This document lists equipment and costs for classroom technology items totaling $1,942.87 with $57.13 remaining in the budget. It includes Dell and HP computers, an Epson projector, headphones, speakers, educational software, printer ink, and other supplies. The document emphasizes that teachers should be involved in budget decisions to understand technology costs and how to effectively integrate items into lessons so students learn to use technology. When teachers contribute to the process, they appreciate the resources provided and recognize the effort that goes into funding the classroom.
This assignment I had to make a budget for technology in the classroom. This will be useful for me in the future becasue now I know how hard it is to fit everything you want into a budget. I learned you sometimes have to compromise what you want for your students and just get what you need!
An aim of the Curriculum for Excellence is to develop successful learners. This seminar considers how to create a climate for successful learning and how to recognize children’s progress in this area. The seminar is based on a case study about the benefits of educational game design in a primary school classroom. Our case study demonstrates that children find making their own computer games extremely motivating. They clearly enjoyed meeting the challenge of mastering the technology to express their own ideas.
http://www.ltscotland.org.uk/slf/previousconferences/2007/seminars/usingcomputergamedesigntofostersuccessfullearners.asp
Ariel Garten of Interaxon/Muse presents Wearable Technology: Not just a FadTechTO
Ariel Garten of Interaxon explains why wearables are only getting started. She shares stats, trends and explains where wearables are heading. Emphasis is placed on explaining how wearables are moving to devices that enhance our life.
This was first presented at TechTO February 2016
This assignment I had to make a budget for technology in the classroom. This will be useful for me in the future becasue now I know how hard it is to fit everything you want into a budget. I learned you sometimes have to compromise what you want for your students and just get what you need!
An aim of the Curriculum for Excellence is to develop successful learners. This seminar considers how to create a climate for successful learning and how to recognize children’s progress in this area. The seminar is based on a case study about the benefits of educational game design in a primary school classroom. Our case study demonstrates that children find making their own computer games extremely motivating. They clearly enjoyed meeting the challenge of mastering the technology to express their own ideas.
http://www.ltscotland.org.uk/slf/previousconferences/2007/seminars/usingcomputergamedesigntofostersuccessfullearners.asp
Ariel Garten of Interaxon/Muse presents Wearable Technology: Not just a FadTechTO
Ariel Garten of Interaxon explains why wearables are only getting started. She shares stats, trends and explains where wearables are heading. Emphasis is placed on explaining how wearables are moving to devices that enhance our life.
This was first presented at TechTO February 2016
This project was designed to show a budget on buying computers for a classroom. We were allowed to buy any materials we needed for the computers within a given budget.
Smart Board were introduced in 1991, and it
was the first interactive whiteboard to provide
touch control of computer applications and
annotation over standard MICROSOFT WINDOWS
Application.
This project was designed to show a budget on buying computers for a classroom. We were allowed to buy any materials we needed for the computers within a given budget.
Smart Board were introduced in 1991, and it
was the first interactive whiteboard to provide
touch control of computer applications and
annotation over standard MICROSOFT WINDOWS
Application.
1. Equipment Cost NET-S Standard NC State Standard
Dell-Inspiron One
20’ All-In-One
Computer 4GB of
memory, 1TB Hard
Drive, 2.5GHz
processor, 6GB of
system memory.
Includes power
cords, keyboard and
mouse
$479.99 X
2=$959.98
Standard 2b:
Communicate
information and
ideas effectively
to multiple audiences
using a variety of
media
and formats
Standard 6a:
Understand and use
technology systems
2.TT.1.1
Use a variety of
technology tools to
gather data and
information (e.g.,
Web-based
resources, e-books,
online communication
tools, etc.).
2.TT.1.2
Use a variety of
technology tools to
organize data and
information (e.g.,
word processor,
graphic organizer,
audio and visual
recording, online
collaboration tools,
etc.).
HP-Photosmart 6520
Wireless All-In-One
Printer and Scanner.
22ppm (speed) does
plain, inkjet,
brochure, photo,
envelopes, labels,
cards and
transparencies.
Includes power cord
and 4 inks
$99.99 X 2=$199.98 Standard 2a:
Interact,
collaborate, and
publish with peers,
experts, or others
employing a variety
of digital
environments and
media
Standard
6a:Understand and
use technology
systems
2.TT.1.3
Use technology tools
to present data and
information
(multimedia, audio
and visual recording,
online collaboration
tools, etc.).
Epson-SVGA 3LCD
Multimedia
Projector. Includes
$399.99 Standard 2a:
Interact,
collaborate, and
2.TT.1.3
Use technology tools
2. remote, cables and
carrying case
publish with peers,
experts, or others
employing a variety
of digital
environments and
media
to present data and
information
(multimedia, audio
and visual recording,
online collaboration
tools, etc.).
Cyber Acoustics
Deluxe DC/Audio
Stereo Headphones
$17.99 X 2=$35.98 Standard 2b:
Communicate
information and
ideas effectively
to multiple audiences
using a variety of
media
and formats
2.TT.1.3
Use technology tools
to present data and
information
(multimedia, audio
and visual recording,
online collaboration
tools, etc.).
Logitech-Z320 2.0
Channel Speaker
System (2 Piece)
$39.99 X 2= $79.98 Standard 2b:
Communicate
information and
ideas effectively
to multiple audiences
using a variety of
media
and formats
2.TT.1.3
Use technology tools
to present data and
information
(multimedia, audio
and visual recording,
online collaboration
tools, etc.).
SpongeBob Square
pants Typing,
Educational Game
that helps improve
typing speed and
accuracy
$12.98 X 2= $25.96 Standard 6b: Select
and use applications
effectively
and productively
2.SE.1.1
Use technology
hardware and
software
responsibly.
Jumpstart Advanced
2nd
Grade
$19.99 X 2= $39.98 Standard 6b: Select
and use applications
effectively
and productively
2.SE.1.1
Use technology
hardware and
software
responsibly.
Extra Ink Black, $11.99 X 2= $23.98
3. Cyan, Magenta,
Yellow
$9.99 X 2 =$19.98
$9.99 X 2=$19.98
$9.99 X
2=$19.98=$83.92
Paper 3,000
Sheets(6 packs)
$37.16
Dynex-6 Outlet PC
Home/Office Surge
Protector
$12.99 X 2= $25.98
3M Antimicrobial
Foam Mouse Pad
$14.99 X 2=$29.98
Total Spent $1,942.87 Total Left $57.13
I think it is very important for teachers to be involved in the decision making process of
the budget. They need to know how much it costs for items that are in their classrooms
and what exactly goes in to purchasing these items. Teachers need to know all about how
to use the technology in their classrooms because if they do not know how to use it then
they cannot effectively teach their students how to use it. Technology plays such an
important role in our lives today that without knowing how to use it we are basically lost.
This is why it’s so important to include it in the everyday classroom and to make sure that
students completely understand how to effectively use it. There are many ways that
technology can be used in the classroom from the teacher presenting ideas on the smart
board to students researching data on the computer and then putting together a
PowerPoint to present it to their classmates. The options are very broad and it’s the
teacher’s responsibility to make sure the students are effectively using the technology.
Teachers should put themselves out their more in order to be a part of the decisions that
go into their classrooms. When this is done teachers gain a better understanding of what
it takes to make these decisions and I think it makes them appreciate the items that are
in their classroom more. When teachers are not included in the decision making process of
putting together classroom budgets they do not fully understand all the hard-work that it
takes to buy items for the classroom. When they do not have an understanding of this
they may not see how important the items in their classroom are and what it takes to get
them there.