THE BEST SKILLS AND
TOOLS TO KNOW
BEGINNER’S GUIDE
TO GAME TESTING
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Game testing nowadays requires
the right understanding of the
gaming industry, title publishing,
mass server loading, level
architecture and advanced
user experience knowledge.
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The gaming industry is a fast expanding
sector. The sophistication and complexity
of modern titles bring with them a wide
range of features, UI, functionality due to
interaction, server concerns with online
multiplayer options and security
concerns and payments.
Game Testing Process
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Here are the most common
game testing processes:
1.ALPHA/ BETA
TESTING
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Alpha testing is a form of
acceptance testing done mainly
by in-house QA teams.
Beta testing is the testing stage where the
company releases the game to a few beta
user groups to ‘real world’ test as many
conceivable usage scenarios as possible.
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2. FEATURE
TESTING
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Using a combination of
automated and manual testing,
all current features’ functionality
is tested to determine process,
load durability, and user logic.
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3. SMOKE
TESTING
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Also known as confidence,
sanity or build verification testing,
smoke testing is a preliminary test
performed to reveal simple failures
touching the main functions and
updates on the game.
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4.AUTOMATION
TESTING
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Automation should
be included where it
is appropriate to do
so for time and
budget benefits.
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5. LOCALIZATION
TESTING
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Localization testing is done
to make technical corrections
and review translation work
of game scripts.
Localization testers native to the area
where a game is marketed may be
hired to ensure the accuracy and
quality of the game localization.
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Game Testing Phases
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GATHERING
REQUIREMENTS
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Testers should have a thorough
understanding of the following
aspects of the game:
Storyboard, Architecture, Features,
Characters, Concept, Rules,
Pointing System, and Stages/Levels.
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PREPARATIONS
OF GAME TEST
STRATEGY
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The Test Strategy document is
prepared, which must include
sections like:
Timeline, Testers, Number of testing cycles
and testing types, In and Out-scope, Risk-based
test analysis, SLAs, Risk and mitigation, Defect
logging process, and Reporting process.
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DESIGNING
TEST CASES
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Testers should make both positive
and negative test cases. Here are
some effective test case
design techniques:
Critical Path, Exception Path Testing,
and Traditional Black Box.
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EXECUTION
OF GAME
TEST CASES
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To reveal more defects, to
further improve the quality of
the game, and content testing.
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RECORDING FOR
TEST RESULTS
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The development team should
record test results as a movie
or a series of screenshots
so they can review the
behavior effectively.
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CREATION OF
DEFECT LOG
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All the defects should be
logged, prioritized, categorized
and tracked effectively. Creating
the defect log will help
developers on their next title.
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TO DO’S WHEN
TESTING
GAMES
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Games need to be tested before,
during and after the release on the
market. Once released, gamers
expect a great experience.
It is game testers’ job to ensure that
gamers’ expectation will be met,
even surpassed.
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Here are some tips
on testing game titles:
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REVIEW THE
GAME RULES
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Evaluate and verify the
consistency of the predefined
game rules. Also, check if the
game win determination is
aligned with the game rules.
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VERIFY
FUNCTIONALITY
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The most practical way to
verify the correctness of game
elements is by playing the
actual game from start to finish.
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CHECK FOR
COMPLIANCE
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It calls for checking if protocol
compatibility and hardware
pin assignments are compatible
with both software and hardware.
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MAKE SURE IT
IS LOCALIZED
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The work of localization testers,
most often, involves facing a
spreadsheet-like interface that
lists all game scripts and their
corresponding translation.
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SOAK TESTING
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Game soaking is done by exposing
a game for an excessively long
period of execution. The purpose
of this activity is to test if the game
will display unreleased segments
of memory and mathematical
rounding discrepancies.
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PERFORM
SECURITY TEST
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Security is vital for games,
especially for network capable,
multi-user ones. Games that
need security testing most are
those with role escalation, prizes,
virtual money and selling trinkets.
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CONTACT US
hello@gearinc.com
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Khai, Hanoi, Vietnam
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Beginner’s Guide to Game Testing | What Skills and Tools You Should Know To Test Your Game