describes 7 shots, including locations, estimated filming times, equipment needed and costumes for the characters. The shots include close-ups of actresses running and falling, entering a house, sitting together with a masked figure appearing, looking at a laptop, making a phone call and answering a phone. The characters are playing roles in a story about teenagers and most shots will take 3-5 minutes to film, using a camera on a tripod or monopod with soft box lighting. Costumes are mostly everyday clothing like dresses, jeans and tops to portray the characters.
The title sequence of The Sixth Sense is unusual in that it begins with the titles before any footage. The black and white color scheme uses black to represent danger and death, and white possibly hints at the supernatural. If white represents innocence, the increasing presence of black suggests innocence giving way. The sequence follows a typical hierarchy, listing the main star first. Non-diegetic music builds tension and signals the thriller/horror genre. The instrumental climaxes on the title, scaring viewers and highlighting the film's importance. Footage appears three minutes in, starting with a long shot of a woman emerging from darkness.
In the opening scene of The Sixth Sense, the director establishes that the main characters Malcolm and his wife are wealthy through their smart clothing and large home. Camera work zooms in on the wife's face to emphasize her expression of unease. The long 43-second take between Malcolm and his wife shows they have a serious relationship. Unsettling music and the wife's searching looks hint that something is amiss. The scene reveals Malcolm is a child psychologist who was unsuccessful in helping a patient named Vincent Grey, who later shot Malcolm.
The document provides an in-depth analysis of how various elements are used to set up the film "The Sixth Sense". It discusses how the characters of Anna and Malcolm are introduced to show their close relationship. It also examines how the narrative, setting, and an enigma are established through the use of diegetic speech, symbolic imagery like a heating light bulb, and Anna's reaction to something unseen. Technical elements like camera work, editing, mise-en-scene, and sound design are analyzed to build suspense and involve the audience.
This document analyzes 9 different shots from a film and discusses the purpose and meaning conveyed by different camera angles, lighting techniques, settings, and character positioning in each shot. The shots include a close up of a character's face using light and shadow to convey emotion, an over the shoulder shot that makes the audience feel like they are eavesdropping on a conversation, and a wide establishing shot that zooms in to show characters and set the scene.
M. Night Shyamalan uses lighting, camerawork, editing, and sound design to build tension and fear in a scene from The Sixth Sense. The corridor is dark while Cole's bedroom provides safety and light. Close-ups capture Cole's panic and the woman's injuries. Unexpected cuts and changes in sound level startle the audience. Shyamalan skillfully employs techniques of the thriller genre to induce adrenaline and shock in viewers.
The document outlines 54 shots for a film or music video. It describes the shot type, action, mise-en-scene, and lighting for each shot. The shots cover both performance and narrative sections, with various angles, movements, close-ups, and long shots. Locations include outdoors in woodlands and a performance space indoors lit with fairy lights. Costumes change appropriately between scenes.
The document discusses how the creator collected audience feedback throughout the process of creating a music video, advertisement, and album packaging. Feedback was gathered through surveys, showing work-in-progress to others, and asking specific questions. This feedback resulted in many changes and improvements to better suit the target audience of 16-25 year olds. Key changes included adding black and white scenes to the music video, choosing a different title sequence, and selecting a consistent color theme for the album packaging.
This document outlines the filming schedule and shot list for a short film being filmed at Old Oak Farm in Berkhamstead on February 2nd. It describes 7 shots, including locations, estimated filming times, equipment needed and costumes for the characters. The shots include close-ups of actresses running and falling, entering a house, sitting together with a masked figure appearing, looking at a laptop, making a phone call and answering a phone. The characters are playing roles in a story about teenagers and most shots will take 3-5 minutes to film, using a camera on a tripod or monopod with soft box lighting. Costumes are mostly everyday clothing like dresses, jeans and tops to portray the characters.
The title sequence of The Sixth Sense is unusual in that it begins with the titles before any footage. The black and white color scheme uses black to represent danger and death, and white possibly hints at the supernatural. If white represents innocence, the increasing presence of black suggests innocence giving way. The sequence follows a typical hierarchy, listing the main star first. Non-diegetic music builds tension and signals the thriller/horror genre. The instrumental climaxes on the title, scaring viewers and highlighting the film's importance. Footage appears three minutes in, starting with a long shot of a woman emerging from darkness.
In the opening scene of The Sixth Sense, the director establishes that the main characters Malcolm and his wife are wealthy through their smart clothing and large home. Camera work zooms in on the wife's face to emphasize her expression of unease. The long 43-second take between Malcolm and his wife shows they have a serious relationship. Unsettling music and the wife's searching looks hint that something is amiss. The scene reveals Malcolm is a child psychologist who was unsuccessful in helping a patient named Vincent Grey, who later shot Malcolm.
The document provides an in-depth analysis of how various elements are used to set up the film "The Sixth Sense". It discusses how the characters of Anna and Malcolm are introduced to show their close relationship. It also examines how the narrative, setting, and an enigma are established through the use of diegetic speech, symbolic imagery like a heating light bulb, and Anna's reaction to something unseen. Technical elements like camera work, editing, mise-en-scene, and sound design are analyzed to build suspense and involve the audience.
This document analyzes 9 different shots from a film and discusses the purpose and meaning conveyed by different camera angles, lighting techniques, settings, and character positioning in each shot. The shots include a close up of a character's face using light and shadow to convey emotion, an over the shoulder shot that makes the audience feel like they are eavesdropping on a conversation, and a wide establishing shot that zooms in to show characters and set the scene.
M. Night Shyamalan uses lighting, camerawork, editing, and sound design to build tension and fear in a scene from The Sixth Sense. The corridor is dark while Cole's bedroom provides safety and light. Close-ups capture Cole's panic and the woman's injuries. Unexpected cuts and changes in sound level startle the audience. Shyamalan skillfully employs techniques of the thriller genre to induce adrenaline and shock in viewers.
The document outlines 54 shots for a film or music video. It describes the shot type, action, mise-en-scene, and lighting for each shot. The shots cover both performance and narrative sections, with various angles, movements, close-ups, and long shots. Locations include outdoors in woodlands and a performance space indoors lit with fairy lights. Costumes change appropriately between scenes.
The document discusses how the creator collected audience feedback throughout the process of creating a music video, advertisement, and album packaging. Feedback was gathered through surveys, showing work-in-progress to others, and asking specific questions. This feedback resulted in many changes and improvements to better suit the target audience of 16-25 year olds. Key changes included adding black and white scenes to the music video, choosing a different title sequence, and selecting a consistent color theme for the album packaging.
The audience feedback helped the creator improve their music video, advert, and digipak targeted towards 16-25 year olds. Based on feedback, they changed scenes to black and white to better convey emotions, selected a different title sequence that looked more professional, and improved the narrative clarity and mood through additional editing techniques. Feedback also helped determine the best advert design that clearly related to the digipak. The creator incorporated various suggested edits to better represent the feelings of the song to their intended audience.
The feedback the student received from their audience helped improve their music video, advert, and digipak in several ways. Audience feedback confirmed that including black and white scenes in the music video better conveyed the intended emotions. Feedback also indicated that one title sequence for the music video looked more professional than the other. For the advert, feedback showed that using an image inconsistent with the digipak cover seemed unprofessional. And feedback on initial digipak photos suggested a color theme would better match the intended genre of drum and bass/house music.
The document discusses how feedback from an audience helped improve the creator's music video, advert, and digipak. Changes were made such as adding black and white scenes to the video to better convey emotions, selecting a title sequence preferred by viewers, and choosing advert and digipak designs that related better to the genre of music. Feedback revealed preferences that led to a more professional and coherent final product tailored for the target audience of 16-25 year olds.
This document contains an audience feedback survey asking respondents to choose their favorite advert, comment on whether a music video should change between black and white or stay one color, if a digipak fits the genre of music in the video, what kind of music they listen to, where they shop for music, and how they spend their spare time. It also asks them to provide two things they liked about the music video and two things they would change.
This document summarizes the design choices for a mock CD package. It discusses using overlapping photos on the front and back covers to link the images and theme. Audience research showed the most popular band name was "Sub Zero" and song title was "Youth". The booklet will include song lyrics. The CD and CD holder background will feature the same camouflage image so the CD blends in. The spine uses a cutout from the holder image for visual interest when the case is closed.
The Gant chart is a type of bar chart that illustrates a project schedule. It shows the tasks involved in a project arranged in their sequence over time, with dependencies between tasks visually displayed. The Gant chart is useful for project planning and management as it allows managers to see the timeline and dependencies at a glance.
The shooting script outlines 29 scenes depicting three performers - a Punk Girl, Upper Class Girl, and Lower Class Girl - over the course of a day and night. It begins with establishing shots of the countryside and the performers going about their morning routines. As night falls, the Lower Class Girl walks alone through town drinking at a pub with little money, while the Upper Class Girl rides her horse miserably. The next day, the three girls' paths converge as Punk Girl bikes across the field and bumps into the other two, reuniting smiling and laughing while flashbacks depict their time together the night before.
I requested permission from OWSLA Records to use one of their songs in a music video but received no reply, yet still used the song anyway. OWSLA Records is one of sub Focus' record labels. The other label is Ram Records who did not provide an email, so a call will be made instead to request permission.
The document provides an evaluation of the effectiveness of combining a music video with ancillary texts like a CD cover and album advert.
The music video represents different social classes through three girls aged 17-19 engaged in various activities. It uses black and white to convey its narrative about stereotypes of teenagers.
The CD cover features layered photos and genre-related fonts to represent the house music genre while also including pop elements. An initial proposed album advert was revised to avoid singling out one girl and focusing attention on her.
The final album advert and layout follows conventions through its positioning of the image, ratings, release date, and inclusion of social media and purchase information, along with a fake band website.
This props list provides details of the items needed for the film "Turn it Around" directed by Jessica Goldsmith. It outlines the props required for three main characters - Emily Goldsmith, Ibby Hearn, and Sian Teasdale - across various scenes. Emily, portrayed as punk, will wear dark colored tartan leggings, boots, and jumper. Ibby, from the upper class, wears riding attire including boots and a jacket at the stables. Sian, depicted as working class, is dressed in a grey hoodie, black leggings, and Nike sneakers, drawing on stereotypes of that demographic.
This document contains a props list for the film "Turn it Around" directed by Jessica Goldsmith. It lists various props needed for scenes involving three main characters - Emily Goldsmith, Ibby Hearn, and Sian Teasdale. For each prop, it specifies the scene numbers and pages where the prop will be used, the character associated with the prop, and locations where it will appear. The props include clothing items, accessories, household items, riding equipment, and vehicles that will be needed over the course of filming.
This document lists 4 people involved in a production including their names, roles, addresses, and mobile phone numbers. Emily Louise Goldsmith, Isabella Annie Hearn, and Sian Annie Teasdale are listed as performers while Jessica Anne Goldsmith is listed as the director and producer.
The document contains an audience feedback survey asking respondents to: 1) Circle their favorite advert shown; 2) Explain why they chose that advert; 3) State if they prefer a black and white to color transition or a single effect in a music video; 4) Indicate if they feel the packaging fits the music genre; 5) Select the genres of music they typically listen to; 6) Identify where they shop to buy music; 7) List their spare time activities; and 8) Provide two things they like and would change about a music video.
The document summarizes research from a questionnaire given to the target audience for a music video. Key findings include:
- The primary target audience is 12-17 year olds, but the video is also being shown to college students.
- Most respondents were female, so the research is more specific to females, but secondary research will account for both.
- Consideration is being given to removing dialogue from the beginning based on the research.
- Pop music is most popular but the chosen song has a pop sound and did well on music charts.
- The story aims to challenge stereotypes about teenagers.
- Most effective advertising will be online, specifically YouTube which the target audience uses to
My target audience for my music video are 16JessieGee14
The document discusses targeting a music video at 16-25 year old males, as research found that genre of the music (house/drum & bass) appeals most to males. While the target is young males, the music video will feature three girls to attract female viewers by representing female teenagers, not to appeal to "male gaze."
This document discusses the history and characteristics of drum and bass music. It is a genre that artists like Sub Focus, David Guetta, and Basement Jaxx fit under. Drum and bass is perceived as rebellious and is often played at raves, where it is common to have large DJ stations and flashing lights.
This music video for Kesha's "We R Who We R" was directed by Hype Williams and relates closely to the lyrics through visual cues. It promotes partying and drinking through scenes set at a rave. The video uses techniques like the male gaze to appeal to both male and female audiences. Close-ups are used to focus on Kesha and other girls in revealing outfits dancing to the upbeat electro-pop song.
The audience feedback that the document's author collected informed significant changes to their music video, advert, and digipak. Feedback revealed that audiences preferred scenes in the music video to be in black and white to convey feelings of confinement, and they selected one title sequence over another. A survey also found that audiences did not like music videos with long introductions before the song starts. Feedback on potential adverts indicated audiences expected the advert and digipak cover to match, and they felt some initial photos for the digipak did not fit the drum and bass genre. This feedback helped the author finalize their work to better match audience expectations.
The audience feedback that the student collected made significant contributions to improving their music video, advertisement, and digipak. By continuously gathering feedback throughout the process, the student was able to make changes that better suited their target audience of 16-25 year olds. For example, based on feedback, the student added black and white scenes to their music video to convey feelings of confinement and added a strip of color to their advertisement to link it to their music video. Overall, incorporating audience perspectives helped the student recognize what their target audience prefers and create higher quality final products.
The audience feedback helped the creator improve their music video, advert, and digipak targeted towards 16-25 year olds. Based on feedback, they changed scenes to black and white to better convey emotions, selected a different title sequence that looked more professional, and improved the narrative clarity and mood through additional editing techniques. Feedback also helped determine the best advert design that clearly related to the digipak. The creator incorporated various suggested edits to better represent the feelings of the song to their intended audience.
The feedback the student received from their audience helped improve their music video, advert, and digipak in several ways. Audience feedback confirmed that including black and white scenes in the music video better conveyed the intended emotions. Feedback also indicated that one title sequence for the music video looked more professional than the other. For the advert, feedback showed that using an image inconsistent with the digipak cover seemed unprofessional. And feedback on initial digipak photos suggested a color theme would better match the intended genre of drum and bass/house music.
The document discusses how feedback from an audience helped improve the creator's music video, advert, and digipak. Changes were made such as adding black and white scenes to the video to better convey emotions, selecting a title sequence preferred by viewers, and choosing advert and digipak designs that related better to the genre of music. Feedback revealed preferences that led to a more professional and coherent final product tailored for the target audience of 16-25 year olds.
This document contains an audience feedback survey asking respondents to choose their favorite advert, comment on whether a music video should change between black and white or stay one color, if a digipak fits the genre of music in the video, what kind of music they listen to, where they shop for music, and how they spend their spare time. It also asks them to provide two things they liked about the music video and two things they would change.
This document summarizes the design choices for a mock CD package. It discusses using overlapping photos on the front and back covers to link the images and theme. Audience research showed the most popular band name was "Sub Zero" and song title was "Youth". The booklet will include song lyrics. The CD and CD holder background will feature the same camouflage image so the CD blends in. The spine uses a cutout from the holder image for visual interest when the case is closed.
The Gant chart is a type of bar chart that illustrates a project schedule. It shows the tasks involved in a project arranged in their sequence over time, with dependencies between tasks visually displayed. The Gant chart is useful for project planning and management as it allows managers to see the timeline and dependencies at a glance.
The shooting script outlines 29 scenes depicting three performers - a Punk Girl, Upper Class Girl, and Lower Class Girl - over the course of a day and night. It begins with establishing shots of the countryside and the performers going about their morning routines. As night falls, the Lower Class Girl walks alone through town drinking at a pub with little money, while the Upper Class Girl rides her horse miserably. The next day, the three girls' paths converge as Punk Girl bikes across the field and bumps into the other two, reuniting smiling and laughing while flashbacks depict their time together the night before.
I requested permission from OWSLA Records to use one of their songs in a music video but received no reply, yet still used the song anyway. OWSLA Records is one of sub Focus' record labels. The other label is Ram Records who did not provide an email, so a call will be made instead to request permission.
The document provides an evaluation of the effectiveness of combining a music video with ancillary texts like a CD cover and album advert.
The music video represents different social classes through three girls aged 17-19 engaged in various activities. It uses black and white to convey its narrative about stereotypes of teenagers.
The CD cover features layered photos and genre-related fonts to represent the house music genre while also including pop elements. An initial proposed album advert was revised to avoid singling out one girl and focusing attention on her.
The final album advert and layout follows conventions through its positioning of the image, ratings, release date, and inclusion of social media and purchase information, along with a fake band website.
This props list provides details of the items needed for the film "Turn it Around" directed by Jessica Goldsmith. It outlines the props required for three main characters - Emily Goldsmith, Ibby Hearn, and Sian Teasdale - across various scenes. Emily, portrayed as punk, will wear dark colored tartan leggings, boots, and jumper. Ibby, from the upper class, wears riding attire including boots and a jacket at the stables. Sian, depicted as working class, is dressed in a grey hoodie, black leggings, and Nike sneakers, drawing on stereotypes of that demographic.
This document contains a props list for the film "Turn it Around" directed by Jessica Goldsmith. It lists various props needed for scenes involving three main characters - Emily Goldsmith, Ibby Hearn, and Sian Teasdale. For each prop, it specifies the scene numbers and pages where the prop will be used, the character associated with the prop, and locations where it will appear. The props include clothing items, accessories, household items, riding equipment, and vehicles that will be needed over the course of filming.
This document lists 4 people involved in a production including their names, roles, addresses, and mobile phone numbers. Emily Louise Goldsmith, Isabella Annie Hearn, and Sian Annie Teasdale are listed as performers while Jessica Anne Goldsmith is listed as the director and producer.
The document contains an audience feedback survey asking respondents to: 1) Circle their favorite advert shown; 2) Explain why they chose that advert; 3) State if they prefer a black and white to color transition or a single effect in a music video; 4) Indicate if they feel the packaging fits the music genre; 5) Select the genres of music they typically listen to; 6) Identify where they shop to buy music; 7) List their spare time activities; and 8) Provide two things they like and would change about a music video.
The document summarizes research from a questionnaire given to the target audience for a music video. Key findings include:
- The primary target audience is 12-17 year olds, but the video is also being shown to college students.
- Most respondents were female, so the research is more specific to females, but secondary research will account for both.
- Consideration is being given to removing dialogue from the beginning based on the research.
- Pop music is most popular but the chosen song has a pop sound and did well on music charts.
- The story aims to challenge stereotypes about teenagers.
- Most effective advertising will be online, specifically YouTube which the target audience uses to
My target audience for my music video are 16JessieGee14
The document discusses targeting a music video at 16-25 year old males, as research found that genre of the music (house/drum & bass) appeals most to males. While the target is young males, the music video will feature three girls to attract female viewers by representing female teenagers, not to appeal to "male gaze."
This document discusses the history and characteristics of drum and bass music. It is a genre that artists like Sub Focus, David Guetta, and Basement Jaxx fit under. Drum and bass is perceived as rebellious and is often played at raves, where it is common to have large DJ stations and flashing lights.
This music video for Kesha's "We R Who We R" was directed by Hype Williams and relates closely to the lyrics through visual cues. It promotes partying and drinking through scenes set at a rave. The video uses techniques like the male gaze to appeal to both male and female audiences. Close-ups are used to focus on Kesha and other girls in revealing outfits dancing to the upbeat electro-pop song.
The audience feedback that the document's author collected informed significant changes to their music video, advert, and digipak. Feedback revealed that audiences preferred scenes in the music video to be in black and white to convey feelings of confinement, and they selected one title sequence over another. A survey also found that audiences did not like music videos with long introductions before the song starts. Feedback on potential adverts indicated audiences expected the advert and digipak cover to match, and they felt some initial photos for the digipak did not fit the drum and bass genre. This feedback helped the author finalize their work to better match audience expectations.
The audience feedback that the student collected made significant contributions to improving their music video, advertisement, and digipak. By continuously gathering feedback throughout the process, the student was able to make changes that better suited their target audience of 16-25 year olds. For example, based on feedback, the student added black and white scenes to their music video to convey feelings of confinement and added a strip of color to their advertisement to link it to their music video. Overall, incorporating audience perspectives helped the student recognize what their target audience prefers and create higher quality final products.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.